diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/cge/bitmap.cpp | 54 | ||||
-rw-r--r-- | engines/cge/bitmap.h | 8 | ||||
-rw-r--r-- | engines/cge/btfile.cpp | 6 | ||||
-rw-r--r-- | engines/cge/btfile.h | 4 | ||||
-rw-r--r-- | engines/cge/cfile.cpp | 14 | ||||
-rw-r--r-- | engines/cge/cge.h | 50 | ||||
-rw-r--r-- | engines/cge/cge_main.cpp | 274 | ||||
-rw-r--r-- | engines/cge/cge_main.h | 34 | ||||
-rw-r--r-- | engines/cge/config.cpp | 94 | ||||
-rw-r--r-- | engines/cge/config.h | 2 | ||||
-rw-r--r-- | engines/cge/ems.cpp | 28 | ||||
-rw-r--r-- | engines/cge/game.cpp | 42 | ||||
-rw-r--r-- | engines/cge/game.h | 33 | ||||
-rw-r--r-- | engines/cge/general.cpp | 28 | ||||
-rw-r--r-- | engines/cge/general.h | 109 | ||||
-rw-r--r-- | engines/cge/snail.cpp | 28 | ||||
-rw-r--r-- | engines/cge/sound.cpp | 10 | ||||
-rw-r--r-- | engines/cge/talk.cpp | 4 | ||||
-rw-r--r-- | engines/cge/text.cpp | 6 | ||||
-rw-r--r-- | engines/cge/vga13h.cpp | 72 | ||||
-rw-r--r-- | engines/cge/vga13h.h | 31 | ||||
-rw-r--r-- | engines/cge/vol.cpp | 4 | ||||
-rw-r--r-- | engines/cge/wav.h | 8 |
23 files changed, 474 insertions, 469 deletions
diff --git a/engines/cge/bitmap.cpp b/engines/cge/bitmap.cpp index 3068499975..64a89e9381 100644 --- a/engines/cge/bitmap.cpp +++ b/engines/cge/bitmap.cpp @@ -35,7 +35,7 @@ namespace CGE { -DAC *Bitmap::_pal = NULL; +Dac *Bitmap::_pal = NULL; #define MAXPATH 128 void Bitmap::init() { @@ -53,7 +53,7 @@ Bitmap::Bitmap(const char *fname, bool rem) : _m(NULL), _v(NULL) { #if (BMP_MODE < 2) if (rem && PIC_FILE::exist(pat)) { PIC_FILE file(pat); - if ((file.Error == 0) && (!loadVBM(&file))) + if ((file._error == 0) && (!loadVBM(&file))) error("Bad VBM [%s]", fname); } else #endif @@ -61,7 +61,7 @@ Bitmap::Bitmap(const char *fname, bool rem) : _m(NULL), _v(NULL) { #if (BMP_MODE) ForceExt(pat, fname, ".BMP"); PIC_FILE file(pat); - if (file.Error == 0) { + if (file._error == 0) { if (loadBMP(&file)) { Code(); if (rem) { @@ -366,47 +366,47 @@ bool Bitmap::solidAt(int x, int y) { } -bool Bitmap::saveVBM(XFILE *f) { +bool Bitmap::saveVBM(XFile *f) { uint16 p = (_pal != NULL), n = ((uint16)(((uint8 *)_b) - _v)) + _h * sizeof(HideDesc); - if (f->Error == 0) + if (f->_error == 0) f->write((uint8 *)&p, sizeof(p)); - if (f->Error == 0) + if (f->_error == 0) f->write((uint8 *)&n, sizeof(n)); - if (f->Error == 0) + if (f->_error == 0) f->write((uint8 *)&_w, sizeof(_w)); - if (f->Error == 0) + if (f->_error == 0) f->write((uint8 *)&_h, sizeof(_h)); - if (f->Error == 0) + if (f->_error == 0) if (p) f->write((uint8 *)_pal, 256 * 3); - if (f->Error == 0) + if (f->_error == 0) f->write(_v, n); - return (f->Error == 0); + return (f->_error == 0); } -bool Bitmap::loadVBM(XFILE *f) { +bool Bitmap::loadVBM(XFile *f) { uint16 p = 0, n = 0; - if (f->Error == 0) + if (f->_error == 0) f->read((uint8 *)&p, sizeof(p)); - if (f->Error == 0) + if (f->_error == 0) f->read((uint8 *)&n, sizeof(n)); - if (f->Error == 0) + if (f->_error == 0) f->read((uint8 *)&_w, sizeof(_w)); - if (f->Error == 0) + if (f->_error == 0) f->read((uint8 *)&_h, sizeof(_h)); - if (f->Error == 0) { + if (f->_error == 0) { if (p) { if (_pal) { byte palData[PAL_SIZ]; @@ -419,14 +419,14 @@ bool Bitmap::loadVBM(XFILE *f) { if ((_v = farnew(uint8, n)) == NULL) return false; - if (f->Error == 0) + if (f->_error == 0) f->read(_v, n); _b = (HideDesc *)(_v + n - _h * sizeof(HideDesc)); - return (f->Error == 0); + return (f->_error == 0); } -bool Bitmap::loadBMP(XFILE * f) { +bool Bitmap::loadBMP(XFile *f) { struct { char BM[2]; union { int16 len; int32 len_; }; @@ -446,16 +446,16 @@ bool Bitmap::loadBMP(XFILE * f) { BGR4 bpal[256]; f->read((byte *)&hea, sizeof(hea)); - if (f->Error == 0) { + if (f->_error == 0) { if (hea.hdr == 0x436L) { int16 i = (hea.hdr - sizeof(hea)) / sizeof(BGR4); f->read((byte *)&bpal, sizeof(bpal)); - if (f->Error == 0) { + if (f->_error == 0) { if (_pal) { for (i = 0; i < 256; i ++) { - _pal[i].R = bpal[i].R; - _pal[i].G = bpal[i].G; - _pal[i].B = bpal[i].B; + _pal[i]._r = bpal[i].R; + _pal[i]._g = bpal[i].G; + _pal[i]._b = bpal[i].B; } _pal = NULL; } @@ -466,9 +466,9 @@ bool Bitmap::loadBMP(XFILE * f) { byte buf[3]; int i; for (i = _h - 1; i >= 0; i--) { f->read(_m + (_w * i), _w); - if (r && f->Error == 0) + if (r && f->_error == 0) f->read(buf, r); - if (f->Error) + if (f->_error) break; } if (i < 0) diff --git a/engines/cge/bitmap.h b/engines/cge/bitmap.h index b13912a3c6..99464bffeb 100644 --- a/engines/cge/bitmap.h +++ b/engines/cge/bitmap.h @@ -60,10 +60,10 @@ struct HideDesc { #include "common/pack-end.h" class Bitmap { - bool loadBMP(XFILE *f); - bool loadVBM(XFILE *f); + bool loadBMP(XFile *f); + bool loadVBM(XFile *f); public: - static DAC *_pal; + static Dac *_pal; uint16 _w; uint16 _h; uint8 *_m; @@ -85,7 +85,7 @@ public: void show(int x, int y); void xShow(int x, int y); bool solidAt(int x, int y); - bool saveVBM(XFILE *f); + bool saveVBM(XFile *f); uint16 moveVmap(uint8 *buf); }; diff --git a/engines/cge/btfile.cpp b/engines/cge/btfile.cpp index 8255775fd1..18bd2d72e7 100644 --- a/engines/cge/btfile.cpp +++ b/engines/cge/btfile.cpp @@ -55,7 +55,7 @@ BtFile::BtFile(const char *name, IOMODE mode, CRYPT *crpt) BtFile::~BtFile(void) { for (int i = 0; i < BT_LEVELS; i++) { - putPage(i); + putPage(i, false); delete _buff[i]._page; } } @@ -73,7 +73,7 @@ void BtFile::putPage(int lev, bool hard) { BtPage *BtFile::getPage(int lev, uint16 pgn) { if (_buff[lev]._pgNo != pgn) { int32 pos = pgn * sizeof(BtPage); - putPage(lev); + putPage(lev, false); _buff[lev]._pgNo = pgn; if (size() > pos) { seek((uint32) pgn * sizeof(BtPage)); @@ -93,7 +93,7 @@ BtPage *BtFile::getPage(int lev, uint16 pgn) { BtKeypack *BtFile::find(const char *key) { int lev = 0; uint16 nxt = BT_ROOT; - while (! Error) { + while (!_error) { BtPage *pg = getPage(lev, nxt); // search if (pg->_hea._down != BT_NONE) { diff --git a/engines/cge/btfile.h b/engines/cge/btfile.h index 3fd3175798..ac05c3a7e7 100644 --- a/engines/cge/btfile.h +++ b/engines/cge/btfile.h @@ -80,10 +80,10 @@ class BtFile : public IoHand { bool _updt; } _buff[BT_LEVELS]; - void putPage(int lev, bool hard = false); + void putPage(int lev, bool hard); BtPage *getPage(int lev, uint16 pgn); public: - BtFile(const char *name, IOMODE mode = REA, CRYPT *crpt = NULL); + BtFile(const char *name, IOMODE mode, CRYPT *crpt); virtual ~BtFile(); BtKeypack *find(const char *key); BtKeypack *next(); diff --git a/engines/cge/cfile.cpp b/engines/cge/cfile.cpp index 9a2b697bd7..ee2aecbc42 100644 --- a/engines/cge/cfile.cpp +++ b/engines/cge/cfile.cpp @@ -54,7 +54,7 @@ IoBuf::IoBuf(const char *name, IOMODE mode, CRYPT *crpt) } IoBuf::~IoBuf(void) { - if (Mode > REA) + if (_mode > REA) writeBuff(); if (_buff) free(_buff); @@ -210,7 +210,7 @@ CFile::~CFile(void) { void CFile::flush(void) { - if (Mode > REA) + if (_mode > REA) writeBuff(); else _lim = 0; @@ -225,16 +225,16 @@ void CFile::flush(void) { long CFile::mark(void) { - return _bufMark + ((Mode > REA) ? _lim : _ptr); + return _bufMark + ((_mode > REA) ? _lim : _ptr); } long CFile::seek(long pos) { if (pos >= _bufMark && pos < _bufMark + _lim) { - ((Mode == REA) ? _ptr : _lim) = (uint16)(pos - _bufMark); + ((_mode == REA) ? _ptr : _lim) = (uint16)(pos - _bufMark); return pos; } else { - if (Mode > REA) + if (_mode > REA) writeBuff(); else _lim = 0; @@ -247,13 +247,13 @@ long CFile::seek(long pos) { void CFile::append(CFile &f) { seek(size()); - if (f.Error == 0) { + if (f._error == 0) { while (true) { if ((_lim = f.IoHand::read(_buff, IOBUF_SIZE)) == IOBUF_SIZE) writeBuff(); else break; - if ((Error = f.Error) != 0) + if ((_error = f._error) != 0) break; } } diff --git a/engines/cge/cge.h b/engines/cge/cge.h index c3f241b2fe..06c7fb2326 100644 --- a/engines/cge/cge.h +++ b/engines/cge/cge.h @@ -56,40 +56,40 @@ public: } void cge_main(); - void SwitchCave(int cav); - void StartCountDown(); - void Quit(); - void ResetQSwitch(); - void OptionTouch(int opt, uint16 mask); - void LoadGame(XFILE &file, bool tiny); - void SetMapBrick(int x, int z); - void SwitchMapping(); - void LoadSprite(const char *fname, int ref, int cav, int col, int row, int pos); - void LoadScript(const char *fname); - void LoadUser(); - void RunGame(); - bool ShowTitle(const char *name); - void Movie(const char *ext); - void TakeName(); - void Inf(const char *txt); - void SelectSound(); + void switchCave(int cav); + void startCountDown(); + void quit(); + void resetQSwitch(); + void optionTouch(int opt, uint16 mask); + void loadGame(XFile &file, bool tiny); + void setMapBrick(int x, int z); + void switchMapping(); + void loadSprite(const char *fname, int ref, int cav, int col, int row, int pos); + void loadScript(const char *fname); + void loadUser(); + void runGame(); + bool showTitle(const char *name); + void movie(const char *ext); + void takeName(); + void inf(const char *txt); + void selectSound(); void SNSelect(); void dummy() {} void NONE(); void SB(); - void CaveDown(); - void XCave(); - void QGame(); + void caveDown(); + void xCave(); + void qGame(); void SBM(); void GUS(); void GUSM(); void MIDI(); void AUTO(); - void SetPortD(); - void SetPortM(); - void SetIRQ(); - void SetDMA(); - void MainLoop(); + void setPortD(); + void setPortM(); + void setIRQ(); + void setDMA(); + void mainLoop(); private: CGEConsole *_console; diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp index 035c4dc317..2d4f004632 100644 --- a/engines/cge/cge_main.cpp +++ b/engines/cge/cge_main.cpp @@ -133,7 +133,7 @@ bool JBW = false; //------------------------------------------------------------------------- int PocPtr = 0; -static EMS *Mini = MiniEmm.Alloc((uint16)MINI_EMM_SIZE); +static EMS *Mini = MiniEmm.alloc((uint16)MINI_EMM_SIZE); static BMP_PTR *MiniShpList = NULL; static BMP_PTR MiniShp[] = { NULL, NULL }; static KEYBOARD Keyboard; @@ -148,18 +148,18 @@ BAR Barriers[1 + CAVE_MAX] = { { 0xFF, 0xFF } }; extern int FindPocket(Sprite *); -extern DAC StdPal[58]; +extern Dac _stdPal[58]; void FeedSnail(Sprite *spr, SNLIST snq); // defined in SNAIL -uint8 CLUSTER::Map[MAP_ZCNT][MAP_XCNT]; +uint8 Cluster::_map[MAP_ZCNT][MAP_XCNT]; -uint8 &CLUSTER::Cell(void) { - return Map[B][A]; +uint8 &Cluster::cell(void) { + return _map[_b][_a]; } -bool CLUSTER::Protected(void) { +bool Cluster::Protected(void) { /* if (A == Barriers[Now].Vert || B == Barriers[Now].Horz) return true; @@ -202,20 +202,20 @@ bool CLUSTER::Protected(void) { } -CLUSTER XZ(int x, int y) { +Cluster XZ(int x, int y) { if (y < MAP_TOP) y = MAP_TOP; if (y > MAP_TOP + MAP_HIG - MAP_ZGRID) y = MAP_TOP + MAP_HIG - MAP_ZGRID; - return CLUSTER(x / MAP_XGRID, (y - MAP_TOP) / MAP_ZGRID); + return Cluster(x / MAP_XGRID, (y - MAP_TOP) / MAP_ZGRID); } -CLUSTER XZ(COUPLE xy) { +Cluster XZ(Couple xy) { signed char x, y; - xy.Split(x, y); + xy.split(x, y); return XZ(x, y); } @@ -249,13 +249,13 @@ SavTab _savTab[] = { }; -void CGEEngine::LoadGame(XFILE &file, bool tiny = false) { +void CGEEngine::loadGame(XFile &file, bool tiny = false) { SavTab *st; Sprite *spr; int i; for (st = _savTab; st->Ptr; st++) { - if (file.Error) + if (file._error) error("Bad SVG"); file.read((uint8 *)((tiny || st->Flg) ? st->Ptr : &i), st->Len); } @@ -274,7 +274,7 @@ void CGEEngine::LoadGame(XFILE &file, bool tiny = false) { } if (! tiny) { // load sprites & pocket - while (! file.Error) { + while (!file._error) { Sprite S(this, NULL); uint16 n = file.read((uint8 *) &S, sizeof(S)); @@ -282,7 +282,7 @@ void CGEEngine::LoadGame(XFILE &file, bool tiny = false) { break; S._prev = S._next = NULL; - spr = (scumm_stricmp(S.File + 2, "MUCHA") == 0) ? new FLY(this, NULL) + spr = (scumm_stricmp(S.File + 2, "MUCHA") == 0) ? new Fly(this, NULL) : new Sprite(this, NULL); if (spr == NULL) error("No core"); @@ -300,12 +300,12 @@ void CGEEngine::LoadGame(XFILE &file, bool tiny = false) { static void SaveSound(void) { CFile cfg(UsrPath(ProgName(CFG_EXT)), WRI); - if (! cfg.Error) + if (!cfg._error) cfg.write(&SNDDrvInfo, sizeof(SNDDrvInfo) - sizeof(SNDDrvInfo.VOL2)); } -static void SaveGame(XFILE &file) { +static void SaveGame(XFile &file) { SavTab *st; Sprite *spr; int i; @@ -319,7 +319,7 @@ static void SaveGame(XFILE &file) { volume[1] = SNDDrvInfo.VOL2.M; for (st = _savTab; st->Ptr; st++) { - if (file.Error) + if (file._error) error("Bad SVG"); file.write((uint8 *) st->Ptr, st->Len); } @@ -328,7 +328,7 @@ static void SaveGame(XFILE &file) { for (spr = Vga->SpareQ->First(); spr; spr = spr->_next) if (spr->_ref >= 1000) - if (!file.Error) + if (!file._error) file.write((uint8 *)spr, sizeof(*spr)); } @@ -339,7 +339,7 @@ static void HeroCover(int cvr) { static void Trouble(int seq, int txt) { - Hero->Park(); + Hero->park(); SNPOST(SNWAIT, -1, -1, Hero); SNPOST(SNSEQ, -1, seq, Hero); SNPOST(SNSOUND, -1, 2, Hero); @@ -359,7 +359,7 @@ static void TooFar(void) { // Used in stubbed function, do not remove! -static void NoWay(void) { +static void noWay() { Trouble(NO_WAY, NO_WAY_TEXT); } @@ -367,7 +367,7 @@ static void NoWay(void) { static void LoadHeroXY(void) { INI_FILE cf(ProgName(".HXY")); memset(HeroXY, 0, sizeof(HeroXY)); - if (! cf.Error) + if (!cf._error) cf.CFREAD(&HeroXY); } @@ -375,35 +375,35 @@ static void LoadHeroXY(void) { static void LoadMapping(void) { if (Now <= CAVE_MAX) { INI_FILE cf(ProgName(".TAB")); - if (! cf.Error) { - memset(CLUSTER::Map, 0, sizeof(CLUSTER::Map)); - cf.seek((Now - 1) * sizeof(CLUSTER::Map)); - cf.read((uint8 *) CLUSTER::Map, sizeof(CLUSTER::Map)); + if (!cf._error) { + memset(Cluster::_map, 0, sizeof(Cluster::_map)); + cf.seek((Now - 1) * sizeof(Cluster::_map)); + cf.read((uint8 *) Cluster::_map, sizeof(Cluster::_map)); } } } -CLUSTER Trace[MAX_FIND_LEVEL]; +Cluster Trace[MAX_FIND_LEVEL]; int FindLevel; WALK::WALK(CGEEngine *vm, BMP_PTR *shpl) - : Sprite(vm, shpl), Dir(NO_DIR), TracePtr(-1), _vm(vm) { + : Sprite(vm, shpl), Dir(NO_DIR), _tracePtr(-1), _vm(vm) { } -void WALK::Tick(void) { +void WALK::tick() { if (_flags._hide) return; - Here = XZ(_x + _w / 2, _y + _h); + _here = XZ(_x + _w / 2, _y + _h); if (Dir != NO_DIR) { Sprite *spr; Sys->FunTouch(); for (spr = Vga->ShowQ->First(); spr; spr = spr->_next) { - if (Distance(spr) < 2) { + if (distance(spr) < 2) { if (!spr->_flags._near) { FeedSnail(spr, NEAR); spr->_flags._near = true; @@ -414,33 +414,33 @@ void WALK::Tick(void) { } } - if (_flags._hold || TracePtr < 0) - Park(); + if (_flags._hold || _tracePtr < 0) + park(); else { - if (Here == Trace[TracePtr]) { - if (--TracePtr < 0) - Park(); + if (_here == Trace[_tracePtr]) { + if (--_tracePtr < 0) + park(); } else { signed char dx, dz; - (Trace[TracePtr] - Here).Split(dx, dz); + (Trace[_tracePtr] - _here).split(dx, dz); DIR d = (dx) ? ((dx > 0) ? EE : WW) : ((dz > 0) ? SS : NN); - Turn(d); + turn(d); } } Step(); if ((Dir == WW && _x <= 0) || (Dir == EE && _x + _w >= SCR_WID) || (Dir == SS && _y + _w >= WORLD_HIG - 2)) - Park(); + park(); else { signed char x; // dummy var - Here.Split(x, _z); // take current Z position + _here.split(x, _z); // take current Z position SNPOST_(SNZTRIM, -1, 0, this); // update Hero's pos in show queue } } -int WALK::Distance(Sprite *spr) { +int WALK::distance(Sprite *spr) { int dx, dz; dx = spr->_x - (_x + _w - WALKSIDE); if (dx < 0) @@ -462,7 +462,7 @@ int WALK::Distance(Sprite *spr) { } -void WALK::Turn(DIR d) { +void WALK::turn(DIR d) { DIR dir = (Dir == NO_DIR) ? SS : Dir; if (d != Dir) { Step((d == dir) ? (1 + dir + dir) : (9 + 4 * dir + d)); @@ -471,20 +471,20 @@ void WALK::Turn(DIR d) { } -void WALK::Park(void) { +void WALK::park(void) { if (_time == 0) ++_time; if (Dir != NO_DIR) { Step(9 + 4 * Dir + Dir); Dir = NO_DIR; - TracePtr = -1; + _tracePtr = -1; } } -void WALK::FindWay(CLUSTER c) { - warning("STUB: Find1Way"); +void WALK::findWay(Cluster c) { + warning("STUB: WALK::findWay"); /* bool Find1Way(void); extern uint16 Target; @@ -508,7 +508,7 @@ void WALK::FindWay(CLUSTER c) { } -void WALK::FindWay(Sprite *spr) { +void WALK::findWay(Sprite *spr) { if (spr && spr != this) { int x = spr->_x; int z = spr->_z; @@ -516,24 +516,24 @@ void WALK::FindWay(Sprite *spr) { x += spr->_w + _w / 2 - WALKSIDE; else x -= _w / 2 - WALKSIDE; - FindWay(CLUSTER((x / MAP_XGRID), + findWay(Cluster((x / MAP_XGRID), ((z < MAP_ZCNT - MAX_DISTANCE) ? (z + 1) : (z - 1)))); } } -bool WALK::Lower(Sprite *spr) { +bool WALK::lower(Sprite *spr) { return (spr->_y > _y + (_h * 3) / 5); } -void WALK::Reach(Sprite *spr, int mode) { +void WALK::reach(Sprite *spr, int mode) { if (spr) { - Hero->FindWay(spr); + Hero->findWay(spr); if (mode < 0) { mode = spr->_flags._east; - if (Lower(spr)) + if (lower(spr)) mode += 2; } } @@ -568,20 +568,20 @@ SQUARE::SQUARE(CGEEngine *vm) void SQUARE::Touch(uint16 mask, int x, int y) { Sprite::Touch(mask, x, y); if (mask & L_UP) { - XZ(_x + x, _y + y).Cell() = 0; + XZ(_x + x, _y + y).cell() = 0; SNPOST_(SNKILL, -1, 0, this); } } -void CGEEngine::SetMapBrick(int x, int z) { +void CGEEngine::setMapBrick(int x, int z) { SQUARE *s = new SQUARE(this); if (s) { static char n[] = "00:00"; s->Goto(x * MAP_XGRID, MAP_TOP + z * MAP_ZGRID); wtom(x, n + 0, 10, 2); wtom(z, n + 3, 10, 2); - CLUSTER::Map[z][x] = 1; + Cluster::_map[z][x] = 1; s->SetName(n); Vga->ShowQ->Insert(s, Vga->ShowQ->First()); } @@ -601,23 +601,23 @@ static void KeyClick(void) { } -void CGEEngine::ResetQSwitch() { +void CGEEngine::resetQSwitch() { SNPOST_(SNSEQ, 123, 0, NULL); KeyClick(); } -void CGEEngine::Quit() { +void CGEEngine::quit() { static CHOICE QuitMenu[] = { - { NULL, &CGEEngine::StartCountDown }, - { NULL, &CGEEngine::ResetQSwitch }, + { NULL, &CGEEngine::startCountDown }, + { NULL, &CGEEngine::resetQSwitch }, { NULL, &CGEEngine::dummy } }; if (Snail->Idle() && ! Hero->_flags._hide) { if (VMENU::Addr) { SNPOST_(SNKILL, -1, 0, VMENU::Addr); - ResetQSwitch(); + resetQSwitch(); } else { QuitMenu[0].Text = Text->getText(QUIT_TEXT); QuitMenu[1].Text = Text->getText(NOQUIT_TEXT); @@ -634,7 +634,7 @@ static void AltCtrlDel(void) { } // Used in stubbed function, do not remove! -static void MiniStep(int stp) { +static void miniStep(int stp) { if (stp < 0) _miniCave->_flags._hide = true; else { @@ -657,11 +657,11 @@ static void PostMiniStep(int stp) { void SYSTEM::SetPal(void) { uint i; - DAC *p = VGA::SysPal + 256 - ArrayCount(StdPal); - for (i = 0; i < ArrayCount(StdPal); i++) { - p[i].R = StdPal[i].R >> 2; - p[i].G = StdPal[i].G >> 2; - p[i].B = StdPal[i].B >> 2; + Dac *p = VGA::SysPal + 256 - ArrayCount(_stdPal); + for (i = 0; i < ArrayCount(_stdPal); i++) { + p[i]._r = _stdPal[i]._r >> 2; + p[i]._g = _stdPal[i]._g >> 2; + p[i]._b = _stdPal[i]._b >> 2; } } @@ -687,7 +687,7 @@ static void ShowBak(int ref) { } -static void CaveUp(void) { +static void caveUp() { int BakRef = 1000 * Now; if (Music) LoadMIDI(Now); @@ -732,7 +732,7 @@ static void CaveUp(void) { if (_shadow) { Vga->ShowQ->Remove(_shadow); - _shadow->MakeXlat(Glass(VGA::SysPal, 204, 204, 204)); + _shadow->MakeXlat(glass(VGA::SysPal, 204, 204, 204)); Vga->ShowQ->Insert(_shadow, Hero); _shadow->_z = Hero->_z; } @@ -749,10 +749,10 @@ static void CaveUp(void) { } -void CGEEngine::CaveDown() { +void CGEEngine::caveDown() { Sprite *spr; if (!_horzLine->_flags._hide) - SwitchMapping(); + switchMapping(); for (spr = Vga->ShowQ->First(); spr;) { Sprite *n = spr->_next; @@ -767,14 +767,14 @@ void CGEEngine::CaveDown() { } -void CGEEngine::XCave() { - CaveDown(); - CaveUp(); +void CGEEngine::xCave() { + caveDown(); + caveUp(); } -void CGEEngine::QGame() { - CaveDown(); +void CGEEngine::qGame() { + caveDown(); OldLev = Lev; SaveSound(); CFile file = CFile(UsrPath(UsrFnam), WRI, RCrypt); @@ -784,7 +784,7 @@ void CGEEngine::QGame() { } -void CGEEngine::SwitchCave(int cav) { +void CGEEngine::switchCave(int cav) { if (cav != Now) { _heart->_enable = false; if (cav < 0) { @@ -796,7 +796,7 @@ void CGEEngine::SwitchCave(int cav) { Now = cav; Mouse->Off(); if (Hero) { - Hero->Park(); + Hero->park(); Hero->Step(0); if (!_isDemo) ///// protection: auto-destruction on! ---------------------- @@ -865,7 +865,7 @@ void SYSTEM::Touch(uint16 mask, int x, int y) { if (KEYBOARD::Key[ALT]) SaveMapping(); else - _vm->SwitchMapping(); + _vm->switchMapping(); break; case F1: SwitchDebug(); @@ -914,7 +914,7 @@ void SYSTEM::Touch(uint16 mask, int x, int y) { break; case F10 : if (Snail->Idle() && ! Hero->_flags._hide) - _vm->StartCountDown(); + _vm->startCountDown(); break; case 'J': if (pp == 0) @@ -958,21 +958,21 @@ void SYSTEM::Touch(uint16 mask, int x, int y) { PostMiniStep(cav - 1); if (mask & L_UP) { - if (cav && Snail->Idle() && Hero->TracePtr < 0) - _vm->SwitchCave(cav); + if (cav && Snail->Idle() && Hero->_tracePtr < 0) + _vm->switchCave(cav); if (!_horzLine->_flags._hide) { if (y >= MAP_TOP && y < MAP_TOP + MAP_HIG) { int8 x1, z1; - XZ(x, y).Split(x1, z1); - CLUSTER::Map[z1][x1] = 1; - _vm->SetMapBrick(x1, z1); + XZ(x, y).split(x1, z1); + Cluster::_map[z1][x1] = 1; + _vm->setMapBrick(x1, z1); } } else { if (! Talk && Snail->Idle() && Hero && y >= MAP_TOP && y < MAP_TOP + MAP_HIG && ! Game) { - Hero->FindWay(XZ(x, y)); + Hero->findWay(XZ(x, y)); } } } @@ -1042,7 +1042,7 @@ static void SwitchMusic(void) { else { SNPOST_(SNSEQ, 122, (Music = false), NULL); //TODO Change the SNPOST message send to a special way to send function pointer - // SNPOST(SNEXEC, -1, 0, (void *)&SelectSound); + // SNPOST(SNEXEC, -1, 0, (void *)&selectSound); warning("SwitchMusic() - SNPOST"); } } else { @@ -1060,13 +1060,13 @@ static void SwitchMusic(void) { } -void CGEEngine::StartCountDown() { +void CGEEngine::startCountDown() { //SNPOST(SNSEQ, 123, 0, NULL); - SwitchCave(-1); + switchCave(-1); } -void CGEEngine::TakeName() { +void CGEEngine::takeName() { if (GET_TEXT::Ptr) SNPOST_(SNKILL, -1, 0, GET_TEXT::Ptr); else { @@ -1082,14 +1082,14 @@ void CGEEngine::TakeName() { } -void CGEEngine::SwitchMapping() { +void CGEEngine::switchMapping() { if (_horzLine->_flags._hide) { int i; for (i = 0; i < MAP_ZCNT; i++) { int j; for (j = 0; j < MAP_XCNT; j++) { - if (CLUSTER::Map[i][j]) - SetMapBrick(j, i); + if (Cluster::_map[i][j]) + setMapBrick(j, i); } } } else { @@ -1144,17 +1144,17 @@ static void NextStep(void) { } -static void SaveMapping(void) { +static void SaveMapping() { { IoHand cf(ProgName(".TAB"), UPD); - if (!cf.Error) { - cf.seek((Now - 1) * sizeof(CLUSTER::Map)); - cf.write((uint8 *) CLUSTER::Map, sizeof(CLUSTER::Map)); + if (!cf._error) { + cf.seek((Now - 1) * sizeof(Cluster::_map)); + cf.write((uint8 *) Cluster::_map, sizeof(Cluster::_map)); } } { IoHand cf(ProgName(".HXY"), WRI); - if (!cf.Error) { + if (!cf._error) { HeroXY[Now - 1]._x = Hero->_x; HeroXY[Now - 1]._y = Hero->_y; cf.write((uint8 *) HeroXY, sizeof(HeroXY)); @@ -1229,7 +1229,7 @@ static void SwitchDebug(void) { } -void CGEEngine::OptionTouch(int opt, uint16 mask) { +void CGEEngine::optionTouch(int opt, uint16 mask) { switch (opt) { case 1 : if (mask & L_UP) @@ -1246,7 +1246,7 @@ void CGEEngine::OptionTouch(int opt, uint16 mask) { break; case 3 : if (mask & L_UP) - Quit(); + quit(); break; } } @@ -1260,7 +1260,7 @@ void Sprite::Touch(uint16 mask, int x, int y) { if (mask & (R_DN | L_DN)) _sprite = this; if (_ref / 10 == 12) { - _vm->OptionTouch(_ref % 10, mask); + _vm->optionTouch(_ref % 10, mask); return; } if (_flags._syst) @@ -1272,7 +1272,7 @@ void Sprite::Touch(uint16 mask, int x, int y) { if ((mask & R_UP) && Snail->Idle()) { Sprite *ps = (_pocLight->_seqPtr) ? _pocket[PocPtr] : NULL; if (ps) { - if (_flags._kept || Hero->Distance(this) < MAX_DISTANCE) { + if (_flags._kept || Hero->distance(this) < MAX_DISTANCE) { if (Works(ps)) { FeedSnail(ps, TAKE); } else @@ -1284,7 +1284,7 @@ void Sprite::Touch(uint16 mask, int x, int y) { if (_flags._kept) mask |= L_UP; else { - if (Hero->Distance(this) < MAX_DISTANCE) { + if (Hero->distance(this) < MAX_DISTANCE) { /// if (_flags._port) { if (FindPocket(NULL) < 0) @@ -1325,7 +1325,7 @@ void Sprite::Touch(uint16 mask, int x, int y) { } -void CGEEngine::LoadSprite(const char *fname, int ref, int cav, int col = 0, int row = 0, int pos = 0) { +void CGEEngine::loadSprite(const char *fname, int ref, int cav, int col = 0, int row = 0, int pos = 0) { static const char *Comd[] = { "Name", "Type", "Phase", "East", "Left", "Right", "Top", "Bottom", "Seq", "Near", "Take", @@ -1348,7 +1348,7 @@ void CGEEngine::LoadSprite(const char *fname, int ref, int cav, int col = 0, int MergeExt(line, fname, SPR_EXT); if (INI_FILE::exist(line)) { // sprite description file exist INI_FILE sprf(line); - if (sprf.Error) + if (sprf._error) error("Bad SPR [%s]", line); while ((len = sprf.read((uint8 *)line)) != 0) { @@ -1445,7 +1445,7 @@ void CGEEngine::LoadSprite(const char *fname, int ref, int cav, int col = 0, int break; } case 5 : { // FLY - FLY *f = new FLY(this, NULL); + Fly *f = new Fly(this, NULL); _sprite = f; //////Sprite->Time = 1;//-----------$$$$$$$$$$$$$$ break; @@ -1479,7 +1479,7 @@ void CGEEngine::LoadSprite(const char *fname, int ref, int cav, int col = 0, int } -void CGEEngine::LoadScript(const char *fname) { +void CGEEngine::loadScript(const char *fname) { char line[LINE_MAX]; char *SpN; int SpI, SpA, SpX, SpY, SpZ; @@ -1488,13 +1488,13 @@ void CGEEngine::LoadScript(const char *fname) { int lcnt = 0; bool ok = true; - if (scrf.Error) + if (scrf._error) return; while (scrf.read((uint8 *)line) != 0) { char *p; - ++lcnt; + lcnt++; if (*line == 0 || *line == '\n' || *line == '.') continue; @@ -1530,7 +1530,7 @@ void CGEEngine::LoadScript(const char *fname) { ok = true; // no break: OK _sprite = NULL; - LoadSprite(SpN, SpI, SpA, SpX, SpY, SpZ); + loadSprite(SpN, SpI, SpA, SpX, SpY, SpZ); if (_sprite && BkG) _sprite->_flags._back = true; } @@ -1539,7 +1539,7 @@ void CGEEngine::LoadScript(const char *fname) { } -void CGEEngine::MainLoop() { +void CGEEngine::mainLoop() { SayDebug(); if (_isDemo) { @@ -1564,28 +1564,28 @@ void CGEEngine::MainLoop() { } -void CGEEngine::LoadUser() { +void CGEEngine::loadUser() { // set scene if (STARTUP::Mode == 0) { // user .SVG file found CFile cfile = CFile(UsrPath(UsrFnam), REA, RCrypt); - LoadGame(cfile); + loadGame(cfile); } else { if (STARTUP::Mode == 1) { SVG0FILE file = SVG0FILE(SVG0NAME); - LoadGame(file); + loadGame(file); } else { - LoadScript(ProgName(INI_EXT)); + loadScript(ProgName(INI_EXT)); Music = true; CFile file = CFile(SVG0NAME, WRI); SaveGame(file); error("Ok [%s]", SVG0NAME); } } - LoadScript(ProgName(IN0_EXT)); + loadScript(ProgName(IN0_EXT)); } -void CGEEngine::RunGame() { +void CGEEngine::runGame() { Text->Clear(); Text->Preload(100, 1000); LoadHeroXY(); @@ -1613,7 +1613,7 @@ void CGEEngine::RunGame() { // Vga->ShowQ->Append(Mouse); // ___________ - LoadUser(); + loadUser(); // ~~~~~~~~~~~ if ((_sprite = Vga->SpareQ->Locate(121)) != NULL) @@ -1627,7 +1627,7 @@ void CGEEngine::RunGame() { if (Mini && INI_FILE::exist("MINI.SPR")) { uint8 *ptr = (uint8 *) &*Mini; if (ptr != NULL) { - LoadSprite("MINI", -1, 0, MINI_X, MINI_Y); + loadSprite("MINI", -1, 0, MINI_X, MINI_Y); ExpandSprite(_miniCave = _sprite); // NULL is ok if (_miniCave) { _miniCave->_flags._hide = true; @@ -1643,7 +1643,7 @@ void CGEEngine::RunGame() { ExpandSprite(Hero); Hero->Goto(HeroXY[Now - 1]._x, HeroXY[Now - 1]._y); if (INI_FILE::exist("00SHADOW.SPR")) { - LoadSprite("00SHADOW", -1, 0, Hero->_x + 14, Hero->_y + 51); + loadSprite("00SHADOW", -1, 0, Hero->_x + 14, Hero->_y + 51); if ((_shadow = _sprite) != NULL) { _shadow->_ref = 2; _shadow->_flags._tran = true; @@ -1674,7 +1674,7 @@ void CGEEngine::RunGame() { SNPOST(SNLEVEL, -1, OldLev, &_cavLight); _cavLight->Goto(CAVE_X + ((Now - 1) % CAVE_NX) * CAVE_DX + CAVE_SX, CAVE_Y + ((Now - 1) / CAVE_NX) * CAVE_DY + CAVE_SY); - CaveUp(); + caveUp(); KEYBOARD::SetClient(Sys); // main loop @@ -1682,7 +1682,7 @@ void CGEEngine::RunGame() { //TODO Change the SNPOST message send to a special way to send function pointer // if (FINIS) SNPOST(SNEXEC, -1, 0, (void *)&QGame); warning("RunGame: problematic use of SNPOST"); - MainLoop(); + mainLoop(); } KEYBOARD::SetClient(NULL); @@ -1697,10 +1697,10 @@ void CGEEngine::RunGame() { } -void CGEEngine::Movie(const char *ext) { +void CGEEngine::movie(const char *ext) { const char *fn = ProgName(ext); if (INI_FILE::exist(fn)) { - LoadScript(fn); + loadScript(fn); ExpandSprite(Vga->SpareQ->Locate(999)); FeedSnail(Vga->ShowQ->Locate(999), TAKE); @@ -1710,7 +1710,7 @@ void CGEEngine::Movie(const char *ext) { _heart->_enable = true; KEYBOARD::SetClient(Sys); while (!Snail->Idle()) - MainLoop(); + mainLoop(); KEYBOARD::SetClient(NULL); _heart->_enable = false; @@ -1722,7 +1722,7 @@ void CGEEngine::Movie(const char *ext) { } -bool CGEEngine::ShowTitle(const char *name) { +bool CGEEngine::showTitle(const char *name) { Bitmap::_pal = VGA::SysPal; BMP_PTR LB[] = { new Bitmap(name, true), NULL }; Bitmap::_pal = NULL; @@ -1735,7 +1735,7 @@ bool CGEEngine::ShowTitle(const char *name) { D.Show(2); if (STARTUP::Mode == 2) { - Inf(SVG0NAME); + inf(SVG0NAME); Talk->Show(2); } @@ -1751,8 +1751,8 @@ bool CGEEngine::ShowTitle(const char *name) { Vga->ShowQ->Append(Mouse); _heart->_enable = true; Mouse->On(); - for (SelectSound(); !Snail->Idle() || VMENU::Addr;) - MainLoop(); + for (selectSound(); !Snail->Idle() || VMENU::Addr;) + mainLoop(); Mouse->Off(); _heart->_enable = false; Vga->ShowQ->Clear(); @@ -1781,14 +1781,14 @@ bool CGEEngine::ShowTitle(const char *name) { STARTUP::Summa |= Lo(sn) | Hi(sn); #endif //----------------------------------------- - Movie("X00"); // paylist + movie("X00"); // paylist Vga->CopyPage(1, 2); Vga->CopyPage(0, 1); Vga->ShowQ->Append(Mouse); //Mouse.On(); _heart->_enable = true; - for (TakeName(); GET_TEXT::Ptr;) - MainLoop(); + for (takeName(); GET_TEXT::Ptr;) + mainLoop(); _heart->_enable = false; if (KEYBOARD::Last() == Enter && *UsrFnam) usr_ok = true; @@ -1804,7 +1804,7 @@ bool CGEEngine::ShowTitle(const char *name) { const char *n = UsrPath(UsrFnam); if (CFile::exist(n)) { CFile file = CFile(n, REA, RCrypt); - LoadGame(file, true); // only system vars + loadGame(file, true); // only system vars Vga->SetColors(VGA::SysPal, 64); Vga->Update(); if (FINIS) { @@ -1817,7 +1817,7 @@ bool CGEEngine::ShowTitle(const char *name) { } if (STARTUP::Mode < 2) - Movie("X01"); // wink + movie("X01"); // wink Vga->CopyPage(0, 2); @@ -1859,14 +1859,14 @@ void CGEEngine::cge_main(void) { if (Music && STARTUP::SoundOk) LoadMIDI(0); if (STARTUP::Mode < 2) - Movie(LGO_EXT); - if (ShowTitle("WELCOME")) { + movie(LGO_EXT); + if (showTitle("WELCOME")) { if ((!_isDemo) && (STARTUP::Mode == 1)) - Movie("X02"); // intro - RunGame(); + movie("X02"); // intro + runGame(); Startup = 2; if (FINIS) - Movie("X03"); + movie("X03"); } else Vga->Sunset(); error("%s", Text->getText(EXIT_OK_TEXT + FINIS)); diff --git a/engines/cge/cge_main.h b/engines/cge/cge_main.h index 8b2f87aad9..9b905ea360 100644 --- a/engines/cge/cge_main.h +++ b/engines/cge/cge_main.h @@ -129,39 +129,39 @@ private: }; -class CLUSTER : public COUPLE { +class Cluster : public Couple { public: - static uint8 Map[MAP_ZCNT][MAP_XCNT]; - uint8 &Cell(void); - CLUSTER(void) : COUPLE() { } - CLUSTER(int a, int b) : COUPLE(a, b) { } + static uint8 _map[MAP_ZCNT][MAP_XCNT]; + uint8 &cell(void); + Cluster(void) : Couple() { } + Cluster(int a, int b) : Couple(a, b) { } bool Protected(void); }; class WALK : public Sprite { public: - CLUSTER Here; - int TracePtr; + Cluster _here; + int _tracePtr; enum DIR { NO_DIR = -1, NN, EE, SS, WW } Dir; WALK(CGEEngine *vm, BMP_PTR *shpl); - void Tick(void); - void FindWay(CLUSTER c); - void FindWay(Sprite *spr); - int Distance(Sprite *spr); - void Turn(DIR d); - void Park(void); - bool Lower(Sprite *spr); - void Reach(Sprite *spr, int mode = -1); + void tick(); + void findWay(Cluster c); + void findWay(Sprite *spr); + int distance(Sprite *spr); + void turn(DIR d); + void park(); + bool lower(Sprite *spr); + void reach(Sprite *spr, int mode = -1); private: CGEEngine *_vm; }; -CLUSTER XZ(int x, int y); -CLUSTER XZ(COUPLE xy); +Cluster XZ(int x, int y); +Cluster XZ(Couple xy); void ExpandSprite(Sprite *spr); void ContractSprite(Sprite *spr); diff --git a/engines/cge/config.cpp b/engines/cge/config.cpp index 2673143285..702c10ed15 100644 --- a/engines/cge/config.cpp +++ b/engines/cge/config.cpp @@ -77,76 +77,76 @@ static CHOICE DevMenu[] = { static CHOICE DigiPorts[] = { - { " 210h", &CGEEngine::SetPortD }, - { " 220h", &CGEEngine::SetPortD }, - { " 230h", &CGEEngine::SetPortD }, - { " 240h", &CGEEngine::SetPortD }, - { " 250h", &CGEEngine::SetPortD }, - { " 260h", &CGEEngine::SetPortD }, - { "AUTO ", &CGEEngine::SetPortD }, + { " 210h", &CGEEngine::setPortD }, + { " 220h", &CGEEngine::setPortD }, + { " 230h", &CGEEngine::setPortD }, + { " 240h", &CGEEngine::setPortD }, + { " 250h", &CGEEngine::setPortD }, + { " 260h", &CGEEngine::setPortD }, + { "AUTO ", &CGEEngine::setPortD }, { NULL, NULL } }; static CHOICE MIDIPorts[] = { - { " 220h", &CGEEngine::SetPortM }, - { " 230h", &CGEEngine::SetPortM }, - { " 240h", &CGEEngine::SetPortM }, - { " 250h", &CGEEngine::SetPortM }, - { " 300h", &CGEEngine::SetPortM }, - { " 320h", &CGEEngine::SetPortM }, - { " 330h", &CGEEngine::SetPortM }, - { " 340h", &CGEEngine::SetPortM }, - { " 350h", &CGEEngine::SetPortM }, - { " 360h", &CGEEngine::SetPortM }, - { "AUTO ", &CGEEngine::SetPortM }, + { " 220h", &CGEEngine::setPortM }, + { " 230h", &CGEEngine::setPortM }, + { " 240h", &CGEEngine::setPortM }, + { " 250h", &CGEEngine::setPortM }, + { " 300h", &CGEEngine::setPortM }, + { " 320h", &CGEEngine::setPortM }, + { " 330h", &CGEEngine::setPortM }, + { " 340h", &CGEEngine::setPortM }, + { " 350h", &CGEEngine::setPortM }, + { " 360h", &CGEEngine::setPortM }, + { "AUTO ", &CGEEngine::setPortM }, { NULL, NULL } }; static CHOICE BlsterIRQ[] = { - { "IRQ 2", &CGEEngine::SetIRQ }, - { "IRQ 5", &CGEEngine::SetIRQ }, - { "IRQ 7", &CGEEngine::SetIRQ }, - { "IRQ 10", &CGEEngine::SetIRQ }, - { "AUTO ", &CGEEngine::SetIRQ }, + { "IRQ 2", &CGEEngine::setIRQ }, + { "IRQ 5", &CGEEngine::setIRQ }, + { "IRQ 7", &CGEEngine::setIRQ }, + { "IRQ 10", &CGEEngine::setIRQ }, + { "AUTO ", &CGEEngine::setIRQ }, { NULL, NULL } }; static CHOICE GravisIRQ[] = { - { "IRQ 2", &CGEEngine::SetIRQ }, - { "IRQ 5", &CGEEngine::SetIRQ }, - { "IRQ 7", &CGEEngine::SetIRQ }, - { "IRQ 11", &CGEEngine::SetIRQ }, - { "IRQ 12", &CGEEngine::SetIRQ }, - { "IRQ 15", &CGEEngine::SetIRQ }, - { "AUTO ", &CGEEngine::SetIRQ }, + { "IRQ 2", &CGEEngine::setIRQ }, + { "IRQ 5", &CGEEngine::setIRQ }, + { "IRQ 7", &CGEEngine::setIRQ }, + { "IRQ 11", &CGEEngine::setIRQ }, + { "IRQ 12", &CGEEngine::setIRQ }, + { "IRQ 15", &CGEEngine::setIRQ }, + { "AUTO ", &CGEEngine::setIRQ }, { NULL, NULL } }; static CHOICE GravisDMA[] = { - { "DMA 1", &CGEEngine::SetDMA }, - { "DMA 3", &CGEEngine::SetDMA }, - { "DMA 5", &CGEEngine::SetDMA }, - { "DMA 6", &CGEEngine::SetDMA }, - { "DMA 7", &CGEEngine::SetDMA }, - { "AUTO ", &CGEEngine::SetDMA }, + { "DMA 1", &CGEEngine::setDMA }, + { "DMA 3", &CGEEngine::setDMA }, + { "DMA 5", &CGEEngine::setDMA }, + { "DMA 6", &CGEEngine::setDMA }, + { "DMA 7", &CGEEngine::setDMA }, + { "AUTO ", &CGEEngine::setDMA }, { NULL, NULL } }; static CHOICE BlsterDMA[] = { - { "DMA 0", &CGEEngine::SetDMA }, - { "DMA 1", &CGEEngine::SetDMA }, - { "DMA 3", &CGEEngine::SetDMA }, - { "AUTO ", &CGEEngine::SetDMA }, + { "DMA 0", &CGEEngine::setDMA }, + { "DMA 1", &CGEEngine::setDMA }, + { "DMA 3", &CGEEngine::setDMA }, + { "AUTO ", &CGEEngine::setDMA }, { NULL, NULL } }; -void CGEEngine::SelectSound() { +void CGEEngine::selectSound() { int i; Sound.Close(); if (VMENU::Addr) SNPOST_(SNKILL, -1, 0, VMENU::Addr); - Inf(Text->getText(STYPE_TEXT)); + inf(Text->getText(STYPE_TEXT)); Talk->Goto(Talk->_x, FONT_HIG / 2); for (i = 0; i < ArrayCount(DevName); i++) DevMenu[i].Text = Text->getText(DevName[i]); @@ -183,7 +183,7 @@ static CHOICE *Cho; static int Hlp; void CGEEngine::SNSelect() { - Inf(Text->getText(Hlp)); + inf(Text->getText(Hlp)); Talk->Goto(Talk->_x, FONT_HIG / 2); (new VMENU(this, Cho, SCR_WID / 2, Talk->_y + Talk->_h + TEXT_VM + FONT_HIG))->SetName(Text->getText(MENU_TEXT)); } @@ -253,25 +253,25 @@ void CGEEngine::AUTO() { } -void CGEEngine::SetPortD() { +void CGEEngine::setPortD() { SNDDrvInfo.DBASE = xdeco(DigiPorts[VMENU::Recent].Text); Select((SNDDrvInfo.DDEV == DEV_SB) ? BlsterIRQ : GravisIRQ, SIRQ_TEXT); } -void CGEEngine::SetPortM() { +void CGEEngine::setPortM() { SNDDrvInfo.MBASE = xdeco(MIDIPorts[VMENU::Recent].Text); Sound.Open(); } -void CGEEngine::SetIRQ() { +void CGEEngine::setIRQ() { SNDDrvInfo.DIRQ = ddeco(((SNDDrvInfo.DDEV == DEV_SB) ? BlsterIRQ : GravisIRQ)[VMENU::Recent].Text); Select((SNDDrvInfo.DDEV == DEV_SB) ? BlsterDMA : GravisDMA, SDMA_TEXT); } -void CGEEngine::SetDMA() { +void CGEEngine::setDMA() { SNDDrvInfo.DDMA = ddeco(((SNDDrvInfo.DDEV == DEV_SB) ? BlsterDMA : GravisDMA)[VMENU::Recent].Text); if (SNDDrvInfo.MDEV != SNDDrvInfo.DDEV) Select(MIDIPorts, MPORT_TEXT); diff --git a/engines/cge/config.h b/engines/cge/config.h index e3fe094681..0f279ab047 100644 --- a/engines/cge/config.h +++ b/engines/cge/config.h @@ -30,7 +30,7 @@ namespace CGE { -void SelectSound(void); +void selectSound(); } // End of namespace CGE diff --git a/engines/cge/ems.cpp b/engines/cge/ems.cpp index 56d853f4e8..158857c002 100644 --- a/engines/cge/ems.cpp +++ b/engines/cge/ems.cpp @@ -41,10 +41,10 @@ enum EMM_FUN { }; -void *EMM::Frame = NULL; +void *EMM::_frame = NULL; -EMM::EMM(long size): Han(-1), Top(0), Lim(0), List(NULL) { +EMM::EMM(long size): _han(-1), _top(0), _lim(0), _list(NULL) { /* if (Test()) { @@ -97,7 +97,7 @@ EMM::~EMM(void) { } -bool EMM::Test(void) { +bool EMM::test() { /* static char e[] = "EMMXXXX0"; @@ -130,7 +130,7 @@ bool EMM::Test(void) { } -EMS *EMM::Alloc(uint16 siz) { +EMS *EMM::alloc(uint16 siz) { /* long size = SIZ(siz), top = Top; @@ -167,22 +167,22 @@ EMS *EMM::Alloc(uint16 siz) { } fail: return NULL; */ - warning("STUB: EMM::Alloc"); + warning("STUB: EMM::alloc"); return NULL; } -void EMM::Release(void) { - while (List) { - EMS *e = List; - List = e->Nxt; +void EMM::release() { + while (_list) { + EMS *e = _list; + _list = e->_next; delete e; } - Top = 0; + _top = 0; } -EMS::EMS(void) : Ptr(0), Siz(0), Nxt(NULL) { +EMS::EMS(void) : _ptr(0), _size(0), _next(NULL) { } @@ -193,7 +193,7 @@ void *EMS::operator & () const { cnt = (uint16) ((Ptr + SIZ(Siz) + PAGE_MASK) >> 14) - pgn, cmd = MAP_PAGE << 8; - _DX = Emm->Han; // take EMM handle + _DX = Emm->_han; // take EMM handle asm dec cnt // prapare for deferred checking asm or dx,dx // see if valid asm jns more // negative handle = unavailable @@ -218,8 +218,8 @@ void *EMS::operator & () const { } -uint16 EMS::Size(void) { - return Siz; +uint16 EMS::size() { + return _size; } } // End of namespace CGE diff --git a/engines/cge/game.cpp b/engines/cge/game.cpp index 87daced31e..2a6bc85015 100644 --- a/engines/cge/game.cpp +++ b/engines/cge/game.cpp @@ -31,20 +31,20 @@ namespace CGE { -uint8 *Glass(DAC *pal, uint8 r, uint8 g, uint8 b) { +uint8 *glass(Dac *pal, uint8 r, uint8 g, uint8 b) { uint8 *x = new uint8[256]; if (x) { uint16 i; for (i = 0; i < 256; i++) { - x[i] = Closest(pal, MkDAC(((uint16)(pal[i].R) * r) / 255, - ((uint16)(pal[i].G) * g) / 255, - ((uint16)(pal[i].B) * b) / 255)); + x[i] = Closest(pal, MkDAC(((uint16)(pal[i]._r) * r) / 255, + ((uint16)(pal[i]._g) * g) / 255, + ((uint16)(pal[i]._b) * b) / 255)); } } return x; } - +/* Useless? uint8 *Mark(DAC *pal) { #define f(c) (c ^ 63) uint8 *x = new uint8[256]; @@ -59,33 +59,33 @@ uint8 *Mark(DAC *pal) { return x; #undef f } +*/ - -int FLY::L = 20, - FLY::T = 40, - FLY::R = 110, - FLY::B = 100; +int Fly::_l = 20, + Fly::_t = 40, + Fly::_r = 110, + Fly::_b = 100; -FLY::FLY(CGEEngine *vm, Bitmap **shpl) - : Sprite(vm, shpl), Tx(0), Ty(0), _vm(vm) { +Fly::Fly(CGEEngine *vm, Bitmap **shpl) + : Sprite(vm, shpl), _tx(0), _ty(0), _vm(vm) { Step(new_random(2)); - Goto(L + new_random(R - L - _w), T + new_random(B - T - _h)); + Goto(_l + new_random(_r - _l - _w), _t + new_random(_b - _t - _h)); } -void FLY::Tick(void) { +void Fly::tick() { Step(); if (!_flags._kept) { if (new_random(10) < 1) { - Tx = new_random(3) - 1; - Ty = new_random(3) - 1; + _tx = new_random(3) - 1; + _ty = new_random(3) - 1; } - if (_x + Tx < L || _x + Tx + _w > R) - Tx = -Tx; - if (_y + Ty < T || _y + Ty + _h > B) - Ty = -Ty; - Goto(_x + Tx, _y + Ty); + if (_x + _tx < _l || _x + _tx + _w > _r) + _tx = -_tx; + if (_y + _ty < _t || _y + _ty + _h > _b) + _ty = -_ty; + Goto(_x + _tx, _y + _ty); } } diff --git a/engines/cge/game.h b/engines/cge/game.h index a64018aa58..3f86c97081 100644 --- a/engines/cge/game.h +++ b/engines/cge/game.h @@ -34,22 +34,25 @@ namespace CGE { -#define PAN_HIG 40 -#define LBound(s) (s->X <= 0) -#define RBound(s) (s->X+s->W >= SCR_WID) -#define TBound(s) (s->Y <= 0) -#define BBound(s) (s->Y+s->H >= SCR_HIG - PAN_HIG) - -int Sinus(long x); -uint8 *Glass(DAC *pal, uint8 r, uint8 g, uint8 b); -uint8 *Mark(DAC *pal); - -class FLY : public Sprite { - static int L, T, R, B; +//#define PAN_HIG 40 +//#define LBound(s) (s->X <= 0) +//#define RBound(s) (s->X+s->W >= SCR_WID) +//#define TBound(s) (s->Y <= 0) +//#define BBound(s) (s->Y+s->H >= SCR_HIG - PAN_HIG) + +//int sinus(long x); +uint8 *glass(Dac *pal, uint8 r, uint8 g, uint8 b); +//uint8 *mark(DAC *pal); + +class Fly : public Sprite { + static int _l; + static int _t; + static int _r; + static int _b; public: - int Tx, Ty; - FLY(CGEEngine *vm, Bitmap **shpl); - void Tick(void); + int _tx, _ty; + Fly(CGEEngine *vm, Bitmap **shpl); + void tick(); private: CGEEngine *_vm; }; diff --git a/engines/cge/general.cpp b/engines/cge/general.cpp index 510456087f..0b761f2299 100644 --- a/engines/cge/general.cpp +++ b/engines/cge/general.cpp @@ -32,7 +32,7 @@ namespace CGE { -DAC StdPal[] = {// R G B +Dac _stdPal[] = {// R G B { 0, 60, 0}, // 198 { 0, 104, 0}, // 199 { 20, 172, 0}, // 200 @@ -212,12 +212,12 @@ char *dwtom(uint32 val, char *str, int radix, int len) { } IoHand::IoHand(IOMODE mode, CRYPT *crpt) - : XFILE(mode), _crypt(crpt), _seed(SEED) { + : XFile(mode), _crypt(crpt), _seed(SEED) { _file = new Common::File(); } IoHand::IoHand(const char *name, IOMODE mode, CRYPT *crpt) - : XFILE(mode), _crypt(crpt), _seed(SEED) { + : XFile(mode), _crypt(crpt), _seed(SEED) { // TODO: Check if WRI and/or UPD modes are needed, and map to a save file assert(mode == REA); @@ -231,7 +231,7 @@ IoHand::~IoHand(void) { } uint16 IoHand::read(void *buf, uint16 len) { - if (Mode == WRI || !_file->isOpen()) + if (_mode == WRI || !_file->isOpen()) return 0; uint16 bytesRead = _file->read(buf, len); @@ -327,7 +327,7 @@ EC void SNDMIDIStop() { // FIXME: STUB: SNDMIDIStop } -DATACK *LoadWave(XFILE *file, EMM *emm) { +DATACK *LoadWave(XFile *file, EMM *emm) { warning("STUB: LoadWave"); return NULL; } @@ -377,10 +377,9 @@ int new_random(int range) { } #define TIMER_INT 0x08 -//void interrupt (* ENGINE::OldTimer) (...) = NULL; +//void interrupt (* Engine_::oldTimer) (...) = NULL; -ENGINE::ENGINE (uint16 tdiv) -{ +Engine_::Engine_(uint16 tdiv) { /* // steal timer interrupt OldTimer = getvect(TIMER_INT); @@ -394,11 +393,10 @@ ENGINE::ENGINE (uint16 tdiv) asm mov al,ah asm out 0x40,al */ - warning("STUB: ENGINE::ENGINE"); + warning("STUB: Engine_::Engine_"); } -ENGINE::~ENGINE (void) -{ +Engine_::~Engine_() { /* // reset timer asm mov al,0x36 @@ -409,12 +407,12 @@ ENGINE::~ENGINE (void) // bring back timer interrupt setvect(TIMER_INT, OldTimer); */ - warning("STUB: ENGINE::~ENGINE"); + warning("STUB: Engine_::~Engine_"); } -DATACK::~DATACK (void) -{ - if (!e && Buf) free(Buf); +DATACK::~DATACK () { + if (!e && Buf) + free(Buf); } } // End of namespace CGE diff --git a/engines/cge/general.h b/engines/cge/general.h index 1ecec9fbe9..3c94e22ae4 100644 --- a/engines/cge/general.h +++ b/engines/cge/general.h @@ -54,59 +54,59 @@ enum MEM_TYPE { BAD_MEM, EMS_MEM, NEAR_MEM, FAR_MEM }; enum ALLOC_MODE { FIRST_FIT, BEST_FIT, LAST_FIT }; enum IOMODE { REA, WRI, UPD }; -typedef struct { - uint8 R, G, B; -} DAC; +struct Dac { + uint8 _r, _g, _b; +}; typedef uint16 CRYPT(void *buf, uint16 siz, uint16 seed); -class COUPLE { +class Couple { protected: - signed char A; - signed char B; + signed char _a; + signed char _b; public: - COUPLE(void) { } - COUPLE(const signed char a, const signed char b) : A(a), B(b) { } - COUPLE operator + (COUPLE c) { - return COUPLE(A + c.A, B + c.B); + Couple() { } + Couple(const signed char a, const signed char b) : _a(a), _b(b) { } + Couple operator + (Couple c) { + return Couple(_a + c._a, _b + c._b); } - void operator += (COUPLE c) { - A += c.A; - B += c.B; + void operator += (Couple c) { + _a += c._a; + _b += c._b; } - COUPLE operator - (COUPLE c) { - return COUPLE(A - c.A, B - c.B); + Couple operator - (Couple c) { + return Couple(_a - c._a, _b - c._b); } - void operator -= (COUPLE c) { - A -= c.A; - B -= c.B; + void operator -= (Couple c) { + _a -= c._a; + _b -= c._b; } - bool operator == (COUPLE c) { - return ((A - c.A) | (B - c.B)) == 0; + bool operator == (Couple c) { + return ((_a - c._a) | (_b - c._b)) == 0; } - bool operator != (COUPLE c) { + bool operator != (Couple c) { return !(operator == (c)); } - void Split(signed char &a, signed char &b) { - a = A; - b = B; + void split(signed char &a, signed char &b) { + a = _a; + b = _b; } }; -class ENGINE { +class Engine_ { protected: - static void (* OldTimer)(...); - static void NewTimer(...); + static void (* oldTimer)(...); + static void newTimer(...); public: - ENGINE(uint16 tdiv); - ~ENGINE(void); + Engine_(uint16 tdiv); + ~Engine_(void); }; @@ -115,29 +115,31 @@ class EMS; class EMM { friend class EMS; - bool Test(void); - long Top, Lim; - EMS *List; - int Han; - static void *Frame; + bool test(); + + long _top; + long _lim; + EMS *_list; + int _han; + static void *_frame; public: EMM(long size = 0); - ~EMM(void); - EMS *Alloc(uint16 siz); - void Release(void); + ~EMM(); + EMS *alloc(uint16 siz); + void release(); }; class EMS { friend class EMM; - EMM *Emm; - long Ptr; - uint16 Siz; - EMS *Nxt; + EMM *_emm; + long _ptr; + uint16 _size; + EMS *_next; public: - EMS(void); + EMS(); void *operator & () const; - uint16 Size(void); + uint16 size(void); }; @@ -162,28 +164,29 @@ T min(T A, T B) { #endif -class XFILE { +class XFile { public: - IOMODE Mode; - uint16 Error; - XFILE(void) : Mode(REA), Error(0) { } - XFILE(IOMODE mode) : Mode(mode), Error(0) { } + IOMODE _mode; + uint16 _error; + + XFile() : _mode(REA), _error(0) { } + XFile(IOMODE mode) : _mode(mode), _error(0) { } + virtual ~XFile() { } virtual uint16 read(void *buf, uint16 len) = 0; virtual uint16 write(void *buf, uint16 len) = 0; - virtual long mark(void) = 0; - virtual long size(void) = 0; + virtual long mark() = 0; + virtual long size() = 0; virtual long seek(long pos) = 0; - virtual ~XFILE() { } }; template <class T> -inline uint16 XRead(XFILE *xf, T *t) { +inline uint16 XRead(XFile *xf, T *t) { return xf->read((uint8 *) t, sizeof(*t)); } -class IoHand : public XFILE { +class IoHand : public XFile { protected: Common::File *_file; uint16 _seed; diff --git a/engines/cge/snail.cpp b/engines/cge/snail.cpp index e9d9b4643f..a10ab21658 100644 --- a/engines/cge/snail.cpp +++ b/engines/cge/snail.cpp @@ -311,7 +311,7 @@ void SelectPocket(int n) { void PocFul(void) { - Hero->Park(); + Hero->park(); SNPOST(SNWAIT, -1, -1, Hero); SNPOST(SNSEQ, -1, POC_FUL, Hero); SNPOST(SNSOUND, -1, 2, Hero); @@ -544,7 +544,7 @@ static void SNRmTake(Sprite *spr) { void SNSeq(Sprite *spr, int val) { if (spr) { if (spr == Hero && val == 0) - Hero->Park(); + Hero->park(); else spr->Step(val); } @@ -846,17 +846,17 @@ static void SNSetRef(Sprite *spr, int nr) { void SNFlash(bool on) { if (on) { - DAC *pal = farnew(DAC, PAL_CNT); + Dac *pal = farnew(Dac, PAL_CNT); if (pal) { memcpy(pal, VGA::SysPal, PAL_SIZ); for (int i = 0; i < PAL_CNT; i++) { register int c; - c = pal[i].R << 1; - pal[i].R = (c < 64) ? c : 63; - c = pal[i].G << 1; - pal[i].G = (c < 64) ? c : 63; - c = pal[i].B << 1; - pal[i].B = (c < 64) ? c : 63; + c = pal[i]._r << 1; + pal[i]._r = (c < 64) ? c : 63; + c = pal[i]._g << 1; + pal[i]._g = (c < 64) ? c : 63; + c = pal[i]._b << 1; + pal[i]._b = (c < 64) ? c : 63; } Vga->SetColors(pal, 64); } @@ -883,16 +883,16 @@ static void SNBarrier(int cav, int bar, bool horz) { static void SNWalk(Sprite *spr, int x, int y) { if (Hero) { if (spr && y < 0) - Hero->FindWay(spr); + Hero->findWay(spr); else - Hero->FindWay(XZ(x, y)); + Hero->findWay(XZ(x, y)); } } static void SNReach(Sprite *spr, int mode) { if (Hero) - Hero->Reach(spr, mode); + Hero->reach(spr, mode); } @@ -937,7 +937,7 @@ void SNAIL::RunCom(void) { case SNWAIT : if (sprel) { if (sprel->SeqTest(snc->Val) && - (snc->Val >= 0 || sprel != Hero || Hero->TracePtr < 0)) { + (snc->Val >= 0 || sprel != Hero || Hero->_tracePtr < 0)) { _heart->setXTimer(&Pause, sprel->_time); } else goto xit; @@ -959,7 +959,7 @@ void SNAIL::RunCom(void) { break; case SNINF : if (TalkEnable) { - _vm->Inf(Text->getText(snc->Val)); + _vm->inf(Text->getText(snc->Val)); Sys->FunDel = HEROFUN0; } break; diff --git a/engines/cge/sound.cpp b/engines/cge/sound.cpp index eecd3bacb2..a59179710b 100644 --- a/engines/cge/sound.cpp +++ b/engines/cge/sound.cpp @@ -104,7 +104,7 @@ void FX::Clear(void) { p->Wav = NULL; } } - Emm.Release(); + Emm.release(); Current = NULL; } @@ -190,12 +190,12 @@ void LoadMIDI(int ref) { if (INI_FILE::exist(fn)) { KillMIDI(); INI_FILE mid = fn; - if (mid.Error == 0) { + if (mid._error == 0) { uint16 siz = (uint16) mid.size(); midi = new uint8[siz]; if (midi) { mid.read(midi, siz); - if (mid.Error) + if (mid._error) KillMIDI(); else SNDMIDIStart(midi); @@ -211,12 +211,12 @@ EC void *Patch(int pat) { wtom(pat, fn + 5, 10, 3); INI_FILE snd = fn; - if (! snd.Error) { + if (!snd._error) { uint16 siz = (uint16) snd.size(); p = (uint8 *) malloc(siz); if (p) { snd.read(p, siz); - if (snd.Error) { + if (snd._error) { free(p); p = NULL; } diff --git a/engines/cge/talk.cpp b/engines/cge/talk.cpp index c8aa8292e8..fab1abc0d8 100644 --- a/engines/cge/talk.cpp +++ b/engines/cge/talk.cpp @@ -62,9 +62,9 @@ FONT::~FONT() { void FONT::Load() { INI_FILE f(Path); - if (! f.Error) { + if (!f._error) { f.read(Wid, WID_SIZ); - if (! f.Error) { + if (!f._error) { uint16 i, p = 0; for (i = 0; i < POS_SIZ; i++) { Pos[i] = p; diff --git a/engines/cge/text.cpp b/engines/cge/text.cpp index 7df51f1126..515c1091f8 100644 --- a/engines/cge/text.cpp +++ b/engines/cge/text.cpp @@ -88,7 +88,7 @@ int TEXT::Find(int ref) { void TEXT::Preload(int from, int upto) { INI_FILE tf = FileName; - if (! tf.Error) { + if (!tf._error) { HAN *CacheLim = Cache + Size; char line[LINE_MAX + 1]; int n; @@ -130,7 +130,7 @@ void TEXT::Preload(int from, int upto) { char *TEXT::Load(int idx, int ref) { INI_FILE tf = FileName; - if (! tf.Error) { + if (!tf._error) { HAN *p = &Cache[idx]; char line[LINE_MAX + 1]; int n; @@ -221,7 +221,7 @@ void TEXT::Say(const char *txt, Sprite *spr) { } } -void CGEEngine::Inf(const char *txt) { +void CGEEngine::inf(const char *txt) { KillText(); Talk = new TALK(this, txt, RECT); if (Talk) { diff --git a/engines/cge/vga13h.cpp b/engines/cge/vga13h.cpp index f26d202dca..d12bb9596c 100644 --- a/engines/cge/vga13h.cpp +++ b/engines/cge/vga13h.cpp @@ -189,20 +189,20 @@ void RestoreScreen(uint16 * &sav) { } -DAC MkDAC(uint8 r, uint8 g, uint8 b) { - static DAC x; - x.R = r; - x.G = g; - x.B = b; +Dac MkDAC(uint8 r, uint8 g, uint8 b) { + static Dac x; + x._r = r; + x._g = g; + x._b = b; return x; } Rgb MkRGB(uint8 r, uint8 g, uint8 b) { static TRGB x; - x.dac.R = r; - x.dac.G = g; - x.dac.B = b; + x.dac._r = r; + x.dac._g = g; + x.dac._b = b; return x.rgb; } @@ -214,7 +214,7 @@ Sprite *Locate(int ref) { Heart::Heart(void) - : ENGINE(TMR_DIV) { + : Engine_(TMR_DIV) { _enable = false; _xTimer = NULL; } @@ -265,7 +265,7 @@ extern "C" void TimerProc() { */ -void ENGINE::NewTimer(...) { +void Engine_::newTimer(...) { /* static SPRITE *spr; static uint8 run = 0, cntr1 = TMR_RATE1, cntr2 = TMR_RATE2; @@ -338,7 +338,7 @@ void ENGINE::NewTimer(...) { } */ - warning("STUB: ENGINE::NewTimer"); + warning("STUB: Engine_::NewTimer"); } @@ -505,7 +505,7 @@ Sprite *Sprite::Expand(void) { MergeExt(fname, File, SPR_EXT); if (INI_FILE::exist(fname)) { // sprite description file exist INI_FILE sprf(fname); - if (! (sprf.Error==0)) + if (!(sprf._error==0)) error("Bad SPR [%s]", fname); int len = 0, lcnt = 0; while ((len = sprf.read((uint8 *)line)) != 0) { @@ -910,7 +910,7 @@ Sprite *QUEUE::Locate(int ref) { //extern const char Copr[]; Graphics::Surface *VGA::Page[4]; -DAC *VGA::SysPal; +Dac *VGA::SysPal; void VGA::init() { for (int idx = 0; idx < 4; ++idx) { @@ -918,7 +918,7 @@ void VGA::init() { Page[idx]->create(320, 200, Graphics::PixelFormat::createFormatCLUT8()); } - SysPal = new DAC[PAL_CNT]; + SysPal = new Dac[PAL_CNT]; } void VGA::deinit() { @@ -953,8 +953,8 @@ VGA::VGA(int mode) if (StatAdr != VGAST1_) ++Mono; if (IsVga()) { - OldColors = farnew(DAC, 256); - NewColors = farnew(DAC, 256); + OldColors = farnew(Dac, 256); + NewColors = farnew(Dac, 256); OldScreen = SaveScreen(); GetColors(OldColors); Sunset(); @@ -1061,45 +1061,45 @@ int VGA::SetMode(int mode) { } -void VGA::GetColors(DAC *tab) { +void VGA::GetColors(Dac *tab) { byte palData[PAL_SIZ]; g_system->getPaletteManager()->grabPalette(palData, 0, PAL_CNT); pal2DAC(palData, tab); } -void VGA::pal2DAC(const byte *palData, DAC *tab) { +void VGA::pal2DAC(const byte *palData, Dac *tab) { const byte *colP = palData; for (int idx = 0; idx < PAL_CNT; ++idx, colP += 3) { - tab[idx].R = *colP; - tab[idx].G = *(colP + 1); - tab[idx].B = *(colP + 2); + tab[idx]._r = *colP; + tab[idx]._g = *(colP + 1); + tab[idx]._b = *(colP + 2); } } -void VGA::DAC2pal(const DAC *tab, byte *palData) { +void VGA::DAC2pal(const Dac *tab, byte *palData) { for (int idx = 0; idx < PAL_CNT; ++idx, palData += 3) { - *palData = tab[idx].R << 2; - *(palData + 1) = tab[idx].G << 2; - *(palData + 2) = tab[idx].B << 2; + *palData = tab[idx]._r << 2; + *(palData + 1) = tab[idx]._g << 2; + *(palData + 2) = tab[idx]._b << 2; } } -void VGA::SetColors(DAC *tab, int lum) { - DAC *palP = tab; +void VGA::SetColors(Dac *tab, int lum) { + Dac *palP = tab; for (int idx = 0; idx < PAL_CNT; ++idx, ++palP) { - palP->R = (palP->R * lum) >> 6; - palP->G = (palP->G * lum) >> 6; - palP->B = (palP->B * lum) >> 6; + palP->_r = (palP->_r * lum) >> 6; + palP->_g = (palP->_g * lum) >> 6; + palP->_b = (palP->_b * lum) >> 6; } if (Mono) { palP = tab; for (int idx = 0; idx < PAL_CNT; ++idx, ++palP) { // Form a greyscalce colour from 30% R, 59% G, 11% B - uint8 intensity = (palP->R * 77) + (palP->G * 151) + (palP->B * 28); - palP->R = intensity; - palP->G = intensity; - palP->B = intensity; + uint8 intensity = (palP->_r * 77) + (palP->_g * 151) + (palP->_b * 28); + palP->_r = intensity; + palP->_g = intensity; + palP->_b = intensity; } } @@ -1113,7 +1113,7 @@ void VGA::SetColors(void) { } -void VGA::Sunrise(DAC *tab) { +void VGA::Sunrise(Dac *tab) { for (int i = 0; i <= 64; i += FADE_STEP) { SetColors(tab, i); WaitVR(true); @@ -1123,7 +1123,7 @@ void VGA::Sunrise(DAC *tab) { void VGA::Sunset(void) { - DAC tab[256]; + Dac tab[256]; GetColors(tab); for (int i = 64; i >= 0; i -= FADE_STEP) { SetColors(tab, i); diff --git a/engines/cge/vga13h.h b/engines/cge/vga13h.h index 0c75dd6ba9..a3d5ad949b 100644 --- a/engines/cge/vga13h.h +++ b/engines/cge/vga13h.h @@ -91,7 +91,7 @@ struct Rgb { }; typedef union { - DAC dac; + Dac dac; Rgb rgb; } TRGB; @@ -133,8 +133,8 @@ extern Seq _seq2[]; #define VGAST1 (VGAST1_ & 0xFF) -class Heart : public ENGINE { - friend class ENGINE; +class Heart : public Engine_ { + friend class Engine_; public: Heart(); @@ -263,7 +263,8 @@ class VGA { uint16 *OldScreen; uint16 StatAdr; bool SetPal; - DAC *OldColors, *NewColors; + Dac *OldColors; + Dac *NewColors; const char *Msg; const char *Nam; @@ -277,7 +278,7 @@ public: QUEUE *ShowQ, *SpareQ; int Mono; static Graphics::Surface *Page[4]; - static DAC *SysPal; + static Dac *SysPal; VGA(int mode); ~VGA(void); @@ -285,21 +286,21 @@ public: static void deinit(); void Setup(VgaRegBlk *vrb); - void GetColors(DAC *tab); - void SetColors(DAC *tab, int lum); + void GetColors(Dac *tab); + void SetColors(Dac *tab, int lum); void Clear(uint8 color); void CopyPage(uint16 d, uint16 s); - void Sunrise(DAC *tab); + void Sunrise(Dac *tab); void Sunset(void); void Show(void); void Update(void); - static void pal2DAC(const byte *palData, DAC *tab); - static void DAC2pal(const DAC *tab, byte *palData); + static void pal2DAC(const byte *palData, Dac *tab); + static void DAC2pal(const Dac *tab, byte *palData); }; -DAC MkDAC(uint8 r, uint8 g, uint8 b); +Dac MkDAC(uint8 r, uint8 g, uint8 b); Rgb MkRGB(uint8 r, uint8 g, uint8 b); @@ -307,15 +308,15 @@ template <class CBLK> uint8 Closest(CBLK *pal, CBLK x) { #define f(col, lum) ((((uint16)(col)) << 8) / lum) uint16 i, dif = 0xFFFF, found = 0; - uint16 L = x.R + x.G + x.B; + uint16 L = x._r + x._g + x._b; if (!L) ++L; - uint16 R = f(x.R, L), G = f(x.G, L), B = f(x.B, L); + uint16 R = f(x._r, L), G = f(x._g, L), B = f(x._b, L); for (i = 0; i < 256; i++) { - uint16 l = pal[i].R + pal[i].G + pal[i].B; + uint16 l = pal[i]._r + pal[i]._g + pal[i]._b; if (! l) ++l; - int r = f(pal[i].R, l), g = f(pal[i].G, l), b = f(pal[i].B, l); + int r = f(pal[i]._r, l), g = f(pal[i]._g, l), b = f(pal[i]._b, l); uint16 D = ((r > R) ? (r - R) : (R - r)) + ((g > G) ? (g - G) : (G - g)) + ((b > B) ? (b - B) : (B - b)) + diff --git a/engines/cge/vol.cpp b/engines/cge/vol.cpp index 8170bd5980..5f8573706b 100644 --- a/engines/cge/vol.cpp +++ b/engines/cge/vol.cpp @@ -70,11 +70,11 @@ void VFILE::deinit() { VFILE::VFILE(const char *name, IOMODE mode) : IoBuf(mode) { if (mode == REA) { - if (_dat->_File.Error || _cat->Error) + if (_dat->_File._error || _cat->_error) error("Bad volume data"); BtKeypack *kp = _cat->find(name); if (scumm_stricmp(kp->_key, name) != 0) - Error = 1; + _error = 1; _endMark = (_bufMark = _begMark = kp->_mark) + kp->_size; } #ifdef VOL_UPD diff --git a/engines/cge/wav.h b/engines/cge/wav.h index 3423c43033..980c7672c3 100644 --- a/engines/cge/wav.h +++ b/engines/cge/wav.h @@ -49,7 +49,7 @@ class CKID { // Chunk type identifier uint32 Id; }; protected: - static XFILE *ckFile; + static XFile *ckFile; public: CKID(FOURCC t) { memcpy(Tx, t, sizeof(Tx)); @@ -57,7 +57,7 @@ public: CKID(uint32 d) { Id = d; } - CKID(XFILE *xf) { + CKID(XFile *xf) { (ckFile = xf)->read(Tx, sizeof(Tx)); } bool operator !=(CKID &X) { @@ -74,7 +74,7 @@ class CKHEA : public CKID { protected: CKSIZE ckSize; // Chunk size field (size of ckData) public: - CKHEA(XFILE *xf) : CKID(xf) { + CKHEA(XFile *xf) : CKID(xf) { XRead(xf, &ckSize); } CKHEA(char id[]) : CKID(id), ckSize(0) { } @@ -145,7 +145,7 @@ extern CKID FMT; extern CKID DATA; -DATACK *LoadWave(XFILE *file, EMM *emm = NULL); +DATACK *LoadWave(XFile *file, EMM *emm = NULL); } // End of namespace CGE |