aboutsummaryrefslogtreecommitdiff
path: root/engines
diff options
context:
space:
mode:
Diffstat (limited to 'engines')
-rw-r--r--engines/bladerunner/bladerunner.cpp6
-rw-r--r--engines/bladerunner/bladerunner.h2
-rw-r--r--engines/bladerunner/font.cpp2
-rw-r--r--engines/bladerunner/image.cpp2
-rw-r--r--engines/bladerunner/outtake.cpp2
-rw-r--r--engines/bladerunner/savefile.cpp2
-rw-r--r--engines/bladerunner/slice_animations.cpp2
-rw-r--r--engines/bladerunner/slice_renderer.cpp2
-rw-r--r--engines/bladerunner/ui/esper.cpp2
-rw-r--r--engines/bladerunner/ui/vk.cpp2
10 files changed, 12 insertions, 12 deletions
diff --git a/engines/bladerunner/bladerunner.cpp b/engines/bladerunner/bladerunner.cpp
index e8a22a8c04..83f9e1704d 100644
--- a/engines/bladerunner/bladerunner.cpp
+++ b/engines/bladerunner/bladerunner.cpp
@@ -302,7 +302,7 @@ void BladeRunnerEngine::pauseEngineIntern(bool pause) {
}
Common::Error BladeRunnerEngine::run() {
- Graphics::PixelFormat format = screenPixelForrmat();
+ Graphics::PixelFormat format = screenPixelFormat();
initGraphics(640, 480, &format);
_system->showMouse(true);
@@ -375,8 +375,8 @@ bool BladeRunnerEngine::startup(bool hasSavegames) {
// This is the original startup in the game
- _surfaceFront.create(640, 480, screenPixelForrmat());
- _surfaceBack.create(640, 480, screenPixelForrmat());
+ _surfaceFront.create(640, 480, screenPixelFormat());
+ _surfaceBack.create(640, 480, screenPixelFormat());
_time = new Time(this);
diff --git a/engines/bladerunner/bladerunner.h b/engines/bladerunner/bladerunner.h
index fad396d831..39e166d7c0 100644
--- a/engines/bladerunner/bladerunner.h
+++ b/engines/bladerunner/bladerunner.h
@@ -312,7 +312,7 @@ static inline const Graphics::PixelFormat gameDataPixelFormat() {
return Graphics::PixelFormat(2, 5, 5, 5, 1, 10, 5, 0, 15);
}
-static inline const Graphics::PixelFormat screenPixelForrmat() {
+static inline const Graphics::PixelFormat screenPixelFormat() {
// Should be a format supported by Android port
return Graphics::PixelFormat(2, 5, 5, 5, 1, 11, 6, 1, 0);
}
diff --git a/engines/bladerunner/font.cpp b/engines/bladerunner/font.cpp
index 6fa90e633d..c10c12db81 100644
--- a/engines/bladerunner/font.cpp
+++ b/engines/bladerunner/font.cpp
@@ -157,7 +157,7 @@ void Font::reset() {
_screenHeight = 0;
_spacing1 = 0;
_spacing2 = 0;
- _color = screenPixelForrmat().RGBToColor(255, 255, 255);
+ _color = screenPixelFormat().RGBToColor(255, 255, 255);
_intersperse = 0;
memset(_characters, 0, 256 * sizeof(Character));
diff --git a/engines/bladerunner/image.cpp b/engines/bladerunner/image.cpp
index bdd952b5c0..55ae053750 100644
--- a/engines/bladerunner/image.cpp
+++ b/engines/bladerunner/image.cpp
@@ -74,7 +74,7 @@ bool Image::open(const Common::String &name) {
}
_surface.init(width, height, 2*width, data, gameDataPixelFormat());
- _surface.convertToInPlace(screenPixelForrmat());
+ _surface.convertToInPlace(screenPixelFormat());
delete[] buf;
delete stream;
diff --git a/engines/bladerunner/outtake.cpp b/engines/bladerunner/outtake.cpp
index e38dff14a9..74ac44a5fe 100644
--- a/engines/bladerunner/outtake.cpp
+++ b/engines/bladerunner/outtake.cpp
@@ -35,7 +35,7 @@ namespace BladeRunner {
OuttakePlayer::OuttakePlayer(BladeRunnerEngine *vm) {
_vm = vm;
- _surfaceVideo.create(_vm->_surfaceBack.w, _vm->_surfaceBack.h, screenPixelForrmat());
+ _surfaceVideo.create(_vm->_surfaceBack.w, _vm->_surfaceBack.h, screenPixelFormat());
}
OuttakePlayer::~OuttakePlayer() {
diff --git a/engines/bladerunner/savefile.cpp b/engines/bladerunner/savefile.cpp
index 0a20f50e47..86e2fe713e 100644
--- a/engines/bladerunner/savefile.cpp
+++ b/engines/bladerunner/savefile.cpp
@@ -144,7 +144,7 @@ bool SaveFileManager::readHeader(Common::SeekableReadStream &in, SaveFileHeader
s.read(thumbnailData, kThumbnailSize);
header._thumbnail->init(80, 60, 160, thumbnailData, gameDataPixelFormat());
- header._thumbnail->convertToInPlace(screenPixelForrmat());
+ header._thumbnail->convertToInPlace(screenPixelFormat());
s.seek(pos);
}
diff --git a/engines/bladerunner/slice_animations.cpp b/engines/bladerunner/slice_animations.cpp
index 2cff038326..f4fc134e8f 100644
--- a/engines/bladerunner/slice_animations.cpp
+++ b/engines/bladerunner/slice_animations.cpp
@@ -57,7 +57,7 @@ bool SliceAnimations::open(const Common::String &name) {
_palettes[i].color[j].b = color_b;
const int bladeToScummVmConstant = 256 / 32; // 5 bits to 8 bits
- uint16 rgb555 = screenPixelForrmat().RGBToColor(color_r * bladeToScummVmConstant, color_g * bladeToScummVmConstant, color_b * bladeToScummVmConstant);
+ uint16 rgb555 = screenPixelFormat().RGBToColor(color_r * bladeToScummVmConstant, color_g * bladeToScummVmConstant, color_b * bladeToScummVmConstant);
_palettes[i].color555[j] = rgb555;
}
}
diff --git a/engines/bladerunner/slice_renderer.cpp b/engines/bladerunner/slice_renderer.cpp
index e497b15c1c..4c340537d2 100644
--- a/engines/bladerunner/slice_renderer.cpp
+++ b/engines/bladerunner/slice_renderer.cpp
@@ -36,7 +36,7 @@ namespace BladeRunner {
SliceRenderer::SliceRenderer(BladeRunnerEngine *vm) {
_vm = vm;
- _pixelFormat = screenPixelForrmat();
+ _pixelFormat = screenPixelFormat();
for (int i = 0; i < 942; i++) { // yes, its going just to 942 and not 997
_animationsShadowEnabled[i] = true;
diff --git a/engines/bladerunner/ui/esper.cpp b/engines/bladerunner/ui/esper.cpp
index 513b980a62..de41a1958e 100644
--- a/engines/bladerunner/ui/esper.cpp
+++ b/engines/bladerunner/ui/esper.cpp
@@ -97,7 +97,7 @@ void ESPER::open(Graphics::Surface *surface) {
_surfacePhoto.create(kPhotoWidth, kPhotoHeight, gameDataPixelFormat());
- _surfaceViewport.create(_screen.width(), _screen.height(), screenPixelForrmat());
+ _surfaceViewport.create(_screen.width(), _screen.height(), screenPixelFormat());
_viewportNext = _viewport;
diff --git a/engines/bladerunner/ui/vk.cpp b/engines/bladerunner/ui/vk.cpp
index 821cf26816..a68ec60bf5 100644
--- a/engines/bladerunner/ui/vk.cpp
+++ b/engines/bladerunner/ui/vk.cpp
@@ -115,7 +115,7 @@ void VK::open(int actorId, int calibrationRatio) {
return;
}
- _surfaceEye.create(172, 116, screenPixelForrmat());
+ _surfaceEye.create(172, 116, screenPixelFormat());
_vqaPlayerEye = new VQAPlayer(_vm, &_surfaceEye, eyeVqa);
if (!_vqaPlayerEye->open()) {
return;