diff options
Diffstat (limited to 'engines')
| -rw-r--r-- | engines/gob/draw.h | 6 | ||||
| -rw-r--r-- | engines/gob/game.h | 4 | ||||
| -rw-r--r-- | engines/gob/goblin.h | 4 | ||||
| -rw-r--r-- | engines/gob/init.h | 6 | ||||
| -rw-r--r-- | engines/gob/inter.h | 2 | ||||
| -rw-r--r-- | engines/gob/mult.h | 2 | ||||
| -rw-r--r-- | engines/gob/parse.h | 6 | ||||
| -rw-r--r-- | engines/gob/scenery.h | 4 | ||||
| -rw-r--r-- | engines/gob/video.h | 4 | ||||
| -rw-r--r-- | engines/queen/command.h | 2 | ||||
| -rw-r--r-- | engines/scumm/he/logic_he.h | 10 | ||||
| -rw-r--r-- | engines/scumm/he/resource_he.h | 6 | ||||
| -rw-r--r-- | engines/scumm/player_v2a.cpp | 2 | ||||
| -rw-r--r-- | engines/scumm/smush/smush_player.cpp | 2 | ||||
| -rw-r--r-- | engines/sky/control.h | 8 | ||||
| -rw-r--r-- | engines/sky/disk.h | 2 | ||||
| -rw-r--r-- | engines/sky/logic.h | 2 | ||||
| -rw-r--r-- | engines/sky/screen.h | 8 | ||||
| -rw-r--r-- | engines/sky/sound.h | 2 | ||||
| -rw-r--r-- | engines/sword1/credits.h | 2 | ||||
| -rw-r--r-- | engines/sword1/sound.h | 8 | ||||
| -rw-r--r-- | engines/sword2/screen.cpp | 2 | 
22 files changed, 47 insertions, 47 deletions
diff --git a/engines/gob/draw.h b/engines/gob/draw.h index 8e973a8ee5..106b8c5be0 100644 --- a/engines/gob/draw.h +++ b/engines/gob/draw.h @@ -154,7 +154,7 @@ public:  	virtual void spriteOperation(int16 operation) = 0;  	Draw(GobEngine *vm); -	virtual ~Draw() {}; +	virtual ~Draw() {}  protected:  	GobEngine *_vm; @@ -170,7 +170,7 @@ public:  	virtual void spriteOperation(int16 operation);  	Draw_v1(GobEngine *vm); -	virtual ~Draw_v1() {}; +	virtual ~Draw_v1() {}  };  class Draw_v2 : public Draw_v1 { @@ -183,7 +183,7 @@ public:  	virtual void spriteOperation(int16 operation);  	Draw_v2(GobEngine *vm); -	virtual ~Draw_v2() {}; +	virtual ~Draw_v2() {}  };  class Draw_Bargon: public Draw_v2 { diff --git a/engines/gob/game.h b/engines/gob/game.h index 244cc1b6e9..349d95ba86 100644 --- a/engines/gob/game.h +++ b/engines/gob/game.h @@ -248,7 +248,7 @@ public:  	virtual void prepareStart(void);  	Game_v1(GobEngine *vm); -	virtual ~Game_v1() {}; +	virtual ~Game_v1() {}  protected:  	virtual void pushCollisions(char all); @@ -276,7 +276,7 @@ public:  	virtual void prepareStart(void);  	Game_v2(GobEngine *vm); -	virtual ~Game_v2() {}; +	virtual ~Game_v2() {}  protected:  	struct CollLast { diff --git a/engines/gob/goblin.h b/engines/gob/goblin.h index f8bddff332..d6e5cdf6d7 100644 --- a/engines/gob/goblin.h +++ b/engines/gob/goblin.h @@ -271,7 +271,7 @@ public:  			int16 nextAct, int16 framesCount);  	Goblin_v1(GobEngine *vm); -	virtual ~Goblin_v1() {}; +	virtual ~Goblin_v1() {}  protected:  	virtual bool isMovement(int8 state) { return false; } @@ -291,7 +291,7 @@ public:  			int16 nextAct, int16 framesCount);  	Goblin_v2(GobEngine *vm); -	virtual ~Goblin_v2() {}; +	virtual ~Goblin_v2() {}  protected:  	virtual bool isMovement(int8 state); diff --git a/engines/gob/init.h b/engines/gob/init.h index d64dcb91a0..61a09c1295 100644 --- a/engines/gob/init.h +++ b/engines/gob/init.h @@ -35,7 +35,7 @@ public:  	virtual void initVideo() = 0;  	Init(GobEngine *vm); -	virtual ~Init() {}; +	virtual ~Init() {}  protected:  	Video::PalDesc *_palDesc; @@ -50,7 +50,7 @@ public:  	virtual void initVideo();  	Init_v1(GobEngine *vm); -	virtual ~Init_v1() {}; +	virtual ~Init_v1() {}  };  class Init_v2 : public Init_v1 { @@ -58,7 +58,7 @@ public:  	virtual void initVideo();  	Init_v2(GobEngine *vm); -	virtual ~Init_v2() {}; +	virtual ~Init_v2() {}  };  class Init_v3 : public Init_v2 { diff --git a/engines/gob/inter.h b/engines/gob/inter.h index cd685bd27e..a684c26af9 100644 --- a/engines/gob/inter.h +++ b/engines/gob/inter.h @@ -61,7 +61,7 @@ public:  	virtual void animPalette() = 0;  	Inter(GobEngine *vm); -	virtual ~Inter() {}; +	virtual ~Inter() {}  protected:  	struct OpFuncParams { diff --git a/engines/gob/mult.h b/engines/gob/mult.h index 7f318e8a7f..4be1290a87 100644 --- a/engines/gob/mult.h +++ b/engines/gob/mult.h @@ -293,7 +293,7 @@ protected:  class Mult_v1 : public Mult {  public:  	Mult_v1(GobEngine *vm); -	virtual ~Mult_v1() {}; +	virtual ~Mult_v1() {}  	virtual void loadMult(int16 resId);  	virtual void freeMultKeys(); diff --git a/engines/gob/parse.h b/engines/gob/parse.h index 27a6f50b1c..22853e24f0 100644 --- a/engines/gob/parse.h +++ b/engines/gob/parse.h @@ -36,7 +36,7 @@ public:  	virtual int16 parseExpr(byte stopToken, byte *resultPtr) = 0;  	Parse(GobEngine *vm); -	virtual ~Parse() {}; +	virtual ~Parse() {}  protected:  	enum PointerType { @@ -56,7 +56,7 @@ protected:  class Parse_v1 : public Parse {  public:  	Parse_v1(GobEngine *vm); -	virtual ~Parse_v1() {}; +	virtual ~Parse_v1() {}  	virtual int16 parseVarIndex(void);  	virtual int16 parseValExpr(byte stopToken = 99); @@ -66,7 +66,7 @@ public:  class Parse_v2 : public Parse_v1 {  public:  	Parse_v2(GobEngine *vm); -	virtual ~Parse_v2() {}; +	virtual ~Parse_v2() {}  	virtual int16 parseVarIndex(void);  	virtual int16 parseValExpr(byte stopToken = 99); diff --git a/engines/gob/scenery.h b/engines/gob/scenery.h index 864b74f18d..365bbd326c 100644 --- a/engines/gob/scenery.h +++ b/engines/gob/scenery.h @@ -156,7 +156,7 @@ public:  	virtual int16 loadAnim(char search);  	Scenery_v1(GobEngine *vm); -	virtual ~Scenery_v1() {}; +	virtual ~Scenery_v1() {}  };  class Scenery_v2 : public Scenery_v1 { @@ -164,7 +164,7 @@ public:  	virtual int16 loadAnim(char search);  	Scenery_v2(GobEngine *vm); -	virtual ~Scenery_v2() {}; +	virtual ~Scenery_v2() {}  };  } // End of namespace Gob diff --git a/engines/gob/video.h b/engines/gob/video.h index 265392a7a2..3a409b9ea9 100644 --- a/engines/gob/video.h +++ b/engines/gob/video.h @@ -168,7 +168,7 @@ public:  			int16 x, int16 y, int16 transp, SurfaceDesc *destDesc);  	Video_v1(GobEngine *vm); -	virtual ~Video_v1() {}; +	virtual ~Video_v1() {}  };  class Video_v2 : public Video_v1 { @@ -177,7 +177,7 @@ public:  			int16 x, int16 y, int16 transp, SurfaceDesc *destDesc);  	Video_v2(GobEngine *vm); -	virtual ~Video_v2() {}; +	virtual ~Video_v2() {}  };  class VideoDriver { diff --git a/engines/queen/command.h b/engines/queen/command.h index 98218ee1b3..659b67f8ed 100644 --- a/engines/queen/command.h +++ b/engines/queen/command.h @@ -185,7 +185,7 @@ private:  	void lookForCurrentIcon(int16 cx, int16 cy);  	//! returns true if the verb is an action verb -	bool isVerbAction(Verb v) const { return (v >= VERB_PANEL_COMMAND_FIRST && v <= VERB_PANEL_COMMAND_LAST) || (v == VERB_WALK_TO); }; +	bool isVerbAction(Verb v) const { return (v >= VERB_PANEL_COMMAND_FIRST && v <= VERB_PANEL_COMMAND_LAST) || (v == VERB_WALK_TO); }  	//! return true if the verb is an inventory item  	bool isVerbInv(Verb v) const { return v >= VERB_INV_FIRST && v <= VERB_INV_LAST; } diff --git a/engines/scumm/he/logic_he.h b/engines/scumm/he/logic_he.h index e0f70ff52a..1f2303da1f 100644 --- a/engines/scumm/he/logic_he.h +++ b/engines/scumm/he/logic_he.h @@ -40,11 +40,11 @@ public:  	int getFromArray(int arg0, int idx2, int idx1);  	void putInArray(int arg0, int idx2, int idx1, int val); -	void beforeBootScript(void) {}; -	void initOnce() {}; -	void startOfFrame() {}; -	void endOfFrame() {}; -	void processKeyStroke(int keyPressed) {}; +	void beforeBootScript(void) {} +	void initOnce() {} +	void startOfFrame() {} +	void endOfFrame() {} +	void processKeyStroke(int keyPressed) {}  	virtual int versionID();  	virtual int32 dispatch(int op, int numArgs, int32 *args); diff --git a/engines/scumm/he/resource_he.h b/engines/scumm/he/resource_he.h index c04055962e..411dd375e2 100644 --- a/engines/scumm/he/resource_he.h +++ b/engines/scumm/he/resource_he.h @@ -118,10 +118,10 @@ public:  	void setCursor(int id); -	virtual int extractResource(int id, byte **buf) { return 0; }; +	virtual int extractResource(int id, byte **buf) { return 0; }  	virtual int convertIcons(byte *data, int datasize, byte **cursor, int *w, int *h,  							 int *hotspot_x, int *hotspot_y, int *keycolor, -							 byte **palette, int *palSize) { return 0; }; +							 byte **palette, int *palSize) { return 0; }  	enum {  		MAX_CACHED_CURSORS = 10 @@ -154,7 +154,7 @@ public:  class Win32ResExtractor : public ResExtractor {   public:  	Win32ResExtractor(ScummEngine_v70he *scumm); -	~Win32ResExtractor() {}; +	~Win32ResExtractor() {}  	int extractResource(int id, byte **data);  	void setCursor(int id);  	int convertIcons(byte *data, int datasize, byte **cursor, int *w, int *h, diff --git a/engines/scumm/player_v2a.cpp b/engines/scumm/player_v2a.cpp index e1f36464bb..5957e2378f 100644 --- a/engines/scumm/player_v2a.cpp +++ b/engines/scumm/player_v2a.cpp @@ -63,7 +63,7 @@ static uint32 GetCRC (byte *data, int len)  class V2A_Sound {  public:  	V2A_Sound() : _id(0), _mod(NULL) { } -	virtual ~V2A_Sound() {}; +	virtual ~V2A_Sound() {}  	virtual void start(Player_MOD *mod, int id, const byte *data) = 0;  	virtual bool update() = 0;  	virtual void stop() = 0; diff --git a/engines/scumm/smush/smush_player.cpp b/engines/scumm/smush/smush_player.cpp index 79930160a9..0b5a1450e5 100644 --- a/engines/scumm/smush/smush_player.cpp +++ b/engines/scumm/smush/smush_player.cpp @@ -82,7 +82,7 @@ public:  	StringResource() :  		_nbStrings(0),  		_lastId(-1) { -	}; +	}  	~StringResource() {  		for (int32 i = 0; i < _nbStrings; i++) {  			delete []_strings[i].string; diff --git a/engines/sky/control.h b/engines/sky/control.h index 4143772495..efccd268f4 100644 --- a/engines/sky/control.h +++ b/engines/sky/control.h @@ -133,10 +133,10 @@ struct AllocedMem {  class ConResource {  public:  	ConResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen); -	virtual ~ConResource(void) {}; -	void setSprite(void *pSpData) { _spriteData = (dataFileHeader*)pSpData; }; -	void setText(uint32 pText) { if (pText) _text = pText + 0x7000; else _text = 0; }; -	void setXY(uint16 x, uint16 y) { _x = x; _y = y; }; +	virtual ~ConResource(void) {} +	void setSprite(void *pSpData) { _spriteData = (dataFileHeader*)pSpData; } +	void setText(uint32 pText) { if (pText) _text = pText + 0x7000; else _text = 0; } +	void setXY(uint16 x, uint16 y) { _x = x; _y = y; }  	bool isMouseOver(uint32 mouseX, uint32 mouseY);  	virtual void drawToScreen(bool doMask); diff --git a/engines/sky/disk.h b/engines/sky/disk.h index 99cb105740..df0b8e380f 100644 --- a/engines/sky/disk.h +++ b/engines/sky/disk.h @@ -54,7 +54,7 @@ public:  	void fnCacheChip(uint16 *fList);  	void fnCacheFiles(void);  	void fnFlushBuffers(void); -	uint32 *giveLoadedFilesList(void) { return _loadedFilesList; }; +	uint32 *giveLoadedFilesList(void) { return _loadedFilesList; }  	void refreshFilesList(uint32 *list);  protected: diff --git a/engines/sky/logic.h b/engines/sky/logic.h index 53752ca88f..d1189bbef0 100644 --- a/engines/sky/logic.h +++ b/engines/sky/logic.h @@ -143,7 +143,7 @@ public:  		Sound *skySound);  	~Logic(void);  	void engine(); -	void useControlInstance(Control *control) { _skyControl = control; }; +	void useControlInstance(Control *control) { _skyControl = control; }  	uint16 mouseScript(uint32 scrNum, Compact *scriptComp); diff --git a/engines/sky/screen.h b/engines/sky/screen.h index 872d6cf613..15223b0c3e 100644 --- a/engines/sky/screen.h +++ b/engines/sky/screen.h @@ -71,14 +71,14 @@ public:  	void startSequence(uint16 fileNum);  	void startSequenceItem(uint16 itemNum);  	void stopSequence(void); -	bool sequenceRunning(void) { return _seqInfo.running; }; +	bool sequenceRunning(void) { return _seqInfo.running; }  	void waitForSequence(void); -	uint32 seqFramesLeft(void) { return _seqInfo.framesLeft; }; -	uint8 *giveCurrent(void) { return _currentScreen; }; +	uint32 seqFramesLeft(void) { return _seqInfo.framesLeft; } +	uint8 *giveCurrent(void) { return _currentScreen; }  	void halvePalette(void);  	//- regular screen.asm routines -	void forceRefresh(void) { memset(_gameGrid, 0x80, GRID_X * GRID_Y); }; +	void forceRefresh(void) { memset(_gameGrid, 0x80, GRID_X * GRID_Y); }  	void fnFadeUp(uint32 palNum, uint32 scroll);  	void fnFadeDown(uint32 scroll);  	void fnDrawScreen(uint32 palette, uint32 scroll); diff --git a/engines/sky/sound.h b/engines/sky/sound.h index b515e0e8a4..4d7456195e 100644 --- a/engines/sky/sound.h +++ b/engines/sky/sound.h @@ -70,7 +70,7 @@ public:  	void playSound(uint16 sound, uint16 volume, uint8 channel);  	void fnStartFx(uint32 sound, uint8 channel);  	bool startSpeech(uint16 textNum); -	bool speechFinished(void) { return !_mixer->isSoundHandleActive(_ingameSpeech); }; +	bool speechFinished(void) { return !_mixer->isSoundHandleActive(_ingameSpeech); }  	void fnPauseFx(void);  	void fnUnPauseFx(void);  	void fnStopFx(void); diff --git a/engines/sword1/credits.h b/engines/sword1/credits.h index 5a60cc320d..bce2678cd3 100644 --- a/engines/sword1/credits.h +++ b/engines/sword1/credits.h @@ -40,7 +40,7 @@ public:  	uint8 *fetchFile(uint32 fileId, uint32 *size = NULL);  	uint8 *decompressFile(uint32 fileId);  	void enterPath(uint32 id); -	void backToRoot(void) { _bufPos = _buf; }; +	void backToRoot(void) { _bufPos = _buf; }  private:  	uint8 *_bufPos;  	uint8 *_buf; diff --git a/engines/sword1/sound.h b/engines/sword1/sound.h index ddd0f017f3..2542c02b9e 100644 --- a/engines/sword1/sound.h +++ b/engines/sword1/sound.h @@ -72,10 +72,10 @@ class Sound {  public:  	Sound(const char *searchPath, Audio::Mixer *mixer, ResMan *pResMan);  	~Sound(void); -	void setSpeechVol(uint8 volL, uint8 volR) { _speechVolL = volL; _speechVolR = volR; }; -	void setSfxVol(uint8 volL, uint8 volR) { _sfxVolL = volL; _sfxVolR = volR; }; -	void giveSpeechVol(uint8 *volL, uint8 *volR) { *volL = _speechVolL; *volR = _speechVolR; }; -	void giveSfxVol(uint8 *volL, uint8 *volR) { *volL = _sfxVolL; *volR = _sfxVolR; }; +	void setSpeechVol(uint8 volL, uint8 volR) { _speechVolL = volL; _speechVolR = volR; } +	void setSfxVol(uint8 volL, uint8 volR) { _sfxVolL = volL; _sfxVolR = volR; } +	void giveSpeechVol(uint8 *volL, uint8 *volR) { *volL = _speechVolL; *volR = _speechVolR; } +	void giveSfxVol(uint8 *volL, uint8 *volR) { *volL = _sfxVolL; *volR = _sfxVolR; }  	void newScreen(uint32 screen);  	void quitScreen(void);  	void closeCowSystem(void); diff --git a/engines/sword2/screen.cpp b/engines/sword2/screen.cpp index cd02af76fa..603a4d4d90 100644 --- a/engines/sword2/screen.cpp +++ b/engines/sword2/screen.cpp @@ -798,7 +798,7 @@ struct CreditsLine {  	CreditsLine() {  		str = NULL;  		sprite = NULL; -	}; +	}  	~CreditsLine() {  		free(str);  | 
