diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/kyra/staticres.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp index d5f984cfdc..99728129ed 100644 --- a/engines/kyra/staticres.cpp +++ b/engines/kyra/staticres.cpp @@ -2094,10 +2094,10 @@ void GUI_LoL::initStaticData() { if (_vm->gameFlags().isTalkie) { GUI_LOL_MENU_ITEM(_mainMenu.item[4], 0x42D9, 16, 91, 176, 15, 0, 0); GUI_LOL_MENU_ITEM(_mainMenu.item[5], 0x4006, 16, 108, 176, 15, 0, 0); - GUI_LOL_MENU_ITEM(_mainMenu.item[6], 0x4005, 88, 127, 104, 15, 0, 110); + GUI_LOL_MENU_ITEM(_mainMenu.item[6], 0x4005, 88, 127, 104, 15, 0, _vm->_keyMap[Common::KEYCODE_ESCAPE]); } else { GUI_LOL_MENU_ITEM(_mainMenu.item[4], 0x4006, 16, 91, 176, 15, 0, 0); - GUI_LOL_MENU_ITEM(_mainMenu.item[5], 0x4005, 88, 110, 104, 15, 0, 110); + GUI_LOL_MENU_ITEM(_mainMenu.item[5], 0x4005, 88, 110, 104, 15, 0, _vm->_keyMap[Common::KEYCODE_ESCAPE]); } Button::Callback mainMenuFunctor = BUTTON_FUNCTOR(GUI_LoL, this, &GUI_LoL::clickedMainMenu); @@ -2109,7 +2109,7 @@ void GUI_LoL::initStaticData() { GUI_LOL_MENU_ITEM(_loadMenu.item[1], 0xfffd, 8, 56, 256, 15, 0, 0); GUI_LOL_MENU_ITEM(_loadMenu.item[2], 0xfffc, 8, 73, 256, 15, 0, 0); GUI_LOL_MENU_ITEM(_loadMenu.item[3], 0xfffb, 8, 90, 256, 15, 0, 0); - GUI_LOL_MENU_ITEM(_loadMenu.item[4], 0x4011, 168, 118, 96, 15, 0, 110); + GUI_LOL_MENU_ITEM(_loadMenu.item[4], 0x4011, 168, 118, 96, 15, 0, _vm->_keyMap[Common::KEYCODE_ESCAPE]); Button::Callback loadMenuFunctor = BUTTON_FUNCTOR(GUI_LoL, this, &GUI_LoL::clickedLoadMenu); for (int i = 0; i < 5; ++i) _loadMenu.item[i].callback = loadMenuFunctor; @@ -2119,7 +2119,7 @@ void GUI_LoL::initStaticData() { GUI_LOL_MENU_ITEM(_saveMenu.item[1], 0xfffd, 8, 56, 256, 15, 0, 0); GUI_LOL_MENU_ITEM(_saveMenu.item[2], 0xfffc, 8, 73, 256, 15, 0, 0); GUI_LOL_MENU_ITEM(_saveMenu.item[3], 0xfffb, 8, 90, 256, 15, 0, 0); - GUI_LOL_MENU_ITEM(_saveMenu.item[4], 0x4011, 168, 118, 96, 15, 0, 110); + GUI_LOL_MENU_ITEM(_saveMenu.item[4], 0x4011, 168, 118, 96, 15, 0, _vm->_keyMap[Common::KEYCODE_ESCAPE]); Button::Callback saveMenuFunctor = BUTTON_FUNCTOR(GUI_LoL, this, &GUI_LoL::clickedSaveMenu); for (int i = 0; i < 5; ++i) _saveMenu.item[i].callback = saveMenuFunctor; @@ -2129,7 +2129,7 @@ void GUI_LoL::initStaticData() { GUI_LOL_MENU_ITEM(_deleteMenu.item[1], 0xfffd, 8, 56, 256, 15, 0, 0); GUI_LOL_MENU_ITEM(_deleteMenu.item[2], 0xfffc, 8, 73, 256, 15, 0, 0); GUI_LOL_MENU_ITEM(_deleteMenu.item[3], 0xfffb, 8, 90, 256, 15, 0, 0); - GUI_LOL_MENU_ITEM(_deleteMenu.item[4], 0x4011, 168, 118, 96, 15, 0, 110); + GUI_LOL_MENU_ITEM(_deleteMenu.item[4], 0x4011, 168, 118, 96, 15, 0, _vm->_keyMap[Common::KEYCODE_ESCAPE]); Button::Callback deleteMenuFunctor = BUTTON_FUNCTOR(GUI_LoL, this, &GUI_LoL::clickedDeleteMenu); for (int i = 0; i < 5; ++i) _deleteMenu.item[i].callback = deleteMenuFunctor; @@ -2141,21 +2141,21 @@ void GUI_LoL::initStaticData() { GUI_LOL_MENU_ITEM(_gameOptions.item[2], 0xfff5, 120, 56, 80, 15, 0x406d, 0); GUI_LOL_MENU_ITEM(_gameOptions.item[3], 0xfff4, 120, 73, 80, 15, 0x42d5, 0); GUI_LOL_MENU_ITEM(_gameOptions.item[4], 0xfff3, 120, 90, 80, 15, 0x42d2, 0); - GUI_LOL_MENU_ITEM(_gameOptions.item[5], 0x4072, 104, 110, 96, 15, 0, 110); + GUI_LOL_MENU_ITEM(_gameOptions.item[5], 0x4072, 104, 110, 96, 15, 0, _vm->_keyMap[Common::KEYCODE_ESCAPE]); } else { GUI_LOL_MENU_ITEM(_gameOptions.item[0], 0xfff9, 120, 22, 80, 15, 0x406a, 0); GUI_LOL_MENU_ITEM(_gameOptions.item[1], 0xfff8, 120, 39, 80, 15, 0x406b, 0); GUI_LOL_MENU_ITEM(_gameOptions.item[2], 0xfff7, 120, 56, 80, 15, 0x406e, 0); GUI_LOL_MENU_ITEM(_gameOptions.item[3], 0xfff6, 120, 73, 80, 15, 0x406c, 0); GUI_LOL_MENU_ITEM(_gameOptions.item[4], 0xfff5, 120, 90, 80, 15, 0x406d, 0); - GUI_LOL_MENU_ITEM(_gameOptions.item[5], 0x4072, 104, 110, 96, 15, 0, 110); + GUI_LOL_MENU_ITEM(_gameOptions.item[5], 0x4072, 104, 110, 96, 15, 0, _vm->_keyMap[Common::KEYCODE_ESCAPE]); } Button::Callback optionsMenuFunctor = BUTTON_FUNCTOR(GUI_LoL, this, &GUI_LoL::clickedOptionsMenu); for (int i = 0; i < _gameOptions.numberOfItems; ++i) _gameOptions.item[i].callback = optionsMenuFunctor; GUI_LOL_MENU(_audioOptions, 18, 0x42d9, 2, 1, -1, -1, -1, -1); - GUI_LOL_MENU_ITEM(_audioOptions.item[0], 0x4072, 152, 76, 96, 15, 0, 110); + GUI_LOL_MENU_ITEM(_audioOptions.item[0], 0x4072, 152, 76, 96, 15, 0, _vm->_keyMap[Common::KEYCODE_ESCAPE]); GUI_LOL_MENU_ITEM(_audioOptions.item[1], 3, 128, 22, 114, 14, 0x42db, 0); GUI_LOL_MENU_ITEM(_audioOptions.item[2], 4, 128, 39, 114, 14, 0x42da, 0); GUI_LOL_MENU_ITEM(_audioOptions.item[3], 5, 128, 56, 114, 14, 0x42dc, 0); @@ -2171,8 +2171,8 @@ void GUI_LoL::initStaticData() { _deathMenu.item[i].callback = deathMenuFunctor; GUI_LOL_MENU(_savenameMenu, 7, 0x4053, 0, 2, -1, -1, -1, -1); - GUI_LOL_MENU_ITEM(_savenameMenu.item[0], 0x4012, 8, 38, 72, 15, 0, 43); - GUI_LOL_MENU_ITEM(_savenameMenu.item[1], 0x4011, 176, 38, 72, 15, 0, 110); + GUI_LOL_MENU_ITEM(_savenameMenu.item[0], 0x4012, 8, 38, 72, 15, 0, _vm->_keyMap[Common::KEYCODE_RETURN]); + GUI_LOL_MENU_ITEM(_savenameMenu.item[1], 0x4011, 176, 38, 72, 15, 0, _vm->_keyMap[Common::KEYCODE_ESCAPE]); Button::Callback savenameMenuFunctor = BUTTON_FUNCTOR(GUI_LoL, this, &GUI_LoL::clickedSavenameMenu); for (int i = 0; i < 2; ++i) _savenameMenu.item[i].callback = savenameMenuFunctor; 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