diff options
Diffstat (limited to 'engines/zvision/detection.cpp')
-rw-r--r-- | engines/zvision/detection.cpp | 506 |
1 files changed, 253 insertions, 253 deletions
diff --git a/engines/zvision/detection.cpp b/engines/zvision/detection.cpp index f8ed6a749b..5488ae5be4 100644 --- a/engines/zvision/detection.cpp +++ b/engines/zvision/detection.cpp @@ -1,256 +1,256 @@ -/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- *
- */
-
-#include "base/plugins.h"
-
-#include "engines/advancedDetector.h"
-
-#include "common/translation.h"
-#include "common/savefile.h"
-#include "common/str-array.h"
-#include "common/system.h"
-
-#include "zvision/zvision.h"
-
-
-namespace ZVision {
-
-struct ZVisionGameDescription {
- ADGameDescription desc;
-};
-
-uint32 ZVision::getFeatures() const {
- return _gameDescription->desc.flags;
-}
-
-Common::Language ZVision::getLanguage() const {
- return _gameDescription->desc.language;
-}
-
-}
-
-static const PlainGameDescriptor zVisionGames[] = {
- {"zvision", "ZVision Game"},
- {"znemesis", "Zork Nemesis: The Forbidden Lands"},
- {"zgi", "Zork: Grand Inquisitor"},
- {0, 0}
-};
-
-
-namespace ZVision {
-
-static const ZVisionGameDescription gameDescriptions[] = {
-
- {
- // Zork Nemesis English version
- {
- "znemesis",
- 0,
- AD_ENTRY1s("CSCR.ZFS", "88226e51a205d2e50c67a5237f3bd5f2", 2397741),
- Common::EN_ANY,
- Common::kPlatformDOS,
- ADGF_NO_FLAGS,
- GUIO1(GUIO_NONE)
- },
- },
-
- { AD_TABLE_END_MARKER }
-};
-
-} // End of namespace ZVision
-
+/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * + */ + +#include "base/plugins.h" + +#include "engines/advancedDetector.h" + +#include "common/translation.h" +#include "common/savefile.h" +#include "common/str-array.h" +#include "common/system.h" + +#include "zvision/zvision.h" + + +namespace ZVision { + +struct ZVisionGameDescription { + ADGameDescription desc; +}; + +uint32 ZVision::getFeatures() const { + return _gameDescription->desc.flags; +} + +Common::Language ZVision::getLanguage() const { + return _gameDescription->desc.language; +} + +} + +static const PlainGameDescriptor zVisionGames[] = { + {"zvision", "ZVision Game"}, + {"znemesis", "Zork Nemesis: The Forbidden Lands"}, + {"zgi", "Zork: Grand Inquisitor"}, + {0, 0} +}; + + +namespace ZVision { + +static const ZVisionGameDescription gameDescriptions[] = { + + { + // Zork Nemesis English version + { + "znemesis", + 0, + AD_ENTRY1s("CSCR.ZFS", "88226e51a205d2e50c67a5237f3bd5f2", 2397741), + Common::EN_ANY, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GUIO_NONE) + }, + }, + + { AD_TABLE_END_MARKER } +}; + +} // End of namespace ZVision + static const char *directoryGlobs[] = { "znemscr", 0 -};
-
-static const ExtraGuiOption ZVisionExtraGuiOption = {
- _s("Use original save/load screens"),
- _s("Use the original save/load screens, instead of the ScummVM ones"),
- "originalsaveload",
- false
-};
-
-class ZVisionMetaEngine : public AdvancedMetaEngine {
-public:
- ZVisionMetaEngine() : AdvancedMetaEngine(ZVision::gameDescriptions, sizeof(ZVision::ZVisionGameDescription), zVisionGames) {
- _maxScanDepth = 2;
- _directoryGlobs = directoryGlobs;
- _singleid = "zvision";
- }
-
- virtual const char *getName() const {
- return "ZVision";
- }
-
- virtual const char *getOriginalCopyright() const {
- return "ZVision Activision (C) 1996";
- }
-
- virtual bool hasFeature(MetaEngineFeature f) const;
- virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
- virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
- SaveStateList listSaves(const char *target) const;
- virtual int getMaximumSaveSlot() const;
- void removeSaveState(const char *target, int slot) const;
- SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
-};
-
-bool ZVisionMetaEngine::hasFeature(MetaEngineFeature f) const {
- return false;
- /*
- (f == kSupportsListSaves) ||
- (f == kSupportsLoadingDuringStartup) ||
- (f == kSupportsDeleteSave) ||
- (f == kSavesSupportMetaInfo) ||
- (f == kSavesSupportThumbnail) ||
- (f == kSavesSupportCreationDate) ||
- (f == kSavesSupportPlayTime);
- */
-}
-
-/*bool ZVision::ZVision::hasFeature(EngineFeature f) const {
- return
- (f == kSupportsRTL) ||
- (f == kSupportsLoadingDuringRuntime) ||
- (f == kSupportsSavingDuringRuntime);
-}*/
-
-bool ZVisionMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
- const ZVision::ZVisionGameDescription *gd = (const ZVision::ZVisionGameDescription *)desc;
- if (gd) {
- *engine = new ZVision::ZVision(syst, gd);
- }
- return gd != 0;
-}
-
-const ExtraGuiOptions ZVisionMetaEngine::getExtraGuiOptions(const Common::String &target) const {
- ExtraGuiOptions options;
- options.push_back(ZVisionExtraGuiOption);
- return options;
-}
-
-SaveStateList ZVisionMetaEngine::listSaves(const char *target) const {
- //Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
- /*ZVision::ZVision::SaveHeader header;
- Common::String pattern = target;
- pattern += ".???";
-
- Common::StringArray filenames;
- filenames = saveFileMan->listSavefiles(pattern.c_str());
- Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)*/
-
- SaveStateList saveList;
-/* for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); file++) {
- // Obtain the last 3 digits of the filename, since they correspond to the save slot
- int slotNum = atoi(file->c_str() + file->size() - 3);
-
- if (slotNum >= 0 && slotNum <= 999) {
- Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
- if (in) {
- if (ZVision::ZVision::readSaveHeader(in, false, header) == ZVision::ZVision::kRSHENoError) {
- saveList.push_back(SaveStateDescriptor(slotNum, header.description));
- }
- delete in;
- }
- }
- }*/
-
- return saveList;
-}
-
-int ZVisionMetaEngine::getMaximumSaveSlot() const {
- return 999;
-}
-
-void ZVisionMetaEngine::removeSaveState(const char *target, int slot) const {
- /*
- Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
- Common::String filename = ZVision::ZVision::getSavegameFilename(target, slot);
-
- saveFileMan->removeSavefile(filename.c_str());
-
- Common::StringArray filenames;
- Common::String pattern = target;
- pattern += ".???";
- filenames = saveFileMan->listSavefiles(pattern.c_str());
- Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
-
- for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
- // Obtain the last 3 digits of the filename, since they correspond to the save slot
- int slotNum = atoi(file->c_str() + file->size() - 3);
-
- // Rename every slot greater than the deleted slot,
- if (slotNum > slot) {
- saveFileMan->renameSavefile(file->c_str(), filename.c_str());
- filename = ZVision::ZVision::getSavegameFilename(target, ++slot);
- }
- }
- */
-}
-
-SaveStateDescriptor ZVisionMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
- /*
- Common::String filename = ZVision::ZVision::getSavegameFilename(target, slot);
- Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
-
- if (in) {
- ZVision::ZVision::SaveHeader header;
- ZVision::ZVision::kReadSaveHeaderError error;
-
- error = ZVision::ZVision::readSaveHeader(in, true, header);
- delete in;
-
- if (error == ZVision::ZVision::kRSHENoError) {
- SaveStateDescriptor desc(slot, header.description);
-
- desc.setThumbnail(header.thumbnail);
-
- if (header.version > 0) {
- int day = (header.saveDate >> 24) & 0xFF;
- int month = (header.saveDate >> 16) & 0xFF;
- int year = header.saveDate & 0xFFFF;
-
- desc.setSaveDate(year, month, day);
-
- int hour = (header.saveTime >> 16) & 0xFF;
- int minutes = (header.saveTime >> 8) & 0xFF;
-
- desc.setSaveTime(hour, minutes);
-
- desc.setPlayTime(header.playTime * 1000);
- }
-
- return desc;
- }
- }
- */
-
- return SaveStateDescriptor();
-}
-
-#if PLUGIN_ENABLED_DYNAMIC(ZVISION)
- REGISTER_PLUGIN_DYNAMIC(ZVISION, PLUGIN_TYPE_ENGINE, ZVisionMetaEngine);
-#else
- REGISTER_PLUGIN_STATIC(ZVISION, PLUGIN_TYPE_ENGINE, ZVisionMetaEngine);
-#endif
+}; + +static const ExtraGuiOption ZVisionExtraGuiOption = { + _s("Use original save/load screens"), + _s("Use the original save/load screens, instead of the ScummVM ones"), + "originalsaveload", + false +}; + +class ZVisionMetaEngine : public AdvancedMetaEngine { +public: + ZVisionMetaEngine() : AdvancedMetaEngine(ZVision::gameDescriptions, sizeof(ZVision::ZVisionGameDescription), zVisionGames) { + _maxScanDepth = 2; + _directoryGlobs = directoryGlobs; + _singleid = "zvision"; + } + + virtual const char *getName() const { + return "ZVision"; + } + + virtual const char *getOriginalCopyright() const { + return "ZVision Activision (C) 1996"; + } + + virtual bool hasFeature(MetaEngineFeature f) const; + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const; + SaveStateList listSaves(const char *target) const; + virtual int getMaximumSaveSlot() const; + void removeSaveState(const char *target, int slot) const; + SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; +}; + +bool ZVisionMetaEngine::hasFeature(MetaEngineFeature f) const { + return false; + /* + (f == kSupportsListSaves) || + (f == kSupportsLoadingDuringStartup) || + (f == kSupportsDeleteSave) || + (f == kSavesSupportMetaInfo) || + (f == kSavesSupportThumbnail) || + (f == kSavesSupportCreationDate) || + (f == kSavesSupportPlayTime); + */ +} + +/*bool ZVision::ZVision::hasFeature(EngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsLoadingDuringRuntime) || + (f == kSupportsSavingDuringRuntime); +}*/ + +bool ZVisionMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { + const ZVision::ZVisionGameDescription *gd = (const ZVision::ZVisionGameDescription *)desc; + if (gd) { + *engine = new ZVision::ZVision(syst, gd); + } + return gd != 0; +} + +const ExtraGuiOptions ZVisionMetaEngine::getExtraGuiOptions(const Common::String &target) const { + ExtraGuiOptions options; + options.push_back(ZVisionExtraGuiOption); + return options; +} + +SaveStateList ZVisionMetaEngine::listSaves(const char *target) const { + //Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + /*ZVision::ZVision::SaveHeader header; + Common::String pattern = target; + pattern += ".???"; + + Common::StringArray filenames; + filenames = saveFileMan->listSavefiles(pattern.c_str()); + Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)*/ + + SaveStateList saveList; +/* for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); file++) { + // Obtain the last 3 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 3); + + if (slotNum >= 0 && slotNum <= 999) { + Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); + if (in) { + if (ZVision::ZVision::readSaveHeader(in, false, header) == ZVision::ZVision::kRSHENoError) { + saveList.push_back(SaveStateDescriptor(slotNum, header.description)); + } + delete in; + } + } + }*/ + + return saveList; +} + +int ZVisionMetaEngine::getMaximumSaveSlot() const { + return 999; +} + +void ZVisionMetaEngine::removeSaveState(const char *target, int slot) const { + /* + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::String filename = ZVision::ZVision::getSavegameFilename(target, slot); + + saveFileMan->removeSavefile(filename.c_str()); + + Common::StringArray filenames; + Common::String pattern = target; + pattern += ".???"; + filenames = saveFileMan->listSavefiles(pattern.c_str()); + Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + // Obtain the last 3 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 3); + + // Rename every slot greater than the deleted slot, + if (slotNum > slot) { + saveFileMan->renameSavefile(file->c_str(), filename.c_str()); + filename = ZVision::ZVision::getSavegameFilename(target, ++slot); + } + } + */ +} + +SaveStateDescriptor ZVisionMetaEngine::querySaveMetaInfos(const char *target, int slot) const { + /* + Common::String filename = ZVision::ZVision::getSavegameFilename(target, slot); + Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str()); + + if (in) { + ZVision::ZVision::SaveHeader header; + ZVision::ZVision::kReadSaveHeaderError error; + + error = ZVision::ZVision::readSaveHeader(in, true, header); + delete in; + + if (error == ZVision::ZVision::kRSHENoError) { + SaveStateDescriptor desc(slot, header.description); + + desc.setThumbnail(header.thumbnail); + + if (header.version > 0) { + int day = (header.saveDate >> 24) & 0xFF; + int month = (header.saveDate >> 16) & 0xFF; + int year = header.saveDate & 0xFFFF; + + desc.setSaveDate(year, month, day); + + int hour = (header.saveTime >> 16) & 0xFF; + int minutes = (header.saveTime >> 8) & 0xFF; + + desc.setSaveTime(hour, minutes); + + desc.setPlayTime(header.playTime * 1000); + } + + return desc; + } + } + */ + + return SaveStateDescriptor(); +} + +#if PLUGIN_ENABLED_DYNAMIC(ZVISION) + REGISTER_PLUGIN_DYNAMIC(ZVISION, PLUGIN_TYPE_ENGINE, ZVisionMetaEngine); +#else + REGISTER_PLUGIN_STATIC(ZVISION, PLUGIN_TYPE_ENGINE, ZVisionMetaEngine); +#endif |