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Diffstat (limited to 'engines/zvision/scripting/controls/paint_control.h')
-rw-r--r-- | engines/zvision/scripting/controls/paint_control.h | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/engines/zvision/scripting/controls/paint_control.h b/engines/zvision/scripting/controls/paint_control.h new file mode 100644 index 0000000000..8c01f0e68a --- /dev/null +++ b/engines/zvision/scripting/controls/paint_control.h @@ -0,0 +1,92 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ZVISION_PAINT_CONTROL_H +#define ZVISION_PAINT_CONTROL_H + +#include "zvision/scripting/control.h" + +#include "graphics/surface.h" + +#include "common/rect.h" +#include "common/list.h" + +namespace ZVision { + +// Only used in Zork Nemesis, handles the painting puzzle screen in Lucien's room in Irondune (ch4g) +class PaintControl : public Control { +public: + PaintControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream); + ~PaintControl(); + + /** + * @param screenSpacePos The position of the mouse in screen space + * @param backgroundImageSpacePos The position of the mouse in background image space + */ + bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos); + + /** + * @param screenSpacePos The position of the mouse in screen space + * @param backgroundImageSpacePos The position of the mouse in background image space + */ + bool onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos); + /** + * Called on every MouseMove. Tests if the mouse is inside _hotspot, and if so, sets the cursor. + * + * @param engine The base engine + * @param screenSpacePos The position of the mouse in screen space + * @param backgroundImageSpacePos The position of the mouse in background image space + * @return Was the cursor changed? + */ + bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos); + + bool process(uint32 deltaTimeInMillis) { + return false; + }; + +private: + /** + * The area that will trigger the event + * This is in image space coordinates, NOT screen space + */ + + uint32 _colorKey; + + Graphics::Surface *_paint; + Graphics::Surface *_bkg; + Graphics::Surface *_brush; + + Common::List<int> _eligibleObjects; + + int _cursor; + Common::Rect _rectangle; + + bool _mouseDown; + + bool eligeblity(int itemId); + Common::Rect paint(const Common::Point &point); + +}; + +} // End of namespace ZVision + +#endif |