diff options
Diffstat (limited to 'engines/zvision/scripting/controls/slot_control.cpp')
-rw-r--r-- | engines/zvision/scripting/controls/slot_control.cpp | 219 |
1 files changed, 219 insertions, 0 deletions
diff --git a/engines/zvision/scripting/controls/slot_control.cpp b/engines/zvision/scripting/controls/slot_control.cpp new file mode 100644 index 0000000000..42b54a9ab5 --- /dev/null +++ b/engines/zvision/scripting/controls/slot_control.cpp @@ -0,0 +1,219 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +#include "zvision/scripting/controls/slot_control.h" + +#include "zvision/zvision.h" +#include "zvision/scripting/script_manager.h" +#include "zvision/graphics/cursors/cursor_manager.h" +#include "zvision/graphics/render_manager.h" + +#include "common/stream.h" + +namespace ZVision { + +SlotControl::SlotControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream) + : Control(engine, key, CONTROL_SLOT), + _cursor(CursorIndex_Active), + _distanceId('0') { + + _renderedItem = 0; + _bkg = NULL; + + // Loop until we find the closing brace + Common::String line = stream.readLine(); + _engine->getScriptManager()->trimCommentsAndWhiteSpace(&line); + Common::String param; + Common::String values; + getParams(line, param, values); + + while (!stream.eos() && !line.contains('}')) { + if (param.matchString("hotspot", true)) { + int x; + int y; + int width; + int height; + + sscanf(values.c_str(), "%d %d %d %d", &x, &y, &width, &height); + + _hotspot = Common::Rect(x, y, width, height); + } else if (param.matchString("rectangle", true)) { + int x; + int y; + int width; + int height; + + sscanf(values.c_str(), "%d %d %d %d", &x, &y, &width, &height); + + _rectangle = Common::Rect(x, y, width, height); + } else if (param.matchString("cursor", true)) { + _cursor = _engine->getCursorManager()->getCursorId(values); + } else if (param.matchString("distance_id", true)) { + sscanf(values.c_str(), "%c", &_distanceId); + } else if (param.matchString("venus_id", true)) { + _venusId = atoi(values.c_str()); + } else if (param.matchString("eligible_objects", true)) { + char buf[256]; + memset(buf, 0, 256); + strncpy(buf, values.c_str(), 255); + + char *curpos = buf; + char *strend = buf + strlen(buf); + while (true) { + char *st = curpos; + + if (st >= strend) + break; + + while (*curpos != ' ' && curpos < strend) + curpos++; + + *curpos = 0; + curpos++; + + int obj = atoi(st); + + _eligibleObjects.push_back(obj); + } + } + + line = stream.readLine(); + _engine->getScriptManager()->trimCommentsAndWhiteSpace(&line); + getParams(line, param, values); + } + + if (_hotspot.isEmpty() || _rectangle.isEmpty()) { + warning("Slot %u was parsed incorrectly", key); + } +} + +SlotControl::~SlotControl() { + // Clear the state value back to 0 + //_engine->getScriptManager()->setStateValue(_key, 0); + + if (_bkg) + delete _bkg; +} + +bool SlotControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) { + if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) + return false; + + if (_hotspot.contains(backgroundImageSpacePos)) { + setVenus(); + + int item = _engine->getScriptManager()->getStateValue(_key); + int mouseItem = _engine->getScriptManager()->getStateValue(StateKey_InventoryItem); + if (item != 0) { + if (mouseItem != 0) { + if (eligeblity(mouseItem)) { + _engine->getScriptManager()->inventoryDrop(mouseItem); + _engine->getScriptManager()->inventoryAdd(item); + _engine->getScriptManager()->setStateValue(_key, mouseItem); + } + } else { + _engine->getScriptManager()->inventoryAdd(item); + _engine->getScriptManager()->setStateValue(_key, 0); + } + } else if (mouseItem == 0) { + if (eligeblity(0)) { + _engine->getScriptManager()->inventoryDrop(0); + _engine->getScriptManager()->setStateValue(_key, 0); + } + } else if (eligeblity(mouseItem)) { + _engine->getScriptManager()->setStateValue(_key, mouseItem); + _engine->getScriptManager()->inventoryDrop(mouseItem); + } + } + return false; +} + +bool SlotControl::onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) { + if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) + return false; + + if (_hotspot.contains(backgroundImageSpacePos)) { + _engine->getCursorManager()->changeCursor(_cursor); + return true; + } + + return false; +} + +bool SlotControl::process(uint32 deltaTimeInMillis) { + if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) + return false; + + if (_engine->canRender()) { + int curItem = _engine->getScriptManager()->getStateValue(_key); + if (curItem != _renderedItem) { + if (_renderedItem != 0 && curItem == 0) { + _engine->getRenderManager()->blitSurfaceToBkg(*_bkg, _rectangle.left, _rectangle.top); + _renderedItem = curItem; + } else { + if (_renderedItem == 0) { + if (_bkg) + delete _bkg; + + _bkg = _engine->getRenderManager()->getBkgRect(_rectangle); + } else { + _engine->getRenderManager()->blitSurfaceToBkg(*_bkg, _rectangle.left, _rectangle.top); + } + + char buf[16]; + if (_engine->getGameId() == GID_NEMESIS) + sprintf(buf, "%d%cobj.tga", curItem, _distanceId); + else + sprintf(buf, "g0z%cu%2.2x1.tga", _distanceId, curItem); + + Graphics::Surface *srf = _engine->getRenderManager()->loadImage(buf); + + int16 drawx = _rectangle.left; + int16 drawy = _rectangle.top; + + if (_rectangle.width() > srf->w) + drawx = _rectangle.left + (_rectangle.width() - srf->w) / 2; + + if (_rectangle.height() > srf->h) + drawy = _rectangle.top + (_rectangle.height() - srf->h) / 2; + + _engine->getRenderManager()->blitSurfaceToBkg(*srf, drawx, drawy, 0); + + delete srf; + + _renderedItem = curItem; + } + } + } + return false; +} + +bool SlotControl::eligeblity(int itemId) { + for (Common::List<int>::iterator it = _eligibleObjects.begin(); it != _eligibleObjects.end(); it++) + if (*it == itemId) + return true; + return false; +} + +} // End of namespace ZVision |