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-rw-r--r--engines/zvision/scr_file_handling.cpp287
1 files changed, 287 insertions, 0 deletions
diff --git a/engines/zvision/scr_file_handling.cpp b/engines/zvision/scr_file_handling.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+
+#include <stdio.h>
+
+#include "zvision/scriptManager.h"
+#include "zvision/utility.h"
+#include "zvision/puzzle.h"
+
+#include "common/textconsole.h"
+#include "common/file.h"
+#include "common/tokenizer.h"
+
+namespace ZVision {
+
+void ScriptManager::parseScrFile(Common::String fileName) {
+ Common::File file;
+ if (!file.open(fileName))
+ return; // File.open already throws a warning if the file doesn't exist, so there is no need to throw another
+
+ while(!file.eos()) {
+ Common::String line = file.readLine();
+ if (file.err()) {
+ warning("Error parsing scr file: %s", fileName);
+ return;
+ }
+
+ trimCommentsAndWhiteSpace(line);
+ if (line.empty())
+ continue;
+
+ if (line.matchString("puzzle:*", true)) {
+ Puzzle puzzle;
+ sscanf(line.c_str(),"puzzle:%u",&(puzzle.id));
+
+ parsePuzzle(puzzle, file);
+ _puzzles.push_back(puzzle);
+ } else if (line.matchString("control:*", true)) {
+ Control control;
+ char controlType[20];
+ sscanf(line.c_str(),"control:%u %s",&(control.id), controlType);
+
+ parseControl(control, file);
+ _controls.push_back(control);
+ }
+ }
+}
+
+void ScriptManager::parsePuzzle(Puzzle &puzzle, Common::SeekableReadStream &stream) {
+ Common::String line = stream.readLine();
+ trimCommentsAndWhiteSpace(line);
+
+ while (!line.contains('}')) {
+ if (line.matchString("criteria {", true))
+ puzzle.criteriaList.push_back(parseCriteria(stream));
+ else if (line.matchString("results {", true))
+ parseResult(stream, puzzle.resultActions);
+ else if (line.matchString("flags {", true))
+ puzzle.flags = parseFlags(stream);
+ }
+}
+
+Criteria ScriptManager::parseCriteria(Common::SeekableReadStream &stream) const {
+ Criteria criteria;
+
+ // Loop until we find the closing brace
+ Common::String line = stream.readLine();
+ trimCommentsAndWhiteSpace(line);
+
+ while (!line.contains('}')) {
+ // Split the string into tokens using ' ' as a delimiter
+ Common::StringTokenizer tokenizer(line);
+ Common::String token;
+
+ // Parse the id out of the first token
+ token = tokenizer.nextToken();
+ sscanf(token.c_str(), "[%u]", &(criteria.id));
+
+ // Parse the operator out of the second token
+ token = tokenizer.nextToken();
+ if (token.c_str()[0] == '=')
+ criteria.criteriaOperator = EQUAL_TO;
+ else if (token.c_str()[0] == '!')
+ criteria.criteriaOperator = NOT_EQUAL_TO;
+ else if (token.c_str()[0] == '>')
+ criteria.criteriaOperator = GREATER_THAN;
+ else if (token.c_str()[0] == '<')
+ criteria.criteriaOperator = LESS_THAN;
+
+ // First determine if the last token is an id or a value
+ // Then parse it into 'argument'
+ token = tokenizer.nextToken();
+ if (token.contains('[')) {
+ sscanf(token.c_str(), "[%u]", &(criteria.argument));
+ criteria.isArgumentAnId = true;
+ } else {
+ sscanf(token.c_str(), "%u", &(criteria.argument));
+ criteria.isArgumentAnId = false;
+ }
+
+ line = stream.readLine();
+ trimCommentsAndWhiteSpace(line);
+ }
+
+ return criteria;
+}
+
+void ScriptManager::parseResult(Common::SeekableReadStream &stream, Common::List<ResultAction> &actionList) const {
+ // Loop until we find the closing brace
+ Common::String line = stream.readLine();
+ trimCommentsAndWhiteSpace(line);
+
+ while (!line.contains('}')) {
+ // Parse for the action type
+ if (line.matchString("*:add*", true)) {
+ actionList.push_back(ActionAdd(line));
+ } else if (line.matchString("*:animplay*", true)) {
+
+
+ } else if (line.matchString("*:animpreload*", true)) {
+
+
+ } else if (line.matchString("*:animunload*", true)) {
+
+
+ } else if (line.matchString("*:attenuate*", true)) {
+
+
+ } else if (line.matchString("*:assign*", true)) {
+
+
+ } else if (line.matchString("*:change_location*", true)) {
+
+
+ } else if (line.matchString("*:crossfade*", true)) {
+
+
+ } else if (line.matchString("*:debug*", true)) {
+
+
+ } else if (line.matchString("*:delay_render*", true)) {
+
+
+ } else if (line.matchString("*:disable_control*", true)) {
+
+
+ } else if (line.matchString("*:disable_venus*", true)) {
+
+
+ } else if (line.matchString("*:display_message*", true)) {
+
+
+ } else if (line.matchString("*:dissolve*", true)) {
+
+
+ } else if (line.matchString("*:distort*", true)) {
+
+
+ } else if (line.matchString("*:enable_control*", true)) {
+
+
+ } else if (line.matchString("*:flush_mouse_events*", true)) {
+
+
+ } else if (line.matchString("*:inventory*", true)) {
+
+
+ } else if (line.matchString("*:kill*", true)) {
+
+
+ } else if (line.matchString("*:menu_bar_enable*", true)) {
+
+
+ } else if (line.matchString("*:music*", true)) {
+
+
+ } else if (line.matchString("*:pan_track*", true)) {
+
+
+ } else if (line.matchString("*:playpreload*", true)) {
+
+
+ } else if (line.matchString("*:preferences*", true)) {
+
+
+ } else if (line.matchString("*:quit*", true)) {
+
+
+ } else if (line.matchString("*:random*", true)) {
+
+
+ } else if (line.matchString("*:region*", true)) {
+
+
+ } else if (line.matchString("*:restore_game*", true)) {
+
+
+ } else if (line.matchString("*:rotate_to*", true)) {
+
+
+ } else if (line.matchString("*:save_game*", true)) {
+
+
+ } else if (line.matchString("*:set_partial_screen*", true)) {
+
+
+ } else if (line.matchString("*:set_screen*", true)) {
+
+
+ } else if (line.matchString("*:set_venus*", true)) {
+
+
+ } else if (line.matchString("*:stop*", true)) {
+
+
+ } else if (line.matchString("*:streamvideo*", true)) {
+
+
+ } else if (line.matchString("*:syncsound*", true)) {
+
+
+ } else if (line.matchString("*:timer*", true)) {
+
+
+ } else if (line.matchString("*:ttytext*", true)) {
+
+
+ } else if (line.matchString("*:universe_music*", true)) {
+
+
+ } else {
+ warning("Unhandled result action type: ", line);
+ }
+
+ line = stream.readLine();
+ trimCommentsAndWhiteSpace(line);
+ }
+
+ return;
+}
+
+byte ScriptManager::parseFlags(Common::SeekableReadStream &stream) const {
+ byte flags;
+
+ // Loop until we find the closing brace
+ Common::String line = stream.readLine();
+ trimCommentsAndWhiteSpace(line);
+
+ while (!line.contains('}')) {
+ if (line.matchString("ONCE_PER_INST", true)) {
+ flags |= ONCE_PER_INST;
+ } else if (line.matchString("DO_ME_NOW", true)) {
+ flags |= DO_ME_NOW;
+ } else if (line.matchString("DISABLED", true)) {
+ flags |= DISABLED;
+ }
+ }
+
+ return flags;
+}
+
+void ScriptManager::parseControl(Control &control, Common::SeekableReadStream &stream) {
+
+}
+
+} // End of namespace ZVision