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Diffstat (limited to 'engines/xeen/worldofxeen/worldofxeen_menu.cpp')
-rw-r--r--engines/xeen/worldofxeen/worldofxeen_menu.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/xeen/worldofxeen/worldofxeen_menu.cpp b/engines/xeen/worldofxeen/worldofxeen_menu.cpp
index 90d362910e..dad16ec89d 100644
--- a/engines/xeen/worldofxeen/worldofxeen_menu.cpp
+++ b/engines/xeen/worldofxeen/worldofxeen_menu.cpp
@@ -66,7 +66,7 @@ void WorldOfXeenMenu::execute() {
SpriteResource title1Sprites(title1), title2Sprites(title2);
bool firstTime = true, doFade = true;
- while (!_vm->shouldQuit()) {
+ while (!_vm->shouldExit()) {
setBackground(doFade);
if (firstTime) {
@@ -82,11 +82,11 @@ void WorldOfXeenMenu::execute() {
setupButtons(&title2Sprites);
openWindow();
- while (!_vm->shouldQuit()) {
+ while (!_vm->shouldExit()) {
// Show the dialog with a continually animating background
- while (!_vm->shouldQuit() && !_buttonValue)
+ while (!_vm->shouldExit() && !_buttonValue)
showContents(title1Sprites, true);
- if (_vm->shouldQuit())
+ if (_vm->shouldExit())
return;
// Handle keypress
@@ -117,7 +117,7 @@ void WorldOfXeenMenu::showTitles1(SpriteResource &sprites) {
EventsManager &events = *_vm->_events;
int frameNum = 0;
- while (!_vm->shouldQuit() && !events.isKeyMousePressed()) {
+ while (!_vm->shouldExit() && !events.isKeyMousePressed()) {
events.updateGameCounter();
frameNum = (frameNum + 1) % (_vm->getGameID() == GType_WorldOfXeen ? 5 : 10);
@@ -147,7 +147,7 @@ void WorldOfXeenMenu::showTitles2() {
screen.saveBackground();
sound.playSound("elect.voc");
- for (int i = 0; i < 30 && !_vm->shouldQuit(); ++i) {
+ for (int i = 0; i < 30 && !_vm->shouldExit(); ++i) {
events.updateGameCounter();
screen.restoreBackground();
title2Sprites[i / 4].draw(0, i % 4);
@@ -156,7 +156,7 @@ void WorldOfXeenMenu::showTitles2() {
if (i == 19)
sound.stopSound();
- while (!_vm->shouldQuit() && events.timeElapsed() < 2)
+ while (!_vm->shouldExit() && events.timeElapsed() < 2)
events.pollEventsAndWait();
}
@@ -239,7 +239,7 @@ void WorldOptionsMenu::showContents(SpriteResource &title1, bool waitFlag) {
screen.update();
if (waitFlag) {
- while (!_vm->shouldQuit() && !_buttonValue && events.timeElapsed() < 3) {
+ while (!_vm->shouldExit() && !_buttonValue && events.timeElapsed() < 3) {
events.pollEventsAndWait();
checkEvents(_vm);
}