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-rw-r--r--engines/zvision/puzzle.cpp46
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diff --git a/engines/zvision/puzzle.cpp b/engines/zvision/puzzle.cpp
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-/* ScummVM - Graphic Adventure Engine
-*
-* ScummVM is the legal property of its developers, whose names
-* are too numerous to list here. Please refer to the COPYRIGHT
-* file distributed with this source distribution.
-*
-* This program is free software; you can redistribute it and/or
-* modify it under the terms of the GNU General Public License
-* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version.
-
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-
-* You should have received a copy of the GNU General Public License
-* along with this program; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-*
-*/
-
-#include "common/scummsys.h"
-
-#include "zvision/actions.h"
-#include "zvision/puzzle.h"
-
-namespace ZVision {
-
-Puzzle::~Puzzle() {
- for (Common::List<ResultAction *>::iterator iter = resultActions.begin(); iter != resultActions.end(); iter++) {
- delete (*iter);
- }
-}
-
-Puzzle::Puzzle(const Puzzle &other)
- : key(other.key),
- criteriaList(other.criteriaList),
- flags(flags) {
- // We have to clone the ResultActions since they are on the heap
- for (Common::List<ResultAction *>::iterator iter = resultActions.begin(); iter != resultActions.end(); iter++) {
- resultActions.push_back((*iter)->clone());
- }
-}
-
-} // End of namespace ZVision