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-rw-r--r--engines/parallaction/location.cpp57
-rw-r--r--engines/parallaction/parallaction.cpp2
-rw-r--r--engines/parallaction/parallaction.h3
3 files changed, 35 insertions, 27 deletions
diff --git a/engines/parallaction/location.cpp b/engines/parallaction/location.cpp
index a483635970..086670a331 100644
--- a/engines/parallaction/location.cpp
+++ b/engines/parallaction/location.cpp
@@ -279,6 +279,29 @@ extern Zone *_hoverZone;
extern Job *_jDrawLabel;
extern Job *_jEraseLabel;
+void Parallaction::showSlide(const char *name) {
+
+ _disk->loadSlide(name);
+ _graphics->palUnk0(_palette);
+ _graphics->copyScreen(Graphics::kBitBack, Graphics::kBitFront);
+
+ debugC(1, kDebugLocation, "changeLocation: new background set");
+
+ _graphics->_proportionalFont = false;
+ _graphics->setFont("slide");
+
+ uint16 _ax = strlen(_slideText[0]);
+ _ax <<= 3; // text width
+ uint16 _dx = (SCREEN_WIDTH - _ax) >> 1; // center text
+ _graphics->displayString(_dx, 14, _slideText[0]); // displays text on screen
+
+ waitUntilLeftClick();
+
+ debugC(2, kDebugLocation, "changeLocation: intro text shown");
+
+ return;
+}
+
/*
changeLocation handles transitions between locations, and is able to display slides
between one and the other. The input parameter 'location' exists in some flavours:
@@ -319,41 +342,25 @@ void Parallaction::changeLocation(char *location) {
debugC(2, kDebugLocation, "changeLocation: changed cursor");
}
- strcpy(_newLocation, location);
-
removeNode(&_yourself._zone._node);
debugC(2, kDebugLocation, "changeLocation: removed character from the animation list");
freeLocation();
debugC(1, kDebugLocation, "changeLocation: old location free'd");
+ char buf[100];
+ strcpy(buf, location);
- char *tmp = strchr(_newLocation, '.');
+ char *tmp = strchr(buf, '.'); // tmp = ".slide.[L].[C]" or tmp = ".[C]" or tmp = NULL
if (tmp) {
*tmp = '\0';
if (!scumm_strnicmp(tmp+1, "slide", 5)) {
- _disk->loadSlide(_newLocation);
- _graphics->palUnk0(_palette);
- _graphics->copyScreen(Graphics::kBitBack, Graphics::kBitFront);
-
- debugC(1, kDebugLocation, "changeLocation: new background set");
-
- _graphics->_proportionalFont = false;
- _graphics->setFont("slide");
-
- uint16 _ax = strlen(_slideText[0]);
- _ax <<= 3; // text width
- uint16 _dx = (SCREEN_WIDTH - _ax) >> 1; // center text
- _graphics->displayString(_dx, 14, _slideText[0]); // displays text on screen
-
- waitUntilLeftClick();
-
- debugC(2, kDebugLocation, "changeLocation: intro text shown");
+ showSlide(buf);
tmp = strchr(tmp+1, '.');
- strcpy(_newLocation, tmp+1);
- tmp = strchr(_newLocation, '.');
+ strcpy(buf, tmp+1);
+ tmp = strchr(buf, '.');
if (tmp) {
*tmp = '\0';
@@ -372,11 +379,11 @@ void Parallaction::changeLocation(char *location) {
addNode(&_animations, &_yourself._zone._node);
debugC(2, kDebugLocation, "changeLocation: new character added to the animation list");
- strcpy(_saveData1, _newLocation);
+ strcpy(_saveData1, buf);
- parseLocation(_newLocation);
+ parseLocation(buf);
_graphics->copyScreen(Graphics::kBitBack, Graphics::kBit2);
- debugC(1, kDebugLocation, "changeLocation: new location '%s' parsed", _newLocation);
+ debugC(1, kDebugLocation, "changeLocation: new location '%s' parsed", buf);
_yourself._zone.pos._oldposition._x = -1000;
_yourself._zone.pos._oldposition._y = -1000;
diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp
index 888f776514..956eb119b2 100644
--- a/engines/parallaction/parallaction.cpp
+++ b/engines/parallaction/parallaction.cpp
@@ -135,7 +135,7 @@ uint16 _numForwards = 0;
char _soundFile[20];
char _slideText[2][40];
Point _firstPosition = { -1000, -1000 };
-char _newLocation[100];
+
char *_globalTable[32];
uint16 _firstFrame = 0;
byte _mouseHidden = 0;
diff --git a/engines/parallaction/parallaction.h b/engines/parallaction/parallaction.h
index 2196942b0a..a07de9389b 100644
--- a/engines/parallaction/parallaction.h
+++ b/engines/parallaction/parallaction.h
@@ -114,7 +114,7 @@ extern char _soundFile[];
extern char _slideText[][40];
extern uint16 _introSarcData3; // sarcophagus stuff to be saved
extern uint16 _introSarcData2; // sarcophagus stuff to be saved
-extern char _newLocation[];
+
extern char *_globalTable[];
extern char _saveData1[];
extern Point _firstPosition; // starting position after load game??
@@ -353,6 +353,7 @@ protected: // members
void parseZoneTypeBlock(Script &script, Zone *z);
void loadProgram(Animation *a, char *filename);
void changeLocation(char *location);
+ void showSlide(const char *name);
void pickMusic(const char *location);
void selectCharacterMusic(const char *name);