diff options
Diffstat (limited to 'engines/xeen')
-rw-r--r-- | engines/xeen/combat.cpp | 3 | ||||
-rw-r--r-- | engines/xeen/dialogs_difficulty.cpp | 2 | ||||
-rw-r--r-- | engines/xeen/interface.cpp | 3 |
3 files changed, 1 insertions, 7 deletions
diff --git a/engines/xeen/combat.cpp b/engines/xeen/combat.cpp index 32984c1527..94d31bd3b7 100644 --- a/engines/xeen/combat.cpp +++ b/engines/xeen/combat.cpp @@ -235,8 +235,7 @@ void Combat::giveCharDamage(int damage, DamageType attackType, int charIndex) { if (damage < 0) damage = 0; - // TODO: This seems weird.. maybe I've got attack types wrong.. - // why should attack type 7 (DT_SLEEP) set the dead condition? + // Attacked characters which are asleep are killed if (attackType == DT_SLEEP) { damage = c._currentHp; c._conditions[DEAD] = 1; diff --git a/engines/xeen/dialogs_difficulty.cpp b/engines/xeen/dialogs_difficulty.cpp index e7c7445ebb..8d542dc165 100644 --- a/engines/xeen/dialogs_difficulty.cpp +++ b/engines/xeen/dialogs_difficulty.cpp @@ -40,8 +40,6 @@ DifficultyDialog::DifficultyDialog(XeenEngine *vm) : ButtonContainer(vm) { int DifficultyDialog::execute() { EventsManager &events = *_vm->_events; - Interface &intf = *_vm->_interface; - Party &party = *_vm->_party; Windows &windows = *_vm->_windows; Window &w = windows[6]; diff --git a/engines/xeen/interface.cpp b/engines/xeen/interface.cpp index dff6dc7372..fa06fa7afc 100644 --- a/engines/xeen/interface.cpp +++ b/engines/xeen/interface.cpp @@ -579,9 +579,6 @@ void Interface::perform() { Quests::show(_vm); break; - case Common::KEYCODE_x: - // ****DEBUG*** - PartyDialog::show(_vm); //***DEBUG**** default: break; } |