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-rw-r--r--engines/zvision/configure.engine2
-rw-r--r--engines/zvision/core/clock.h10
-rw-r--r--engines/zvision/core/console.cpp2
-rw-r--r--engines/zvision/detection.cpp271
-rw-r--r--engines/zvision/detection.h43
-rw-r--r--engines/zvision/detection_tables.h277
-rw-r--r--engines/zvision/file/save_manager.cpp2
-rw-r--r--engines/zvision/graphics/render_manager.cpp2
-rw-r--r--engines/zvision/scripting/actions.cpp137
-rw-r--r--engines/zvision/scripting/menu.cpp74
-rw-r--r--engines/zvision/scripting/menu.h16
-rw-r--r--engines/zvision/sound/zork_raw.cpp7
-rw-r--r--engines/zvision/text/string_manager.h1
-rw-r--r--engines/zvision/text/text.h3
-rw-r--r--engines/zvision/zvision.cpp13
-rw-r--r--engines/zvision/zvision.h30
16 files changed, 447 insertions, 443 deletions
diff --git a/engines/zvision/configure.engine b/engines/zvision/configure.engine
index 38a5959995..226870c3fd 100644
--- a/engines/zvision/configure.engine
+++ b/engines/zvision/configure.engine
@@ -1,3 +1,3 @@
# This file is included from the main "configure" script
# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
-add_engine zvision "ZVision" yes "" "" "freetype2 16bit"
+add_engine zvision "Z-Vision" yes "" "" "freetype2 16bit"
diff --git a/engines/zvision/core/clock.h b/engines/zvision/core/clock.h
index cbf52be560..ae8c968111 100644
--- a/engines/zvision/core/clock.h
+++ b/engines/zvision/core/clock.h
@@ -67,14 +67,14 @@ public:
}
/**
- * Pause the clock. Any future delta times will take this pause into account.
- * Has no effect if the clock is already paused.
- */
+ * Un-pause the clock.
+ * Has no effect if the clock is already un-paused.
+ */
void start();
/**
- * Un-pause the clock.
- * Has no effect if the clock is already un-paused.
+ * Pause the clock. Any future delta times will take this pause into account.
+ * Has no effect if the clock is already paused.
*/
void stop();
};
diff --git a/engines/zvision/core/console.cpp b/engines/zvision/core/console.cpp
index f5cacb582c..336541d82a 100644
--- a/engines/zvision/core/console.cpp
+++ b/engines/zvision/core/console.cpp
@@ -275,7 +275,7 @@ bool Console::cmdDumpFiles(int argc, const char **argv) {
bool Console::cmdDumpImage(int argc, const char **argv) {
if (argc != 2) {
- debugPrintf("Use %s <TGA/TGZ name> to dump a ZVision TGA/TGZ image into a regular BMP image\n", argv[0]);
+ debugPrintf("Use %s <TGA/TGZ name> to dump a Z-Vision TGA/TGZ image into a regular BMP image\n", argv[0]);
return true;
}
diff --git a/engines/zvision/detection.cpp b/engines/zvision/detection.cpp
index c817cbf3e9..f44e653c2a 100644
--- a/engines/zvision/detection.cpp
+++ b/engines/zvision/detection.cpp
@@ -24,8 +24,9 @@
#include "base/plugins.h"
+#include "engines/advancedDetector.h"
+
#include "zvision/zvision.h"
-#include "zvision/detection.h"
#include "zvision/file/save_manager.h"
#include "zvision/scripting/script_manager.h"
@@ -36,277 +37,39 @@
namespace ZVision {
-uint32 ZVision::getFeatures() const {
- return _gameDescription->desc.flags;
-}
+struct ZVisionGameDescription {
+ ADGameDescription desc;
+ ZVisionGameId gameId;
+};
+ZVisionGameId ZVision::getGameId() const {
+ return _gameDescription->gameId;
+}
Common::Language ZVision::getLanguage() const {
return _gameDescription->desc.language;
}
+uint32 ZVision::getFeatures() const {
+ return _gameDescription->desc.flags;
+}
} // End of namespace ZVision
-static const PlainGameDescriptor zVisionGames[] = {
- {"zvision", "ZVision Game"},
- {"znemesis", "Zork Nemesis: The Forbidden Lands"},
- {"zgi", "Zork: Grand Inquisitor"},
- {0, 0}
-};
-
-namespace ZVision {
-
-#define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1
-#define GAMEOPTION_DOUBLE_FPS GUIO_GAMEOPTIONS2
-#define GAMEOPTION_ENABLE_VENUS GUIO_GAMEOPTIONS3
-#define GAMEOPTION_DISABLE_ANIM_WHILE_TURNING GUIO_GAMEOPTIONS4
-#define GAMEOPTION_USE_HIRES_MPEG_MOVIES GUIO_GAMEOPTIONS5
-
-static const ZVisionGameDescription gameDescriptions[] = {
-
- {
- // Zork Nemesis English version
- {
- "znemesis",
- 0,
- AD_ENTRY1s("CSCR.ZFS", "88226e51a205d2e50c67a5237f3bd5f2", 2397741),
- Common::EN_ANY,
- Common::kPlatformDOS,
- ADGF_NO_FLAGS,
- GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
- },
- GID_NEMESIS
- },
-
- {
- // Zork Nemesis French version
- {
- "znemesis",
- 0,
- {{"CSCR.ZFS", 0, "f04113357b4748c13efcb58b4629887c", 2577873},
- {"NEMESIS.STR", 0, "333bcb17bbb7f57cae742fbbe44f56f3", 9219},
- AD_LISTEND
- },
- Common::FR_FRA,
- Common::kPlatformDOS,
- ADGF_NO_FLAGS,
- GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
- },
- GID_NEMESIS
- },
-
- {
- // Zork Nemesis German version
- {
- "znemesis",
- 0,
- {{"CSCR.ZFS", 0, "f04113357b4748c13efcb58b4629887c", 2577873},
- {"NEMESIS.STR", 0, "3d1a12b907751653866cffc6d4dfb331", 9505},
- AD_LISTEND
- },
- Common::DE_DEU,
- Common::kPlatformDOS,
- ADGF_NO_FLAGS,
- GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
- },
- GID_NEMESIS
- },
-
- {
- // Zork Nemesis Italian version
- {
- "znemesis",
- 0,
- {{"CSCR.ZFS", 0, "f04113357b4748c13efcb58b4629887c", 2577873},
- {"NEMESIS.STR", 0, "7c568feca8d9f9ae855c47183612c305", 9061},
- AD_LISTEND
- },
- Common::IT_ITA,
- Common::kPlatformDOS,
- ADGF_NO_FLAGS,
- GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
- },
- GID_NEMESIS
- },
-
- {
- // Zork Nemesis English demo version
- {
- "znemesis",
- "Demo",
- AD_ENTRY1s("SCRIPTS.ZFS", "64f1e881394e9462305104f99513c833", 380539),
- Common::EN_ANY,
- Common::kPlatformWindows,
- ADGF_DEMO,
- GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
- },
- GID_NEMESIS
- },
-
- {
- // Zork Grand Inquisitor English CD version
- {
- "zgi",
- "CD",
- AD_ENTRY1s("SCRIPTS.ZFS", "81efd40ecc3d22531e211368b779f17f", 8336944),
- Common::EN_ANY,
- Common::kPlatformWindows,
- ADGF_NO_FLAGS,
- GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
- },
- GID_GRANDINQUISITOR
- },
-
- {
- // Zork Grand Inquisitor French CD version, reported by ulrichh on IRC
- {
- "zgi",
- "CD",
- AD_ENTRY1s("SCRIPTS.ZFS", "4d1ec4ade7ecc9ee9ec591d43ca3d213", 8338133),
- Common::FR_FRA,
- Common::kPlatformWindows,
- ADGF_NO_FLAGS,
- GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
- },
- GID_GRANDINQUISITOR
- },
-
- {
- // Zork Grand Inquisitor German CD version, reported by breit in bug #6760
- {
- "zgi",
- "CD",
- AD_ENTRY1s("SCRIPTS.ZFS", "b7ac7e331b9b7f884590b0b325b560c8", 8338133),
- Common::DE_DEU,
- Common::kPlatformWindows,
- ADGF_NO_FLAGS,
- GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
- },
- GID_GRANDINQUISITOR
- },
-
- {
- // Zork Grand Inquisitor Spanish CD version, reported by dianiu in bug #6764
- {
- "zgi",
- "CD",
- AD_ENTRY1s("SCRIPTS.ZFS", "5cdc4b99c1134053af135aae71326fd1", 8338141),
- Common::ES_ESP,
- Common::kPlatformWindows,
- ADGF_NO_FLAGS,
- GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
- },
- GID_GRANDINQUISITOR
- },
-
- {
- // Zork Grand Inquisitor English DVD version
- {
- "zgi",
- "DVD",
- AD_ENTRY1s("SCRIPTS.ZFS", "03157a3399513bfaaf8dc6d5ab798b36", 8433326),
- Common::EN_ANY,
- Common::kPlatformWindows,
- ADGF_NO_FLAGS,
- GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING, GAMEOPTION_USE_HIRES_MPEG_MOVIES)
- },
- GID_GRANDINQUISITOR
- },
-
- {
- // Zork Grand Inquisitor English demo version
- {
- "zgi",
- "Demo",
- AD_ENTRY1s("SCRIPTS.ZFS", "71a2494fd2fb999347deb13401e9b998", 304239),
- Common::EN_ANY,
- Common::kPlatformWindows,
- ADGF_DEMO,
- GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
- },
- GID_GRANDINQUISITOR
- },
-
- {
- AD_TABLE_END_MARKER,
- GID_NONE
- }
-};
-
-} // End of namespace ZVision
-
-static const char *directoryGlobs[] = {
- "znemscr",
- 0
-};
-
-static const ADExtraGuiOptionsMap optionsList[] = {
- {
- GAMEOPTION_ORIGINAL_SAVELOAD,
- {
- _s("Use original save/load screens"),
- _s("Use the original save/load screens, instead of the ScummVM ones"),
- "originalsaveload",
- false
- }
- },
-
- {
- GAMEOPTION_DOUBLE_FPS,
- {
- _s("Double FPS"),
- _s("Increase game FPS from 30 to 60"),
- "doublefps",
- false
- }
- },
-
- {
- GAMEOPTION_ENABLE_VENUS,
- {
- _s("Enable Venus"),
- _s("Enable the Venus help system"),
- "venusenabled",
- true
- }
- },
-
- {
- GAMEOPTION_DISABLE_ANIM_WHILE_TURNING,
- {
- _s("Disable animation while turning"),
- _s("Disable animation while turning in panoramic mode"),
- "noanimwhileturning",
- false
- }
- },
-
- {
- GAMEOPTION_USE_HIRES_MPEG_MOVIES,
- {
- _s("Use the hires MPEG movies"),
- _s("Use the hires MPEG movies of the DVD version, instead of the lowres AVI ones"),
- "mpegmovies",
- true
- }
- },
-
- AD_EXTRA_GUI_OPTIONS_TERMINATOR
-};
+#include "zvision/detection_tables.h"
class ZVisionMetaEngine : public AdvancedMetaEngine {
public:
- ZVisionMetaEngine() : AdvancedMetaEngine(ZVision::gameDescriptions, sizeof(ZVision::ZVisionGameDescription), zVisionGames, optionsList) {
+ ZVisionMetaEngine() : AdvancedMetaEngine(ZVision::gameDescriptions, sizeof(ZVision::ZVisionGameDescription), ZVision::zVisionGames, ZVision::optionsList) {
_maxScanDepth = 2;
- _directoryGlobs = directoryGlobs;
+ _directoryGlobs = ZVision::directoryGlobs;
_singleid = "zvision";
}
virtual const char *getName() const {
- return "ZVision";
+ return "Z-Vision";
}
virtual const char *getOriginalCopyright() const {
- return "ZVision Activision (C) 1996";
+ return "Z-Vision (C) 1996 Activision";
}
virtual bool hasFeature(MetaEngineFeature f) const;
diff --git a/engines/zvision/detection.h b/engines/zvision/detection.h
deleted file mode 100644
index f80cac79ec..0000000000
--- a/engines/zvision/detection.h
+++ /dev/null
@@ -1,43 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef ZVISION_DETECTION_H
-#define ZVISION_DETECTION_H
-
-#include "engines/advancedDetector.h"
-
-namespace ZVision {
-
-enum ZVisionGameId {
- GID_NONE = 0,
- GID_NEMESIS = 1,
- GID_GRANDINQUISITOR = 2
-};
-
-struct ZVisionGameDescription {
- ADGameDescription desc;
- ZVisionGameId gameId;
-};
-
-}
-
-#endif
diff --git a/engines/zvision/detection_tables.h b/engines/zvision/detection_tables.h
new file mode 100644
index 0000000000..06bc58ee7f
--- /dev/null
+++ b/engines/zvision/detection_tables.h
@@ -0,0 +1,277 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ZVISION_DETECTION_TABLES_H
+#define ZVISION_DETECTION_TABLES_H
+
+namespace ZVision {
+
+static const PlainGameDescriptor zVisionGames[] = {
+ { "zvision", "Z-Vision Game" },
+ { "znemesis", "Zork Nemesis: The Forbidden Lands" },
+ { "zgi", "Zork: Grand Inquisitor" },
+ { 0, 0 }
+};
+
+static const char *directoryGlobs[] = {
+ "znemscr",
+ 0
+};
+
+#define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1
+#define GAMEOPTION_DOUBLE_FPS GUIO_GAMEOPTIONS2
+#define GAMEOPTION_ENABLE_VENUS GUIO_GAMEOPTIONS3
+#define GAMEOPTION_DISABLE_ANIM_WHILE_TURNING GUIO_GAMEOPTIONS4
+#define GAMEOPTION_USE_HIRES_MPEG_MOVIES GUIO_GAMEOPTIONS5
+
+static const ADExtraGuiOptionsMap optionsList[] = {
+
+ {
+ GAMEOPTION_ORIGINAL_SAVELOAD,
+ {
+ _s("Use original save/load screens"),
+ _s("Use the original save/load screens instead of the ScummVM interface"),
+ "originalsaveload",
+ false
+ }
+ },
+
+ {
+ GAMEOPTION_DOUBLE_FPS,
+ {
+ _s("Double FPS"),
+ _s("Increase framerate from 30 to 60 FPS"),
+ "doublefps",
+ false
+ }
+ },
+
+ {
+ GAMEOPTION_ENABLE_VENUS,
+ {
+ _s("Enable Venus"),
+ _s("Enable the Venus help system"),
+ "venusenabled",
+ true
+ }
+ },
+
+ {
+ GAMEOPTION_DISABLE_ANIM_WHILE_TURNING,
+ {
+ _s("Disable animation while turning"),
+ _s("Disable animation while turning in panorama mode"),
+ "noanimwhileturning",
+ false
+ }
+ },
+
+ {
+ GAMEOPTION_USE_HIRES_MPEG_MOVIES,
+ {
+ _s("Use high resolution MPEG video"),
+ _s("Use MPEG video from the DVD version, instead of lower resolution AVI"),
+ "mpegmovies",
+ true
+ }
+ },
+
+ AD_EXTRA_GUI_OPTIONS_TERMINATOR
+};
+
+static const ZVisionGameDescription gameDescriptions[] = {
+
+ {
+ // Zork Nemesis English version
+ {
+ "znemesis",
+ 0,
+ AD_ENTRY1s("CSCR.ZFS", "88226e51a205d2e50c67a5237f3bd5f2", 2397741),
+ Common::EN_ANY,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_NEMESIS
+ },
+
+ {
+ // Zork Nemesis French version
+ {
+ "znemesis",
+ 0,
+ {
+ { "CSCR.ZFS", 0, "f04113357b4748c13efcb58b4629887c", 2577873 },
+ { "NEMESIS.STR", 0, "333bcb17bbb7f57cae742fbbe44f56f3", 9219 },
+ AD_LISTEND
+ },
+ Common::FR_FRA,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_NEMESIS
+ },
+
+ {
+ // Zork Nemesis German version
+ {
+ "znemesis",
+ 0,
+ {
+ { "CSCR.ZFS", 0, "f04113357b4748c13efcb58b4629887c", 2577873 },
+ { "NEMESIS.STR", 0, "3d1a12b907751653866cffc6d4dfb331", 9505 },
+ AD_LISTEND
+ },
+ Common::DE_DEU,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_NEMESIS
+ },
+
+ {
+ // Zork Nemesis Italian version
+ {
+ "znemesis",
+ 0,
+ {
+ { "CSCR.ZFS", 0, "f04113357b4748c13efcb58b4629887c", 2577873 },
+ { "NEMESIS.STR", 0, "7c568feca8d9f9ae855c47183612c305", 9061 },
+ AD_LISTEND
+ },
+ Common::IT_ITA,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_NEMESIS
+ },
+
+ {
+ // Zork Nemesis English demo version
+ {
+ "znemesis",
+ "Demo",
+ AD_ENTRY1s("SCRIPTS.ZFS", "64f1e881394e9462305104f99513c833", 380539),
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_DEMO,
+ GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_NEMESIS
+ },
+
+ {
+ // Zork Grand Inquisitor English CD version
+ {
+ "zgi",
+ "CD",
+ AD_ENTRY1s("SCRIPTS.ZFS", "81efd40ecc3d22531e211368b779f17f", 8336944),
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_GRANDINQUISITOR
+ },
+
+ {
+ // Zork Grand Inquisitor French CD version, reported by ulrichh on IRC
+ {
+ "zgi",
+ "CD",
+ AD_ENTRY1s("SCRIPTS.ZFS", "4d1ec4ade7ecc9ee9ec591d43ca3d213", 8338133),
+ Common::FR_FRA,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_GRANDINQUISITOR
+ },
+
+ {
+ // Zork Grand Inquisitor German CD version, reported by breit in bug #6760
+ {
+ "zgi",
+ "CD",
+ AD_ENTRY1s("SCRIPTS.ZFS", "b7ac7e331b9b7f884590b0b325b560c8", 8338133),
+ Common::DE_DEU,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_GRANDINQUISITOR
+ },
+
+ {
+ // Zork Grand Inquisitor Spanish CD version, reported by dianiu in bug #6764
+ {
+ "zgi",
+ "CD",
+ AD_ENTRY1s("SCRIPTS.ZFS", "5cdc4b99c1134053af135aae71326fd1", 8338141),
+ Common::ES_ESP,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_GRANDINQUISITOR
+ },
+
+ {
+ // Zork Grand Inquisitor English DVD version
+ {
+ "zgi",
+ "DVD",
+ AD_ENTRY1s("SCRIPTS.ZFS", "03157a3399513bfaaf8dc6d5ab798b36", 8433326),
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING, GAMEOPTION_USE_HIRES_MPEG_MOVIES)
+ },
+ GID_GRANDINQUISITOR
+ },
+
+ {
+ // Zork Grand Inquisitor English demo version
+ {
+ "zgi",
+ "Demo",
+ AD_ENTRY1s("SCRIPTS.ZFS", "71a2494fd2fb999347deb13401e9b998", 304239),
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_DEMO,
+ GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_GRANDINQUISITOR
+ },
+
+ {
+ AD_TABLE_END_MARKER,
+ GID_NONE
+ }
+};
+
+} // End of namespace ZVision
+
+#endif
diff --git a/engines/zvision/file/save_manager.cpp b/engines/zvision/file/save_manager.cpp
index 63b54269de..d169679e28 100644
--- a/engines/zvision/file/save_manager.cpp
+++ b/engines/zvision/file/save_manager.cpp
@@ -205,7 +205,7 @@ bool SaveManager::readSaveGameHeader(Common::InSaveFile *in, SaveGameHeader &hea
return true;
}
if (tag != SAVEGAME_ID) {
- warning("File is not a ZVision save file. Aborting load");
+ warning("File is not a Z-Vision save file. Aborting load");
return false;
}
diff --git a/engines/zvision/graphics/render_manager.cpp b/engines/zvision/graphics/render_manager.cpp
index ce0a02a1ad..f978ef7844 100644
--- a/engines/zvision/graphics/render_manager.cpp
+++ b/engines/zvision/graphics/render_manager.cpp
@@ -196,7 +196,7 @@ void RenderManager::readImageToSurface(const Common::String &fileName, Graphics:
uint32 imageHeight;
Image::TGADecoder tga;
uint16 *buffer;
- // All ZVision images are in RGB 555
+ // All Z-Vision images are in RGB 555
destination.format = _engine->_resourcePixelFormat;
bool isTGZ;
diff --git a/engines/zvision/scripting/actions.cpp b/engines/zvision/scripting/actions.cpp
index 9a8b734e0c..e1380b0eb2 100644
--- a/engines/zvision/scripting/actions.cpp
+++ b/engines/zvision/scripting/actions.cpp
@@ -47,15 +47,18 @@
namespace ZVision {
-ResultAction::ResultAction(ZVision *engine, int32 slotkey) : _engine(engine), _slotKey(slotkey), _scriptManager(engine->getScriptManager()) {
+ResultAction::ResultAction(ZVision *engine, int32 slotKey) :
+ _engine(engine),
+ _slotKey(slotKey),
+ _scriptManager(engine->getScriptManager()) {
}
//////////////////////////////////////////////////////////////////////////////
// ActionAdd
//////////////////////////////////////////////////////////////////////////////
-ActionAdd::ActionAdd(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionAdd::ActionAdd(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_key = 0;
_value = 0;
@@ -71,8 +74,8 @@ bool ActionAdd::execute() {
// ActionAssign
//////////////////////////////////////////////////////////////////////////////
-ActionAssign::ActionAssign(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionAssign::ActionAssign(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_key = 0;
char buf[64];
@@ -94,8 +97,8 @@ bool ActionAssign::execute() {
// ActionAttenuate
//////////////////////////////////////////////////////////////////////////////
-ActionAttenuate::ActionAttenuate(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionAttenuate::ActionAttenuate(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_key = 0;
_attenuation = 0;
@@ -115,8 +118,8 @@ bool ActionAttenuate::execute() {
// ActionChangeLocation
//////////////////////////////////////////////////////////////////////////////
-ActionChangeLocation::ActionChangeLocation(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionChangeLocation::ActionChangeLocation(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_world = 'g';
_room = 'a';
_node = 'r';
@@ -137,8 +140,8 @@ bool ActionChangeLocation::execute() {
// ActionCrossfade
//////////////////////////////////////////////////////////////////////////////
-ActionCrossfade::ActionCrossfade(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionCrossfade::ActionCrossfade(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_keyOne = 0;
_keyTwo = 0;
_oneStartVolume = 0;
@@ -181,8 +184,8 @@ bool ActionCrossfade::execute() {
// ActionCursor
//////////////////////////////////////////////////////////////////////////////
-ActionCursor::ActionCursor(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionCursor::ActionCursor(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
Common::String up = line;
up.toUppercase();
_action = 0;
@@ -213,8 +216,8 @@ bool ActionCursor::execute() {
// ActionDelayRender
//////////////////////////////////////////////////////////////////////////////
-ActionDelayRender::ActionDelayRender(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionDelayRender::ActionDelayRender(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_framesToDelay = 0;
sscanf(line.c_str(), "%u", &_framesToDelay);
// Limit to 10 frames maximum. This fixes the script bug in ZGI scene px10
@@ -231,8 +234,8 @@ bool ActionDelayRender::execute() {
// ActionDisableControl
//////////////////////////////////////////////////////////////////////////////
-ActionDisableControl::ActionDisableControl(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionDisableControl::ActionDisableControl(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_key = 0;
sscanf(line.c_str(), "%u", &_key);
@@ -247,8 +250,8 @@ bool ActionDisableControl::execute() {
// ActionDisplayMessage
//////////////////////////////////////////////////////////////////////////////
-ActionDisplayMessage::ActionDisplayMessage(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionDisplayMessage::ActionDisplayMessage(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_control = 0;
_msgid = 0;
@@ -282,8 +285,8 @@ bool ActionDissolve::execute() {
// ActionDistort - only used by Zork: Nemesis for the "treatment" puzzle in the Sanitarium (aj30)
//////////////////////////////////////////////////////////////////////////////
-ActionDistort::ActionDistort(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionDistort::ActionDistort(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_distSlot = 0;
_speed = 0;
_startAngle = 60.0;
@@ -311,8 +314,8 @@ bool ActionDistort::execute() {
// ActionEnableControl
//////////////////////////////////////////////////////////////////////////////
-ActionEnableControl::ActionEnableControl(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionEnableControl::ActionEnableControl(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_key = 0;
sscanf(line.c_str(), "%u", &_key);
@@ -327,8 +330,8 @@ bool ActionEnableControl::execute() {
// ActionFlushMouseEvents
//////////////////////////////////////////////////////////////////////////////
-ActionFlushMouseEvents::ActionFlushMouseEvents(ZVision *engine, int32 slotkey) :
- ResultAction(engine, slotkey) {
+ActionFlushMouseEvents::ActionFlushMouseEvents(ZVision *engine, int32 slotKey) :
+ ResultAction(engine, slotKey) {
}
bool ActionFlushMouseEvents::execute() {
@@ -341,8 +344,8 @@ bool ActionFlushMouseEvents::execute() {
// ActionInventory
//////////////////////////////////////////////////////////////////////////////
-ActionInventory::ActionInventory(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionInventory::ActionInventory(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_type = -1;
_key = 0;
@@ -393,8 +396,8 @@ bool ActionInventory::execute() {
// ActionKill - only used by ZGI
//////////////////////////////////////////////////////////////////////////////
-ActionKill::ActionKill(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionKill::ActionKill(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_key = 0;
_type = 0;
char keytype[25];
@@ -432,8 +435,8 @@ bool ActionKill::execute() {
// ActionMenuBarEnable
//////////////////////////////////////////////////////////////////////////////
-ActionMenuBarEnable::ActionMenuBarEnable(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionMenuBarEnable::ActionMenuBarEnable(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_menus = 0xFFFF;
sscanf(line.c_str(), "%hu", &_menus);
@@ -448,8 +451,8 @@ bool ActionMenuBarEnable::execute() {
// ActionMusic
//////////////////////////////////////////////////////////////////////////////
-ActionMusic::ActionMusic(ZVision *engine, int32 slotkey, const Common::String &line, bool global) :
- ResultAction(engine, slotkey),
+ActionMusic::ActionMusic(ZVision *engine, int32 slotKey, const Common::String &line, bool global) :
+ ResultAction(engine, slotKey),
_note(0),
_prog(0),
_universe(global) {
@@ -527,8 +530,8 @@ bool ActionMusic::execute() {
// ActionPanTrack
//////////////////////////////////////////////////////////////////////////////
-ActionPanTrack::ActionPanTrack(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey),
+ActionPanTrack::ActionPanTrack(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey),
_pos(0),
_musicSlot(0) {
@@ -552,8 +555,8 @@ bool ActionPanTrack::execute() {
// ActionPreferences
//////////////////////////////////////////////////////////////////////////////
-ActionPreferences::ActionPreferences(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionPreferences::ActionPreferences(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
if (line.compareToIgnoreCase("save") == 0)
_save = true;
else
@@ -573,8 +576,8 @@ bool ActionPreferences::execute() {
// ActionPreloadAnimation
//////////////////////////////////////////////////////////////////////////////
-ActionPreloadAnimation::ActionPreloadAnimation(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionPreloadAnimation::ActionPreloadAnimation(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_mask = 0;
_framerate = 0;
@@ -612,8 +615,8 @@ bool ActionPreloadAnimation::execute() {
// ActionUnloadAnimation
//////////////////////////////////////////////////////////////////////////////
-ActionUnloadAnimation::ActionUnloadAnimation(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionUnloadAnimation::ActionUnloadAnimation(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_key = 0;
sscanf(line.c_str(), "%u", &_key);
@@ -632,8 +635,8 @@ bool ActionUnloadAnimation::execute() {
// ActionPlayAnimation
//////////////////////////////////////////////////////////////////////////////
-ActionPlayAnimation::ActionPlayAnimation(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionPlayAnimation::ActionPlayAnimation(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_x = 0;
_y = 0;
_x2 = 0;
@@ -690,8 +693,8 @@ bool ActionPlayAnimation::execute() {
// ActionPlayPreloadAnimation
//////////////////////////////////////////////////////////////////////////////
-ActionPlayPreloadAnimation::ActionPlayPreloadAnimation(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionPlayPreloadAnimation::ActionPlayPreloadAnimation(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_controlKey = 0;
_x1 = 0;
_y1 = 0;
@@ -729,8 +732,8 @@ bool ActionQuit::execute() {
// ActionRegion - only used by Zork: Nemesis
//////////////////////////////////////////////////////////////////////////////
-ActionRegion::ActionRegion(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionRegion::ActionRegion(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_delay = 0;
_type = 0;
_unk1 = 0;
@@ -808,8 +811,8 @@ bool ActionRegion::execute() {
// ActionRandom
//////////////////////////////////////////////////////////////////////////////
-ActionRandom::ActionRandom(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionRandom::ActionRandom(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
char maxBuffer[64];
memset(maxBuffer, 0, 64);
sscanf(line.c_str(), "%s", maxBuffer);
@@ -830,8 +833,8 @@ bool ActionRandom::execute() {
// ActionRestoreGame
//////////////////////////////////////////////////////////////////////////////
-ActionRestoreGame::ActionRestoreGame(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionRestoreGame::ActionRestoreGame(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
char buf[128];
sscanf(line.c_str(), "%s", buf);
_fileName = Common::String(buf);
@@ -846,8 +849,8 @@ bool ActionRestoreGame::execute() {
// ActionRotateTo
//////////////////////////////////////////////////////////////////////////////
-ActionRotateTo::ActionRotateTo(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionRotateTo::ActionRotateTo(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_time = 0;
_toPos = 0;
@@ -864,8 +867,8 @@ bool ActionRotateTo::execute() {
// ActionSetPartialScreen
//////////////////////////////////////////////////////////////////////////////
-ActionSetPartialScreen::ActionSetPartialScreen(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionSetPartialScreen::ActionSetPartialScreen(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_x = 0;
_y = 0;
@@ -904,8 +907,8 @@ bool ActionSetPartialScreen::execute() {
// ActionSetScreen
//////////////////////////////////////////////////////////////////////////////
-ActionSetScreen::ActionSetScreen(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionSetScreen::ActionSetScreen(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
char fileName[25];
sscanf(line.c_str(), "%24s", fileName);
@@ -922,8 +925,8 @@ bool ActionSetScreen::execute() {
// ActionStop
//////////////////////////////////////////////////////////////////////////////
-ActionStop::ActionStop(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionStop::ActionStop(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_key = 0;
sscanf(line.c_str(), "%u", &_key);
}
@@ -937,8 +940,8 @@ bool ActionStop::execute() {
// ActionStreamVideo
//////////////////////////////////////////////////////////////////////////////
-ActionStreamVideo::ActionStreamVideo(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionStreamVideo::ActionStreamVideo(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_x1 = 0;
_x2 = 0;
_y1 = 0;
@@ -1019,8 +1022,8 @@ bool ActionStreamVideo::execute() {
// ActionSyncSound
//////////////////////////////////////////////////////////////////////////////
-ActionSyncSound::ActionSyncSound(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionSyncSound::ActionSyncSound(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_syncto = 0;
char fileName[25];
@@ -1047,8 +1050,8 @@ bool ActionSyncSound::execute() {
// ActionTimer
//////////////////////////////////////////////////////////////////////////////
-ActionTimer::ActionTimer(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionTimer::ActionTimer(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
char timeBuffer[64];
memset(timeBuffer, 0, 64);
sscanf(line.c_str(), "%s", timeBuffer);
@@ -1071,8 +1074,8 @@ bool ActionTimer::execute() {
// ActionTtyText
//////////////////////////////////////////////////////////////////////////////
-ActionTtyText::ActionTtyText(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionTtyText::ActionTtyText(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_delay = 0;
char filename[64];
diff --git a/engines/zvision/scripting/menu.cpp b/engines/zvision/scripting/menu.cpp
index e7775cbe3f..064bd1b57d 100644
--- a/engines/zvision/scripting/menu.cpp
+++ b/engines/zvision/scripting/menu.cpp
@@ -46,7 +46,7 @@ MenuHandler::MenuHandler(ZVision *engine) {
MenuZGI::MenuZGI(ZVision *engine) :
MenuHandler(engine) {
menuMouseFocus = -1;
- inmenu = false;
+ inMenu = false;
scrolled[0] = false;
scrolled[1] = false;
scrolled[2] = false;
@@ -60,15 +60,15 @@ MenuZGI::MenuZGI(ZVision *engine) :
char buf[24];
for (int i = 1; i < 4; i++) {
sprintf(buf, "gmzau%2.2x1.tga", i);
- _engine->getRenderManager()->readImageToSurface(buf, menuback[i - 1][0], false);
+ _engine->getRenderManager()->readImageToSurface(buf, menuBack[i - 1][0], false);
sprintf(buf, "gmzau%2.2x1.tga", i + 0x10);
- _engine->getRenderManager()->readImageToSurface(buf, menuback[i - 1][1], false);
+ _engine->getRenderManager()->readImageToSurface(buf, menuBack[i - 1][1], false);
}
for (int i = 0; i < 4; i++) {
sprintf(buf, "gmzmu%2.2x1.tga", i);
- _engine->getRenderManager()->readImageToSurface(buf, menubar[i][0], false);
+ _engine->getRenderManager()->readImageToSurface(buf, menuBar[i][0], false);
sprintf(buf, "gmznu%2.2x1.tga", i);
- _engine->getRenderManager()->readImageToSurface(buf, menubar[i][1], false);
+ _engine->getRenderManager()->readImageToSurface(buf, menuBar[i][1], false);
}
for (int i = 0; i < 50; i++) {
@@ -86,12 +86,12 @@ MenuZGI::MenuZGI(ZVision *engine) :
MenuZGI::~MenuZGI() {
for (int i = 0; i < 3; i++) {
- menuback[i][0].free();
- menuback[i][1].free();
+ menuBack[i][0].free();
+ menuBack[i][1].free();
}
for (int i = 0; i < 4; i++) {
- menubar[i][0].free();
- menubar[i][1].free();
+ menuBar[i][0].free();
+ menuBar[i][1].free();
}
for (int i = 0; i < 50; i++) {
if (items[i][0]) {
@@ -208,9 +208,9 @@ void MenuZGI::onMouseUp(const Common::Point &Pos) {
void MenuZGI::onMouseMove(const Common::Point &Pos) {
if (Pos.y < 40) {
- if (!inmenu)
+ if (!inMenu)
redraw = true;
- inmenu = true;
+ inMenu = true;
switch (menuMouseFocus) {
case kMenuItem:
if (menuBarFlag & kMenubarItems) {
@@ -311,7 +311,7 @@ void MenuZGI::onMouseMove(const Common::Point &Pos) {
if (Common::Rect(64, 0, 64 + 512, 8).contains(Pos)) { // Main
menuMouseFocus = kMenuMain;
scrolled[kMenuMain] = false;
- scrollPos[kMenuMain] = menuback[kMenuMain][1].h - menuback[kMenuMain][0].h;
+ scrollPos[kMenuMain] = menuBack[kMenuMain][1].h - menuBack[kMenuMain][0].h;
_engine->getScriptManager()->setStateValue(StateKey_MenuState, 2);
}
@@ -337,9 +337,9 @@ void MenuZGI::onMouseMove(const Common::Point &Pos) {
break;
}
} else {
- if (inmenu)
+ if (inMenu)
clean = true;
- inmenu = false;
+ inMenu = false;
if (_engine->getScriptManager()->getStateValue(StateKey_MenuState) != 0)
_engine->getScriptManager()->setStateValue(StateKey_MenuState, 0);
menuMouseFocus = -1;
@@ -369,7 +369,7 @@ void MenuZGI::process(uint32 deltatime) {
}
}
if (redraw) {
- _engine->getRenderManager()->blitSurfaceToMenu(menuback[kMenuItem][0], scrollPos[kMenuItem], 0);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBack[kMenuItem][0], scrollPos[kMenuItem], 0);
int itemCount = _engine->getScriptManager()->getStateValue(StateKey_Inv_TotalSlots);
if (itemCount == 0)
@@ -438,7 +438,7 @@ void MenuZGI::process(uint32 deltatime) {
}
}
if (redraw) {
- _engine->getRenderManager()->blitSurfaceToMenu(menuback[kMenuMagic][0], 640 - scrollPos[kMenuMagic], 0);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBack[kMenuMagic][0], 640 - scrollPos[kMenuMagic], 0);
for (int i = 0; i < 12; i++) {
bool inrect = false;
@@ -503,45 +503,45 @@ void MenuZGI::process(uint32 deltatime) {
}
}
if (redraw) {
- _engine->getRenderManager()->blitSurfaceToMenu(menuback[kMenuMain][0], 30, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBack[kMenuMain][0], 30, scrollPos[kMenuMain]);
if (menuBarFlag & kMenubarExit) {
if (mouseOnItem == kMainMenuExit)
- _engine->getRenderManager()->blitSurfaceToMenu(menubar[kMainMenuExit][1], 320 + 135, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar[kMainMenuExit][1], 320 + 135, scrollPos[kMenuMain]);
else
- _engine->getRenderManager()->blitSurfaceToMenu(menubar[kMainMenuExit][0], 320 + 135, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar[kMainMenuExit][0], 320 + 135, scrollPos[kMenuMain]);
}
if (menuBarFlag & kMenubarSettings) {
if (mouseOnItem == kMainMenuPrefs)
- _engine->getRenderManager()->blitSurfaceToMenu(menubar[kMainMenuPrefs][1], 320, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar[kMainMenuPrefs][1], 320, scrollPos[kMenuMain]);
else
- _engine->getRenderManager()->blitSurfaceToMenu(menubar[kMainMenuPrefs][0], 320, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar[kMainMenuPrefs][0], 320, scrollPos[kMenuMain]);
}
if (menuBarFlag & kMenubarRestore) {
if (mouseOnItem == kMainMenuLoad)
- _engine->getRenderManager()->blitSurfaceToMenu(menubar[kMainMenuLoad][1], 320 - 135, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar[kMainMenuLoad][1], 320 - 135, scrollPos[kMenuMain]);
else
- _engine->getRenderManager()->blitSurfaceToMenu(menubar[kMainMenuLoad][0], 320 - 135, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar[kMainMenuLoad][0], 320 - 135, scrollPos[kMenuMain]);
}
if (menuBarFlag & kMenubarSave) {
if (mouseOnItem == kMainMenuSave)
- _engine->getRenderManager()->blitSurfaceToMenu(menubar[kMainMenuSave][1], 320 - 135 * 2, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar[kMainMenuSave][1], 320 - 135 * 2, scrollPos[kMenuMain]);
else
- _engine->getRenderManager()->blitSurfaceToMenu(menubar[kMainMenuSave][0], 320 - 135 * 2, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar[kMainMenuSave][0], 320 - 135 * 2, scrollPos[kMenuMain]);
}
redraw = false;
}
break;
default:
if (redraw) {
- if (inmenu) {
- _engine->getRenderManager()->blitSurfaceToMenu(menuback[kMenuMain][1], 30, 0);
+ if (inMenu) {
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBack[kMenuMain][1], 30, 0);
if (menuBarFlag & kMenubarItems)
- _engine->getRenderManager()->blitSurfaceToMenu(menuback[kMenuItem][1], 0, 0);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBack[kMenuItem][1], 0, 0);
if (menuBarFlag & kMenubarMagic)
- _engine->getRenderManager()->blitSurfaceToMenu(menuback[kMenuMagic][1], 640 - 28, 0);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBack[kMenuMagic][1], 640 - 28, 0);
}
redraw = false;
}
@@ -551,7 +551,7 @@ void MenuZGI::process(uint32 deltatime) {
MenuNemesis::MenuNemesis(ZVision *engine) :
MenuHandler(engine) {
- inmenu = false;
+ inMenu = false;
scrolled = false;
scrollPos = 0;
mouseOnItem = -1;
@@ -565,7 +565,7 @@ MenuNemesis::MenuNemesis(ZVision *engine) :
_engine->getRenderManager()->readImageToSurface(buf, but[i][j], false);
}
- _engine->getRenderManager()->readImageToSurface("bar.tga", menubar, false);
+ _engine->getRenderManager()->readImageToSurface("bar.tga", menuBar, false);
frm = 0;
}
@@ -575,7 +575,7 @@ MenuNemesis::~MenuNemesis() {
for (int j = 0; j < 6; j++)
but[i][j].free();
- menubar.free();
+ menuBar.free();
}
static const int16 buts[4][2] = { {120 , 64}, {144, 184}, {128, 328}, {120, 456} };
@@ -631,7 +631,7 @@ void MenuNemesis::onMouseUp(const Common::Point &Pos) {
void MenuNemesis::onMouseMove(const Common::Point &Pos) {
if (Pos.y < 40) {
- inmenu = true;
+ inMenu = true;
if (_engine->getScriptManager()->getStateValue(StateKey_MenuState) != 2)
_engine->getScriptManager()->setStateValue(StateKey_MenuState, 2);
@@ -681,7 +681,7 @@ void MenuNemesis::onMouseMove(const Common::Point &Pos) {
delay = 200;
}
} else {
- inmenu = false;
+ inMenu = false;
if (_engine->getScriptManager()->getStateValue(StateKey_MenuState) != 0)
_engine->getScriptManager()->setStateValue(StateKey_MenuState, 0);
mouseOnItem = -1;
@@ -689,7 +689,7 @@ void MenuNemesis::onMouseMove(const Common::Point &Pos) {
}
void MenuNemesis::process(uint32 deltatime) {
- if (inmenu) {
+ if (inMenu) {
if (!scrolled) {
float scrl = 32.0 * 2.0 * (deltatime / 1000.0);
@@ -715,7 +715,7 @@ void MenuNemesis::process(uint32 deltatime) {
}
if (redraw) {
- _engine->getRenderManager()->blitSurfaceToMenu(menubar, 64, scrollPos);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar, 64, scrollPos);
if (menuBarFlag & kMenubarExit)
if (mouseOnItem == kMainMenuExit)
@@ -752,7 +752,7 @@ void MenuNemesis::process(uint32 deltatime) {
scrollPos = -32;
if (redraw) {
- _engine->getRenderManager()->blitSurfaceToMenu(menubar, 64, scrollPos);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar, 64, scrollPos);
redraw = false;
}
}
diff --git a/engines/zvision/scripting/menu.h b/engines/zvision/scripting/menu.h
index a88587966f..f6b21b9c97 100644
--- a/engines/zvision/scripting/menu.h
+++ b/engines/zvision/scripting/menu.h
@@ -68,8 +68,8 @@ public:
void onMouseUp(const Common::Point &Pos);
void process(uint32 deltaTimeInMillis);
private:
- Graphics::Surface menuback[3][2];
- Graphics::Surface menubar[4][2];
+ Graphics::Surface menuBack[3][2];
+ Graphics::Surface menuBar[4][2];
Graphics::Surface *items[50][2];
uint itemId[50];
@@ -77,11 +77,11 @@ private:
uint magicId[12];
int menuMouseFocus;
- bool inmenu;
+ bool inMenu;
int mouseOnItem;
- bool scrolled[3];
+ bool scrolled[3];
int16 scrollPos[3];
bool clean;
@@ -98,13 +98,13 @@ public:
void process(uint32 deltaTimeInMillis);
private:
Graphics::Surface but[4][6];
- Graphics::Surface menubar;
+ Graphics::Surface menuBar;
- bool inmenu;
+ bool inMenu;
int mouseOnItem;
- bool scrolled;
+ bool scrolled;
int16 scrollPos;
bool redraw;
@@ -114,6 +114,6 @@ private:
};
-}
+} // End of namespace ZVision
#endif
diff --git a/engines/zvision/sound/zork_raw.cpp b/engines/zvision/sound/zork_raw.cpp
index 7bdd4875fc..124235e0e0 100644
--- a/engines/zvision/sound/zork_raw.cpp
+++ b/engines/zvision/sound/zork_raw.cpp
@@ -33,7 +33,6 @@
#include "zvision/sound/zork_raw.h"
#include "zvision/zvision.h"
-#include "zvision/detection.h"
namespace ZVision {
@@ -136,7 +135,8 @@ int RawChunkStream::readBuffer(int16 *buffer, Common::SeekableReadStream *stream
return bytesRead;
}
-const SoundParams RawZorkStream::_zNemSoundParamLookupTable[32] = {{'0', 0x1F40, false, false, false},
+const SoundParams RawZorkStream::_zNemSoundParamLookupTable[32] = {
+ {'0', 0x1F40, false, false, false},
{'1', 0x1F40, true, false, false},
{'2', 0x1F40, false, false, true},
{'3', 0x1F40, true, false, true},
@@ -170,7 +170,8 @@ const SoundParams RawZorkStream::_zNemSoundParamLookupTable[32] = {{'0', 0x1F40,
{'x', 0xAC44, true, true, true}
};
-const SoundParams RawZorkStream::_zgiSoundParamLookupTable[24] = {{'4', 0x2B11, false, false, false},
+const SoundParams RawZorkStream::_zgiSoundParamLookupTable[24] = {
+ {'4', 0x2B11, false, false, false},
{'5', 0x2B11, true, false, false},
{'6', 0x2B11, false, false, true},
{'7', 0x2B11, true, false, true},
diff --git a/engines/zvision/text/string_manager.h b/engines/zvision/text/string_manager.h
index f4564ee1ec..2c31cf7afe 100644
--- a/engines/zvision/text/string_manager.h
+++ b/engines/zvision/text/string_manager.h
@@ -23,7 +23,6 @@
#ifndef ZVISION_STRING_MANAGER_H
#define ZVISION_STRING_MANAGER_H
-#include "zvision/detection.h"
#include "zvision/text/truetype_font.h"
namespace Graphics {
diff --git a/engines/zvision/text/text.h b/engines/zvision/text/text.h
index d35b90499d..5dd872a440 100644
--- a/engines/zvision/text/text.h
+++ b/engines/zvision/text/text.h
@@ -24,7 +24,6 @@
#ifndef ZVISION_TEXT_H
#define ZVISION_TEXT_H
-#include "zvision/detection.h"
#include "zvision/text/truetype_font.h"
#include "zvision/zvision.h"
@@ -59,7 +58,7 @@ public:
public:
Common::String _fontname;
- TextJustification _justification; // 0 - center, 1-left, 2-right
+ TextJustification _justification;
int16 _size;
uint8 _red; // 0-255
uint8 _green; // 0-255
diff --git a/engines/zvision/zvision.cpp b/engines/zvision/zvision.cpp
index da80ff9d02..779fdc4464 100644
--- a/engines/zvision/zvision.cpp
+++ b/engines/zvision/zvision.cpp
@@ -29,7 +29,6 @@
#include "zvision/graphics/cursors/cursor_manager.h"
#include "zvision/file/save_manager.h"
#include "zvision/text/string_manager.h"
-#include "zvision/detection.h"
#include "zvision/scripting/menu.h"
#include "zvision/file/search_manager.h"
#include "zvision/text/text.h"
@@ -184,10 +183,10 @@ void ZVision::initialize() {
_searchManager->addDir("FONTS");
_searchManager->addDir("addon");
- if (_gameDescription->gameId == GID_GRANDINQUISITOR) {
+ if (getGameId() == GID_GRANDINQUISITOR) {
if (!_searchManager->loadZix("INQUIS.ZIX"))
error("Unable to load file INQUIS.ZIX");
- } else if (_gameDescription->gameId == GID_NEMESIS) {
+ } else if (getGameId() == GID_NEMESIS) {
if (!_searchManager->loadZix("NEMESIS.ZIX")) {
// The game might not be installed, try MEDIUM.ZIX instead
if (!_searchManager->loadZix("ZNEMSCR/MEDIUM.ZIX"))
@@ -209,7 +208,7 @@ void ZVision::initialize() {
_textRenderer = new TextRenderer(this);
_midiManager = new MidiManager();
- if (_gameDescription->gameId == GID_GRANDINQUISITOR)
+ if (getGameId() == GID_GRANDINQUISITOR)
_menu = new MenuZGI(this);
else
_menu = new MenuNemesis(this);
@@ -217,7 +216,7 @@ void ZVision::initialize() {
// Initialize the managers
_cursorManager->initialize();
_scriptManager->initialize();
- _stringManager->initialize(_gameDescription->gameId);
+ _stringManager->initialize(getGameId());
registerDefaultSettings();
@@ -396,8 +395,8 @@ void ZVision::fpsTimer() {
}
void ZVision::initScreen() {
- uint16 workingWindowWidth = (_gameDescription->gameId == GID_NEMESIS) ? ZNM_WORKING_WINDOW_WIDTH : ZGI_WORKING_WINDOW_WIDTH;
- uint16 workingWindowHeight = (_gameDescription->gameId == GID_NEMESIS) ? ZNM_WORKING_WINDOW_HEIGHT : ZGI_WORKING_WINDOW_HEIGHT;
+ uint16 workingWindowWidth = (getGameId() == GID_NEMESIS) ? ZNM_WORKING_WINDOW_WIDTH : ZGI_WORKING_WINDOW_WIDTH;
+ uint16 workingWindowHeight = (getGameId() == GID_NEMESIS) ? ZNM_WORKING_WINDOW_HEIGHT : ZGI_WORKING_WINDOW_HEIGHT;
_workingWindow = Common::Rect(
(WINDOW_WIDTH - workingWindowWidth) / 2,
(WINDOW_HEIGHT - workingWindowHeight) / 2,
diff --git a/engines/zvision/zvision.h b/engines/zvision/zvision.h
index 854cd77bb8..7a331ce37a 100644
--- a/engines/zvision/zvision.h
+++ b/engines/zvision/zvision.h
@@ -24,7 +24,6 @@
#ifndef ZVISION_ZVISION_H
#define ZVISION_ZVISION_H
-#include "zvision/detection.h"
#include "zvision/core/clock.h"
#include "zvision/file/search_manager.h"
@@ -51,7 +50,6 @@ class VideoDecoder;
* - Zork: Grand Inquisitor
*
*/
-
namespace ZVision {
struct ZVisionGameDescription;
@@ -74,12 +72,12 @@ enum {
HIRES_WINDOW_WIDTH = 800,
HIRES_WINDOW_HEIGHT = 600,
- // Zork nemesis working window sizes
- ZNM_WORKING_WINDOW_WIDTH = 512,
+ // Zork Nemesis working window sizes
+ ZNM_WORKING_WINDOW_WIDTH = 512,
ZNM_WORKING_WINDOW_HEIGHT = 320,
// ZGI working window sizes
- ZGI_WORKING_WINDOW_WIDTH = 640,
+ ZGI_WORKING_WINDOW_WIDTH = 640,
ZGI_WORKING_WINDOW_HEIGHT = 344,
ROTATION_SCREEN_EDGE_OFFSET = 60,
@@ -88,6 +86,12 @@ enum {
KEYBUF_SIZE = 20
};
+enum ZVisionGameId {
+ GID_NONE = 0,
+ GID_NEMESIS = 1,
+ GID_GRANDINQUISITOR = 2
+};
+
class ZVision : public Engine {
public:
ZVision(OSystem *syst, const ZVisionGameDescription *gameDesc);
@@ -116,12 +120,12 @@ private:
ScriptManager *_scriptManager;
RenderManager *_renderManager;
CursorManager *_cursorManager;
- SaveManager *_saveManager;
StringManager *_stringManager;
- MenuHandler *_menu;
SearchManager *_searchManager;
TextRenderer *_textRenderer;
MidiManager *_midiManager;
+ SaveManager *_saveManager;
+ MenuHandler *_menu;
// Clock
Clock _clock;
@@ -141,12 +145,15 @@ private:
bool _videoIsPlaying;
uint8 _cheatBuffer[KEYBUF_SIZE];
+
public:
- uint32 getFeatures() const;
- Common::Language getLanguage() const;
Common::Error run();
void pauseEngineIntern(bool pause);
+ ZVisionGameId ZVision::getGameId() const;
+ Common::Language ZVision::getLanguage() const;
+ uint32 ZVision::getFeatures() const;
+
ScriptManager *getScriptManager() const {
return _scriptManager;
}
@@ -174,12 +181,10 @@ public:
MenuHandler *getMenuHandler() const {
return _menu;
}
+
Common::RandomSource *getRandomSource() const {
return _rnd;
}
- ZVisionGameId getGameId() const {
- return _gameDescription->gameId;
- }
int16 getKeyboardVelocity() const {
return _keyboardVelocity;
}
@@ -236,6 +241,7 @@ public:
bool canSaveGameStateCurrently();
Common::Error loadGameState(int slot);
Common::Error saveGameState(int slot, const Common::String &desc);
+
private:
void initialize();
void initFonts();