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-rw-r--r--engines/zvision/render_manager.h24
1 files changed, 0 insertions, 24 deletions
diff --git a/engines/zvision/render_manager.h b/engines/zvision/render_manager.h
index fc2598ecf9..9554e888d9 100644
--- a/engines/zvision/render_manager.h
+++ b/engines/zvision/render_manager.h
@@ -26,8 +26,6 @@
#include "common/types.h"
#include "common/rect.h"
-#include "graphics/pixelformat.h"
-
#include "zvision/render_table.h"
class OSystem;
@@ -51,7 +49,6 @@ private:
OSystem *_system;
const int _width;
const int _height;
- const Graphics::PixelFormat _pixelFormat;
RenderTable _renderTable;
Common::SeekableReadStream *_currentBackground;
@@ -66,22 +63,6 @@ public:
void updateScreen(bool isConsoleActive);
/**
- * Start a video playing. It will also load the first frame of the video.
- *
- * @param videoDecoder The video to play
- */
- void startVideo(Video::VideoDecoder *videoDecoder);
- /**
- * @return Is a video currently being played
- */
- bool isVideoPlaying() { return _currentVideo == 0; }
- /**
- * Cancels a video prematurely. Any sound remaining in the queue will continue to play.
- * The last frame of the video will remain on the screen until something else overwrites it
- */
- void cancelVideo();
-
- /**
* Blits the image or a portion of the image to the screen. Actual screen updates won't happen until the end of the frame.
* The image will be clipped to fit inside the window.
*
@@ -116,11 +97,6 @@ public:
bool needsScreenUpdate() { return _needsScreenUpdate; };
private:
- /**
- * Checks the time since the last video frame, and blits the next frame to the screen
- */
- void continueVideo();
-
void renderSubRectToScreen(uint16 *buffer, uint32 imageWidth, uint32 imageHeight, uint32 horizontalPitch, uint32 destinationX, uint32 destinationY, Common::Rect subRectangle);
};