diff options
Diffstat (limited to 'engines/xeen/town.cpp')
-rw-r--r-- | engines/xeen/town.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/xeen/town.cpp b/engines/xeen/town.cpp index c0ecf5cf6f..13a631aa47 100644 --- a/engines/xeen/town.cpp +++ b/engines/xeen/town.cpp @@ -104,7 +104,7 @@ int Town::townAction(int actionId) { sound.stopSound(); vocName = isDarkCc ? "bank1.voc" : "banker.voc"; break; - + case 1: // Blacksmith _icons1.load("esc.icn"); @@ -215,7 +215,7 @@ int Town::townAction(int actionId) { Character *charP = &party._activeParty[0]; Common::String title = createTownText(*charP); intf._face1UIFrame = intf._face2UIFrame = 0; - intf._dangerSenseUIFrame = 0; + intf._dangerSenseUIFrame = 0; intf._spotDoorsUIFrame = 0; intf._levitateUIFrame = 0; @@ -525,7 +525,7 @@ Character *Town::doBankOptions(Character *c) { Character *Town::doBlacksmithOptions(Character *c) { Interface &intf = *_vm->_interface; Party &party = *_vm->_party; - + if (_buttonValue >= Common::KEYCODE_F1 && _buttonValue <= Common::KEYCODE_F6) { // Switch character _buttonValue -= Common::KEYCODE_F1; @@ -782,7 +782,7 @@ Character *Town::doTempleOptions(Character *c) { Interface &intf = *_vm->_interface; Party &party = *_vm->_party; Sound &sound = *_vm->_sound; - + switch (_buttonValue) { case Common::KEYCODE_F1: case Common::KEYCODE_F2: @@ -808,7 +808,7 @@ Character *Town::doTempleOptions(Character *c) { if (_dayOfWeek == (party._day / 10)) { party._clairvoyanceActive = true; party._lightCount = 1; - + int amt = _dayOfWeek ? _dayOfWeek : 10; party._heroism = amt; party._holyBonus = amt; @@ -916,7 +916,7 @@ Character *Town::doTrainingOptions(Character *c) { sound.stopSound(); sound.playSound(isDarkCc ? "prtygd.voc" : "trainin2.voc", 1); - c->_experience -= c->nextExperienceLevel() - + c->_experience -= c->nextExperienceLevel() - (c->getCurrentExperience() - c->_experience); c->_level._permanent++; @@ -987,7 +987,7 @@ void Town::depositWithdrawl(int choice) { default: continue; } - + if ((choice && !party._bankGems && flag) || (choice && !party._bankGold && !flag) || (!choice && !party._gems && flag) || @@ -1261,7 +1261,7 @@ bool TownMessage::execute(int portrait, const Common::String &name, const Common break; if (!msgEnd) { - if (confirm || _buttonValue == Common::KEYCODE_ESCAPE || + if (confirm || _buttonValue == Common::KEYCODE_ESCAPE || _buttonValue == Common::KEYCODE_n) result = 0; else if (_buttonValue == Common::KEYCODE_y) |