diff options
Diffstat (limited to 'engines/xeen/town.cpp')
-rw-r--r-- | engines/xeen/town.cpp | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/engines/xeen/town.cpp b/engines/xeen/town.cpp index b850439021..2723226996 100644 --- a/engines/xeen/town.cpp +++ b/engines/xeen/town.cpp @@ -108,11 +108,11 @@ int Town::townAction(int actionId) { case 1: // Blacksmith _icons1.load("esc.icn"); - addButton(Common::Rect(261, 100, 285, 120), Common::KEYCODE_ESCAPE, &_icons1, true); - addButton(Common::Rect(234, 54, 308, 62), 0, &_icons1, false); - addButton(Common::Rect(234, 64, 308, 72), Common::KEYCODE_b, &_icons1, false); - addButton(Common::Rect(234, 74, 308, 82), 0, &_icons1, false); - addButton(Common::Rect(234, 84, 308, 92), 0, &_icons1, false); + addButton(Common::Rect(261, 100, 285, 120), Common::KEYCODE_ESCAPE, &_icons1); + addButton(Common::Rect(234, 54, 308, 62), 0); + addButton(Common::Rect(234, 64, 308, 72), Common::KEYCODE_b); + addButton(Common::Rect(234, 74, 308, 82), 0); + addButton(Common::Rect(234, 84, 308, 92), 0); sound.playSample(nullptr, 0); vocName = isDarkCc ? "see2.voc" : "whaddayo.voc"; @@ -122,11 +122,11 @@ int Town::townAction(int actionId) { // Guild loadStrings("spldesc.bin"); _icons1.load("esc.icn"); - addButton(Common::Rect(261, 100, 285, 120), Common::KEYCODE_ESCAPE, &_icons1, true); - addButton(Common::Rect(234, 54, 308, 62), 0, &_icons1, false); - addButton(Common::Rect(234, 64, 308, 72), Common::KEYCODE_b, &_icons1, false); - addButton(Common::Rect(234, 74, 308, 82), Common::KEYCODE_s, &_icons1, false); - addButton(Common::Rect(234, 84, 308, 92), 0, &_icons1, false); + addButton(Common::Rect(261, 100, 285, 120), Common::KEYCODE_ESCAPE, &_icons1); + addButton(Common::Rect(234, 54, 308, 62), 0); + addButton(Common::Rect(234, 64, 308, 72), Common::KEYCODE_b); + addButton(Common::Rect(234, 74, 308, 82), Common::KEYCODE_s); + addButton(Common::Rect(234, 84, 308, 92), 0); _vm->_mode = MODE_17; sound.playSample(nullptr, 0); @@ -137,12 +137,12 @@ int Town::townAction(int actionId) { // Tavern loadStrings("tavern.bin"); _icons1.load("tavern.icn"); - addButton(Common::Rect(281, 108, 305, 128), Common::KEYCODE_ESCAPE, &_icons1, true); - addButton(Common::Rect(242, 108, 266, 128), Common::KEYCODE_s, &_icons1, true); - addButton(Common::Rect(234, 54, 308, 62), Common::KEYCODE_d, &_icons1, false); - addButton(Common::Rect(234, 64, 308, 72), Common::KEYCODE_f, &_icons1, false); - addButton(Common::Rect(234, 74, 308, 82), Common::KEYCODE_t, &_icons1, false); - addButton(Common::Rect(234, 84, 308, 92), Common::KEYCODE_r, &_icons1, false); + addButton(Common::Rect(281, 108, 305, 128), Common::KEYCODE_ESCAPE, &_icons1); + addButton(Common::Rect(242, 108, 266, 128), Common::KEYCODE_s, &_icons1); + addButton(Common::Rect(234, 54, 308, 62), Common::KEYCODE_d); + addButton(Common::Rect(234, 64, 308, 72), Common::KEYCODE_f); + addButton(Common::Rect(234, 74, 308, 82), Common::KEYCODE_t); + addButton(Common::Rect(234, 84, 308, 92), Common::KEYCODE_r); _vm->_mode = MODE_17; sound.playSample(nullptr, 0); @@ -152,11 +152,11 @@ int Town::townAction(int actionId) { case 4: // Temple _icons1.load("esc.icn"); - addButton(Common::Rect(261, 100, 285, 120), Common::KEYCODE_ESCAPE, &_icons1, true); - addButton(Common::Rect(234, 54, 308, 62), Common::KEYCODE_h, &_icons1, false); - addButton(Common::Rect(234, 64, 308, 72), Common::KEYCODE_d, &_icons1, false); - addButton(Common::Rect(234, 74, 308, 82), Common::KEYCODE_u, &_icons1, false); - addButton(Common::Rect(234, 84, 308, 92), 0, &_icons1, false); + addButton(Common::Rect(261, 100, 285, 120), Common::KEYCODE_ESCAPE, &_icons1); + addButton(Common::Rect(234, 54, 308, 62), Common::KEYCODE_h); + addButton(Common::Rect(234, 64, 308, 72), Common::KEYCODE_d); + addButton(Common::Rect(234, 74, 308, 82), Common::KEYCODE_u); + addButton(Common::Rect(234, 84, 308, 92), 0); sound.playSample(nullptr, 0); vocName = isDarkCc ? "help2.voc" : "maywe2.voc"; @@ -168,8 +168,8 @@ int Town::townAction(int actionId) { _v2 = 0; _icons1.load("train.icn"); - addButton(Common::Rect(281, 108, 305, 128), Common::KEYCODE_ESCAPE, &_icons1, true); - addButton(Common::Rect(242, 108, 266, 128), Common::KEYCODE_t, &_icons1, false); + addButton(Common::Rect(281, 108, 305, 128), Common::KEYCODE_ESCAPE, &_icons1); + addButton(Common::Rect(242, 108, 266, 128), Common::KEYCODE_t); sound.playSample(nullptr, 0); vocName = isDarkCc ? "training.voc" : "youtrn1.voc"; |