diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/groovie/music.cpp | 8 | ||||
-rw-r--r-- | engines/lastexpress/data/snd.cpp | 8 | ||||
-rw-r--r-- | engines/lastexpress/data/snd.h | 6 | ||||
-rw-r--r-- | engines/mohawk/sound.cpp | 30 | ||||
-rw-r--r-- | engines/mohawk/sound.h | 6 |
5 files changed, 32 insertions, 26 deletions
diff --git a/engines/groovie/music.cpp b/engines/groovie/music.cpp index c00290b155..cf65e012c8 100644 --- a/engines/groovie/music.cpp +++ b/engines/groovie/music.cpp @@ -934,16 +934,18 @@ bool MusicPlayerIOS::load(uint32 fileref, bool loop) { } // Create the audio stream - Audio::AudioStream *audStream = Audio::SeekableAudioStream::openStreamFile(info.filename); + Audio::SeekableAudioStream *seekStream = Audio::SeekableAudioStream::openStreamFile(info.filename); - if (!audStream) { + if (!seekStream) { warning("Could not play audio file '%s'", info.filename.c_str()); return false; } + Audio::AudioStream *audStream = seekStream; + // Loop if requested if (loop) - audStream = Audio::makeLoopingAudioStream((Audio::RewindableAudioStream *)audStream, 0); + audStream = Audio::makeLoopingAudioStream(seekStream, 0); // MIDI player handles volume reset on load, IOS player doesn't - force update here updateVolume(); diff --git a/engines/lastexpress/data/snd.cpp b/engines/lastexpress/data/snd.cpp index 2a221afadc..e310bafd18 100644 --- a/engines/lastexpress/data/snd.cpp +++ b/engines/lastexpress/data/snd.cpp @@ -442,7 +442,7 @@ void SimpleSound::loadHeader(Common::SeekableReadStream *in) { _blockSize = _size / _blocks; } -Audio::AudioStream *SimpleSound::makeDecoder(Common::SeekableReadStream *in, uint32 size, int32 filterId) const { +LastExpress_ADPCMStream *SimpleSound::makeDecoder(Common::SeekableReadStream *in, uint32 size, int32 filterId) const { return new LastExpress_ADPCMStream(in, DisposeAfterUse::YES, size, _blockSize, filterId); } @@ -489,7 +489,7 @@ void StreamedSound::setFilterId(int32 filterId) { if (!_as) return; - ((LastExpress_ADPCMStream *)_as)->setFilterId(filterId); + _as->setFilterId(filterId); } ////////////////////////////////////////////////////////////////////////// @@ -525,8 +525,8 @@ void AppendableSound::queueBuffer(Common::SeekableReadStream *bufferIn) { // Setup the ADPCM decoder uint32 sizeIn = (uint32)bufferIn->size(); - Audio::AudioStream *adpcm = makeDecoder(bufferIn, sizeIn); - ((LastExpress_ADPCMStream *)adpcm)->setFilterId(16); + LastExpress_ADPCMStream *adpcm = makeDecoder(bufferIn, sizeIn); + adpcm->setFilterId(16); // Queue the stream _as->queueAudioStream(adpcm); diff --git a/engines/lastexpress/data/snd.h b/engines/lastexpress/data/snd.h index f489304ff3..19e5fda9c9 100644 --- a/engines/lastexpress/data/snd.h +++ b/engines/lastexpress/data/snd.h @@ -49,6 +49,8 @@ class SeekableReadStream; namespace LastExpress { +class LastExpress_ADPCMStream; + class SimpleSound { public: SimpleSound(); @@ -59,7 +61,7 @@ public: protected: void loadHeader(Common::SeekableReadStream *in); - Audio::AudioStream *makeDecoder(Common::SeekableReadStream *in, uint32 size, int32 filterId = -1) const; + LastExpress_ADPCMStream *makeDecoder(Common::SeekableReadStream *in, uint32 size, int32 filterId = -1) const; void play(Audio::AudioStream *as); uint32 _size; ///< data size @@ -82,7 +84,7 @@ public: void setFilterId(int32 filterId); private: - Audio::AudioStream *_as; + LastExpress_ADPCMStream *_as; bool _loaded; }; diff --git a/engines/mohawk/sound.cpp b/engines/mohawk/sound.cpp index 6f18d7178e..198627e012 100644 --- a/engines/mohawk/sound.cpp +++ b/engines/mohawk/sound.cpp @@ -77,8 +77,8 @@ void Sound::initMidi() { _midiParser->setTimerRate(_midiDriver->getBaseTempo()); } -Audio::AudioStream *Sound::makeAudioStream(uint16 id, CueList *cueList) { - Audio::AudioStream *audStream = NULL; +Audio::RewindableAudioStream *Sound::makeAudioStream(uint16 id, CueList *cueList) { + Audio::RewindableAudioStream *audStream = NULL; switch (_vm->getGameType()) { case GType_MYST: @@ -109,17 +109,18 @@ Audio::AudioStream *Sound::makeAudioStream(uint16 id, CueList *cueList) { Audio::SoundHandle *Sound::playSound(uint16 id, byte volume, bool loop, CueList *cueList) { debug (0, "Playing sound %d", id); - Audio::AudioStream *audStream = makeAudioStream(id, cueList); + Audio::RewindableAudioStream *rewindStream = makeAudioStream(id, cueList); - if (audStream) { + if (rewindStream) { SndHandle *handle = getHandle(); handle->type = kUsedHandle; handle->id = id; - handle->samplesPerSecond = audStream->getRate(); + handle->samplesPerSecond = rewindStream->getRate(); // Set the stream to loop here if it's requested + Audio::AudioStream *audStream = rewindStream; if (loop) - audStream = Audio::makeLoopingAudioStream((Audio::RewindableAudioStream *)audStream, 0); + audStream = Audio::makeLoopingAudioStream(rewindStream, 0); _vm->_mixer->playStream(Audio::Mixer::kPlainSoundType, &handle->handle, audStream, -1, volume); return &handle->handle; @@ -335,11 +336,12 @@ void Sound::playSLSTSound(uint16 id, bool fade, bool loop, uint16 volume, int16 sndHandle.id = id; _currentSLSTSounds.push_back(sndHandle); - Audio::AudioStream *audStream = makeMohawkWaveStream(_vm->getResource(ID_TWAV, id)); + Audio::RewindableAudioStream *rewindStream = makeMohawkWaveStream(_vm->getResource(ID_TWAV, id)); // Loop here if necessary + Audio::AudioStream *audStream = rewindStream; if (loop) - audStream = Audio::makeLoopingAudioStream((Audio::RewindableAudioStream *)audStream, 0); + audStream = Audio::makeLoopingAudioStream(rewindStream, 0); // TODO: Handle fading, possibly just raise the volume of the channel in increments? @@ -363,7 +365,7 @@ void Sound::resumeSLST() { _vm->_mixer->pauseHandle(*_currentSLSTSounds[i].handle, false); } -Audio::AudioStream *Sound::makeMohawkWaveStream(Common::SeekableReadStream *stream, CueList *cueList) { +Audio::RewindableAudioStream *Sound::makeMohawkWaveStream(Common::SeekableReadStream *stream, CueList *cueList) { uint32 tag = 0; ADPCMStatus adpcmStatus; DataChunk dataChunk; @@ -507,7 +509,7 @@ Audio::AudioStream *Sound::makeMohawkWaveStream(Common::SeekableReadStream *stre return NULL; } -Audio::AudioStream *Sound::makeLivingBooksWaveStream_v1(Common::SeekableReadStream *stream) { +Audio::RewindableAudioStream *Sound::makeLivingBooksWaveStream_v1(Common::SeekableReadStream *stream) { uint16 header = stream->readUint16BE(); uint16 rate = 0; uint32 size = 0; @@ -646,15 +648,15 @@ Audio::SoundHandle *Sound::replaceBackgroundMyst(uint16 id, uint16 volume) { stopBackgroundMyst(); // Play new sound - Audio::AudioStream *audStream = makeAudioStream(id); + Audio::RewindableAudioStream *rewindStream = makeAudioStream(id); - if (audStream) { + if (rewindStream) { _mystBackgroundSound.type = kUsedHandle; _mystBackgroundSound.id = id; - _mystBackgroundSound.samplesPerSecond = audStream->getRate(); + _mystBackgroundSound.samplesPerSecond = rewindStream->getRate(); // Set the stream to loop - audStream = Audio::makeLoopingAudioStream((Audio::RewindableAudioStream *)audStream, 0); + Audio::AudioStream *audStream = Audio::makeLoopingAudioStream(rewindStream, 0); _vm->_mixer->playStream(Audio::Mixer::kPlainSoundType, &_mystBackgroundSound.handle, audStream, -1, volume >> 8); return &_mystBackgroundSound.handle; diff --git a/engines/mohawk/sound.h b/engines/mohawk/sound.h index 49f6751072..75c9492d96 100644 --- a/engines/mohawk/sound.h +++ b/engines/mohawk/sound.h @@ -156,13 +156,13 @@ private: MidiParser *_midiParser; byte *_midiData; - static Audio::AudioStream *makeMohawkWaveStream(Common::SeekableReadStream *stream, CueList *cueList = NULL); - static Audio::AudioStream *makeLivingBooksWaveStream_v1(Common::SeekableReadStream *stream); + static Audio::RewindableAudioStream *makeMohawkWaveStream(Common::SeekableReadStream *stream, CueList *cueList = NULL); + static Audio::RewindableAudioStream *makeLivingBooksWaveStream_v1(Common::SeekableReadStream *stream); void initMidi(); Common::Array<SndHandle> _handles; SndHandle *getHandle(); - Audio::AudioStream *makeAudioStream(uint16 id, CueList *cueList = NULL); + Audio::RewindableAudioStream *makeAudioStream(uint16 id, CueList *cueList = NULL); uint16 convertMystID(uint16 id); // Myst-specific |