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Diffstat (limited to 'engines/zvision/cursors/cursor_manager.cpp')
| -rw-r--r-- | engines/zvision/cursors/cursor_manager.cpp | 152 |
1 files changed, 0 insertions, 152 deletions
diff --git a/engines/zvision/cursors/cursor_manager.cpp b/engines/zvision/cursors/cursor_manager.cpp deleted file mode 100644 index 7f70c8b4e3..0000000000 --- a/engines/zvision/cursors/cursor_manager.cpp +++ /dev/null @@ -1,152 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "common/scummsys.h" - -#include "zvision/cursors/cursor_manager.h" - -#include "zvision/zvision.h" - -#include "common/system.h" - -#include "graphics/pixelformat.h" -#include "graphics/cursorman.h" - - -namespace ZVision { - -const char *CursorManager::_cursorNames[NUM_CURSORS] = { "active", "arrow", "backward", "downarrow", "forward", "handpt", "handpu", "hdown", "hleft", - "hright", "hup", "idle", "leftarrow", "rightarrow", "suggest_surround", "suggest_tilt", "turnaround", "zuparrow" }; - -const char *CursorManager::_zgiCursorFileNames[NUM_CURSORS] = { "g0gbc011.zcr", "g0gac001.zcr", "g0gac021.zcr", "g0gac031.zcr", "g0gac041.zcr", "g0gac051.zcr", "g0gac061.zcr", "g0gac071.zcr", "g0gac081.zcr", - "g0gac091.zcr", "g0gac101.zcr", "g0gac011.zcr", "g0gac111.zcr", "g0gac121.zcr", "g0gac131.zcr", "g0gac141.zcr", "g0gac151.zcr", "g0gac161.zcr" }; - -const char *CursorManager::_zNemCursorFileNames[NUM_CURSORS] = { "00act", "arrow", "back", "down", "forw", "handpt", "handpu", "hdown", "hleft", - "hright", "hup", "00idle", "left", "right", "ssurr", "stilt", "turn", "up" }; - - -CursorManager::CursorManager(ZVision *engine, const Graphics::PixelFormat *pixelFormat) - : _engine(engine), - _pixelFormat(pixelFormat), - _cursorIsPushed(false) { - // WARNING: The index IDLE_CURSOR_INDEX is hardcoded. If you change the order of _cursorNames/_zgiCursorFileNames/_zNemCursorFileNames, you HAVE to change the index accordingly - if (_engine->getGameId() == GID_NEMESIS) { - Common::String name(Common::String::format("%sa.zcr", _zNemCursorFileNames[IDLE_CURSOR_INDEX])); - _idleCursor = ZorkCursor(name); - } else if (_engine->getGameId() == GID_GRANDINQUISITOR) { - _idleCursor = ZorkCursor(_zgiCursorFileNames[IDLE_CURSOR_INDEX]); - } -} - -void CursorManager::initialize() { - revertToIdle(); - CursorMan.showMouse(true); -} - -void CursorManager::changeCursor(const Common::String &cursorName) { - changeCursor(cursorName, _cursorIsPushed); -} - -void CursorManager::changeCursor(const Common::String &cursorName, bool pushed) { - if (_currentCursor.equals(cursorName) && _cursorIsPushed == pushed) - return; - - if (_cursorIsPushed != pushed) - _cursorIsPushed = pushed; - - if (cursorName == "idle" && !pushed) { - CursorMan.replaceCursor(_idleCursor.getSurface(), _idleCursor.getWidth(), _idleCursor.getHeight(), _idleCursor.getHotspotX(), _idleCursor.getHotspotY(), _idleCursor.getKeyColor(), false, _pixelFormat); - return; - } - - for (int i = 0; i < NUM_CURSORS; ++i) { - if (_engine->getGameId() == GID_NEMESIS) { - if (cursorName.equals(_cursorNames[i])) { - _currentCursor = cursorName; - - // ZNem uses a/b at the end of the file to signify not pushed/pushed respectively - Common::String pushedFlag = pushed ? "b" : "a"; - Common::String name = Common::String::format("%s%s.zcr", _zNemCursorFileNames[i], pushedFlag.c_str()); - - changeCursor(ZorkCursor(name)); - return; - } - } else if (_engine->getGameId() == GID_GRANDINQUISITOR) { - if (cursorName.equals(_cursorNames[i])) { - _currentCursor = cursorName; - - if (!pushed) { - changeCursor(ZorkCursor(_zgiCursorFileNames[i])); - } else { - // ZGI flips not pushed/pushed between a/c and b/d - // It flips the 4th character of the name - char buffer[25]; - strcpy(buffer, _zgiCursorFileNames[i]); - buffer[3] += 2; - changeCursor(ZorkCursor(buffer)); - } - return; - } - } - } - - // If we get here, something went wrong - warning("No cursor found for identifier %s", cursorName.c_str()); -} - -void CursorManager::changeCursor(const ZorkCursor &cursor) { - CursorMan.replaceCursor(cursor.getSurface(), cursor.getWidth(), cursor.getHeight(), cursor.getHotspotX(), cursor.getHotspotY(), cursor.getKeyColor(), false, _pixelFormat); -} - -void CursorManager::cursorDown(bool pushed) { - if (_cursorIsPushed == pushed) - return; - - _cursorIsPushed = pushed; - changeCursor(_currentCursor, pushed); -} - -void CursorManager::setLeftCursor() { - changeCursor("leftarrow"); -} - -void CursorManager::setRightCursor() { - changeCursor("rightarrow"); -} - -void CursorManager::setUpCursor() { - changeCursor("zuparrow"); -} - -void CursorManager::setDownCursor() { - changeCursor("downarrow"); -} - -void CursorManager::revertToIdle() { - _currentCursor = "idle"; - if (!_cursorIsPushed) - CursorMan.replaceCursor(_idleCursor.getSurface(), _idleCursor.getWidth(), _idleCursor.getHeight(), _idleCursor.getHotspotX(), _idleCursor.getHotspotY(), _idleCursor.getKeyColor(), false, _pixelFormat); - else - changeCursor(_currentCursor, _cursorIsPushed); -} - -} // End of namespace ZVision |
