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-rw-r--r--engines/xeen/files.cpp52
-rw-r--r--engines/xeen/files.h45
-rw-r--r--engines/xeen/saves.cpp76
-rw-r--r--engines/xeen/saves.h28
-rw-r--r--engines/xeen/xeen.cpp6
-rw-r--r--engines/xeen/xeen.h2
6 files changed, 135 insertions, 74 deletions
diff --git a/engines/xeen/files.cpp b/engines/xeen/files.cpp
index 27bbf6e399..107cde45a1 100644
--- a/engines/xeen/files.cpp
+++ b/engines/xeen/files.cpp
@@ -29,45 +29,8 @@
namespace Xeen {
-/**
- * Xeen CC file implementation
- */
-class CCArchive : public Common::Archive {
-private:
- /**
- * Details of a single entry in a CC file index
- */
- struct CCEntry {
- uint16 _id;
- uint32 _offset;
- uint16 _size;
-
- CCEntry() : _id(0), _offset(0), _size(0) {}
- CCEntry(uint16 id, uint32 offset, uint32 size)
- : _id(id), _offset(offset), _size(size) {
- }
- };
-
- Common::Array<CCEntry> _index;
- Common::String _filename;
-
- uint16 convertNameToId(const Common::String &resourceName) const;
-
- void loadIndex(Common::SeekableReadStream *stream);
-
- bool getHeaderEntry(const Common::String &resourceName, CCEntry &ccEntry) const;
-public:
- CCArchive(const Common::String &filename);
- virtual ~CCArchive();
-
- // Archive implementation
- virtual bool hasFile(const Common::String &name) const;
- virtual int listMembers(Common::ArchiveMemberList &list) const;
- virtual const Common::ArchiveMemberPtr getMember(const Common::String &name) const;
- virtual Common::SeekableReadStream *createReadStreamForMember(const Common::String &name) const;
-};
-
-CCArchive::CCArchive(const Common::String &filename): _filename(filename) {
+CCArchive::CCArchive(const Common::String &filename, bool encoded):
+ _filename(filename), _encoded(encoded) {
File f(filename);
loadIndex(&f);
}
@@ -107,9 +70,11 @@ Common::SeekableReadStream *CCArchive::createReadStreamForMember(const Common::S
byte *data = new byte[ccEntry._size];
f.read(data, ccEntry._size);
- // Decrypt the data
- for (int i = 0; i < ccEntry._size; ++i)
- data[i] ^= 0x35;
+ if (_encoded) {
+ // Decrypt the data
+ for (int i = 0; i < ccEntry._size; ++i)
+ data[i] ^= 0x35;
+ }
// Return the data as a stream
return new Common::MemoryReadStream(data, ccEntry._size, DisposeAfterUse::YES);
@@ -192,6 +157,9 @@ bool CCArchive::getHeaderEntry(const Common::String &resourceName, CCEntry &ccEn
/*------------------------------------------------------------------------*/
+/**
+ * Instantiates the resource manager
+ */
void FileManager::init(XeenEngine *vm) {
Common::File f;
diff --git a/engines/xeen/files.h b/engines/xeen/files.h
index 7ef126e01d..8a028a95c7 100644
--- a/engines/xeen/files.h
+++ b/engines/xeen/files.h
@@ -33,11 +33,11 @@ namespace Xeen {
class XeenEngine;
+/*
+ * Main resource manager
+ */
class FileManager {
public:
- /**
- * Instantiates the resource manager
- */
static void init(XeenEngine *vm);
};
@@ -53,6 +53,45 @@ public:
void openFile(const Common::String &filename);
};
+/**
+* Xeen CC file implementation
+*/
+class CCArchive : public Common::Archive {
+private:
+ /**
+ * Details of a single entry in a CC file index
+ */
+ struct CCEntry {
+ uint16 _id;
+ uint32 _offset;
+ uint16 _size;
+
+ CCEntry() : _id(0), _offset(0), _size(0) {}
+ CCEntry(uint16 id, uint32 offset, uint32 size)
+ : _id(id), _offset(offset), _size(size) {
+ }
+ };
+
+ Common::Array<CCEntry> _index;
+ Common::String _filename;
+ bool _encoded;
+
+ uint16 convertNameToId(const Common::String &resourceName) const;
+
+ void loadIndex(Common::SeekableReadStream *stream);
+
+ bool getHeaderEntry(const Common::String &resourceName, CCEntry &ccEntry) const;
+public:
+ CCArchive(const Common::String &filename, bool encoded = true);
+ virtual ~CCArchive();
+
+ // Archive implementation
+ virtual bool hasFile(const Common::String &name) const;
+ virtual int listMembers(Common::ArchiveMemberList &list) const;
+ virtual const Common::ArchiveMemberPtr getMember(const Common::String &name) const;
+ virtual Common::SeekableReadStream *createReadStreamForMember(const Common::String &name) const;
+};
+
} // End of namespace Xeen
#endif /* XEEN_FILES_H */
diff --git a/engines/xeen/saves.cpp b/engines/xeen/saves.cpp
index af74b58037..771affc6bc 100644
--- a/engines/xeen/saves.cpp
+++ b/engines/xeen/saves.cpp
@@ -23,6 +23,8 @@
#include "common/scummsys.h"
#include "common/algorithm.h"
#include "xeen/saves.h"
+#include "xeen/files.h"
+#include "xeen/xeen.h"
namespace Xeen {
@@ -37,7 +39,7 @@ void AttributePair::synchronize(Common::Serializer &s) {
/*------------------------------------------------------------------------*/
-Roster::Roster() {
+Party::Party() {
_partyCount = 0;
_realPartyCount = 0;
Common::fill(&_partyMembers[0], &_partyMembers[8], 0);
@@ -76,14 +78,17 @@ Roster::Roster() {
_bankGems = 0;
_totalTime = 0;
_rested = false;
- Common::fill(&_gameFlags[0], &_gameFlags[256], false);
+
+ Common::fill(&_gameFlags[0], &_gameFlags[512], false);
Common::fill(&_autoNotes[0], &_autoNotes[128], false);
Common::fill(&_quests[0], &_quests[64], false);
- Common::fill(&_questItems[0], &_questItems[65], 0);
- Common::fill(&_characterFlags[0][0], &_characterFlags[30][24], false);
+ Common::fill(&_questItems[0], &_questItems[85], 0);
+
+ for (int i = 0; i < TOTAL_CHARACTERS; ++i)
+ Common::fill(&_characterFlags[i][0], &_characterFlags[i][24], false);
}
-void Roster::synchronize(Common::Serializer &s) {
+void Party::synchronize(Common::Serializer &s) {
byte dummy[30];
Common::fill(&dummy[0], &dummy[30], 0);
@@ -111,13 +116,13 @@ void Roster::synchronize(Common::Serializer &s) {
s.syncAsByte(_heroismActive);
s.syncAsByte(_difficulty);
- for (int i = 0; ITEMS_COUNT; ++i)
+ for (int i = 0; i < ITEMS_COUNT; ++i)
_blacksmithWeapons[i].synchronize(s);
- for (int i = 0; ITEMS_COUNT; ++i)
+ for (int i = 0; i < ITEMS_COUNT; ++i)
_blacksmithArmor[i].synchronize(s);
- for (int i = 0; ITEMS_COUNT; ++i)
+ for (int i = 0; i < ITEMS_COUNT; ++i)
_blacksmithAccessories[i].synchronize(s);
- for (int i = 0; ITEMS_COUNT; ++i)
+ for (int i = 0; i < ITEMS_COUNT; ++i)
_blacksmithMisc[i].synchronize(s);
s.syncAsUint16LE(_cloudsEnd);
@@ -150,16 +155,17 @@ void Roster::synchronize(Common::Serializer &s) {
for (int i = 0; i < 85; ++i)
s.syncAsByte(_questItems[i]);
- for (int i = 0; ITEMS_COUNT; ++i)
+ for (int i = 0; i < ITEMS_COUNT; ++i)
_blacksmithWeapons2[i].synchronize(s);
- for (int i = 0; ITEMS_COUNT; ++i)
+ for (int i = 0; i < ITEMS_COUNT; ++i)
_blacksmithArmor2[i].synchronize(s);
- for (int i = 0; ITEMS_COUNT; ++i)
+ for (int i = 0; i < ITEMS_COUNT; ++i)
_blacksmithAccessories2[i].synchronize(s);
- for (int i = 0; ITEMS_COUNT; ++i)
+ for (int i = 0; i < ITEMS_COUNT; ++i)
_blacksmithMisc2[i].synchronize(s);
- SavesManager::syncBitFlags(s, &_characterFlags[0][0], &_characterFlags[30][24]);
+ for (int i = 0; i < TOTAL_CHARACTERS; ++i)
+ SavesManager::syncBitFlags(s, &_characterFlags[i][0], &_characterFlags[i][24]);
s.syncBytes(&dummy[0], 30);
}
@@ -174,8 +180,8 @@ PlayerStruct::PlayerStruct() {
_dbDay = 0;
_tempAge = 0;
Common::fill(&_skills[0], &_skills[18], 0);
- Common::fill(&_awards[0], &_awards[64], false);
- Common::fill(&_spells[9], &_spells[40], false);
+ Common::fill(&_awards[0], &_awards[512], false);
+ Common::fill(&_spells[9], &_spells[312], false);
_lloydMap = 0;
_hasSpells = false;
_currentSpell = 0;
@@ -220,8 +226,8 @@ void PlayerStruct::synchronize(Common::Serializer &s) {
for (int i = 0; i < 18; ++i)
s.syncAsByte(_skills[i]);
- SavesManager::syncBitFlags(s, &_awards[0], &_awards[64]);
- SavesManager::syncBitFlags(s, &_spells[0], &_spells[40]);
+ SavesManager::syncBitFlags(s, &_awards[0], &_awards[512]);
+ SavesManager::syncBitFlags(s, &_spells[0], &_spells[312]);
s.syncAsByte(_lloydMap);
s.syncAsByte(_lloydPosition.x);
@@ -262,6 +268,16 @@ void PlayerStruct::synchronize(Common::Serializer &s) {
/*------------------------------------------------------------------------*/
+void Roster::synchronize(Common::Serializer &s) {
+ if (s.isLoading())
+ resize(30);
+
+ for (uint i = 0; i < 30; ++i)
+ (*this)[i].synchronize(s);
+}
+
+/*------------------------------------------------------------------------*/
+
/**
* Synchronizes a boolean array as a bitfield set
*/
@@ -269,9 +285,10 @@ void SavesManager::syncBitFlags(Common::Serializer &s, bool *startP, bool *endP)
byte data = 0;
int bitCounter = 0;
- for (bool *p = startP; p <= endP; ++p, ++bitCounter) {
- if (bitCounter != 0 && (bitCounter % 8) == 0) {
- s.syncAsByte(data);
+ for (bool *p = startP; p <= endP; ++p, bitCounter = (bitCounter + 1) % 8) {
+ if (p == endP || bitCounter == 0) {
+ if (p != endP || s.isSaving())
+ s.syncAsByte(data);
if (p == endP)
break;
@@ -286,7 +303,22 @@ void SavesManager::syncBitFlags(Common::Serializer &s, bool *startP, bool *endP)
}
}
-/*------------------------------------------------------------------------*/
+/**
+ * Sets up the dynamic data for the game for a new game
+ */
+void SavesManager::reset() {
+ Common::String name(_vm->getGameID() == GType_Clouds ? "xeen.cur" : "dark.cur");
+ CCArchive cur(name, false);
+
+ Common::SeekableReadStream *chr = cur.createReadStreamForMember("maze.chr");
+ Common::Serializer sChr(chr, nullptr);
+ _roster.synchronize(sChr);
+ delete chr;
+ Common::SeekableReadStream *pty = cur.createReadStreamForMember("maze.pty");
+ Common::Serializer sPty(pty, nullptr);
+ _party.synchronize(sPty);
+ delete pty;
+}
} // End of namespace Xeen
diff --git a/engines/xeen/saves.h b/engines/xeen/saves.h
index ef12efde7a..3d8978e25a 100644
--- a/engines/xeen/saves.h
+++ b/engines/xeen/saves.h
@@ -55,8 +55,11 @@ enum Condition { CURSED = 0, HEART_BROKEN = 1, WEAK = 2, POISONED = 3,
};
#define ITEMS_COUNT 36
+#define TOTAL_CHARACTERS 30
-class Roster {
+class XeenEngine;
+
+class Party {
public:
int _partyCount;
int _realPartyCount;
@@ -102,7 +105,7 @@ public:
int _bankGems;
int _totalTime;
bool _rested;
- bool _gameFlags[256];
+ bool _gameFlags[512];
bool _autoNotes[128];
bool _quests[64];
int _questItems[85];
@@ -112,7 +115,7 @@ public:
XeenItem _blacksmithMisc2[ITEMS_COUNT];
bool _characterFlags[30][24];
public:
- Roster();
+ Party();
void synchronize(Common::Serializer &s);
};
@@ -145,8 +148,8 @@ public:
int _dbDay;
int _tempAge;
int _skills[18];
- bool _awards[64];
- bool _spells[40];
+ bool _awards[512];
+ bool _spells[312];
int _lloydMap;
Common::Point _lloydPosition;
bool _hasSpells;
@@ -177,12 +180,25 @@ public:
void synchronize(Common::Serializer &s);
};
+class Roster: public Common::Array<PlayerStruct> {
+public:
+ Roster() {}
+
+ void synchronize(Common::Serializer &s);
+};
+
class SavesManager {
+private:
+ XeenEngine *_vm;
public:
+ Party _party;
Roster _roster;
- Common::Array<PlayerStruct> _conditions;
public:
static void syncBitFlags(Common::Serializer &s, bool *startP, bool *endP);
+public:
+ SavesManager(XeenEngine *vm) : _vm(vm) {}
+
+ void reset();
};
} // End of namespace Xeen
diff --git a/engines/xeen/xeen.cpp b/engines/xeen/xeen.cpp
index 35b4188c06..96a4f5f3cf 100644
--- a/engines/xeen/xeen.cpp
+++ b/engines/xeen/xeen.cpp
@@ -37,6 +37,7 @@ XeenEngine::XeenEngine(OSystem *syst, const XeenGameDescription *gameDesc)
: _gameDescription(gameDesc), Engine(syst), _randomSource("Xeen") {
_debugger = nullptr;
_events = nullptr;
+ _saves = nullptr;
_screen = nullptr;
_sound = nullptr;
_eventData = nullptr;
@@ -45,6 +46,7 @@ XeenEngine::XeenEngine(OSystem *syst, const XeenGameDescription *gameDesc)
XeenEngine::~XeenEngine() {
delete _debugger;
delete _events;
+ delete _saves;
delete _screen;
delete _sound;
delete _eventData;
@@ -61,6 +63,7 @@ void XeenEngine::initialize() {
FileManager::init(this);
_debugger = new Debugger(this);
_events = new EventsManager(this);
+ _saves = new SavesManager(this);
_screen = new Screen(this);
_screen->setupWindows();
_sound = new SoundManager(this);
@@ -237,7 +240,8 @@ void XeenEngine::showMainMenu() {
}
void XeenEngine::playGame() {
-
+ _saves->reset();
+// drawUI();
}
void XeenEngine::drawUI() {
diff --git a/engines/xeen/xeen.h b/engines/xeen/xeen.h
index 2049888a9b..7d23fded23 100644
--- a/engines/xeen/xeen.h
+++ b/engines/xeen/xeen.h
@@ -34,6 +34,7 @@
#include "graphics/surface.h"
#include "xeen/debugger.h"
#include "xeen/events.h"
+#include "xeen/saves.h"
#include "xeen/screen.h"
#include "xeen/sound.h"
@@ -119,6 +120,7 @@ private:
public:
Debugger *_debugger;
EventsManager *_events;
+ SavesManager *_saves;
Screen *_screen;
SoundManager *_sound;
Mode _mode;