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-rw-r--r--engines/zvision/graphics/effects/fog.cpp6
-rw-r--r--engines/zvision/graphics/effects/wave.cpp2
-rw-r--r--engines/zvision/graphics/render_manager.cpp4
3 files changed, 6 insertions, 6 deletions
diff --git a/engines/zvision/graphics/effects/fog.cpp b/engines/zvision/graphics/effects/fog.cpp
index 32a01915d3..7b65f60f24 100644
--- a/engines/zvision/graphics/effects/fog.cpp
+++ b/engines/zvision/graphics/effects/fog.cpp
@@ -142,9 +142,9 @@ void FogFx::update() {
for (uint8 i = 0; i < 31; i++) {
float perc = (float)i / 31.0;
- uint8 cr = (float)_r * perc;
- uint8 cg = (float)_g * perc;
- uint8 cb = (float)_b * perc;
+ uint8 cr = (uint8)((float)_r * perc);
+ uint8 cg = (uint8)((float)_g * perc);
+ uint8 cb = (uint8)((float)_b * perc);
_colorMap[i] = _engine->_resourcePixelFormat.RGBToColor(cr << 3, cg << 3, cb << 3);
}
}
diff --git a/engines/zvision/graphics/effects/wave.cpp b/engines/zvision/graphics/effects/wave.cpp
index cec631611b..d2887b3112 100644
--- a/engines/zvision/graphics/effects/wave.cpp
+++ b/engines/zvision/graphics/effects/wave.cpp
@@ -54,7 +54,7 @@ WaveFx::WaveFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, in
int16 dx = (x - quarterWidth);
int16 dy = (y - quarterHeight);
- _ampls[i][x + y * _halfWidth] = ampl * sin(sqrt(dx * dx / (float)centerX + dy * dy / (float)centerY) / (-waveln * 3.1415926) + phase);
+ _ampls[i][x + y * _halfWidth] = (int8)(ampl * sin(sqrt(dx * dx / (float)centerX + dy * dy / (float)centerY) / (-waveln * 3.1415926) + phase));
}
phase += spd;
}
diff --git a/engines/zvision/graphics/render_manager.cpp b/engines/zvision/graphics/render_manager.cpp
index 3772d5909e..ce0a02a1ad 100644
--- a/engines/zvision/graphics/render_manager.cpp
+++ b/engines/zvision/graphics/render_manager.cpp
@@ -1108,7 +1108,7 @@ void RenderManager::updateRotation() {
int16 newPosition = startPosition + _velocity;
int16 screenHeight = getBkgSize().y;
- int16 tiltGap = _renderTable.getTiltGap();
+ int16 tiltGap = (int16)_renderTable.getTiltGap();
if (newPosition >= (screenHeight - tiltGap))
newPosition = screenHeight - tiltGap;
@@ -1143,7 +1143,7 @@ void RenderManager::checkBorders() {
int16 newPosition = startPosition;
int16 screenHeight = getBkgSize().y;
- int16 tiltGap = _renderTable.getTiltGap();
+ int16 tiltGap = (int16)_renderTable.getTiltGap();
if (newPosition >= (screenHeight - tiltGap))
newPosition = screenHeight - tiltGap;