diff options
Diffstat (limited to 'engines/zvision/scripting/controls')
15 files changed, 131 insertions, 167 deletions
diff --git a/engines/zvision/scripting/controls/fist_control.cpp b/engines/zvision/scripting/controls/fist_control.cpp index 34a64b4298..f79c82dc79 100644 --- a/engines/zvision/scripting/controls/fist_control.cpp +++ b/engines/zvision/scripting/controls/fist_control.cpp @@ -46,10 +46,6 @@ FistControl::FistControl(ZVision *engine, uint32 key, Common::SeekableReadStream _order = 0; _fistnum = 0; - _frameCur = -1; - _frameEnd = -1; - _frameTime = 0; - _lastRenderedFrame = -1; _animationId = 0; clearFistArray(_fistsUp); @@ -95,41 +91,28 @@ FistControl::~FistControl() { _entries.clear(); } -void FistControl::renderFrame(uint frameNumber) { - if ((int32)frameNumber == _lastRenderedFrame) - return; - - _lastRenderedFrame = frameNumber; - - const Graphics::Surface *frameData; - - if (_animation) { - _animation->seekToFrame(frameNumber); - frameData = _animation->decodeNextFrame(); - if (frameData) - _engine->getRenderManager()->blitSurfaceToBkgScaled(*frameData, _anmRect); - } -} - bool FistControl::process(uint32 deltaTimeInMillis) { if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) return false; - if (_frameCur >= 0 && _frameEnd >= 0) - if (_frameCur <= _frameEnd) { - _frameTime -= deltaTimeInMillis; - - if (_frameTime <= 0) { - _frameTime = 1000.0 / _animation->getDuration().framerate(); - - renderFrame(_frameCur); - - _frameCur++; + if (_animation && _animation->isPlaying()) { + if (_animation->endOfVideo()) { + _animation->stop(); + _engine->getScriptManager()->setStateValue(_animationId, 2); + return false; + } - if (_frameCur > _frameEnd) - _engine->getScriptManager()->setStateValue(_animationId, 2); - } + if (_animation->needsUpdate()) { + const Graphics::Surface *frameData = _animation->decodeNextFrame(); + if (frameData) + // WORKAROUND: Ignore the target frame dimensions for the finger animations. + // The target dimensions specify an area smaller than expected, thus if we + // scale the finger videos to fit these dimensions, they are not aligned + // correctly. Not scaling these videos yields a result identical to the + // original. Fixes bug #6784. + _engine->getRenderManager()->blitSurfaceToBkg(*frameData, _anmRect.left, _anmRect.top); } + } return false; } @@ -160,9 +143,12 @@ bool FistControl::onMouseUp(const Common::Point &screenSpacePos, const Common::P for (int i = 0; i < _numEntries; i++) if (_entries[i]._bitsStrt == oldStatus && _entries[i]._bitsEnd == _fiststatus) { - _frameCur = _entries[i]._anmStrt; - _frameEnd = _entries[i]._anmEnd; - _frameTime = 0; + if (_animation) { + _animation->stop(); + _animation->seekToFrame(_entries[i]._anmStrt); + _animation->setEndFrame(_entries[i]._anmEnd); + _animation->start(); + } _engine->getScriptManager()->setStateValue(_animationId, 1); _engine->getScriptManager()->setStateValue(_soundKey, _entries[i]._sound); diff --git a/engines/zvision/scripting/controls/fist_control.h b/engines/zvision/scripting/controls/fist_control.h index 0a6b977ead..d7cbcb1f71 100644 --- a/engines/zvision/scripting/controls/fist_control.h +++ b/engines/zvision/scripting/controls/fist_control.h @@ -34,6 +34,7 @@ namespace Video { namespace ZVision { +// Only used in Zork Nemesis, handles the door lock puzzle with the skeletal fingers (td9e) class FistControl : public Control { public: FistControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream); @@ -63,10 +64,6 @@ private: Video::VideoDecoder *_animation; Common::Rect _anmRect; int32 _soundKey; - int32 _frameCur; - int32 _frameEnd; - int32 _frameTime; - int32 _lastRenderedFrame; int32 _animationId; public: @@ -75,7 +72,6 @@ public: bool process(uint32 deltaTimeInMillis); private: - void renderFrame(uint frameNumber); void readDescFile(const Common::String &fileName); void clearFistArray(Common::Array< Common::Array<Common::Rect> > &arr); uint32 readBits(const char *str); diff --git a/engines/zvision/scripting/controls/hotmov_control.cpp b/engines/zvision/scripting/controls/hotmov_control.cpp index e77272ec73..182447a990 100644 --- a/engines/zvision/scripting/controls/hotmov_control.cpp +++ b/engines/zvision/scripting/controls/hotmov_control.cpp @@ -41,10 +41,7 @@ HotMovControl::HotMovControl(ZVision *engine, uint32 key, Common::SeekableReadSt : Control(engine, key, CONTROL_HOTMOV) { _animation = NULL; _cycle = 0; - _curFrame = -1; - _lastRenderedFrame = -1; _frames.clear(); - _frameTime = 0; _cyclesCount = 0; _framesCount = 0; @@ -78,6 +75,7 @@ HotMovControl::HotMovControl(ZVision *engine, uint32 key, Common::SeekableReadSt sscanf(values.c_str(), "%s", filename); values = Common::String(filename); _animation = _engine->loadAnimation(values); + _animation->start(); } else if (param.matchString("venus_id", true)) { _venusId = atoi(values.c_str()); } @@ -95,41 +93,26 @@ HotMovControl::~HotMovControl() { _frames.clear(); } -void HotMovControl::renderFrame(uint frameNumber) { - if ((int)frameNumber == _lastRenderedFrame) - return; - - _lastRenderedFrame = frameNumber; - - const Graphics::Surface *frameData; - - if (_animation) { - _animation->seekToFrame(frameNumber); - frameData = _animation->decodeNextFrame(); - if (frameData) - _engine->getRenderManager()->blitSurfaceToBkgScaled(*frameData, _rectangle); - } -} - bool HotMovControl::process(uint32 deltaTimeInMillis) { if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) return false; if (_cycle < _cyclesCount) { - _frameTime -= deltaTimeInMillis; + if (_animation && _animation->endOfVideo()) { + _cycle++; - if (_frameTime <= 0) { - _curFrame++; - if (_curFrame >= _framesCount) { - _curFrame = 0; - _cycle++; - } - if (_cycle != _cyclesCount) - renderFrame(_curFrame); - else + if (_cycle == _cyclesCount) { _engine->getScriptManager()->setStateValue(_key, 2); + return false; + } + + _animation->rewind(); + } - _frameTime = 1000.0 / _animation->getDuration().framerate(); + if (_animation && _animation->needsUpdate()) { + const Graphics::Surface *frameData = _animation->decodeNextFrame(); + if (frameData) + _engine->getRenderManager()->blitSurfaceToBkgScaled(*frameData, _rectangle); } } @@ -140,8 +123,11 @@ bool HotMovControl::onMouseMove(const Common::Point &screenSpacePos, const Commo if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) return false; + if (!_animation) + return false; + if (_cycle < _cyclesCount) { - if (_frames[_curFrame].contains(backgroundImageSpacePos)) { + if (_frames[_animation->getCurFrame()].contains(backgroundImageSpacePos)) { _engine->getCursorManager()->changeCursor(CursorIndex_Active); return true; } @@ -154,8 +140,11 @@ bool HotMovControl::onMouseUp(const Common::Point &screenSpacePos, const Common: if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) return false; + if (!_animation) + return false; + if (_cycle < _cyclesCount) { - if (_frames[_curFrame].contains(backgroundImageSpacePos)) { + if (_frames[_animation->getCurFrame()].contains(backgroundImageSpacePos)) { setVenus(); _engine->getScriptManager()->setStateValue(_key, 1); return true; diff --git a/engines/zvision/scripting/controls/hotmov_control.h b/engines/zvision/scripting/controls/hotmov_control.h index b18d44c7a6..99d1fd0979 100644 --- a/engines/zvision/scripting/controls/hotmov_control.h +++ b/engines/zvision/scripting/controls/hotmov_control.h @@ -34,6 +34,7 @@ namespace Video { namespace ZVision { +// Only used in Zork Nemesis, handles movies where the player needs to click on something (mj7g, vw3g) class HotMovControl : public Control { public: HotMovControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream); @@ -41,9 +42,6 @@ public: private: int32 _framesCount; - int32 _frameTime; - int32 _curFrame; - int32 _lastRenderedFrame; int32 _cycle; int32 _cyclesCount; Video::VideoDecoder *_animation; @@ -55,7 +53,6 @@ public: bool process(uint32 deltaTimeInMillis); private: - void renderFrame(uint frameNumber); void readHsFile(const Common::String &fileName); }; diff --git a/engines/zvision/scripting/controls/input_control.cpp b/engines/zvision/scripting/controls/input_control.cpp index e75cc15743..9525333ef0 100644 --- a/engines/zvision/scripting/controls/input_control.cpp +++ b/engines/zvision/scripting/controls/input_control.cpp @@ -39,16 +39,14 @@ namespace ZVision { InputControl::InputControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream) : Control(engine, key, CONTROL_INPUT), + _background(0), _nextTabstop(0), _focused(false), _textChanged(false), - _cursorOffset(0), _enterPressed(false), _readOnly(false), _txtWidth(0), - _animation(NULL), - _frameDelay(0), - _frame(-1) { + _animation(NULL) { // Loop until we find the closing brace Common::String line = stream.readLine(); _engine->getScriptManager()->trimCommentsAndWhiteSpace(&line); @@ -80,13 +78,13 @@ InputControl::InputControl(ZVision *engine, uint32 key, Common::SeekableReadStre sscanf(values.c_str(), "%u", &fontFormatNumber); - _stringInit.readAllStyle(_engine->getStringManager()->getTextLine(fontFormatNumber)); + _stringInit.readAllStyles(_engine->getStringManager()->getTextLine(fontFormatNumber)); } else if (param.matchString("chooser_init_string", true)) { uint fontFormatNumber; sscanf(values.c_str(), "%u", &fontFormatNumber); - _stringChooserInit.readAllStyle(_engine->getStringManager()->getTextLine(fontFormatNumber)); + _stringChooserInit.readAllStyles(_engine->getStringManager()->getTextLine(fontFormatNumber)); } else if (param.matchString("next_tabstop", true)) { sscanf(values.c_str(), "%u", &_nextTabstop); } else if (param.matchString("cursor_dimensions", true)) { @@ -96,11 +94,10 @@ InputControl::InputControl(ZVision *engine, uint32 key, Common::SeekableReadStre } else if (param.matchString("cursor_animation", true)) { char fileName[25]; - sscanf(values.c_str(), "%25s %*u", fileName); + sscanf(values.c_str(), "%24s %*u", fileName); _animation = _engine->loadAnimation(fileName); - _frame = -1; - _frameDelay = 0; + _animation->start(); } else if (param.matchString("focus", true)) { _focused = true; _engine->getScriptManager()->setFocusControlKey(_key); @@ -112,6 +109,15 @@ InputControl::InputControl(ZVision *engine, uint32 key, Common::SeekableReadStre _engine->getScriptManager()->trimCommentsAndWhiteSpace(&line); getParams(line, param, values); } + + _maxTxtWidth = _textRectangle.width(); + if (_animation) + _maxTxtWidth -= _animation->getWidth(); +} + +InputControl::~InputControl() { + _background->free(); + delete _background; } bool InputControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) { @@ -194,36 +200,42 @@ bool InputControl::process(uint32 deltaTimeInMillis) { if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) return false; + if (!_background) { + _background = _engine->getRenderManager()->getBkgRect(_textRectangle); + } + // First see if we need to render the text if (_textChanged) { // Blit the text using the RenderManager Graphics::Surface txt; - txt.create(_textRectangle.width(), _textRectangle.height(), _engine->_pixelFormat); + txt.copyFrom(*_background); + + int32 oldTxtWidth = _txtWidth; if (!_readOnly || !_focused) - _txtWidth = _engine->getTextRenderer()->drawTxt(_currentInputText, _stringInit, txt); + _txtWidth = _engine->getTextRenderer()->drawText(_currentInputText, _stringInit, txt); else - _txtWidth = _engine->getTextRenderer()->drawTxt(_currentInputText, _stringChooserInit, txt); + _txtWidth = _engine->getTextRenderer()->drawText(_currentInputText, _stringChooserInit, txt); - _engine->getRenderManager()->blitSurfaceToBkg(txt, _textRectangle.left, _textRectangle.top); + if (_readOnly || _txtWidth <= _maxTxtWidth) + _engine->getRenderManager()->blitSurfaceToBkg(txt, _textRectangle.left, _textRectangle.top); + else { + // Assume the last character caused the overflow. + _currentInputText.deleteLastChar(); + _txtWidth = oldTxtWidth; + } txt.free(); } if (_animation && !_readOnly && _focused) { - bool needDraw = true;// = _textChanged; - _frameDelay -= deltaTimeInMillis; - if (_frameDelay <= 0) { - _frame = (_frame + 1) % _animation->getFrameCount(); - _frameDelay = 1000.0 / _animation->getDuration().framerate(); - needDraw = true; - } + if (_animation->endOfVideo()) + _animation->rewind(); - if (needDraw) { - _animation->seekToFrame(_frame); + if (_animation->needsUpdate()) { const Graphics::Surface *srf = _animation->decodeNextFrame(); - uint32 xx = _textRectangle.left + _txtWidth; + int16 xx = _textRectangle.left + _txtWidth; if (xx >= _textRectangle.left + (_textRectangle.width() - (int16)_animation->getWidth())) xx = _textRectangle.left + _textRectangle.width() - (int16)_animation->getWidth(); _engine->getRenderManager()->blitSurfaceToBkg(*srf, xx, _textRectangle.top); diff --git a/engines/zvision/scripting/controls/input_control.h b/engines/zvision/scripting/controls/input_control.h index 99f7f5287d..6abdb3c692 100644 --- a/engines/zvision/scripting/controls/input_control.h +++ b/engines/zvision/scripting/controls/input_control.h @@ -38,25 +38,25 @@ namespace ZVision { class InputControl : public Control { public: InputControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream); + ~InputControl(); private: + Graphics::Surface *_background; Common::Rect _textRectangle; Common::Rect _headerRectangle; - cTxtStyle _stringInit; - cTxtStyle _stringChooserInit; + TextStyleState _stringInit; + TextStyleState _stringChooserInit; uint32 _nextTabstop; bool _focused; Common::String _currentInputText; bool _textChanged; - uint _cursorOffset; bool _enterPressed; bool _readOnly; int16 _txtWidth; + int16 _maxTxtWidth; Video::VideoDecoder *_animation; - int32 _frameDelay; - int16 _frame; public: void focus() { diff --git a/engines/zvision/scripting/controls/lever_control.cpp b/engines/zvision/scripting/controls/lever_control.cpp index 8faa18357c..0f105b424c 100644 --- a/engines/zvision/scripting/controls/lever_control.cpp +++ b/engines/zvision/scripting/controls/lever_control.cpp @@ -64,12 +64,12 @@ LeverControl::LeverControl(ZVision *engine, uint32 key, Common::SeekableReadStre while (!stream.eos() && !line.contains('}')) { if (param.matchString("descfile", true)) { char levFileName[25]; - sscanf(values.c_str(), "%25s", levFileName); + sscanf(values.c_str(), "%24s", levFileName); parseLevFile(levFileName); } else if (param.matchString("cursor", true)) { char cursorName[25]; - sscanf(values.c_str(), "%25s", cursorName); + sscanf(values.c_str(), "%24s", cursorName); _cursor = _engine->getCursorManager()->getCursorId(Common::String(cursorName)); } @@ -232,10 +232,13 @@ bool LeverControl::onMouseMove(const Common::Point &screenSpacePos, const Common if (angle >= (int)iter->angle - ANGLE_DELTA && angle <= (int)iter->angle + ANGLE_DELTA) { _currentFrame = iter->toFrame; renderFrame(_currentFrame); + _engine->getScriptManager()->setStateValue(_key, _currentFrame); break; } } } + _engine->getCursorManager()->changeCursor(_cursor); + cursorWasChanged = true; } else if (_frameInfo[_currentFrame].hotspot.contains(backgroundImageSpacePos)) { _engine->getCursorManager()->changeCursor(_cursor); cursorWasChanged = true; diff --git a/engines/zvision/scripting/controls/lever_control.h b/engines/zvision/scripting/controls/lever_control.h index fdf4a649dc..8787234c51 100644 --- a/engines/zvision/scripting/controls/lever_control.h +++ b/engines/zvision/scripting/controls/lever_control.h @@ -34,6 +34,7 @@ namespace Video { namespace ZVision { +// Only used in Zork Nemesis, handles draggable levers (te2e, tm7e, tp2e, tt2e, tz2e) class LeverControl : public Control { public: LeverControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream); diff --git a/engines/zvision/scripting/controls/paint_control.cpp b/engines/zvision/scripting/controls/paint_control.cpp index df06bb814e..62dde3d170 100644 --- a/engines/zvision/scripting/controls/paint_control.cpp +++ b/engines/zvision/scripting/controls/paint_control.cpp @@ -114,12 +114,18 @@ PaintControl::PaintControl(ZVision *engine, uint32 key, Common::SeekableReadStre PaintControl::~PaintControl() { // Clear the state value back to 0 //_engine->getScriptManager()->setStateValue(_key, 0); - if (_paint) + if (_paint) { + _paint->free(); delete _paint; - if (_brush) + } + if (_brush) { + _brush->free(); delete _brush; - if (_bkg) + } + if (_bkg) { + _bkg->free(); delete _bkg; + } } bool PaintControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) { diff --git a/engines/zvision/scripting/controls/paint_control.h b/engines/zvision/scripting/controls/paint_control.h index 8097290ac2..8c01f0e68a 100644 --- a/engines/zvision/scripting/controls/paint_control.h +++ b/engines/zvision/scripting/controls/paint_control.h @@ -32,6 +32,7 @@ namespace ZVision { +// Only used in Zork Nemesis, handles the painting puzzle screen in Lucien's room in Irondune (ch4g) class PaintControl : public Control { public: PaintControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream); diff --git a/engines/zvision/scripting/controls/safe_control.cpp b/engines/zvision/scripting/controls/safe_control.cpp index 71be692431..4d2a91a1ad 100644 --- a/engines/zvision/scripting/controls/safe_control.cpp +++ b/engines/zvision/scripting/controls/safe_control.cpp @@ -49,10 +49,7 @@ SafeControl::SafeControl(ZVision *engine, uint32 key, Common::SeekableReadStream _outerRadiusSqr = 0; _zeroPointer = 0; _startPointer = 0; - _curFrame = -1; _targetFrame = 0; - _frameTime = 0; - _lastRenderedFrame = -1; // Loop until we find the closing brace Common::String line = stream.readLine(); @@ -64,6 +61,7 @@ SafeControl::SafeControl(ZVision *engine, uint32 key, Common::SeekableReadStream while (!stream.eos() && !line.contains('}')) { if (param.matchString("animation", true)) { _animation = _engine->loadAnimation(values); + _animation->start(); } else if (param.matchString("rectangle", true)) { int x; int y; @@ -104,7 +102,9 @@ SafeControl::SafeControl(ZVision *engine, uint32 key, Common::SeekableReadStream _engine->getScriptManager()->trimCommentsAndWhiteSpace(&line); getParams(line, param, values); } - renderFrame(_curState); + + if (_animation) + _animation->seekToFrame(_curState); } SafeControl::~SafeControl() { @@ -113,44 +113,22 @@ SafeControl::~SafeControl() { } -void SafeControl::renderFrame(uint frameNumber) { - if (frameNumber == 0) { - _lastRenderedFrame = frameNumber; - } else if ((int16)frameNumber < _lastRenderedFrame) { - _lastRenderedFrame = frameNumber; - frameNumber = (_statesCount * 2) - frameNumber; - } else { - _lastRenderedFrame = frameNumber; - } - - const Graphics::Surface *frameData; - int x = _rectangle.left; - int y = _rectangle.top; - - _animation->seekToFrame(frameNumber); - frameData = _animation->decodeNextFrame(); - if (frameData) - _engine->getRenderManager()->blitSurfaceToBkg(*frameData, x, y); -} - bool SafeControl::process(uint32 deltaTimeInMillis) { if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) return false; - if (_curFrame != _targetFrame) { - _frameTime -= deltaTimeInMillis; - - if (_frameTime <= 0) { - if (_curFrame < _targetFrame) { - _curFrame++; - renderFrame(_curFrame); - } else if (_curFrame > _targetFrame) { - _curFrame--; - renderFrame(_curFrame); - } - _frameTime = 1000.0 / _animation->getDuration().framerate(); - } + if (_animation && _animation->getCurFrame() != _targetFrame && _animation->needsUpdate()) { + // If we're past the target frame, move back one + if (_animation->getCurFrame() > _targetFrame) + _animation->seekToFrame(_animation->getCurFrame() - 1); + + const Graphics::Surface *frameData = _animation->decodeNextFrame(); + if (_animation->getCurFrame() == _targetFrame) + _engine->getScriptManager()->setStateValue(_key, _curState); + if (frameData) + _engine->getRenderManager()->blitSurfaceToBkg(*frameData, _rectangle.left, _rectangle.top); } + return false; } @@ -187,13 +165,12 @@ bool SafeControl::onMouseUp(const Common::Point &screenSpacePos, const Common::P int16 tmp2 = (m_state + _curState - _zeroPointer + _statesCount - 1) % _statesCount; - _curFrame = (_curState + _statesCount - _startPointer) % _statesCount; + if (_animation) + _animation->seekToFrame((_curState + _statesCount - _startPointer) % _statesCount); _curState = (_statesCount * 2 + tmp2) % _statesCount; _targetFrame = (_curState + _statesCount - _startPointer) % _statesCount; - - _engine->getScriptManager()->setStateValue(_key, _curState); return true; } } diff --git a/engines/zvision/scripting/controls/safe_control.h b/engines/zvision/scripting/controls/safe_control.h index 6e1095e304..3e8c17635c 100644 --- a/engines/zvision/scripting/controls/safe_control.h +++ b/engines/zvision/scripting/controls/safe_control.h @@ -34,6 +34,7 @@ namespace Video { namespace ZVision { +// Only used in Zork Nemesis, handles the safe in the Asylum (ac4g) class SafeControl : public Control { public: SafeControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream); @@ -51,19 +52,12 @@ private: int32 _outerRadiusSqr; int16 _zeroPointer; int16 _startPointer; - int16 _curFrame; int16 _targetFrame; - int32 _frameTime; - - int16 _lastRenderedFrame; public: bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos); bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos); bool process(uint32 deltaTimeInMillis); - -private: - void renderFrame(uint frameNumber); }; } // End of namespace ZVision diff --git a/engines/zvision/scripting/controls/save_control.cpp b/engines/zvision/scripting/controls/save_control.cpp index b35611feca..2ac77c4776 100644 --- a/engines/zvision/scripting/controls/save_control.cpp +++ b/engines/zvision/scripting/controls/save_control.cpp @@ -29,7 +29,8 @@ #include "zvision/scripting/script_manager.h" #include "zvision/text/string_manager.h" -#include "zvision/core/save_manager.h" +#include "zvision/file/save_manager.h" +#include "zvision/graphics/render_manager.h" #include "common/str.h" #include "common/stream.h" @@ -97,18 +98,16 @@ bool SaveControl::process(uint32 deltaTimeInMillis) { if (inp->getText().size() > 0) { bool toSave = true; if (iter->exist) - if (!_engine->askQuestion(_engine->getStringManager()->getTextLine(StringManager::ZVISION_STR_SAVEEXIST))) + if (!_engine->getRenderManager()->askQuestion(_engine->getStringManager()->getTextLine(StringManager::ZVISION_STR_SAVEEXIST))) toSave = false; if (toSave) { - // FIXME: At this point, the screen shows the save control, so the save game thumbnails will always - // show the save control - _engine->getSaveManager()->saveGameBuffered(iter->saveId, inp->getText()); - _engine->delayedMessage(_engine->getStringManager()->getTextLine(StringManager::ZVISION_STR_SAVED), 2000); + _engine->getSaveManager()->saveGame(iter->saveId, inp->getText(), true); + _engine->getRenderManager()->delayedMessage(_engine->getStringManager()->getTextLine(StringManager::ZVISION_STR_SAVED), 2000); _engine->getScriptManager()->changeLocation(_engine->getScriptManager()->getLastMenuLocation()); } } else { - _engine->timedMessage(_engine->getStringManager()->getTextLine(StringManager::ZVISION_STR_SAVEEMPTY), 2000); + _engine->getRenderManager()->timedMessage(_engine->getStringManager()->getTextLine(StringManager::ZVISION_STR_SAVEEMPTY), 2000); } } else { _engine->getSaveManager()->loadGame(iter->saveId); diff --git a/engines/zvision/scripting/controls/titler_control.cpp b/engines/zvision/scripting/controls/titler_control.cpp index 10ba0af655..683d6660af 100644 --- a/engines/zvision/scripting/controls/titler_control.cpp +++ b/engines/zvision/scripting/controls/titler_control.cpp @@ -67,20 +67,22 @@ TitlerControl::TitlerControl(ZVision *engine, uint32 key, Common::SeekableReadSt if (!_rectangle.isEmpty()) { _surface = new Graphics::Surface; - _surface->create(_rectangle.width(), _rectangle.height(), _engine->_pixelFormat); + _surface->create(_rectangle.width(), _rectangle.height(), _engine->_resourcePixelFormat); _surface->fillRect(Common::Rect(_surface->w, _surface->h), 0); } } TitlerControl::~TitlerControl() { - if (_surface) + if (_surface) { + _surface->free(); delete _surface; + } } void TitlerControl::setString(int strLine) { if (strLine != _curString && strLine >= 0 && strLine < (int)_strings.size()) { _surface->fillRect(Common::Rect(_surface->w, _surface->h), 0); - _engine->getTextRenderer()->drawTxtInOneLine(_strings[strLine], *_surface); + _engine->getTextRenderer()->drawTextWithWordWrapping(_strings[strLine], *_surface); _engine->getRenderManager()->blitSurfaceToBkg(*_surface, _rectangle.left, _rectangle.top); _curString = strLine; } diff --git a/engines/zvision/scripting/controls/titler_control.h b/engines/zvision/scripting/controls/titler_control.h index 075e47c9e9..dd96e4a846 100644 --- a/engines/zvision/scripting/controls/titler_control.h +++ b/engines/zvision/scripting/controls/titler_control.h @@ -32,6 +32,7 @@ namespace ZVision { +// Only used in Zork Nemesis, handles the death screen with the Restore/Exit buttons class TitlerControl : public Control { public: TitlerControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream); |