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-rw-r--r--engines/zvision/lever_control.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/zvision/lever_control.cpp b/engines/zvision/lever_control.cpp
index 71b284c459..3c5b6370bb 100644
--- a/engines/zvision/lever_control.cpp
+++ b/engines/zvision/lever_control.cpp
@@ -233,7 +233,7 @@ int LeverControl::calculateVectorAngle(const Common::Point &pointOne, const Comm
if (pointOne.x == pointTwo.x && pointOne.y == pointTwo.y)
return -1; // This should never happen
else if (pointOne.x == pointTwo.x) {
- if (pointTwo.y > pointOne.y)
+ if (pointTwo.y < pointOne.y)
return 90;
else
return 270;
@@ -279,15 +279,15 @@ int LeverControl::calculateVectorAngle(const Common::Point &pointOne, const Comm
// \ | /
// \ | /
// \ | /
- // Quadrant 3 \ | / Quadrant 2
+ // Quadrant 1 \ | / Quadrant 0
// \ | /
// \ | /
- // -angle ( \|/ ) angle
+ // angle ( \|/ ) -angle
// 180 <----------------------------------------> 0
- // angle ( /|\ ) -angle
+ // -angle ( /|\ ) angle
// / | \
// / | \
- // Quadrant 1 / | \ Quadrant 0
+ // Quadrant 3 / | \ Quadrant 2
// / | \
// / | \
// / | \
@@ -298,16 +298,16 @@ int LeverControl::calculateVectorAngle(const Common::Point &pointOne, const Comm
// Convert the local angles to unit circle angles
switch (quadrant) {
case 0:
- angle = 360 + angle;
+ angle = 180 + angle;
break;
case 1:
- angle = 180 + angle;
+ // Do nothing
break;
case 2:
angle = 180 + angle;
break;
case 3:
- // Do nothing
+ angle = 360 + angle;
break;
}