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Diffstat (limited to 'engines/zvision/resultAction.h')
-rw-r--r-- | engines/zvision/resultAction.h | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/engines/zvision/resultAction.h b/engines/zvision/resultAction.h new file mode 100644 index 0000000000..4fd589d7cc --- /dev/null +++ b/engines/zvision/resultAction.h @@ -0,0 +1,92 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ZVISION_RESULT_ACTION_H +#define ZVISION_RESULT_ACTION_H + +#include "common/scummsys.h" + +#include "zvision/zvision.h" + +namespace ZVision { + +class ResultAction { +public: + virtual ~ResultAction() {} + virtual bool execute(ZVision *zVision) = 0; +}; + + +// The different types of actions +// ADD, +// ANIM_PLAY, +// ANIM_PRELOAD, +// ANIM_UNLOAD, +// ATTENUATE, +// ASSIGN, +// CHANGE_LOCATION, +// CROSSFADE, +// DEBUG, +// DELAY_RENDER, +// DISABLE_CONTROL, +// DISABLE_VENUS, +// DISPLAY_MESSAGE, +// DISSOLVE, +// DISTORT, +// ENABLE_CONTROL, +// FLUSH_MOUSE_EVENTS, +// INVENTORY, +// KILL, +// MENU_BAR_ENABLE, +// MUSIC, +// PAN_TRACK, +// PLAY_PRELOAD, +// PREFERENCES, +// QUIT, +// RANDOM, +// REGION, +// RESTORE_GAME, +// ROTATE_TO, +// SAVE_GAME, +// SET_PARTIAL_SCREEN, +// SET_SCREEN, +// SET_VENUS, +// STOP, +// STREAM_VIDEO, +// SYNC_SOUND, +// TIMER, +// TTY_TEXT, +// UNIVERSE_MUSIC, + +class ActionAdd : public ResultAction { +public: + ActionAdd(Common::String line); + bool execute(ZVision *zVision); + +private: + uint32 _key; + byte _value; +}; + +} // End of namespace ZVision + +#endif |