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-rw-r--r--engines/sci/graphics/palette.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/engines/sci/graphics/palette.cpp b/engines/sci/graphics/palette.cpp
index c1654b4612..2eebd57976 100644
--- a/engines/sci/graphics/palette.cpp
+++ b/engines/sci/graphics/palette.cpp
@@ -106,7 +106,12 @@ void GfxPalette::createFromData(byte *data, int bytesLeft, Palette *paletteOut)
if (bytesLeft < 37) {
// This happens when loading palette of picture 0 in sq5 - the resource is broken and doesn't contain a full
// palette
- warning("GfxPalette::createFromData() - not enough bytes in resource, expected palette header");
+
+ if (g_sci->getGameId() == GID_SQ5 && g_sci->getEngineState()->currentRoomNumber() == 110 && bytesLeft == 28) {
+ // Known case for SQ5, which doesn't affect gameplay, thus don't throw a warning
+ } else {
+ warning("GfxPalette::createFromData() - not enough bytes in resource, expected palette header");
+ }
return;
}
// palette formats in here are not really version exclusive, we can not use sci-version to differentiate between them