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-rw-r--r--engines/sci/engine/savegame.cpp142
-rw-r--r--engines/sci/engine/seg_manager.h11
2 files changed, 71 insertions, 82 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index 18e20d9c98..9c8f255902 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -572,90 +572,78 @@ static void load_script(EngineState *s, Script *scr) {
}
}
-// FIXME: The following should likely become a SegManager method
-static void reconstruct_scripts(EngineState *s, SegManager *self) {
+void SegManager::reconstructScripts(EngineState *s) {
uint i;
SegmentObj *mobj;
- for (i = 0; i < self->_heap.size(); i++) {
- if (self->_heap[i]) {
- mobj = self->_heap[i];
- switch (mobj->getType()) {
- case SEG_TYPE_SCRIPT: {
- Script *scr = (Script *)mobj;
-
- // FIXME: Unify this code with script_instantiate_*
- load_script(s, scr);
- scr->_localsBlock = (scr->_localsSegment == 0) ? NULL : (LocalVariables *)(s->_segMan->_heap[scr->_localsSegment]);
- if (getSciVersion() >= SCI_VERSION_1_1) {
- scr->_exportTable = 0;
- scr->_synonyms = 0;
- if (READ_LE_UINT16(scr->_buf + 6) > 0) {
- scr->setExportTableOffset(6);
- s->_segMan->scriptRelocateExportsSci11(i);
- }
- } else {
- scr->_exportTable = (uint16 *) find_unique_script_block(s, scr->_buf, SCI_OBJ_EXPORTS);
- scr->_synonyms = find_unique_script_block(s, scr->_buf, SCI_OBJ_SYNONYMS);
- scr->_exportTable += 3;
- }
- scr->_codeBlocks.clear();
-
- ObjMap::iterator it;
- const ObjMap::iterator end = scr->_objects.end();
- for (it = scr->_objects.begin(); it != end; ++it) {
- byte *data = scr->_buf + it->_value._pos.offset;
- it->_value.base = scr->_buf;
- it->_value.base_obj = data;
- }
- break;
- }
- default:
- break;
+ for (i = 0; i < _heap.size(); i++) {
+ mobj = _heap[i];
+ if (!mobj || mobj->getType() != SEG_TYPE_SCRIPT)
+ continue;
+
+ Script *scr = (Script *)mobj;
+
+ // FIXME: Unify this code with script_instantiate_* ?
+ load_script(s, scr);
+ scr->_localsBlock = (scr->_localsSegment == 0) ? NULL : (LocalVariables *)(_heap[scr->_localsSegment]);
+ if (getSciVersion() >= SCI_VERSION_1_1) {
+ scr->_exportTable = 0;
+ scr->_synonyms = 0;
+ if (READ_LE_UINT16(scr->_buf + 6) > 0) {
+ scr->setExportTableOffset(6);
+ s->_segMan->scriptRelocateExportsSci11(i);
}
+ } else {
+ scr->_exportTable = (uint16 *) find_unique_script_block(s, scr->_buf, SCI_OBJ_EXPORTS);
+ scr->_synonyms = find_unique_script_block(s, scr->_buf, SCI_OBJ_SYNONYMS);
+ scr->_exportTable += 3;
+ }
+ scr->_codeBlocks.clear();
+
+ ObjMap::iterator it;
+ const ObjMap::iterator end = scr->_objects.end();
+ for (it = scr->_objects.begin(); it != end; ++it) {
+ byte *data = scr->_buf + it->_value._pos.offset;
+ it->_value.base = scr->_buf;
+ it->_value.base_obj = data;
}
}
- for (i = 0; i < self->_heap.size(); i++) {
- if (self->_heap[i]) {
- mobj = self->_heap[i];
- switch (mobj->getType()) {
- case SEG_TYPE_SCRIPT: {
- Script *scr = (Script *)mobj;
-
- ObjMap::iterator it;
- const ObjMap::iterator end = scr->_objects.end();
- for (it = scr->_objects.begin(); it != end; ++it) {
- byte *data = scr->_buf + it->_value._pos.offset;
-
- if (getSciVersion() >= SCI_VERSION_1_1) {
- uint16 *funct_area = (uint16 *) (scr->_buf + READ_LE_UINT16( data + 6 ));
- uint16 *prop_area = (uint16 *) (scr->_buf + READ_LE_UINT16( data + 4 ));
-
- it->_value.base_method = funct_area;
- it->_value.base_vars = prop_area;
- } else {
- int funct_area = READ_LE_UINT16( data + SCRIPT_FUNCTAREAPTR_OFFSET );
- Object *base_obj;
-
- base_obj = s->_segMan->getObject(it->_value.getSpeciesSelector());
-
- if (!base_obj) {
- warning("Object without a base class: Script %d, index %d (reg address %04x:%04x",
- scr->_nr, i, PRINT_REG(it->_value.getSpeciesSelector()));
- continue;
- }
- it->_value.variable_names_nr = base_obj->_variables.size();
- it->_value.base_obj = base_obj->base_obj;
-
- it->_value.base_method = (uint16 *)(data + funct_area);
- it->_value.base_vars = (uint16 *)(data + it->_value.variable_names_nr * 2 + SCRIPT_SELECTOR_OFFSET);
- }
+ for (i = 0; i < _heap.size(); i++) {
+ mobj = _heap[i];
+ if (!mobj || mobj->getType() != SEG_TYPE_SCRIPT)
+ continue;
+
+ Script *scr = (Script *)mobj;
+
+ // FIXME: Unify this code with Script::scriptObjInit ?
+ ObjMap::iterator it;
+ const ObjMap::iterator end = scr->_objects.end();
+ for (it = scr->_objects.begin(); it != end; ++it) {
+ byte *data = scr->_buf + it->_value._pos.offset;
+
+ if (getSciVersion() >= SCI_VERSION_1_1) {
+ uint16 *funct_area = (uint16 *)(scr->_buf + READ_LE_UINT16( data + 6 ));
+ uint16 *prop_area = (uint16 *)(scr->_buf + READ_LE_UINT16( data + 4 ));
+
+ it->_value.base_method = funct_area;
+ it->_value.base_vars = prop_area;
+ } else {
+ int funct_area = READ_LE_UINT16(data + SCRIPT_FUNCTAREAPTR_OFFSET);
+ Object *base_obj;
+
+ base_obj = s->_segMan->getObject(it->_value.getSpeciesSelector());
+
+ if (!base_obj) {
+ warning("Object without a base class: Script %d, index %d (reg address %04x:%04x",
+ scr->_nr, i, PRINT_REG(it->_value.getSpeciesSelector()));
+ continue;
}
- break;
- }
- default:
- break;
+ it->_value.variable_names_nr = base_obj->_variables.size();
+ it->_value.base_obj = base_obj->base_obj;
+
+ it->_value.base_method = (uint16 *)(data + funct_area);
+ it->_value.base_vars = (uint16 *)(data + it->_value.variable_names_nr * 2 + SCRIPT_SELECTOR_OFFSET);
}
}
}
@@ -756,7 +744,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
_reset_graphics_input(retval);
reconstruct_stack(retval);
- reconstruct_scripts(retval, retval->_segMan);
+ retval->_segMan->reconstructScripts(retval);
retval->_segMan->reconstructClones();
retval->game_obj = s->game_obj;
retval->script_000 = retval->_segMan->getScript(retval->_segMan->getScriptSegment(0, SCRIPT_GET_DONT_LOAD));
diff --git a/engines/sci/engine/seg_manager.h b/engines/sci/engine/seg_manager.h
index 877f8f27e6..078e626af4 100644
--- a/engines/sci/engine/seg_manager.h
+++ b/engines/sci/engine/seg_manager.h
@@ -80,6 +80,11 @@ public:
void deallocateScript(int script_nr);
/**
+ * Reconstructs scripts. Used when restoring saved games
+ */
+ void reconstructScripts(EngineState *s);
+
+ /**
* Validate whether the specified public function is exported by
* the script in the specified segment.
* @param pubfunct Index of the function to validate
@@ -106,6 +111,7 @@ public:
*/
SegmentId getScriptSegment(int script_nr, ScriptLoadType load);
+ // TODO: document this
reg_t lookupScriptExport(int script_nr, int export_index) {
SegmentId seg = getScriptSegment(script_nr, SCRIPT_GET_DONT_LOAD);
return make_reg(seg, validateExportFunc(export_index, seg));
@@ -169,16 +175,11 @@ public:
*/
Clone *allocateClone(reg_t *addr);
-
/**
* Reconstructs clones. Used when restoring saved games
*/
void reconstructClones();
- // 3. Objects (static, from Scripts, and dynmic, from Clones)
-
-
-
// 4. Stack
/**