diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/dreamweb/detection.cpp | 70 | ||||
-rw-r--r-- | engines/dreamweb/dreamweb.h | 4 | ||||
-rw-r--r-- | engines/dreamweb/saveload.cpp | 53 |
3 files changed, 123 insertions, 4 deletions
diff --git a/engines/dreamweb/detection.cpp b/engines/dreamweb/detection.cpp index db2155fc4c..b3483f9248 100644 --- a/engines/dreamweb/detection.cpp +++ b/engines/dreamweb/detection.cpp @@ -25,7 +25,10 @@ #include "common/algorithm.h" #include "common/system.h" +#include "graphics/thumbnail.h" + #include "dreamweb/dreamweb.h" +#include "dreamweb/structs.h" static const PlainGameDescriptor dreamWebGames[] = { { "dreamweb", "DreamWeb" }, @@ -56,6 +59,7 @@ public: virtual SaveStateList listSaves(const char *target) const; virtual int getMaximumSaveSlot() const; virtual void removeSaveState(const char *target, int slot) const; + SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; }; bool DreamWebMetaEngine::hasFeature(MetaEngineFeature f) const { @@ -63,6 +67,10 @@ bool DreamWebMetaEngine::hasFeature(MetaEngineFeature f) const { case kSupportsListSaves: case kSupportsLoadingDuringStartup: case kSupportsDeleteSave: + case kSavesSupportMetaInfo: + case kSavesSupportThumbnail: + case kSavesSupportCreationDate: + case kSavesSupportPlayTime: return true; default: return false; @@ -120,6 +128,68 @@ void DreamWebMetaEngine::removeSaveState(const char *target, int slot) const { g_system->getSavefileManager()->removeSavefile(fileName); } +SaveStateDescriptor DreamWebMetaEngine::querySaveMetaInfos(const char *target, int slot) const { + Common::String filename = Common::String::format("DREAMWEB.D%02d", slot); + Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str()); + + if (in) { + DreamGen::FileHeader header; + in->read((uint8 *)&header, sizeof(DreamGen::FileHeader)); + + Common::String saveName; + byte descSize = header.len(0); + byte i; + + for (i = 0; i < descSize; i++) + saveName += (char)in->readByte(); + + SaveStateDescriptor desc(slot, saveName); + desc.setDeletableFlag(true); + desc.setWriteProtectedFlag(false); + + // Check if there is a ScummVM data block + if (header.len(6) == SCUMMVM_BLOCK_MAGIC_SIZE) { + // Skip the game data + for (i = 1; i <= 5; i++) + in->skip(header.len(i)); + + uint32 tag = in->readUint32BE(); + if (tag != SCUMMVM_HEADER) { + warning("ScummVM data block found, but the block header is incorrect - skipping"); + delete in; + return desc; + } + + byte version = in->readByte(); + if (version > SAVEGAME_VERSION) { + warning("ScummVM data block found, but it has been saved with a newer version of ScummVM - skipping"); + delete in; + return desc; + } + + uint32 saveDate = in->readUint32LE(); + uint32 saveTime = in->readUint32LE(); + uint32 playTime = in->readUint32LE(); + Graphics::Surface *thumbnail = Graphics::loadThumbnail(*in); + + int day = (saveDate >> 24) & 0xFF; + int month = (saveDate >> 16) & 0xFF; + int year = saveDate & 0xFFFF; + int hour = (saveTime >> 16) & 0xFF; + int minutes = (saveTime >> 8) & 0xFF; + + desc.setSaveDate(year, month, day); + desc.setSaveTime(hour, minutes); + desc.setPlayTime(playTime * 1000); + desc.setThumbnail(thumbnail); + } + + return desc; + } + + return SaveStateDescriptor(); +} // End of namespace Toltecs + #if PLUGIN_ENABLED_DYNAMIC(DREAMWEB) REGISTER_PLUGIN_DYNAMIC(DREAMWEB, PLUGIN_TYPE_ENGINE, DreamWebMetaEngine); #else diff --git a/engines/dreamweb/dreamweb.h b/engines/dreamweb/dreamweb.h index 7ff0005fa4..4d7bf5f0e4 100644 --- a/engines/dreamweb/dreamweb.h +++ b/engines/dreamweb/dreamweb.h @@ -42,6 +42,10 @@ #include "dreamweb/structs.h" +#define SCUMMVM_HEADER MKTAG('S', 'C', 'V', 'M') +#define SCUMMVM_BLOCK_MAGIC_SIZE 0x1234 +#define SAVEGAME_VERSION 1 + namespace DreamGen { // These are for ReelRoutine::reelPointer, which is a callback field. diff --git a/engines/dreamweb/saveload.cpp b/engines/dreamweb/saveload.cpp index 9cf3ea2c63..599ef45c66 100644 --- a/engines/dreamweb/saveload.cpp +++ b/engines/dreamweb/saveload.cpp @@ -22,6 +22,7 @@ #include "dreamweb/dreamweb.h" #include "engines/metaengine.h" +#include "graphics/thumbnail.h" #include "gui/saveload.h" #include "common/config-manager.h" #include "common/translation.h" @@ -216,7 +217,6 @@ void DreamGenContext::saveGame() { descbuf[++desclen] = 0; while (desclen < 16) descbuf[++desclen] = 1; - savePosition(savegameId, descbuf); // TODO: The below is copied from actualsave getRidOfTemp(); @@ -225,6 +225,12 @@ void DreamGenContext::saveGame() { data.word(kTextaddressy) = 182; data.byte(kTextlen) = 240; redrawMainScrn(); + workToScreenCPP(); // show the main screen without the mouse pointer + + // We need to save after the scene has been redrawn, to capture the + // correct screen thumbnail + savePosition(savegameId, descbuf); + workToScreenM(); data.byte(kGetback) = 4; } @@ -387,9 +393,6 @@ void DreamGenContext::savePosition(unsigned int slot, const char *descbuf) { madeUpRoom.facing = data.byte(kFacing); madeUpRoom.b27 = 255; - - engine->processEvents(); // TODO: Is this necessary? - Common::String filename = engine->getSavegameFilename(slot); debug(1, "savePosition: slot %d filename %s", slot, filename.c_str()); Common::OutSaveFile *outSaveFile = engine->getSaveFileManager()->openForSaving(filename); @@ -412,6 +415,11 @@ void DreamGenContext::savePosition(unsigned int slot, const char *descbuf) { for (int i = 0; i < 6; ++i) header.setLen(i, len[i]); + // Write a new section with data that we need for ScummVM (version, + // thumbnail, played time etc). We don't really care for its size, + // so we just set it to a magic number. + header.setLen(6, SCUMMVM_BLOCK_MAGIC_SIZE); + outSaveFile->write((const uint8 *)&header, sizeof(FileHeader)); outSaveFile->write(descbuf, len[0]); outSaveFile->write(data.ptr(kStartvars, len[1]), len[1]); @@ -429,6 +437,19 @@ void DreamGenContext::savePosition(unsigned int slot, const char *descbuf) { } outSaveFile->write(data.ptr(kReelroutines, len[5]), len[5]); + // ScummVM data block + outSaveFile->writeUint32BE(SCUMMVM_HEADER); + outSaveFile->writeByte(SAVEGAME_VERSION); + TimeDate curTime; + g_system->getTimeAndDate(curTime); + uint32 saveDate = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF); + uint32 saveTime = ((curTime.tm_hour & 0xFF) << 16) | (((curTime.tm_min) & 0xFF) << 8) | ((curTime.tm_sec) & 0xFF); + uint32 playTime = g_engine->getTotalPlayTime() / 1000; + outSaveFile->writeUint32LE(saveDate); + outSaveFile->writeUint32LE(saveTime); + outSaveFile->writeUint32LE(playTime); + Graphics::saveThumbnail(*outSaveFile); + outSaveFile->finalize(); if (outSaveFile->err()) { // TODO: Do proper error handling @@ -482,6 +503,30 @@ void DreamGenContext::loadPosition(unsigned int slot) { syncReelRoutine(s, (ReelRoutine*)data.ptr(kReelroutines + 8*i, 8)); } + // Check if there's a ScummVM data block + if (header.len(6) == SCUMMVM_BLOCK_MAGIC_SIZE) { + uint32 tag = inSaveFile->readUint32BE(); + if (tag != SCUMMVM_HEADER) { + warning("ScummVM data block found, but the block header is incorrect - skipping"); + delete inSaveFile; + return; + } + + byte version = inSaveFile->readByte(); + if (version > SAVEGAME_VERSION) { + warning("ScummVM data block found, but it has been saved with a newer version of ScummVM - skipping"); + delete inSaveFile; + return; + } + + inSaveFile->skip(4); // saveDate + inSaveFile->skip(4); // saveTime + uint32 playTime = inSaveFile->readUint32LE(); + g_engine->setTotalPlayTime(playTime * 1000); + + // The thumbnail data follows, but we don't need it here + } + delete inSaveFile; } |