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-rw-r--r--engines/zvision/file/search_manager.cpp38
1 files changed, 13 insertions, 25 deletions
diff --git a/engines/zvision/file/search_manager.cpp b/engines/zvision/file/search_manager.cpp
index 814393a374..626c7775a1 100644
--- a/engines/zvision/file/search_manager.cpp
+++ b/engines/zvision/file/search_manager.cpp
@@ -169,44 +169,32 @@ void SearchManager::loadZix(const Common::String &name) {
line.trim();
if (line.matchString("----------*", true))
break;
- else if (line.matchString("DIR:*", true) || line.matchString("CD0:*", true) || line.matchString("CD1:*", true)) {
+ else if (line.matchString("DIR:*", true) || line.matchString("CD0:*", true) || line.matchString("CD1:*", true) || line.matchString("CD2:*", true)) {
+ Common::Archive *arc;
+
Common::String path(line.c_str() + 5);
+ for (uint i = 0; i < path.size(); i++)
+ if (path[i] == '\\')
+ path.setChar('/', i);
+
// Check if INQUIS.ZIX refers to the ZGI folder, and check the game
// root folder instead
- if (path.hasPrefix("zgi\\"))
+ if (path.hasPrefix("zgi/"))
path = Common::String(path.c_str() + 4);
- if (path.hasPrefix("zgi_e\\"))
+ if (path.hasPrefix("zgi_e/"))
path = Common::String(path.c_str() + 6);
- Common::Archive *arc;
- char tempPath[128];
- strcpy(tempPath, path.c_str());
- for (uint i = 0; i < path.size(); i++)
- if (tempPath[i] == '\\')
- tempPath[i] = '/';
-
- path = Common::String(tempPath);
if (path.size() && path[0] == '.')
path.deleteChar(0);
if (path.size() && path[0] == '/')
path.deleteChar(0);
+ if (path.size() && path.hasSuffix("/"))
+ path.deleteLastChar();
- if (path.matchString("*.zfs", true))
+ if (path.matchString("*.zfs", true)) {
arc = new ZfsArchive(path);
- else {
- if (path.size()) {
- if (path[path.size() - 1] == '\\' || path[path.size() - 1] == '/')
- path.deleteLastChar();
- if (path.size())
- for (Common::List<Common::String>::iterator it = _dirList.begin(); it != _dirList.end(); ++it)
- if (path.equalsIgnoreCase(*it)) {
- path = *it;
- break;
- }
- }
-
+ } else {
path = Common::String::format("%s/%s", _root.c_str(), path.c_str());
-
arc = new Common::FSDirectory(path);
}
archives.push_back(arc);