diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/console.cpp | 3 | ||||
-rw-r--r-- | engines/sci/engine/kernel.h | 15 | ||||
-rw-r--r-- | engines/sci/engine/kernel_tables.h | 18 | ||||
-rw-r--r-- | engines/sci/engine/kvideo.cpp | 74 | ||||
-rw-r--r-- | engines/sci/graphics/frameout.cpp | 29 | ||||
-rw-r--r-- | engines/sci/graphics/screen_item32.h | 1 | ||||
-rw-r--r-- | engines/sci/graphics/video32.cpp | 1 | ||||
-rw-r--r-- | engines/sci/graphics/video32.h | 6 | ||||
-rw-r--r-- | engines/sci/sci.cpp | 9 | ||||
-rw-r--r-- | engines/sci/sci.h | 6 | ||||
-rw-r--r-- | engines/sci/sound/audio32.cpp | 164 | ||||
-rw-r--r-- | engines/sci/sound/audio32.h | 24 | ||||
-rw-r--r-- | engines/sci/sound/decoders/sol.cpp | 19 | ||||
-rw-r--r-- | engines/sci/video/robot_decoder.cpp | 1807 | ||||
-rw-r--r-- | engines/sci/video/robot_decoder.h | 1454 |
15 files changed, 3186 insertions, 444 deletions
diff --git a/engines/sci/console.cpp b/engines/sci/console.cpp index 3aaf13efdb..b20ed3f8be 100644 --- a/engines/sci/console.cpp +++ b/engines/sci/console.cpp @@ -54,7 +54,6 @@ #include "sci/graphics/frameout.h" #include "sci/graphics/paint32.h" #include "video/coktel_decoder.h" -#include "sci/video/robot_decoder.h" #endif #include "common/file.h" @@ -266,8 +265,6 @@ void Console::postEnter() { #ifdef ENABLE_SCI32 } else if (_videoFile.hasSuffix(".vmd")) { videoDecoder = new Video::AdvancedVMDDecoder(); - } else if (_videoFile.hasSuffix(".rbt")) { - videoDecoder = new RobotDecoder(_engine->getPlatform() == Common::kPlatformMacintosh); } else if (_videoFile.hasSuffix(".duk")) { duckMode = true; videoDecoder = new Video::AVIDecoder(); diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h index 2b488cba8a..fffb7c90e3 100644 --- a/engines/sci/engine/kernel.h +++ b/engines/sci/engine/kernel.h @@ -447,6 +447,19 @@ reg_t kDoAudioFade(EngineState *s, int argc, reg_t *argv); reg_t kDoAudioHasSignal(EngineState *s, int argc, reg_t *argv); reg_t kDoAudioSetLoop(EngineState *s, int argc, reg_t *argv); +reg_t kRobot(EngineState *s, int argc, reg_t *argv); +reg_t kRobotOpen(EngineState *s, int argc, reg_t *argv); +reg_t kRobotShowFrame(EngineState *s, int argc, reg_t *argv); +reg_t kRobotGetFrameSize(EngineState *s, int argc, reg_t *argv); +reg_t kRobotPlay(EngineState *s, int argc, reg_t *argv); +reg_t kRobotGetIsFinished(EngineState *s, int argc, reg_t *argv); +reg_t kRobotGetIsPlaying(EngineState *s, int argc, reg_t *argv); +reg_t kRobotClose(EngineState *s, int argc, reg_t *argv); +reg_t kRobotGetCue(EngineState *s, int argc, reg_t *argv); +reg_t kRobotPause(EngineState *s, int argc, reg_t *argv); +reg_t kRobotGetFrameNo(EngineState *s, int argc, reg_t *argv); +reg_t kRobotSetPriority(EngineState *s, int argc, reg_t *argv); + reg_t kPlayVMD(EngineState *s, int argc, reg_t *argv); reg_t kPlayVMDOpen(EngineState *s, int argc, reg_t *argv); reg_t kPlayVMDInit(EngineState *s, int argc, reg_t *argv); @@ -593,8 +606,6 @@ reg_t kTextWidth(EngineState *s, int argc, reg_t *argv); reg_t kSave(EngineState *s, int argc, reg_t *argv); reg_t kAutoSave(EngineState *s, int argc, reg_t *argv); reg_t kList(EngineState *s, int argc, reg_t *argv); -reg_t kRobot(EngineState *s, int argc, reg_t *argv); -reg_t kPlayVMD(EngineState *s, int argc, reg_t *argv); reg_t kCD(EngineState *s, int argc, reg_t *argv); reg_t kAddPicAt(EngineState *s, int argc, reg_t *argv); reg_t kAddBefore(EngineState *s, int argc, reg_t *argv); diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h index 77fe6e2e10..ae3162e3dc 100644 --- a/engines/sci/engine/kernel_tables.h +++ b/engines/sci/engine/kernel_tables.h @@ -461,6 +461,22 @@ static const SciKernelMapSubEntry kPlayVMD_subops[] = { }; // version, subId, function-mapping, signature, workarounds +static const SciKernelMapSubEntry kRobot_subops[] = { + { SIG_SINCE_SCI21, 0, MAP_CALL(RobotOpen), "ioiii(i)", NULL }, + { SIG_SINCE_SCI21, 1, MAP_CALL(RobotShowFrame), "i(ii)", NULL }, + { SIG_SINCE_SCI21, 2, MAP_CALL(RobotGetFrameSize), "r", NULL }, + { SIG_SINCE_SCI21, 4, MAP_CALL(RobotPlay), "", NULL }, + { SIG_SINCE_SCI21, 5, MAP_CALL(RobotGetIsFinished), "", NULL }, + { SIG_SINCE_SCI21, 6, MAP_CALL(RobotGetIsPlaying), "", NULL }, + { SIG_SINCE_SCI21, 7, MAP_CALL(RobotClose), "", NULL }, + { SIG_SINCE_SCI21, 8, MAP_CALL(RobotGetCue), "o", NULL }, + { SIG_SINCE_SCI21, 10, MAP_CALL(RobotPause), "", NULL }, + { SIG_SINCE_SCI21, 11, MAP_CALL(RobotGetFrameNo), "", NULL }, + { SIG_SINCE_SCI21, 12, MAP_CALL(RobotSetPriority), "i", NULL }, + SCI_SUBOPENTRY_TERMINATOR +}; + +// version, subId, function-mapping, signature, workarounds static const SciKernelMapSubEntry kRemapColors_subops[] = { { SIG_SCI32, 0, MAP_CALL(RemapColorsOff), "(i)", NULL }, { SIG_SCI32, 1, MAP_CALL(RemapColorsByRange), "iiii(i)", NULL }, @@ -855,7 +871,7 @@ static SciKernelMapEntry s_kernelMap[] = { { MAP_CALL(List), SIG_SINCE_SCI21, SIGFOR_ALL, "(.*)", kList_subops, NULL }, { MAP_CALL(MulDiv), SIG_EVERYWHERE, "iii", NULL, NULL }, { MAP_CALL(PlayVMD), SIG_EVERYWHERE, "(.*)", kPlayVMD_subops, NULL }, - { MAP_EMPTY(Robot), SIG_EVERYWHERE, "(.*)", NULL, NULL }, + { MAP_CALL(Robot), SIG_EVERYWHERE, "(.*)", kRobot_subops, NULL }, { MAP_CALL(Save), SIG_EVERYWHERE, "i(.*)", kSave_subops, NULL }, { MAP_CALL(Text), SIG_SINCE_SCI21MID, SIGFOR_ALL, "i(.*)", kText_subops, NULL }, { MAP_CALL(AddPicAt), SIG_EVERYWHERE, "oiii(i)(i)", NULL, NULL }, diff --git a/engines/sci/engine/kvideo.cpp b/engines/sci/engine/kvideo.cpp index 86d8a4b817..9e5da20bbc 100644 --- a/engines/sci/engine/kvideo.cpp +++ b/engines/sci/engine/kvideo.cpp @@ -226,6 +226,80 @@ reg_t kShowMovie32(EngineState *s, int argc, reg_t *argv) { return s->r_acc; } +reg_t kRobot(EngineState *s, int argc, reg_t *argv) { + if (!s) + return make_reg(0, getSciVersion()); + error("not supposed to call this"); +} + +reg_t kRobotOpen(EngineState *s, int argc, reg_t *argv) { + const GuiResourceId robotId = argv[0].toUint16(); + const reg_t plane = argv[1]; + const int16 priority = argv[2].toSint16(); + const int16 x = argv[3].toSint16(); + const int16 y = argv[4].toSint16(); + const int16 scale = argc > 5 ? argv[5].toSint16() : 128; + g_sci->_video32->getRobotPlayer().open(robotId, plane, priority, x, y, scale); + return make_reg(0, 0); +} +reg_t kRobotShowFrame(EngineState *s, int argc, reg_t *argv) { + const uint16 frameNo = argv[0].toUint16(); + const uint16 newX = argc > 1 ? argv[1].toUint16() : (uint16)RobotDecoder::kUnspecified; + const uint16 newY = argc > 1 ? argv[2].toUint16() : (uint16)RobotDecoder::kUnspecified; + g_sci->_video32->getRobotPlayer().showFrame(frameNo, newX, newY, RobotDecoder::kUnspecified); + return s->r_acc; +} + +reg_t kRobotGetFrameSize(EngineState *s, int argc, reg_t *argv) { + Common::Rect frameRect; + const uint16 numFramesTotal = g_sci->_video32->getRobotPlayer().getFrameSize(frameRect); + + reg_t *outRect = s->_segMan->derefRegPtr(argv[0], 4); + outRect[0] = make_reg(0, frameRect.left); + outRect[1] = make_reg(0, frameRect.top); + outRect[2] = make_reg(0, frameRect.right - 1); + outRect[3] = make_reg(0, frameRect.bottom - 1); + + return make_reg(0, numFramesTotal); +} + +reg_t kRobotPlay(EngineState *s, int argc, reg_t *argv) { + g_sci->_video32->getRobotPlayer().resume(); + return s->r_acc; +} + +reg_t kRobotGetIsFinished(EngineState *s, int argc, reg_t *argv) { + return make_reg(0, g_sci->_video32->getRobotPlayer().getStatus() == RobotDecoder::kRobotStatusEnd); +} + +reg_t kRobotGetIsPlaying(EngineState *s, int argc, reg_t *argv) { + return make_reg(0, g_sci->_video32->getRobotPlayer().getStatus() == RobotDecoder::kRobotStatusPlaying); +} + +reg_t kRobotClose(EngineState *s, int argc, reg_t *argv) { + g_sci->_video32->getRobotPlayer().close(); + return s->r_acc; +} + +reg_t kRobotGetCue(EngineState *s, int argc, reg_t *argv) { + writeSelectorValue(s->_segMan, argv[0], SELECTOR(signal), g_sci->_video32->getRobotPlayer().getCue()); + return s->r_acc; +} + +reg_t kRobotPause(EngineState *s, int argc, reg_t *argv) { + g_sci->_video32->getRobotPlayer().pause(); + return s->r_acc; +} + +reg_t kRobotGetFrameNo(EngineState *s, int argc, reg_t *argv) { + return make_reg(0, g_sci->_video32->getRobotPlayer().getFrameNo()); +} + +reg_t kRobotSetPriority(EngineState *s, int argc, reg_t *argv) { + g_sci->_video32->getRobotPlayer().setPriority(argv[0].toSint16()); + return s->r_acc; +} + reg_t kShowMovieWin(EngineState *s, int argc, reg_t *argv) { if (!s) return make_reg(0, getSciVersion()); diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp index c0d8f15c74..333ed764b2 100644 --- a/engines/sci/graphics/frameout.cpp +++ b/engines/sci/graphics/frameout.cpp @@ -44,16 +44,17 @@ #include "sci/graphics/compare.h" #include "sci/graphics/cursor32.h" #include "sci/graphics/font.h" -#include "sci/graphics/screen.h" +#include "sci/graphics/frameout.h" #include "sci/graphics/paint32.h" #include "sci/graphics/palette32.h" #include "sci/graphics/plane32.h" #include "sci/graphics/remap32.h" +#include "sci/graphics/screen.h" #include "sci/graphics/screen_item32.h" #include "sci/graphics/text32.h" #include "sci/graphics/frameout.h" -#include "sci/video/robot_decoder.h" #include "sci/graphics/transitions32.h" +#include "sci/graphics/video32.h" namespace Sci { @@ -501,10 +502,12 @@ void GfxFrameout::kernelAddPicAt(const reg_t planeObject, const GuiResourceId pi #pragma mark Rendering void GfxFrameout::frameOut(const bool shouldShowBits, const Common::Rect &eraseRect) { -// TODO: Robot -// if (_robot != nullptr) { -// _robot.doRobot(); -// } + RobotDecoder &robotPlayer = g_sci->_video32->getRobotPlayer(); + const bool robotIsActive = robotPlayer.getStatus() != RobotDecoder::kRobotStatusUninitialized; + + if (robotIsActive) { + robotPlayer.doRobot(); + } // NOTE: The original engine allocated these as static arrays of 100 // pointers to ScreenItemList / RectList @@ -542,10 +545,9 @@ void GfxFrameout::frameOut(const bool shouldShowBits, const Common::Rect &eraseR drawScreenItemList(screenItemLists[i]); } -// TODO: Robot -// if (_robot != nullptr) { -// _robot->frameAlmostVisible(); -// } + if (robotIsActive) { + robotPlayer.frameAlmostVisible(); + } _palette->updateHardware(!shouldShowBits); @@ -555,10 +557,9 @@ void GfxFrameout::frameOut(const bool shouldShowBits, const Common::Rect &eraseR _frameNowVisible = true; -// TODO: Robot -// if (_robot != nullptr) { -// robot->frameNowVisible(); -// } + if (robotIsActive) { + robotPlayer.frameNowVisible(); + } } void GfxFrameout::palMorphFrameOut(const int8 *styleRanges, PlaneShowStyle *showStyle) { diff --git a/engines/sci/graphics/screen_item32.h b/engines/sci/graphics/screen_item32.h index 3d9d5ef3d7..4221c0ea52 100644 --- a/engines/sci/graphics/screen_item32.h +++ b/engines/sci/graphics/screen_item32.h @@ -31,6 +31,7 @@ namespace Sci { enum ScaleSignals32 { kScaleSignalNone = 0, + // TODO: rename to 'manual' kScaleSignalDoScaling32 = 1, // enables scaling when drawing that cel (involves scaleX and scaleY) kScaleSignalUseVanishingPoint = 2, // TODO: Is this actually a thing? I have not seen it and diff --git a/engines/sci/graphics/video32.cpp b/engines/sci/graphics/video32.cpp index b9fc7061a7..b4b14d6d23 100644 --- a/engines/sci/graphics/video32.cpp +++ b/engines/sci/graphics/video32.cpp @@ -20,6 +20,7 @@ * */ +#include "audio/mixer.h" // for Audio::Mixer::kSFXSoundType #include "common/config-manager.h" // for ConfMan #include "common/textconsole.h" // for warning, error #include "common/util.h" // for ARRAYSIZE diff --git a/engines/sci/graphics/video32.h b/engines/sci/graphics/video32.h index 0496f61d5d..3ea244292e 100644 --- a/engines/sci/graphics/video32.h +++ b/engines/sci/graphics/video32.h @@ -27,6 +27,7 @@ #include "common/scummsys.h" // for int16, uint8, uint16, int32 #include "common/str.h" // for String #include "sci/engine/vm_types.h" // for reg_t +#include "sci/video/robot_decoder.h" // for RobotDecoder namespace Video { class AdvancedVMDDecoder; @@ -505,16 +506,19 @@ public: Video32(SegManager *segMan, EventManager *eventMan) : _SEQPlayer(segMan), _AVIPlayer(segMan, eventMan), - _VMDPlayer(segMan, eventMan) {} + _VMDPlayer(segMan, eventMan), + _robotPlayer(segMan) {} SEQPlayer &getSEQPlayer() { return _SEQPlayer; } AVIPlayer &getAVIPlayer() { return _AVIPlayer; } VMDPlayer &getVMDPlayer() { return _VMDPlayer; } + RobotDecoder &getRobotPlayer() { return _robotPlayer; } private: SEQPlayer _SEQPlayer; AVIPlayer _AVIPlayer; VMDPlayer _VMDPlayer; + RobotDecoder _robotPlayer; }; } // End of namespace Sci diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index 2c8683ab8c..bca1aaeb12 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -73,17 +73,12 @@ #include "sci/graphics/transitions32.h" #include "sci/graphics/video32.h" #include "sci/sound/audio32.h" -// TODO: Move this to video32 -#include "sci/video/robot_decoder.h" #endif namespace Sci { SciEngine *g_sci = 0; - -class GfxDriver; - SciEngine::SciEngine(OSystem *syst, const ADGameDescription *desc, SciGameId gameId) : Engine(syst), _gameDescription(desc), _gameId(gameId), _rng("sci") { @@ -132,6 +127,7 @@ SciEngine::SciEngine(OSystem *syst, const ADGameDescription *desc, SciGameId gam DebugMan.addDebugChannel(kDebugLevelScripts, "Scripts", "Notifies when scripts are unloaded"); DebugMan.addDebugChannel(kDebugLevelScriptPatcher, "ScriptPatcher", "Notifies when scripts are patched"); DebugMan.addDebugChannel(kDebugLevelWorkarounds, "Workarounds", "Notifies when workarounds are triggered"); + DebugMan.addDebugChannel(kDebugLevelVideo, "Video", "Video (SEQ, VMD, RBT) debugging"); DebugMan.addDebugChannel(kDebugLevelGC, "GC", "Garbage Collector debugging"); DebugMan.addDebugChannel(kDebugLevelResMan, "ResMan", "Resource manager debugging"); DebugMan.addDebugChannel(kDebugLevelOnStartup, "OnStartup", "Enter debugger at start of game"); @@ -173,7 +169,6 @@ SciEngine::~SciEngine() { delete _gfxControls32; delete _gfxPaint32; delete _gfxText32; - delete _robotDecoder; // GfxFrameout and GfxPalette32 must be deleted after Video32 since // destruction of screen items in the Video32 destructor relies on these // components @@ -708,7 +703,6 @@ void SciEngine::initGraphics() { #ifdef ENABLE_SCI32 _gfxControls32 = 0; _gfxText32 = 0; - _robotDecoder = 0; _gfxFrameout = 0; _gfxPaint32 = 0; _gfxPalette32 = 0; @@ -742,7 +736,6 @@ void SciEngine::initGraphics() { _gfxCursor32 = new GfxCursor32(); _gfxCompare = new GfxCompare(_gamestate->_segMan, _gfxCache, nullptr, _gfxCoordAdjuster); _gfxPaint32 = new GfxPaint32(_gamestate->_segMan); - _robotDecoder = new RobotDecoder(getPlatform() == Common::kPlatformMacintosh); _gfxTransitions32 = new GfxTransitions32(_gamestate->_segMan); _gfxFrameout = new GfxFrameout(_gamestate->_segMan, _resMan, _gfxCoordAdjuster, _gfxPalette32, _gfxTransitions32, _gfxCursor32); _gfxCursor32->init(_gfxFrameout->getCurrentBuffer()); diff --git a/engines/sci/sci.h b/engines/sci/sci.h index 881df3d87a..001430f783 100644 --- a/engines/sci/sci.h +++ b/engines/sci/sci.h @@ -92,8 +92,6 @@ class GfxText32; class GfxTransitions; #ifdef ENABLE_SCI32 -// TODO: Move RobotDecoder to Video32 -class RobotDecoder; class GfxFrameout; class Audio32; class Video32; @@ -126,7 +124,8 @@ enum kDebugLevels { kDebugLevelOnStartup = 1 << 20, kDebugLevelDebugMode = 1 << 21, kDebugLevelScriptPatcher = 1 << 22, - kDebugLevelWorkarounds = 1 << 23 + kDebugLevelWorkarounds = 1 << 23, + kDebugLevelVideo = 1 << 24 }; enum SciGameId { @@ -389,7 +388,6 @@ public: #ifdef ENABLE_SCI32 Audio32 *_audio32; Video32 *_video32; - RobotDecoder *_robotDecoder; GfxFrameout *_gfxFrameout; // kFrameout and the like for 32-bit gfx GfxTransitions32 *_gfxTransitions32; GfxCursor32 *_gfxCursor32; diff --git a/engines/sci/sound/audio32.cpp b/engines/sci/sound/audio32.cpp index 288b7c00f5..4af474b918 100644 --- a/engines/sci/sound/audio32.cpp +++ b/engines/sci/sound/audio32.cpp @@ -164,7 +164,7 @@ Audio32::~Audio32() { #pragma mark - #pragma mark AudioStream implementation -int Audio32::writeAudioInternal(Audio::RewindableAudioStream *const sourceStream, Audio::RateConverter *const converter, Audio::st_sample_t *targetBuffer, const int numSamples, const Audio::st_volume_t leftVolume, const Audio::st_volume_t rightVolume, const bool loop) { +int Audio32::writeAudioInternal(Audio::AudioStream *const sourceStream, Audio::RateConverter *const converter, Audio::st_sample_t *targetBuffer, const int numSamples, const Audio::st_volume_t leftVolume, const Audio::st_volume_t rightVolume, const bool loop) { int samplesToRead = numSamples; // The parent rate converter will request N * 2 @@ -182,7 +182,8 @@ int Audio32::writeAudioInternal(Audio::RewindableAudioStream *const sourceStream do { if (loop && sourceStream->endOfStream()) { - sourceStream->rewind(); + Audio::RewindableAudioStream *rewindableStream = dynamic_cast<Audio::RewindableAudioStream *>(sourceStream); + rewindableStream->rewind(); } const int loopSamplesWritten = converter->flow(*sourceStream, targetBuffer, samplesToRead, leftVolume, rightVolume); @@ -305,7 +306,14 @@ int Audio32::readBuffer(Audio::st_sample_t *buffer, const int numSamples) { } if (channel.robot) { - // TODO: Robot audio into output buffer + if (channel.stream->endOfStream()) { + stop(channelIndex--); + } else { + const int channelSamplesWritten = writeAudioInternal(channel.stream, channel.converter, buffer, numSamples, kMaxVolume, kMaxVolume, channel.loop); + if (channelSamplesWritten > maxSamplesWritten) { + maxSamplesWritten = channelSamplesWritten; + } + } continue; } @@ -443,9 +451,9 @@ void Audio32::freeUnusedChannels() { Common::StackLock lock(_mutex); for (int channelIndex = 0; channelIndex < _numActiveChannels; ++channelIndex) { const AudioChannel &channel = getChannel(channelIndex); - if (channel.stream->endOfStream()) { + if (!channel.robot && channel.stream->endOfStream()) { if (channel.loop) { - channel.stream->rewind(); + dynamic_cast<Audio::SeekableAudioStream *>(channel.stream)->rewind(); } else { stop(channelIndex--); } @@ -466,21 +474,29 @@ void Audio32::freeChannel(const int16 channelIndex) { Common::StackLock lock(_mutex); AudioChannel &channel = getChannel(channelIndex); - // We cannot unlock resources from the audio thread - // because ResourceManager is not thread-safe; instead, - // we just record that the resource needs unlocking and - // unlock it whenever we are on the main thread again - if (_inAudioThread) { - _resourcesToUnlock.push_back(channel.resource); + // Robots have no corresponding resource to free + if (channel.robot) { + delete channel.stream; + channel.stream = nullptr; + channel.robot = false; } else { - _resMan->unlockResource(channel.resource); + // We cannot unlock resources from the audio thread + // because ResourceManager is not thread-safe; instead, + // we just record that the resource needs unlocking and + // unlock it whenever we are on the main thread again + if (_inAudioThread) { + _resourcesToUnlock.push_back(channel.resource); + } else { + _resMan->unlockResource(channel.resource); + } + + channel.resource = nullptr; + delete channel.stream; + channel.stream = nullptr; + delete channel.resourceStream; + channel.resourceStream = nullptr; } - channel.resource = nullptr; - delete channel.stream; - channel.stream = nullptr; - delete channel.resourceStream; - channel.resourceStream = nullptr; delete channel.converter; channel.converter = nullptr; @@ -527,6 +543,111 @@ void Audio32::setNumOutputChannels(int16 numChannels) { } #pragma mark - +#pragma mark Robot + +int16 Audio32::findRobotChannel() const { + Common::StackLock lock(_mutex); + for (int16 i = 0; i < _numActiveChannels; ++i) { + if (_channels[i].robot) { + return i; + } + } + + return kNoExistingChannel; +} + +bool Audio32::playRobotAudio(const RobotAudioStream::RobotAudioPacket &packet) { + // Stop immediately + if (packet.dataSize == 0) { + warning("Stopping robot stream by zero-length packet"); + return stopRobotAudio(); + } + + // Flush and then stop + if (packet.dataSize == -1) { + warning("Stopping robot stream by negative-length packet"); + return finishRobotAudio(); + } + + Common::StackLock lock(_mutex); + int16 channelIndex = findRobotChannel(); + + bool isNewChannel = false; + if (channelIndex == kNoExistingChannel) { + if (_numActiveChannels == _channels.size()) { + return false; + } + + channelIndex = _numActiveChannels++; + isNewChannel = true; + } + + AudioChannel &channel = getChannel(channelIndex); + + if (isNewChannel) { + channel.id = ResourceId(); + channel.resource = nullptr; + channel.loop = false; + channel.robot = true; + channel.fadeStartTick = 0; + channel.pausedAtTick = 0; + channel.soundNode = NULL_REG; + channel.volume = kMaxVolume; + // TODO: SCI3 introduces stereo audio + channel.pan = -1; + channel.converter = Audio::makeRateConverter(RobotAudioStream::kRobotSampleRate, getRate(), false); + // The RobotAudioStream buffer size is + // ((bytesPerSample * channels * sampleRate * 2000ms) / 1000ms) & ~3 + // where bytesPerSample = 2, channels = 1, and sampleRate = 22050 + channel.stream = new RobotAudioStream(88200); + _robotAudioPaused = false; + + if (_numActiveChannels == 1) { + _startedAtTick = g_sci->getTickCount(); + } + } + + return static_cast<RobotAudioStream *>(channel.stream)->addPacket(packet); +} + +bool Audio32::queryRobotAudio(RobotAudioStream::StreamState &status) const { + Common::StackLock lock(_mutex); + + const int16 channelIndex = findRobotChannel(); + if (channelIndex == kNoExistingChannel) { + status.bytesPlaying = 0; + return false; + } + + status = static_cast<RobotAudioStream *>(getChannel(channelIndex).stream)->getStatus(); + return true; +} + +bool Audio32::finishRobotAudio() { + Common::StackLock lock(_mutex); + + const int16 channelIndex = findRobotChannel(); + if (channelIndex == kNoExistingChannel) { + return false; + } + + static_cast<RobotAudioStream *>(getChannel(channelIndex).stream)->finish(); + return true; +} + +bool Audio32::stopRobotAudio() { + Common::StackLock lock(_mutex); + + const int16 channelIndex = findRobotChannel(); + if (channelIndex == kNoExistingChannel) { + return false; + } + + stop(channelIndex); + return true; +} + +#pragma mark - #pragma mark Playback uint16 Audio32::play(int16 channelIndex, const ResourceId resourceId, const bool autoPlay, const bool loop, const int16 volume, const reg_t soundNode, const bool monitor) { @@ -536,14 +657,15 @@ uint16 Audio32::play(int16 channelIndex, const ResourceId resourceId, const bool if (channelIndex != kNoExistingChannel) { AudioChannel &channel = getChannel(channelIndex); + Audio::SeekableAudioStream *stream = dynamic_cast<Audio::SeekableAudioStream *>(channel.stream); if (channel.pausedAtTick) { resume(channelIndex); - return MIN(65534, 1 + channel.stream->getLength().msecs() * 60 / 1000); + return MIN(65534, 1 + stream->getLength().msecs() * 60 / 1000); } warning("Tried to resume channel %s that was not paused", channel.id.toString().c_str()); - return MIN(65534, 1 + channel.stream->getLength().msecs() * 60 / 1000); + return MIN(65534, 1 + stream->getLength().msecs() * 60 / 1000); } if (_numActiveChannels == _channels.size()) { @@ -642,7 +764,7 @@ uint16 Audio32::play(int16 channelIndex, const ResourceId resourceId, const bool // use audio streams, and allocate and fill the monitoring buffer // when reading audio data from the stream. - channel.duration = /* round up */ 1 + (channel.stream->getLength().msecs() * 60 / 1000); + channel.duration = /* round up */ 1 + (dynamic_cast<Audio::SeekableAudioStream *>(channel.stream)->getLength().msecs() * 60 / 1000); const uint32 now = g_sci->getTickCount(); channel.pausedAtTick = autoPlay ? 0 : now; @@ -687,8 +809,6 @@ bool Audio32::resume(const int16 channelIndex) { if (channel.robot) { channel.startedAtTick += now - channel.pausedAtTick; channel.pausedAtTick = 0; - // TODO: Robot - // StartRobot(); return true; } } diff --git a/engines/sci/sound/audio32.h b/engines/sci/sound/audio32.h index ac3176cc5a..a9905ab6bf 100644 --- a/engines/sci/sound/audio32.h +++ b/engines/sci/sound/audio32.h @@ -30,8 +30,10 @@ #include "common/scummsys.h" // for int16, uint8, uint32, uint16 #include "engines/sci/resource.h" // for ResourceId #include "sci/engine/vm_types.h" // for reg_t, NULL_REG +#include "sci/video/robot_decoder.h" // for RobotAudioStream namespace Sci { +#pragma mark AudioChannel /** * An audio channel used by the software SCI mixer. @@ -53,14 +55,11 @@ struct AudioChannel { Common::SeekableReadStream *resourceStream; /** - * The audio stream loaded into this channel. - * `SeekableAudioStream` is used here instead of - * `RewindableAudioStream` because - * `RewindableAudioStream` does not include the - * `getLength` function, which is needed to tell the - * game engine the duration of audio streams. + * The audio stream loaded into this channel. Can cast + * to `SeekableAudioStream` for normal channels and + * `RobotAudioStream` for robot channels. */ - Audio::SeekableAudioStream *stream; + Audio::AudioStream *stream; /** * The converter used to transform and merge the input @@ -188,7 +187,7 @@ private: * Mixes audio from the given source stream into the * target buffer using the given rate converter. */ - int writeAudioInternal(Audio::RewindableAudioStream *const sourceStream, Audio::RateConverter *const converter, Audio::st_sample_t *targetBuffer, const int numSamples, const Audio::st_volume_t leftVolume, const Audio::st_volume_t rightVolume, const bool loop); + int writeAudioInternal(Audio::AudioStream *const sourceStream, Audio::RateConverter *const converter, Audio::st_sample_t *targetBuffer, const int numSamples, const Audio::st_volume_t leftVolume, const Audio::st_volume_t rightVolume, const bool loop); #pragma mark - #pragma mark Channel management @@ -395,9 +394,18 @@ private: #pragma mark - #pragma mark Robot public: + bool playRobotAudio(const RobotAudioStream::RobotAudioPacket &packet); + bool queryRobotAudio(RobotAudioStream::StreamState &outStatus) const; + bool finishRobotAudio(); + bool stopRobotAudio(); private: /** + * Finds a channel that is configured for robot playback. + */ + int16 findRobotChannel() const; + + /** * When true, channels marked as robot audio will not be * played. */ diff --git a/engines/sci/sound/decoders/sol.cpp b/engines/sci/sound/decoders/sol.cpp index e445403120..ee1ba35406 100644 --- a/engines/sci/sound/decoders/sol.cpp +++ b/engines/sci/sound/decoders/sol.cpp @@ -21,6 +21,7 @@ */ #include "audio/audiostream.h" +#include "audio/rate.h" #include "audio/decoders/raw.h" #include "common/substream.h" #include "common/util.h" @@ -52,7 +53,7 @@ static const byte tableDPCM8[8] = { 0, 1, 2, 3, 6, 10, 15, 21 }; * Decompresses 16-bit DPCM compressed audio. Each byte read * outputs one sample into the decompression buffer. */ -static void deDPCM16(int16 *out, Common::ReadStream &audioStream, uint32 numBytes, int16 &sample) { +static void deDPCM16(int16 *out, Common::ReadStream &audioStream, const uint32 numBytes, int16 &sample) { for (uint32 i = 0; i < numBytes; ++i) { const uint8 delta = audioStream.readByte(); if (delta & 0x80) { @@ -65,6 +66,19 @@ static void deDPCM16(int16 *out, Common::ReadStream &audioStream, uint32 numByte } } +void deDPCM16(int16 *out, const byte *in, const uint32 numBytes, int16 &sample) { + for (uint32 i = 0; i < numBytes; ++i) { + const uint8 delta = *in++; + if (delta & 0x80) { + sample -= tableDPCM16[delta & 0x7f]; + } else { + sample += tableDPCM16[delta]; + } + sample = CLIP<int16>(sample, -32768, 32767); + *out++ = TO_LE_16(sample); + } +} + /** * Decompresses one half of an 8-bit DPCM compressed audio * byte. @@ -178,7 +192,7 @@ int SOLStream<STEREO, S16BIT>::getRate() const { template <bool STEREO, bool S16BIT> bool SOLStream<STEREO, S16BIT>::endOfData() const { - return _stream->eos() || _stream->pos() >= _dataOffset + _rawDataSize; + return _stream->eos() || _stream->pos() >= _rawDataSize; } template <bool STEREO, bool S16BIT> @@ -269,5 +283,4 @@ Audio::SeekableAudioStream *makeSOLStream(Common::SeekableReadStream *headerStre return Audio::makeRawStream(dataStream, sampleRate, rawFlags, disposeAfterUse); } - } diff --git a/engines/sci/video/robot_decoder.cpp b/engines/sci/video/robot_decoder.cpp index a2795d21f9..f3354f9e44 100644 --- a/engines/sci/video/robot_decoder.cpp +++ b/engines/sci/video/robot_decoder.cpp @@ -20,391 +20,1598 @@ * */ -#include "common/archive.h" -#include "common/stream.h" -#include "common/substream.h" -#include "common/system.h" -#include "common/textconsole.h" -#include "common/util.h" - -#include "graphics/surface.h" -#include "audio/audiostream.h" -#include "audio/decoders/raw.h" - -#include "sci/resource.h" -#include "sci/util.h" -#include "sci/sound/audio.h" #include "sci/video/robot_decoder.h" +#include "common/archive.h" // for SearchMan +#include "common/debug.h" // for debugC +#include "common/endian.h" // for MKTAG +#include "common/memstream.h" // for MemoryReadStream +#include "common/platform.h" // for Platform::kPlatformMacintosh +#include "common/rational.h" // for operator*, Rational +#include "common/str.h" // for String +#include "common/stream.h" // for SeekableReadStream +#include "common/substream.h" // for SeekableSubReadStreamEndian +#include "common/textconsole.h" // for error, warning +#include "common/types.h" // for Flag::NO, Flag::YES +#include "sci/engine/seg_manager.h" // for SegManager +#include "sci/graphics/celobj32.h" // for Ratio, ::kLowResX, ::kLowResY +#include "sci/graphics/text32.h" // for BitmapResource +#include "sci/sound/audio32.h" // for Audio32 +#include "sci/sci.h" // for kDebugLevels::kDebugLevelVideo +#include "sci/util.h" // for READ_SCI11ENDIAN_UINT16, READ_SC... namespace Sci { -// TODO: -// - Positioning -// - Proper handling of frame scaling - scaled frames look squashed -// (probably because both dimensions should be scaled) -// - Transparency support -// - Timing - the arbitrary 100ms delay between each frame is not quite right -// - Proper handling of sound chunks in some cases, so that the frame size -// table can be ignored (it's only used to determine the correct sound chunk -// size at the moment, cause it can be wrong in some cases) -// - Fix audio "hiccups" - probably data that shouldn't be in the audio frames - - -// Some non technical information on robot files, from an interview with -// Greg Tomko-Pavia of Sierra On-Line -// Taken from http://anthonylarme.tripod.com/phantas/phintgtp.html -// -// (...) What we needed was a way of playing video, but have it blend into -// normal room art instead of occupying its own rectangular area. Room art -// consists of a background pic overlaid with various animating cels -// (traditional lingo: sprites). The cels each have a priority that determines -// who is on top and who is behind in the drawing order. Cels are read from -// *.v56 files (another proprietary format). A Robot is video frames with -// transparent background including priority and x,y information. Thus, it is -// like a cel, except it comes from an RBT - not a v56. Because it blends into -// our graphics engine, it looks just like a part of the room. A RBT can move -// around the screen and go behind other objects. (...) - -enum RobotPalTypes { - kRobotPalVariable = 0, - kRobotPalConstant = 1 -}; - -RobotDecoder::RobotDecoder(bool isBigEndian) { - _fileStream = 0; - _pos = Common::Point(0, 0); - _isBigEndian = isBigEndian; - _frameTotalSize = 0; +#pragma mark RobotAudioStream + +extern void deDPCM16(int16 *out, const byte *in, const uint32 numBytes, int16 &sample); + +RobotAudioStream::RobotAudioStream(const int32 bufferSize) : + _loopBuffer((byte *)malloc(bufferSize)), + _loopBufferSize(bufferSize), + _decompressionBuffer(nullptr), + _decompressionBufferSize(0), + _decompressionBufferPosition(-1), + _waiting(true), + _finished(false), + _firstPacketPosition(-1) {} + +RobotAudioStream::~RobotAudioStream() { + free(_loopBuffer); + free(_decompressionBuffer); } -RobotDecoder::~RobotDecoder() { - close(); +static void interpolateChannel(int16 *buffer, int32 numSamples, const int8 bufferIndex) { + if (numSamples <= 0) { + return; + } + + if (bufferIndex) { + int16 lastSample = *buffer; + int sample = lastSample; + int16 *target = buffer + 1; + const int16 *source = buffer + 2; + --numSamples; + + while (numSamples--) { + sample = *source + lastSample; + lastSample = *source; + sample /= 2; + *target = sample; + source += 2; + target += 2; + } + + *target = sample; + } else { + int16 *target = buffer; + const int16 *source = buffer + 1; + int16 lastSample = *source; + + while (numSamples--) { + int sample = *source + lastSample; + lastSample = *source; + sample /= 2; + *target = sample; + source += 2; + target += 2; + } + } } -bool RobotDecoder::loadStream(Common::SeekableReadStream *stream) { - close(); +static void copyEveryOtherSample(int16 *out, const int16 *in, int numSamples) { + while (numSamples--) { + *out = *in++; + out += 2; + } +} + +bool RobotAudioStream::addPacket(const RobotAudioPacket &packet) { + Common::StackLock lock(_mutex); + + if (_finished) { + warning("Packet %d sent to finished robot audio stream", packet.position); + return false; + } + + // `packet.position` is the decompressed (doubled) position of the packet, + // so values of `position` will always be divisible either by 2 (even) or by + // 4 (odd). + const int8 bufferIndex = packet.position % 4 ? 1 : 0; + + // Packet 0 is the first primer, packet 2 is the second primer, + // packet 4+ are regular audio data + if (packet.position <= 2 && _firstPacketPosition == -1) { + _readHead = 0; + _readHeadAbs = 0; + _maxWriteAbs = _loopBufferSize; + _writeHeadAbs = 2; + _jointMin[0] = 0; + _jointMin[1] = 2; + _waiting = true; + _finished = false; + _firstPacketPosition = packet.position; + fillRobotBuffer(packet, bufferIndex); + return true; + } - _fileStream = new Common::SeekableSubReadStreamEndian(stream, 0, stream->size(), _isBigEndian, DisposeAfterUse::YES); + const int32 packetEndByte = packet.position + (packet.dataSize * sizeof(int16) * kEOSExpansion); - readHeaderChunk(); + // Already read all the way past this packet (or already wrote valid samples + // to this channel all the way past this packet), so discard it + if (packetEndByte <= MAX(_readHeadAbs, _jointMin[bufferIndex])) { + debugC(kDebugLevelVideo, "Rejecting packet %d, read past %d / %d", packet.position, _readHeadAbs, _jointMin[bufferIndex]); + return true; + } - // There are several versions of robot files, ranging from 3 to 6. - // v3: no known examples - // v4: PQ:SWAT demo - // v5: SCI2.1 and SCI3 games - // v6: SCI3 games - if (_header.version < 4 || _header.version > 6) - error("Unknown robot version: %d", _header.version); + // The loop buffer is full, so tell the caller to send the packet again + // later + if (_maxWriteAbs <= _jointMin[bufferIndex]) { + debugC(kDebugLevelVideo, "Rejecting packet %d, full buffer", packet.position); + return false; + } - RobotVideoTrack *videoTrack = new RobotVideoTrack(_header.frameCount); - addTrack(videoTrack); + fillRobotBuffer(packet, bufferIndex); - if (_header.hasSound) - addTrack(new RobotAudioTrack()); + // This packet is the second primer, so allow playback to begin + if (_firstPacketPosition != -1 && _firstPacketPosition != packet.position) { + debugC(kDebugLevelVideo, "Done waiting. Robot audio begins"); + _waiting = false; + _firstPacketPosition = -1; + } - videoTrack->readPaletteChunk(_fileStream, _header.paletteDataSize); - readFrameSizesChunk(); - videoTrack->calculateVideoDimensions(_fileStream, _frameTotalSize); + // Only part of the packet could be read into the loop buffer before it was + // full, so tell the caller to send the packet again later + if (packetEndByte > _maxWriteAbs) { + debugC(kDebugLevelVideo, "Partial read of packet %d (%d / %d)", packet.position, packetEndByte - _maxWriteAbs, packetEndByte - packet.position); + return false; + } + + // The entire packet was successfully read into the loop buffer return true; } -bool RobotDecoder::load(GuiResourceId id) { - // TODO: RAMA's robot 1003 cannot be played (shown at the menu screen) - - // its drawn at odd coordinates. SV can't play it either (along with some - // others), so it must be some new functionality added in RAMA's robot - // videos. Skip it for now. - if (g_sci->getGameId() == GID_RAMA && id == 1003) - return false; +void RobotAudioStream::fillRobotBuffer(const RobotAudioPacket &packet, const int8 bufferIndex) { + int32 sourceByte = 0; - // Robots for the options in the RAMA menu - if (g_sci->getGameId() == GID_RAMA && (id >= 1004 && id <= 1009)) - return false; + const int32 decompressedSize = packet.dataSize * sizeof(int16); + if (_decompressionBufferPosition != packet.position) { + if (decompressedSize != _decompressionBufferSize) { + _decompressionBuffer = (byte *)realloc(_decompressionBuffer, decompressedSize); + _decompressionBufferSize = decompressedSize; + } - // TODO: The robot video in the Lighthouse demo gets stuck - if (g_sci->getGameId() == GID_LIGHTHOUSE && id == 16) - return false; + int16 carry = 0; + deDPCM16((int16 *)_decompressionBuffer, packet.data, packet.dataSize, carry); + _decompressionBufferPosition = packet.position; + } + + int32 numBytes = decompressedSize; + int32 packetPosition = packet.position; + int32 endByte = packet.position + decompressedSize * kEOSExpansion; + int32 startByte = MAX(_readHeadAbs + bufferIndex * 2, _jointMin[bufferIndex]); + int32 maxWriteByte = _maxWriteAbs + bufferIndex * 2; + if (packetPosition < startByte) { + sourceByte = (startByte - packetPosition) / kEOSExpansion; + numBytes -= sourceByte; + packetPosition = startByte; + } + if (packetPosition > maxWriteByte) { + numBytes += (packetPosition - maxWriteByte) / kEOSExpansion; + packetPosition = maxWriteByte; + } + if (endByte > maxWriteByte) { + numBytes -= (endByte - maxWriteByte) / kEOSExpansion; + endByte = maxWriteByte; + } - Common::String fileName = Common::String::format("%d.rbt", id); + const int32 maxJointMin = MAX(_jointMin[0], _jointMin[1]); + if (endByte > maxJointMin) { + _writeHeadAbs += endByte - maxJointMin; + } + + if (packetPosition > _jointMin[bufferIndex]) { + int32 packetEndByte = packetPosition % _loopBufferSize; + int32 targetBytePosition; + int32 numBytesToEnd; + if ((packetPosition & ~3) > (_jointMin[1 - bufferIndex] & ~3)) { + targetBytePosition = _jointMin[1 - bufferIndex] % _loopBufferSize; + if (targetBytePosition >= packetEndByte) { + numBytesToEnd = _loopBufferSize - targetBytePosition; + memset(_loopBuffer + targetBytePosition, 0, numBytesToEnd); + targetBytePosition = (1 - bufferIndex) ? 2 : 0; + } + numBytesToEnd = packetEndByte - targetBytePosition; + if (numBytesToEnd > 0) { + memset(_loopBuffer + targetBytePosition, 0, numBytesToEnd); + } + } + targetBytePosition = _jointMin[bufferIndex] % _loopBufferSize; + if (targetBytePosition >= packetEndByte) { + numBytesToEnd = _loopBufferSize - targetBytePosition; + interpolateChannel((int16 *)(_loopBuffer + targetBytePosition), numBytesToEnd / sizeof(int16) / kEOSExpansion, 0); + targetBytePosition = bufferIndex ? 2 : 0; + } + numBytesToEnd = packetEndByte - targetBytePosition; + if (numBytesToEnd > 0) { + interpolateChannel((int16 *)(_loopBuffer + targetBytePosition), numBytesToEnd / sizeof(int16) / kEOSExpansion, 0); + } + } + + if (numBytes > 0) { + int32 targetBytePosition = packetPosition % _loopBufferSize; + int32 packetEndByte = endByte % _loopBufferSize; + int32 numBytesToEnd = 0; + if (targetBytePosition >= packetEndByte) { + numBytesToEnd = (_loopBufferSize - (targetBytePosition & ~3)) / kEOSExpansion; + copyEveryOtherSample((int16 *)(_loopBuffer + targetBytePosition), (int16 *)(_decompressionBuffer + sourceByte), numBytesToEnd / kEOSExpansion); + targetBytePosition = bufferIndex ? 2 : 0; + } + copyEveryOtherSample((int16 *)(_loopBuffer + targetBytePosition), (int16 *)(_decompressionBuffer + sourceByte + numBytesToEnd), (packetEndByte - targetBytePosition) / sizeof(int16) / kEOSExpansion); + } + _jointMin[bufferIndex] = endByte; +} + +void RobotAudioStream::interpolateMissingSamples(int32 numSamples) { + int32 numBytes = numSamples * sizeof(int16) * kEOSExpansion; + int32 targetPosition = _readHead; + + if (_readHeadAbs > _jointMin[1]) { + if (_readHeadAbs > _jointMin[0]) { + if (targetPosition + numBytes >= _loopBufferSize) { + const int32 numBytesToEdge = (_loopBufferSize - targetPosition); + memset(_loopBuffer + targetPosition, 0, numBytesToEdge); + numBytes -= numBytesToEdge; + targetPosition = 0; + } + memset(_loopBuffer + targetPosition, 0, numBytes); + _jointMin[0] += numBytes; + _jointMin[1] += numBytes; + } else { + if (targetPosition + numBytes >= _loopBufferSize) { + const int32 numSamplesToEdge = (_loopBufferSize - targetPosition) / sizeof(int16) / kEOSExpansion; + interpolateChannel((int16 *)(_loopBuffer + targetPosition), numSamplesToEdge, 1); + numSamples -= numSamplesToEdge; + targetPosition = 0; + } + interpolateChannel((int16 *)(_loopBuffer + targetPosition), numSamples, 1); + _jointMin[1] += numBytes; + } + } else if (_readHeadAbs > _jointMin[0]) { + if (targetPosition + numBytes >= _loopBufferSize) { + const int32 numSamplesToEdge = (_loopBufferSize - targetPosition) / sizeof(int16) / kEOSExpansion; + interpolateChannel((int16 *)(_loopBuffer + targetPosition), numSamplesToEdge, 0); + numSamples -= numSamplesToEdge; + targetPosition = 2; + } + interpolateChannel((int16 *)(_loopBuffer + targetPosition), numSamples, 0); + _jointMin[0] += numBytes; + } +} + +void RobotAudioStream::finish() { + Common::StackLock lock(_mutex); + _finished = true; +} + +RobotAudioStream::StreamState RobotAudioStream::getStatus() const { + Common::StackLock lock(_mutex); + StreamState status; + status.bytesPlaying = _readHeadAbs; + status.rate = getRate(); + status.bits = 8 * sizeof(int16); + return status; +} + +int RobotAudioStream::readBuffer(Audio::st_sample_t *outBuffer, int numSamples) { + Common::StackLock lock(_mutex); + + if (_waiting) { + return 0; + } + + assert(!((_writeHeadAbs - _readHeadAbs) & 1)); + const int maxNumSamples = (_writeHeadAbs - _readHeadAbs) / sizeof(Audio::st_sample_t); + numSamples = MIN(numSamples, maxNumSamples); + + if (!numSamples) { + return 0; + } + + interpolateMissingSamples(numSamples); + + Audio::st_sample_t *inBuffer = (Audio::st_sample_t *)(_loopBuffer + _readHead); + + assert(!((_loopBufferSize - _readHead) & 1)); + const int numSamplesToEnd = (_loopBufferSize - _readHead) / sizeof(Audio::st_sample_t); + + int numSamplesToRead = MIN(numSamples, numSamplesToEnd); + Common::copy(inBuffer, inBuffer + numSamplesToRead, outBuffer); + + if (numSamplesToRead < numSamples) { + inBuffer = (Audio::st_sample_t *)_loopBuffer; + outBuffer += numSamplesToRead; + numSamplesToRead = numSamples - numSamplesToRead; + Common::copy(inBuffer, inBuffer + numSamplesToRead, outBuffer); + } + + const int32 numBytes = numSamples * sizeof(Audio::st_sample_t); + + _readHead += numBytes; + if (_readHead > _loopBufferSize) { + _readHead -= _loopBufferSize; + } + _readHeadAbs += numBytes; + _maxWriteAbs += numBytes; + assert(!(_readHead & 1)); + assert(!(_readHeadAbs & 1)); + + return numSamples; +} + +#pragma mark - +#pragma mark RobotDecoder + +RobotDecoder::RobotDecoder(SegManager *segMan) : + _delayTime(this), + _segMan(segMan), + _status(kRobotStatusUninitialized), + _audioBuffer(nullptr), + _rawPalette((uint8 *)malloc(kRawPaletteSize)) {} + +RobotDecoder::~RobotDecoder() { + close(); + free(_rawPalette); + free(_audioBuffer); +} + +#pragma mark - +#pragma mark RobotDecoder - Initialization + +void RobotDecoder::initStream(const GuiResourceId robotId) { + const Common::String fileName = Common::String::format("%d.rbt", robotId); Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(fileName); + _fileOffset = 0; - if (!stream) { - warning("Unable to open robot file %s", fileName.c_str()); - return false; + if (stream == nullptr) { + error("Unable to open robot file %s", fileName.c_str()); + } + + const uint16 id = stream->readUint16LE(); + if (id != 0x16) { + error("Invalid robot file %s", fileName.c_str()); + } + + // TODO: Mac version not tested, so this could be totally wrong + _stream = new Common::SeekableSubReadStreamEndian(stream, 0, stream->size(), g_sci->getPlatform() == Common::kPlatformMacintosh, DisposeAfterUse::YES); + _stream->seek(2, SEEK_SET); + if (_stream->readUint32BE() != MKTAG('S', 'O', 'L', 0)) { + error("Resource %s is not Robot type!", fileName.c_str()); + } +} + +void RobotDecoder::initPlayback() { + _startFrameNo = 0; + _startTime = -1; + _startingFrameNo = -1; + _cueForceShowFrame = -1; + _previousFrameNo = -1; + _currentFrameNo = 0; + _status = kRobotStatusPaused; +} + +void RobotDecoder::initAudio() { + _syncFrame = true; + + _audioRecordInterval = RobotAudioStream::kRobotSampleRate / _frameRate; + + // TODO: Might actually be for all games newer than Lighthouse; check to + // see which games have this condition. + if (g_sci->getGameId() != GID_LIGHTHOUSE && !(_audioRecordInterval & 1)) { + ++_audioRecordInterval; + } + + _expectedAudioBlockSize = _audioBlockSize - kAudioBlockHeaderSize; + _audioBuffer = (byte *)realloc(_audioBuffer, kRobotZeroCompressSize + _expectedAudioBlockSize); + + if (_primerReservedSize != 0) { + const int32 primerHeaderPosition = _stream->pos(); + _totalPrimerSize = _stream->readSint32(); + const int16 compressionType = _stream->readSint16(); + _evenPrimerSize = _stream->readSint32(); + _oddPrimerSize = _stream->readSint32(); + _primerPosition = _stream->pos(); + + if (compressionType) { + error("Unknown audio header compression type %d", compressionType); + } + + if (_evenPrimerSize + _oddPrimerSize != _primerReservedSize) { + _stream->seek(primerHeaderPosition + _primerReservedSize, SEEK_SET); + } + } else if (_primerZeroCompressFlag) { + _evenPrimerSize = 19922; + _oddPrimerSize = 21024; + } + + _firstAudioRecordPosition = _evenPrimerSize * 2; + + const int usedEachFrame = (RobotAudioStream::kRobotSampleRate / 2) / _frameRate; + _maxSkippablePackets = MAX(0, _audioBlockSize / usedEachFrame - 1); +} + +void RobotDecoder::initVideo(const int16 x, const int16 y, const int16 scale, const reg_t plane, const bool hasPalette, const uint16 paletteSize) { + _position = Common::Point(x, y); + + if (scale != 128) { + _scaleInfo.x = scale; + _scaleInfo.y = scale; + _scaleInfo.signal = kScaleSignalDoScaling32; + } + + _plane = g_sci->_gfxFrameout->getPlanes().findByObject(plane); + if (_plane == nullptr) { + error("Invalid plane %04x:%04x passed to RobotDecoder::open", PRINT_REG(plane)); + } + + _minFrameRate = _frameRate - kMaxFrameRateDrift; + _maxFrameRate = _frameRate + kMaxFrameRateDrift; + + if (_xResolution == 0 || _yResolution == 0) { + // TODO: Default values were taken from RESOURCE.CFG hires property + // if it exists, so need to check games' configuration files for those + _xResolution = g_sci->_gfxFrameout->getCurrentBuffer().screenWidth; + _yResolution = g_sci->_gfxFrameout->getCurrentBuffer().screenHeight; } - return loadStream(stream); + if (hasPalette) { + _stream->read(_rawPalette, paletteSize); + } else { + _stream->seek(paletteSize, SEEK_CUR); + } + + _screenItemList.reserve(kScreenItemListSize); + _maxCelArea.reserve(kFixedCelListSize); + + // Fixed cel buffers are for version 5 and newer + _fixedCels.reserve(MIN(_maxCelsPerFrame, (int16)kFixedCelListSize)); + _celDecompressionBuffer.reserve(_maxCelArea[0] + SciBitmap::getBitmapHeaderSize() + kRawPaletteSize); + _celDecompressionArea = _maxCelArea[0]; +} + +void RobotDecoder::initRecordAndCuePositions() { + PositionList recordSizes; + _videoSizes.reserve(_numFramesTotal); + _recordPositions.reserve(_numFramesTotal); + recordSizes.reserve(_numFramesTotal); + + switch(_version) { + case 5: // 16-bit sizes and positions + for (int i = 0; i < _numFramesTotal; ++i) { + _videoSizes.push_back(_stream->readUint16()); + } + for (int i = 0; i < _numFramesTotal; ++i) { + recordSizes.push_back(_stream->readUint16()); + } + break; + case 6: // 32-bit sizes and positions + for (int i = 0; i < _numFramesTotal; ++i) { + _videoSizes.push_back(_stream->readSint32()); + } + for (int i = 0; i < _numFramesTotal; ++i) { + recordSizes.push_back(_stream->readSint32()); + } + break; + default: + error("Unknown Robot version %d", _version); + } + + for (int i = 0; i < kCueListSize; ++i) { + _cueTimes[i] = _stream->readSint32(); + } + + for (int i = 0; i < kCueListSize; ++i) { + _cueValues[i] = _stream->readUint16(); + } + + Common::copy(_cueTimes, _cueTimes + kCueListSize, _masterCueTimes); + + int bytesRemaining = (_stream->pos() - _fileOffset) % kRobotFrameSize; + if (bytesRemaining != 0) { + _stream->seek(kRobotFrameSize - bytesRemaining, SEEK_CUR); + } + + int position = _stream->pos(); + _recordPositions.push_back(position); + for (int i = 0; i < _numFramesTotal - 1; ++i) { + position += recordSizes[i]; + _recordPositions.push_back(position); + } +} + +#pragma mark - +#pragma mark RobotDecoder - Playback + +void RobotDecoder::open(const GuiResourceId robotId, const reg_t plane, const int16 priority, const int16 x, const int16 y, const int16 scale) { + if (_status != kRobotStatusUninitialized) { + warning("Last robot was not closed"); + close(); + } + + initStream(robotId); + + _version = _stream->readUint16(); + + // TODO: Version 4 for PQ:SWAT demo? + if (_version < 5 || _version > 6) { + error("Unsupported version %d of Robot resource", _version); + } + + debugC(kDebugLevelVideo, "Opening version %d robot %d", _version, robotId); + + initPlayback(); + + _audioBlockSize = _stream->readUint16(); + _primerZeroCompressFlag = _stream->readSint16(); + _stream->seek(2, SEEK_CUR); // unused + _numFramesTotal = _stream->readUint16(); + const uint16 paletteSize = _stream->readUint16(); + _primerReservedSize = _stream->readUint16(); + _xResolution = _stream->readSint16(); + _yResolution = _stream->readSint16(); + const bool hasPalette = (bool)_stream->readByte(); + _hasAudio = (bool)_stream->readByte(); + _stream->seek(2, SEEK_CUR); // unused + _frameRate = _normalFrameRate = _stream->readSint16(); + _isHiRes = (bool)_stream->readSint16(); + _maxSkippablePackets = _stream->readSint16(); + _maxCelsPerFrame = _stream->readSint16(); + + // used for memory preallocation of fixed cels + _maxCelArea.push_back(_stream->readSint32()); + _maxCelArea.push_back(_stream->readSint32()); + _maxCelArea.push_back(_stream->readSint32()); + _maxCelArea.push_back(_stream->readSint32()); + _stream->seek(8, SEEK_CUR); // reserved + + if (_hasAudio) { + initAudio(); + } else { + _stream->seek(_primerReservedSize, SEEK_CUR); + } + + _priority = priority; + initVideo(x, y, scale, plane, hasPalette, paletteSize); + initRecordAndCuePositions(); } void RobotDecoder::close() { - VideoDecoder::close(); + if (_status == kRobotStatusUninitialized) { + return; + } + + debugC(kDebugLevelVideo, "Closing robot"); - delete _fileStream; - _fileStream = 0; + _status = kRobotStatusUninitialized; + _videoSizes.clear(); + _recordPositions.clear(); + _celDecompressionBuffer.clear(); + _doVersion5Scratch.clear(); + delete _stream; + _stream = nullptr; + + for (CelHandleList::size_type i = 0; i < _celHandles.size(); ++i) { + if (_celHandles[i].status == CelHandleInfo::kFrameLifetime) { + _segMan->freeBitmap(_celHandles[i].bitmapId); + } + } + _celHandles.clear(); + + for (FixedCelsList::size_type i = 0; i < _fixedCels.size(); ++i) { + _segMan->freeBitmap(_fixedCels[i]); + } + _fixedCels.clear(); + + if (g_sci->_gfxFrameout->getPlanes().findByObject(_plane->_object) != nullptr) { + for (RobotScreenItemList::size_type i = 0; i < _screenItemList.size(); ++i) { + if (_screenItemList[i] != nullptr) { + g_sci->_gfxFrameout->deleteScreenItem(*_screenItemList[i]); + } + } + } + _screenItemList.clear(); - delete[] _frameTotalSize; - _frameTotalSize = 0; + if (_hasAudio) { + _audioList.reset(); + } } -void RobotDecoder::readNextPacket() { - // Get our track - RobotVideoTrack *videoTrack = (RobotVideoTrack *)getTrack(0); - videoTrack->increaseCurFrame(); - Graphics::Surface *surface = videoTrack->getSurface(); +void RobotDecoder::pause() { + if (_status != kRobotStatusPlaying) { + return; + } + + if (_hasAudio) { + _audioList.stopAudioNow(); + } + + _status = kRobotStatusPaused; + _frameRate = _normalFrameRate; +} - if (videoTrack->endOfTrack()) +void RobotDecoder::resume() { + if (_status != kRobotStatusPaused) { return; + } + + _startingFrameNo = _currentFrameNo; + _status = kRobotStatusPlaying; + if (_hasAudio) { + primeAudio(_currentFrameNo * 60 / _frameRate); + _syncFrame = true; + } + + setRobotTime(_currentFrameNo); + for (int i = 0; i < kCueListSize; ++i) { + if (_masterCueTimes[i] != -1 && _masterCueTimes[i] < _currentFrameNo) { + _cueTimes[i] = -1; + } else { + _cueTimes[i] = _masterCueTimes[i]; + } + } +} - // Read frame image header (24 bytes) - _fileStream->skip(3); - byte frameScale = _fileStream->readByte(); - uint16 frameWidth = _fileStream->readUint16(); - uint16 frameHeight = _fileStream->readUint16(); - _fileStream->skip(4); // unknown, almost always 0 - uint16 frameX = _fileStream->readUint16(); - uint16 frameY = _fileStream->readUint16(); - - // TODO: In v4 robot files, frameX and frameY have a different meaning. - // Set them both to 0 for v4 for now, so that robots in PQ:SWAT show up - // correctly. - if (_header.version == 4) - frameX = frameY = 0; - - uint16 compressedSize = _fileStream->readUint16(); - uint16 frameFragments = _fileStream->readUint16(); - _fileStream->skip(4); // unknown - uint32 decompressedSize = frameWidth * frameHeight * frameScale / 100; - - // FIXME: A frame's height + position can go off limits... why? With the - // following, we cut the contents to fit the frame - uint16 scaledHeight = CLIP<uint16>(decompressedSize / frameWidth, 0, surface->h - frameY); - - // FIXME: Same goes for the frame's width + position. In this case, we - // modify the position to fit the contents on screen. - if (frameWidth + frameX > surface->w) - frameX = surface->w - frameWidth; - - assert(frameWidth + frameX <= surface->w && scaledHeight + frameY <= surface->h); - - DecompressorLZS lzs; - byte *decompressedFrame = new byte[decompressedSize]; - byte *outPtr = decompressedFrame; - - if (_header.version == 4) { - // v4 has just the one fragment, it seems, and ignores the fragment count - Common::SeekableSubReadStream fragmentStream(_fileStream, _fileStream->pos(), _fileStream->pos() + compressedSize); - lzs.unpack(&fragmentStream, outPtr, compressedSize, decompressedSize); +void RobotDecoder::showFrame(const uint16 frameNo, const uint16 newX, const uint16 newY, const uint16 newPriority) { + debugC(kDebugLevelVideo, "Show frame %d (%d %d %d)", frameNo, newX, newY, newPriority); + + if (newX != kUnspecified) { + _position.x = newX; + } + + if (newY != kUnspecified) { + _position.y = newY; + } + + if (newPriority != kUnspecified) { + _priority = newPriority; + } + + _currentFrameNo = frameNo; + pause(); + + if (frameNo != _previousFrameNo) { + seekToFrame(frameNo); + doVersion5(false); } else { - for (uint16 i = 0; i < frameFragments; ++i) { - uint32 compressedFragmentSize = _fileStream->readUint32(); - uint32 decompressedFragmentSize = _fileStream->readUint32(); - uint16 compressionType = _fileStream->readUint16(); - - if (compressionType == 0) { - Common::SeekableSubReadStream fragmentStream(_fileStream, _fileStream->pos(), _fileStream->pos() + compressedFragmentSize); - lzs.unpack(&fragmentStream, outPtr, compressedFragmentSize, decompressedFragmentSize); - } else if (compressionType == 2) { // untested - _fileStream->read(outPtr, compressedFragmentSize); + for (RobotScreenItemList::size_type i = 0; i < _screenItemList.size(); ++i) { + if (_isHiRes) { + SciBitmap &bitmap = *_segMan->lookupBitmap(_celHandles[i].bitmapId); + + const int16 scriptWidth = g_sci->_gfxFrameout->getCurrentBuffer().scriptWidth; + const int16 scriptHeight = g_sci->_gfxFrameout->getCurrentBuffer().scriptHeight; + const int16 screenWidth = g_sci->_gfxFrameout->getCurrentBuffer().screenWidth; + const int16 screenHeight = g_sci->_gfxFrameout->getCurrentBuffer().screenHeight; + + if (scriptWidth == kLowResX && scriptHeight == kLowResY) { + const Ratio lowResToScreenX(screenWidth, kLowResX); + const Ratio lowResToScreenY(screenHeight, kLowResY); + const Ratio screenToLowResX(kLowResX, screenWidth); + const Ratio screenToLowResY(kLowResY, screenHeight); + + const int16 scaledX = _originalScreenItemX[i] + (_position.x * lowResToScreenX).toInt(); + const int16 scaledY1 = _originalScreenItemY[i] + (_position.y * lowResToScreenY).toInt(); + const int16 scaledY2 = scaledY1 + bitmap.getHeight() - 1; + + const int16 lowResX = (scaledX * screenToLowResX).toInt(); + const int16 lowResY = (scaledY2 * screenToLowResY).toInt(); + + bitmap.setDisplace(Common::Point( + (scaledX - (lowResX * lowResToScreenX).toInt()) * -1, + (lowResY * lowResToScreenY).toInt() - scaledY1 + )); + + _screenItemX[i] = lowResX; + _screenItemY[i] = lowResY; + } else { + const int16 scaledX = _originalScreenItemX[i] + _position.x; + const int16 scaledY = _originalScreenItemY[i] + _position.y + bitmap.getHeight() - 1; + bitmap.setDisplace(Common::Point(0, bitmap.getHeight() - 1)); + _screenItemX[i] = scaledX; + _screenItemY[i] = scaledY; + } + } else { + _screenItemX[i] = _originalScreenItemX[i] + _position.x; + _screenItemY[i] = _originalScreenItemY[i] + _position.y; + } + + if (_screenItemList[i] == nullptr) { + CelInfo32 celInfo; + celInfo.type = kCelTypeMem; + celInfo.bitmap = _celHandles[i].bitmapId; + ScreenItem *screenItem = new ScreenItem(_plane->_object, celInfo); + _screenItemList[i] = screenItem; + screenItem->_position = Common::Point(_screenItemX[i], _screenItemY[i]); + if (_priority == -1) { + screenItem->_fixedPriority = false; + } else { + screenItem->_priority = _priority; + screenItem->_fixedPriority = true; + } + g_sci->_gfxFrameout->addScreenItem(*screenItem); } else { - error("Unknown frame compression found: %d", compressionType); + ScreenItem *screenItem = _screenItemList[i]; + screenItem->_celInfo.bitmap = _celHandles[i].bitmapId; + screenItem->_position = Common::Point(_screenItemX[i], _screenItemY[i]); + if (_priority == -1) { + screenItem->_fixedPriority = false; + } else { + screenItem->_priority = _priority; + screenItem->_fixedPriority = true; + } + g_sci->_gfxFrameout->updateScreenItem(*screenItem); + } + } + } + + _previousFrameNo = frameNo; +} + +int16 RobotDecoder::getCue() const { + if (_status == kRobotStatusUninitialized || + _status == kRobotStatusPaused || + _syncFrame) { + return 0; + } + + if (_status == kRobotStatusEnd) { + return -1; + } + + const uint16 estimatedNextFrameNo = MIN(calculateNextFrameNo(_delayTime.predictedTicks()), _numFramesTotal); + + for (int i = 0; i < kCueListSize; ++i) { + if (_cueTimes[i] != -1 && _cueTimes[i] <= estimatedNextFrameNo) { + if (_cueTimes[i] >= _previousFrameNo) { + _cueForceShowFrame = _cueTimes[i] + 1; } - outPtr += decompressedFragmentSize; + _cueTimes[i] = -1; + return _cueValues[i]; } } - // Copy over the decompressed frame - byte *inFrame = decompressedFrame; - byte *outFrame = (byte *)surface->getPixels(); + return 0; +} - // Black out the surface - memset(outFrame, 0, surface->w * surface->h); +int16 RobotDecoder::getFrameNo() const { + if (_status == kRobotStatusUninitialized) { + return 0; + } - // Move to the correct y coordinate - outFrame += surface->w * frameY; + return _currentFrameNo; +} + +RobotDecoder::RobotStatus RobotDecoder::getStatus() const { + return _status; +} - for (uint16 y = 0; y < scaledHeight; y++) { - memcpy(outFrame + frameX, inFrame, frameWidth); - inFrame += frameWidth; - outFrame += surface->w; +bool RobotDecoder::seekToFrame(const int frameNo) { + return _stream->seek(_recordPositions[frameNo], SEEK_SET); +} + +void RobotDecoder::setRobotTime(const int frameNo) { + _startTime = getTickCount(); + _startFrameNo = frameNo; +} + +#pragma mark - +#pragma mark RobotDecoder - Timing + +RobotDecoder::DelayTime::DelayTime(RobotDecoder *decoder) : + _decoder(decoder) { + for (int i = 0; i < kDelayListSize; ++i) { + _timestamps[i] = i; + _delays[i] = 0; } - delete[] decompressedFrame; + _oldestTimestamp = 0; + _newestTimestamp = kDelayListSize - 1; + _startTime = 0; +} - uint32 audioChunkSize = _frameTotalSize[videoTrack->getCurFrame()] - (24 + compressedSize); +void RobotDecoder::DelayTime::startTiming() { + _startTime = _decoder->getTickCount(); +} -// TODO: The audio chunk size below is usually correct, but there are some -// exceptions (e.g. robot 4902 in Phantasmagoria, towards its end) -#if 0 - // Read frame audio header (14 bytes) - _fileStream->skip(2); // buffer position - _fileStream->skip(2); // unknown (usually 1) - _fileStream->skip(2); /*uint16 audioChunkSize = _fileStream->readUint16() + 8;*/ - _fileStream->skip(2); -#endif +void RobotDecoder::DelayTime::endTiming() { + const int timeDelta = _decoder->getTickCount() - _startTime; + for (uint i = 0; i < kDelayListSize; ++i) { + if (_timestamps[i] == _oldestTimestamp) { + _timestamps[i] = ++_newestTimestamp; + _delays[i] = timeDelta; + break; + } + } + ++_newestTimestamp; + _startTime = 0; + sortList(); +} - // Queue the next audio frame - // FIXME: For some reason, there are audio hiccups/gaps - if (_header.hasSound) { - RobotAudioTrack *audioTrack = (RobotAudioTrack *)getTrack(1); - _fileStream->skip(8); // header - audioChunkSize -= 8; - audioTrack->queueBuffer(g_sci->_audio->getDecodedRobotAudioFrame(_fileStream, audioChunkSize), audioChunkSize * 2); +bool RobotDecoder::DelayTime::timingInProgress() const { + return _startTime != 0; +} + +int RobotDecoder::DelayTime::predictedTicks() const { + return _delays[kDelayListSize / 2]; +} + +void RobotDecoder::DelayTime::sortList() { + for (uint i = 0; i < kDelayListSize - 1; ++i) { + int smallestDelay = _delays[i]; + uint smallestIndex = i; + + for (uint j = i + 1; j < kDelayListSize - 1; ++j) { + if (_delays[j] < smallestDelay) { + smallestDelay = _delays[j]; + smallestIndex = j; + } + } + + if (smallestIndex != i) { + SWAP(_delays[i], _delays[smallestIndex]); + SWAP(_timestamps[i], _timestamps[smallestIndex]); + } + } +} + +uint16 RobotDecoder::calculateNextFrameNo(const uint32 extraTicks) const { + return ticksToFrames(getTickCount() + extraTicks - _startTime) + _startFrameNo; +} + +uint32 RobotDecoder::ticksToFrames(const uint32 ticks) const { + return (ticks * _frameRate) / 60; +} + +uint32 RobotDecoder::getTickCount() const { + return g_sci->getTickCount(); +} + +#pragma mark - +#pragma mark RobotDecoder - Audio + +RobotDecoder::AudioList::AudioList() : + _blocks(), + _blocksSize(0), + _oldestBlockIndex(0), + _newestBlockIndex(0), + _startOffset(0), + _status(kRobotAudioReady) {} + +void RobotDecoder::AudioList::startAudioNow() { + submitDriverMax(); + g_sci->_audio32->resume(kRobotChannel); + _status = kRobotAudioPlaying; +} + +void RobotDecoder::AudioList::stopAudio() { + g_sci->_audio32->finishRobotAudio(); + freeAudioBlocks(); + _status = kRobotAudioStopping; +} + +void RobotDecoder::AudioList::stopAudioNow() { + if (_status == kRobotAudioPlaying || _status == kRobotAudioStopping || _status == kRobotAudioPaused) { + g_sci->_audio32->stopRobotAudio(); + _status = kRobotAudioStopped; + } + + freeAudioBlocks(); +} + +void RobotDecoder::AudioList::submitDriverMax() { + while (_blocksSize != 0) { + if (!_blocks[_oldestBlockIndex]->submit(_startOffset)) { + return; + } + + delete _blocks[_oldestBlockIndex]; + _blocks[_oldestBlockIndex] = nullptr; + ++_oldestBlockIndex; + if (_oldestBlockIndex == kAudioListSize) { + _oldestBlockIndex = 0; + } + + --_blocksSize; + } +} + +void RobotDecoder::AudioList::addBlock(const int position, const int size, const byte *data) { + assert(data != nullptr); + assert(size >= 0); + assert(position >= -1); + + if (_blocksSize == kAudioListSize) { + delete _blocks[_oldestBlockIndex]; + _blocks[_oldestBlockIndex] = nullptr; + ++_oldestBlockIndex; + if (_oldestBlockIndex == kAudioListSize) { + _oldestBlockIndex = 0; + } + --_blocksSize; + } + + if (_blocksSize == 0) { + _oldestBlockIndex = _newestBlockIndex = 0; } else { - _fileStream->skip(audioChunkSize); - } -} - -void RobotDecoder::readHeaderChunk() { - // Header (60 bytes) - _fileStream->skip(6); - _header.version = _fileStream->readUint16(); - _header.audioChunkSize = _fileStream->readUint16(); - _header.audioSilenceSize = _fileStream->readUint16(); - _fileStream->skip(2); - _header.frameCount = _fileStream->readUint16(); - _header.paletteDataSize = _fileStream->readUint16(); - _header.unkChunkDataSize = _fileStream->readUint16(); - _fileStream->skip(5); - _header.hasSound = _fileStream->readByte(); - _fileStream->skip(34); - - // Some videos (e.g. robot 1305 in Phantasmagoria and - // robot 184 in Lighthouse) have an unknown chunk before - // the palette chunk (probably used for sound preloading). - // Skip it here. - if (_header.unkChunkDataSize) - _fileStream->skip(_header.unkChunkDataSize); -} - -void RobotDecoder::readFrameSizesChunk() { - // The robot video file contains 2 tables, with one entry for each frame: - // - A table containing the size of the image in each video frame - // - A table containing the total size of each video frame. - // In v5 robots, the tables contain 16-bit integers, whereas in v6 robots, - // they contain 32-bit integers. - - _frameTotalSize = new uint32[_header.frameCount]; - - // TODO: The table reading code can probably be removed once the - // audio chunk size is figured out (check the TODO inside processNextFrame()) -#if 0 - // We don't need any of the two tables to play the video, so we ignore - // both of them. - uint16 wordSize = _header.version == 6 ? 4 : 2; - _fileStream->skip(_header.frameCount * wordSize * 2); -#else - switch (_header.version) { - case 4: - case 5: // sizes are 16-bit integers - // Skip table with frame image sizes, as we don't need it - _fileStream->skip(_header.frameCount * 2); - for (int i = 0; i < _header.frameCount; ++i) - _frameTotalSize[i] = _fileStream->readUint16(); - break; - case 6: // sizes are 32-bit integers - // Skip table with frame image sizes, as we don't need it - _fileStream->skip(_header.frameCount * 4); - for (int i = 0; i < _header.frameCount; ++i) - _frameTotalSize[i] = _fileStream->readUint32(); - break; - default: - error("Can't yet handle index table for robot version %d", _header.version); + ++_newestBlockIndex; + if (_newestBlockIndex == kAudioListSize) { + _newestBlockIndex = 0; + } } -#endif - // 2 more unknown tables - _fileStream->skip(1024 + 512); + _blocks[_newestBlockIndex] = new AudioBlock(position, size, data); + ++_blocksSize; +} - // Pad to nearest 2 kilobytes - uint32 curPos = _fileStream->pos(); - if (curPos & 0x7ff) - _fileStream->seek((curPos & ~0x7ff) + 2048); +void RobotDecoder::AudioList::reset() { + stopAudioNow(); + _startOffset = 0; + _status = kRobotAudioReady; } -RobotDecoder::RobotVideoTrack::RobotVideoTrack(int frameCount) : _frameCount(frameCount) { - _surface = new Graphics::Surface(); - _curFrame = -1; - _dirtyPalette = false; +void RobotDecoder::AudioList::prepareForPrimer() { + g_sci->_audio32->pause(kRobotChannel); + _status = kRobotAudioPaused; } -RobotDecoder::RobotVideoTrack::~RobotVideoTrack() { - _surface->free(); - delete _surface; +void RobotDecoder::AudioList::setAudioOffset(const int offset) { + _startOffset = offset; } -uint16 RobotDecoder::RobotVideoTrack::getWidth() const { - return _surface->w; +RobotDecoder::AudioList::AudioBlock::AudioBlock(const int position, const int size, const byte* const data) : + _position(position), + _size(size) { + _data = (byte *)malloc(size); + memcpy(_data, data, size); } -uint16 RobotDecoder::RobotVideoTrack::getHeight() const { - return _surface->h; +RobotDecoder::AudioList::AudioBlock::~AudioBlock() { + free(_data); } -Graphics::PixelFormat RobotDecoder::RobotVideoTrack::getPixelFormat() const { - return _surface->format; +bool RobotDecoder::AudioList::AudioBlock::submit(const int startOffset) { + assert(_data != nullptr); + RobotAudioStream::RobotAudioPacket packet(_data, _size, (_position - startOffset) * 2); + return g_sci->_audio32->playRobotAudio(packet); } -void RobotDecoder::RobotVideoTrack::readPaletteChunk(Common::SeekableSubReadStreamEndian *stream, uint16 chunkSize) { - byte *paletteData = new byte[chunkSize]; - stream->read(paletteData, chunkSize); +void RobotDecoder::AudioList::freeAudioBlocks() { + while (_blocksSize != 0) { + delete _blocks[_oldestBlockIndex]; + _blocks[_oldestBlockIndex] = nullptr; + ++_oldestBlockIndex; + if (_oldestBlockIndex == kAudioListSize) { + _oldestBlockIndex = 0; + } + + --_blocksSize; + } +} - // SCI1.1 palette - byte palFormat = paletteData[32]; - uint16 palColorStart = paletteData[25]; - uint16 palColorCount = READ_SCI11ENDIAN_UINT16(paletteData + 29); +bool RobotDecoder::primeAudio(const uint32 startTick) { + bool success = true; + _audioList.reset(); + + if (startTick == 0) { + _audioList.prepareForPrimer(); + byte *evenPrimerBuff = new byte[_evenPrimerSize]; + byte *oddPrimerBuff = new byte[_oddPrimerSize]; + + success = readPrimerData(evenPrimerBuff, oddPrimerBuff); + if (success) { + if (_evenPrimerSize != 0) { + _audioList.addBlock(0, _evenPrimerSize, evenPrimerBuff); + } + if (_oddPrimerSize != 0) { + _audioList.addBlock(1, _oddPrimerSize, oddPrimerBuff); + } + } + + delete[] evenPrimerBuff; + delete[] oddPrimerBuff; + } else { + assert(_evenPrimerSize * 2 >= _audioRecordInterval || _oddPrimerSize * 2 >= _audioRecordInterval); + + int audioStartFrame = 0; + int videoStartFrame = startTick * _frameRate / 60; + assert(videoStartFrame < _numFramesTotal); + + int audioStartPosition = (startTick * RobotAudioStream::kRobotSampleRate) / 60; + if (audioStartPosition & 1) { + audioStartPosition--; + } + _audioList.setAudioOffset(audioStartPosition); + _audioList.prepareForPrimer(); + + if (audioStartPosition < _evenPrimerSize * 2 || + audioStartPosition + 1 < _oddPrimerSize * 2) { + + byte *evenPrimerBuffer = new byte[_evenPrimerSize]; + byte *oddPrimerBuffer = new byte[_oddPrimerSize]; + success = readPrimerData(evenPrimerBuffer, oddPrimerBuffer); + if (success) { + int halfAudioStartPosition = audioStartPosition / 2; + if (audioStartPosition < _evenPrimerSize * 2) { + _audioList.addBlock(audioStartPosition, _evenPrimerSize - halfAudioStartPosition, &evenPrimerBuffer[halfAudioStartPosition]); + } + + if (audioStartPosition + 1 < _oddPrimerSize * 2) { + _audioList.addBlock(audioStartPosition + 1, _oddPrimerSize - halfAudioStartPosition, &oddPrimerBuffer[halfAudioStartPosition]); + } + } + + delete[] evenPrimerBuffer; + delete[] oddPrimerBuffer; + } - int palOffset = 37; - memset(_palette, 0, 256 * 3); + if (audioStartPosition >= _firstAudioRecordPosition) { + int audioRecordSize = _expectedAudioBlockSize; + assert(audioRecordSize > 0); + assert(_audioRecordInterval > 0); + assert(_firstAudioRecordPosition >= 0); - for (uint16 colorNo = palColorStart; colorNo < palColorStart + palColorCount; colorNo++) { - if (palFormat == kRobotPalVariable) - palOffset++; - _palette[colorNo * 3 + 0] = paletteData[palOffset++]; - _palette[colorNo * 3 + 1] = paletteData[palOffset++]; - _palette[colorNo * 3 + 2] = paletteData[palOffset++]; + audioStartFrame = (audioStartPosition - _firstAudioRecordPosition) / _audioRecordInterval; + assert(audioStartFrame < videoStartFrame); + + if (audioStartFrame > 0) { + int lastAudioFrame = audioStartFrame - 1; + int oddRemainder = lastAudioFrame & 1; + int audioRecordStart = (lastAudioFrame * _audioRecordInterval) + oddRemainder + _firstAudioRecordPosition; + int audioRecordEnd = (audioRecordStart + ((audioRecordSize - 1) * 2)) + oddRemainder + _firstAudioRecordPosition; + + if (audioStartPosition >= audioRecordStart && audioStartPosition <= audioRecordEnd) { + --audioStartFrame; + } + } + + assert(!(audioStartPosition & 1)); + if (audioStartFrame & 1) { + ++audioStartPosition; + } + + if (!readPartialAudioRecordAndSubmit(audioStartFrame, audioStartPosition)) { + return false; + } + + ++audioStartFrame; + assert(audioStartFrame < videoStartFrame); + + int oddRemainder = audioStartFrame & 1; + int audioRecordStart = (audioStartFrame * _audioRecordInterval) + oddRemainder + _firstAudioRecordPosition; + int audioRecordEnd = (audioRecordStart + ((audioRecordSize - 1) * 2)) + oddRemainder + _firstAudioRecordPosition; + + if (audioStartPosition >= audioRecordStart && audioStartPosition <= audioRecordEnd) { + if (!readPartialAudioRecordAndSubmit(audioStartFrame, audioStartPosition + 1)) { + return false; + } + + ++audioStartFrame; + } + } + + int audioPosition, audioSize; + for (int i = audioStartFrame; i < videoStartFrame; i++) { + if (!readAudioDataFromRecord(i, _audioBuffer, audioPosition, audioSize)) { + break; + } + + _audioList.addBlock(audioPosition, audioSize, _audioBuffer); + } } - _dirtyPalette = true; - delete[] paletteData; + return success; } -void RobotDecoder::RobotVideoTrack::calculateVideoDimensions(Common::SeekableSubReadStreamEndian *stream, uint32 *frameSizes) { - // This is an O(n) operation, as each frame has a different size. - // We need to know the actual frame size to have a constant video size. - uint32 pos = stream->pos(); +bool RobotDecoder::readPrimerData(byte *outEvenBuffer, byte *outOddBuffer) { + if (_primerReservedSize != 0) { + if (_totalPrimerSize != 0) { + _stream->seek(_primerPosition, SEEK_SET); + if (_evenPrimerSize > 0) { + _stream->read(outEvenBuffer, _evenPrimerSize); + } + + if (_oddPrimerSize > 0) { + _stream->read(outOddBuffer, _oddPrimerSize); + } + } + } else if (_primerZeroCompressFlag) { + memset(outEvenBuffer, 0, _evenPrimerSize); + memset(outOddBuffer, 0, _oddPrimerSize); + } else { + error("ReadPrimerData - Flags corrupt"); + } + + return !_stream->err(); +} + +bool RobotDecoder::readAudioDataFromRecord(const int frameNo, byte *outBuffer, int &outAudioPosition, int &outAudioSize) { + _stream->seek(_recordPositions[frameNo] + _videoSizes[frameNo], SEEK_SET); + _audioList.submitDriverMax(); + + // Compressed absolute position of the audio block in the audio stream + const int position = _stream->readSint32(); - uint16 width = 0, height = 0; + // Size of the block of audio, excluding the audio block header + int size = _stream->readSint32(); - for (int curFrame = 0; curFrame < _frameCount; curFrame++) { - stream->skip(4); - uint16 frameWidth = stream->readUint16(); - uint16 frameHeight = stream->readUint16(); - if (frameWidth > width) - width = frameWidth; - if (frameHeight > height) - height = frameHeight; - stream->skip(frameSizes[curFrame] - 8); + assert(size <= _expectedAudioBlockSize); + + if (position == 0) { + return false; } - stream->seek(pos); + if (size != _expectedAudioBlockSize) { + memset(outBuffer, 0, kRobotZeroCompressSize); + _stream->read(outBuffer + kRobotZeroCompressSize, size); + size += kRobotZeroCompressSize; + } else { + _stream->read(outBuffer, size); + } - _surface->create(width, height, Graphics::PixelFormat::createFormatCLUT8()); + outAudioPosition = position; + outAudioSize = size; + return !_stream->err(); } -RobotDecoder::RobotAudioTrack::RobotAudioTrack() { - _audioStream = Audio::makeQueuingAudioStream(11025, false); +bool RobotDecoder::readPartialAudioRecordAndSubmit(const int startFrame, const int startPosition) { + int audioPosition, audioSize; + bool success = readAudioDataFromRecord(startFrame, _audioBuffer, audioPosition, audioSize); + if (success) { + const int relativeStartOffset = (startPosition - audioPosition) / 2; + _audioList.addBlock(startPosition, audioSize - relativeStartOffset, _audioBuffer + relativeStartOffset); + } + + return success; } -RobotDecoder::RobotAudioTrack::~RobotAudioTrack() { - delete _audioStream; +#pragma mark - +#pragma mark RobotDecoder - Rendering + +uint16 RobotDecoder::getFrameSize(Common::Rect &outRect) const { + outRect.clip(0, 0); + for (RobotScreenItemList::size_type i = 0; i < _screenItemList.size(); ++i) { + ScreenItem &screenItem = *_screenItemList[i]; + outRect.extend(screenItem.getNowSeenRect(*_plane)); + } + + return _numFramesTotal; } -void RobotDecoder::RobotAudioTrack::queueBuffer(byte *buffer, int size) { - _audioStream->queueBuffer(buffer, size, DisposeAfterUse::YES, Audio::FLAG_16BITS | Audio::FLAG_LITTLE_ENDIAN); +void RobotDecoder::doRobot() { + if (_status != kRobotStatusPlaying) { + return; + } + + if (!_syncFrame) { + if (_cueForceShowFrame != -1) { + _currentFrameNo = _cueForceShowFrame; + _cueForceShowFrame = -1; + } else { + const int nextFrameNo = calculateNextFrameNo(_delayTime.predictedTicks()); + if (nextFrameNo < _currentFrameNo) { + return; + } + _currentFrameNo = nextFrameNo; + } + } + + if (_currentFrameNo >= _numFramesTotal) { + const int finalFrameNo = _numFramesTotal - 1; + if (_previousFrameNo == finalFrameNo) { + _status = kRobotStatusEnd; + if (_hasAudio) { + _audioList.stopAudio(); + _frameRate = _normalFrameRate; + _hasAudio = false; + } + return; + } else { + _currentFrameNo = finalFrameNo; + } + } + + if (_currentFrameNo == _previousFrameNo) { + _audioList.submitDriverMax(); + return; + } + + if (_hasAudio) { + for (int candidateFrameNo = _previousFrameNo + _maxSkippablePackets + 1; candidateFrameNo < _currentFrameNo; candidateFrameNo += _maxSkippablePackets + 1) { + + _audioList.submitDriverMax(); + + int audioPosition, audioSize; + if (readAudioDataFromRecord(candidateFrameNo, _audioBuffer, audioPosition, audioSize)) { + _audioList.addBlock(audioPosition, audioSize, _audioBuffer); + } + } + _audioList.submitDriverMax(); + } + + _delayTime.startTiming(); + seekToFrame(_currentFrameNo); + doVersion5(); + if (_hasAudio) { + _audioList.submitDriverMax(); + } +} + +void RobotDecoder::frameAlmostVisible() { + if (_status == kRobotStatusPlaying && !_syncFrame) { + if (_previousFrameNo != _currentFrameNo) { + while (calculateNextFrameNo() < _currentFrameNo) { + _audioList.submitDriverMax(); + } + } + } +} + +void RobotDecoder::frameNowVisible() { + if (_status != kRobotStatusPlaying) { + return; + } + + if (_syncFrame) { + _syncFrame = false; + if (_hasAudio) { + _audioList.startAudioNow(); + _checkAudioSyncTime = _startTime + kAudioSyncCheckInterval; + } + + setRobotTime(_currentFrameNo); + } + + if (_delayTime.timingInProgress()) { + _delayTime.endTiming(); + } + + if (_hasAudio) { + _audioList.submitDriverMax(); + } + + if (_previousFrameNo != _currentFrameNo) { + _previousFrameNo = _currentFrameNo; + } + + if (!_syncFrame && _hasAudio && getTickCount() >= _checkAudioSyncTime) { + RobotAudioStream::StreamState status; + const bool success = g_sci->_audio32->queryRobotAudio(status); + if (!success) { + return; + } + + const int bytesPerFrame = status.rate / _normalFrameRate * (status.bits == 16 ? 2 : 1); + // check again in 1/3rd second + _checkAudioSyncTime = getTickCount() + 60 / 3; + + const int currentVideoFrameNo = calculateNextFrameNo() - _startingFrameNo; + const int currentAudioFrameNo = status.bytesPlaying / bytesPerFrame; + debugC(kDebugLevelVideo, "Video frame %d %s audio frame %d", currentVideoFrameNo, currentVideoFrameNo == currentAudioFrameNo ? "=" : currentVideoFrameNo < currentAudioFrameNo ? "<" : ">", currentAudioFrameNo); + if (currentVideoFrameNo < _numFramesTotal && + currentAudioFrameNo < _numFramesTotal) { + + bool shouldResetRobotTime = false; + + if (currentAudioFrameNo < currentVideoFrameNo - 1 && _frameRate != _minFrameRate) { + debugC(kDebugLevelVideo, "[v] Reducing frame rate"); + _frameRate = _minFrameRate; + shouldResetRobotTime = true; + } else if (currentAudioFrameNo > currentVideoFrameNo + 1 && _frameRate != _maxFrameRate) { + debugC(kDebugLevelVideo, "[^] Increasing frame rate"); + _frameRate = _maxFrameRate; + shouldResetRobotTime = true; + } else if (_frameRate != _normalFrameRate) { + debugC(kDebugLevelVideo, "[=] Setting to normal frame rate"); + _frameRate = _normalFrameRate; + shouldResetRobotTime = true; + } + + if (shouldResetRobotTime) { + if (currentAudioFrameNo < _currentFrameNo) { + setRobotTime(_currentFrameNo); + } else { + setRobotTime(currentAudioFrameNo); + } + } + } + } +} + +void RobotDecoder::expandCel(byte* target, const byte* source, const int16 celWidth, const int16 celHeight) const { + assert(source != nullptr && target != nullptr); + + const int sourceHeight = (celHeight * _verticalScaleFactor) / 100; + assert(sourceHeight > 0); + + const int16 numerator = celHeight; + const int16 denominator = sourceHeight; + int remainder = 0; + for (int16 y = sourceHeight - 1; y >= 0; --y) { + remainder += numerator; + int16 linesToDraw = remainder / denominator; + remainder %= denominator; + + while (linesToDraw--) { + memcpy(target, source, celWidth); + target += celWidth; + } + + source += celWidth; + } +} + +void RobotDecoder::setPriority(const int16 newPriority) { + _priority = newPriority; +} + +void RobotDecoder::doVersion5(const bool shouldSubmitAudio) { + const RobotScreenItemList::size_type oldScreenItemCount = _screenItemList.size(); + const int videoSize = _videoSizes[_currentFrameNo]; + _doVersion5Scratch.resize(videoSize); + + byte *videoFrameData = _doVersion5Scratch.begin(); + + if (!_stream->read(videoFrameData, videoSize)) { + error("RobotDecoder::doVersion5: Read error"); + } + + const RobotScreenItemList::size_type screenItemCount = READ_SCI11ENDIAN_UINT16(videoFrameData); + + if (screenItemCount > kScreenItemListSize) { + return; + } + + if (_hasAudio && + (getSciVersion() < SCI_VERSION_3 || shouldSubmitAudio)) { + int audioPosition, audioSize; + if (readAudioDataFromRecord(_currentFrameNo, _audioBuffer, audioPosition, audioSize)) { + _audioList.addBlock(audioPosition, audioSize, _audioBuffer); + } + } + + if (screenItemCount > oldScreenItemCount) { + _screenItemList.resize(screenItemCount); + _screenItemX.resize(screenItemCount); + _screenItemY.resize(screenItemCount); + _originalScreenItemX.resize(screenItemCount); + _originalScreenItemY.resize(screenItemCount); + } + + createCels5(videoFrameData + 2, screenItemCount, true); + for (RobotScreenItemList::size_type i = 0; i < screenItemCount; ++i) { + Common::Point position(_screenItemX[i], _screenItemY[i]); + +// TODO: Version 6 robot? +// int scaleXRemainder; + if (_scaleInfo.signal == kScaleSignalDoScaling32) { + position.x = (position.x * _scaleInfo.x) / 128; +// TODO: Version 6 robot? +// scaleXRemainder = (position.x * _scaleInfo.x) % 128; + position.y = (position.y * _scaleInfo.y) / 128; + } + + if (_screenItemList[i] == nullptr) { + CelInfo32 celInfo; + celInfo.bitmap = _celHandles[i].bitmapId; + ScreenItem *screenItem = new ScreenItem(_plane->_object, celInfo, position, _scaleInfo); + _screenItemList[i] = screenItem; + // TODO: Version 6 robot? + // screenItem->_field_30 = scaleXRemainder; + + if (_priority == -1) { + screenItem->_fixedPriority = false; + } else { + screenItem->_fixedPriority = true; + screenItem->_priority = _priority; + } + g_sci->_gfxFrameout->addScreenItem(*screenItem); + } else { + ScreenItem *screenItem = _screenItemList[i]; + screenItem->_celInfo.bitmap = _celHandles[i].bitmapId; + screenItem->_position = position; + // TODO: Version 6 robot? + // screenItem->_field_30 = scaleXRemainder; + + if (_priority == -1) { + screenItem->_fixedPriority = false; + } else { + screenItem->_fixedPriority = true; + screenItem->_priority = _priority; + } + g_sci->_gfxFrameout->updateScreenItem(*screenItem); + } + } + + for (RobotScreenItemList::size_type i = screenItemCount; i < oldScreenItemCount; ++i) { + if (_screenItemList[i] != nullptr) { + g_sci->_gfxFrameout->deleteScreenItem(*_screenItemList[i]); + _screenItemList[i] = nullptr; + } + } +} + +void RobotDecoder::createCels5(const byte *rawVideoData, const int16 numCels, const bool usePalette) { + preallocateCelMemory(rawVideoData, numCels); + for (int16 i = 0; i < numCels; ++i) { + rawVideoData += createCel5(rawVideoData, i, usePalette); + } +} + +uint32 RobotDecoder::createCel5(const byte *rawVideoData, const int16 screenItemIndex, const bool usePalette) { + _verticalScaleFactor = rawVideoData[1]; + const int16 celWidth = (int16)READ_SCI11ENDIAN_UINT16(rawVideoData + 2); + const int16 celHeight = (int16)READ_SCI11ENDIAN_UINT16(rawVideoData + 4); + const Common::Point celPosition((int16)READ_SCI11ENDIAN_UINT16(rawVideoData + 10), + (int16)READ_SCI11ENDIAN_UINT16(rawVideoData + 12)); + const uint16 dataSize = READ_SCI11ENDIAN_UINT16(rawVideoData + 14); + const int16 numDataChunks = (int16)READ_SCI11ENDIAN_UINT16(rawVideoData + 16); + + rawVideoData += kCelHeaderSize; + + const int16 scriptWidth = g_sci->_gfxFrameout->getCurrentBuffer().scriptWidth; + const int16 scriptHeight = g_sci->_gfxFrameout->getCurrentBuffer().scriptHeight; + const int16 screenWidth = g_sci->_gfxFrameout->getCurrentBuffer().screenWidth; + const int16 screenHeight = g_sci->_gfxFrameout->getCurrentBuffer().screenHeight; + + Common::Point displace; + if (scriptWidth == kLowResX && scriptHeight == kLowResY) { + const Ratio lowResToScreenX(screenWidth, kLowResX); + const Ratio lowResToScreenY(screenHeight, kLowResY); + const Ratio screenToLowResX(kLowResX, screenWidth); + const Ratio screenToLowResY(kLowResY, screenHeight); + + const int16 scaledX = celPosition.x + (_position.x * lowResToScreenX).toInt(); + const int16 scaledY1 = celPosition.y + (_position.y * lowResToScreenY).toInt(); + const int16 scaledY2 = scaledY1 + celHeight - 1; + + const int16 lowResX = (scaledX * screenToLowResX).toInt(); + const int16 lowResY = (scaledY2 * screenToLowResY).toInt(); + + displace.x = (scaledX - (lowResX * lowResToScreenX).toInt()) * -1; + displace.y = (lowResY * lowResToScreenY).toInt() - scaledY1; + _screenItemX[screenItemIndex] = lowResX; + _screenItemY[screenItemIndex] = lowResY; + + debugC(kDebugLevelVideo, "Low resolution position c: %d %d l: %d/%d %d/%d d: %d %d s: %d/%d %d/%d x: %d y: %d", celPosition.x, celPosition.y, lowResX, scriptWidth, lowResY, scriptHeight, displace.x, displace.y, scaledX, screenWidth, scaledY2, screenHeight, scaledX - displace.x, scaledY2 - displace.y); + } else { + const int16 highResX = celPosition.x + _position.x; + const int16 highResY = celPosition.y + _position.y + celHeight - 1; + + displace.x = 0; + displace.y = celHeight - 1; + _screenItemX[screenItemIndex] = highResX; + _screenItemY[screenItemIndex] = highResY; + + debugC(kDebugLevelVideo, "High resolution position c: %d %d s: %d %d d: %d %d", celPosition.x, celPosition.y, highResX, highResY, displace.x, displace.y); + } + + _originalScreenItemX[screenItemIndex] = celPosition.x; + _originalScreenItemY[screenItemIndex] = celPosition.y; + + assert(_celHandles[screenItemIndex].area >= celWidth * celHeight); + + SciBitmap &bitmap = *_segMan->lookupBitmap(_celHandles[screenItemIndex].bitmapId); + assert(bitmap.getWidth() == celWidth && bitmap.getHeight() == celHeight); + assert(bitmap.getScaledWidth() == _xResolution && bitmap.getScaledHeight() == _yResolution); + assert(bitmap.getHunkPaletteOffset() == (uint32)bitmap.getWidth() * bitmap.getHeight() + SciBitmap::getBitmapHeaderSize()); + bitmap.setDisplace(displace); + + byte *targetBuffer = nullptr; + if (_verticalScaleFactor == 100) { + // direct copy to bitmap + targetBuffer = bitmap.getPixels(); + } else { + // go through squashed cel decompressor + _celDecompressionBuffer.resize(_celDecompressionArea >= celWidth * (celHeight * _verticalScaleFactor / 100)); + targetBuffer = _celDecompressionBuffer.begin(); + } + + for (int i = 0; i < numDataChunks; ++i) { + uint compressedSize = READ_SCI11ENDIAN_UINT32(rawVideoData); + uint decompressedSize = READ_SCI11ENDIAN_UINT32(rawVideoData + 4); + uint16 compressionType = READ_SCI11ENDIAN_UINT16(rawVideoData + 8); + rawVideoData += 10; + + switch (compressionType) { + case kCompressionLZS: { + Common::MemoryReadStream videoDataStream(rawVideoData, compressedSize, DisposeAfterUse::NO); + _decompressor.unpack(&videoDataStream, targetBuffer, compressedSize, decompressedSize); + break; + } + case kCompressionNone: + Common::copy(rawVideoData, rawVideoData + decompressedSize, targetBuffer); + break; + default: + error("Unknown compression type %d!", compressionType); + } + + rawVideoData += compressedSize; + targetBuffer += decompressedSize; + } + + if (_verticalScaleFactor != 100) { + expandCel(bitmap.getPixels(), _celDecompressionBuffer.begin(), celWidth, celHeight); + } + + if (usePalette) { + Common::copy(_rawPalette, _rawPalette + kRawPaletteSize, bitmap.getHunkPalette()); + } + + return kCelHeaderSize + dataSize; } -Audio::AudioStream *RobotDecoder::RobotAudioTrack::getAudioStream() const { - return _audioStream; +void RobotDecoder::preallocateCelMemory(const byte *rawVideoData, const int16 numCels) { + for (CelHandleList::size_type i = 0; i < _celHandles.size(); ++i) { + CelHandleInfo &celHandle = _celHandles[i]; + + if (celHandle.status == CelHandleInfo::kFrameLifetime) { + _segMan->freeBitmap(celHandle.bitmapId); + celHandle.bitmapId = NULL_REG; + celHandle.status = CelHandleInfo::kNoCel; + celHandle.area = 0; + } + } + _celHandles.resize(numCels); + + const int numFixedCels = MIN(numCels, (int16)kFixedCelListSize); + for (int i = 0; i < numFixedCels; ++i) { + CelHandleInfo &celHandle = _celHandles[i]; + + // NOTE: There was a check to see if the cel handle was not allocated + // here, for some reason, which would mean that nothing was ever + // allocated from fixed cels, because the _celHandles array just got + // deleted and recreated... + if (celHandle.bitmapId == NULL_REG) { + break; + } + + celHandle.bitmapId = _fixedCels[i]; + celHandle.status = CelHandleInfo::kRobotLifetime; + celHandle.area = _maxCelArea[i]; + } + + uint maxFrameArea = 0; + for (int i = 0; i < numCels; ++i) { + const int16 celWidth = (int16)READ_SCI11ENDIAN_UINT16(rawVideoData + 2); + const int16 celHeight = (int16)READ_SCI11ENDIAN_UINT16(rawVideoData + 4); + const uint16 dataSize = READ_SCI11ENDIAN_UINT16(rawVideoData + 14); + const uint area = celWidth * celHeight; + + if (area > maxFrameArea) { + maxFrameArea = area; + } + + CelHandleInfo &celHandle = _celHandles[i]; + if (celHandle.status == CelHandleInfo::kRobotLifetime) { + if (_maxCelArea[i] < area) { + _segMan->freeBitmap(celHandle.bitmapId); + _segMan->allocateBitmap(&celHandle.bitmapId, celWidth, celHeight, 255, 0, 0, _xResolution, _yResolution, kRawPaletteSize, false, false); + celHandle.area = area; + celHandle.status = CelHandleInfo::kFrameLifetime; + } + } else if (celHandle.status == CelHandleInfo::kNoCel) { + _segMan->allocateBitmap(&celHandle.bitmapId, celWidth, celHeight, 255, 0, 0, _xResolution, _yResolution, kRawPaletteSize, false, false); + celHandle.area = area; + celHandle.status = CelHandleInfo::kFrameLifetime; + } else { + error("Cel Handle has bad status"); + } + + rawVideoData += kCelHeaderSize + dataSize; + } + + if (maxFrameArea > _celDecompressionBuffer.size()) { + _celDecompressionBuffer.resize(maxFrameArea); + } } } // End of namespace Sci diff --git a/engines/sci/video/robot_decoder.h b/engines/sci/video/robot_decoder.h index 4faea5008a..5fd6ad49c4 100644 --- a/engines/sci/video/robot_decoder.h +++ b/engines/sci/video/robot_decoder.h @@ -20,109 +20,1407 @@ * */ -#ifndef SCI_VIDEO_ROBOT_DECODER_H -#define SCI_VIDEO_ROBOT_DECODER_H +#ifndef SCI_SOUND_DECODERS_ROBOT_H +#define SCI_SOUND_DECODERS_ROBOT_H -#include "common/rational.h" -#include "common/rect.h" -#include "video/video_decoder.h" +#include "audio/audiostream.h" // for AudioStream +#include "audio/rate.h" // for st_sample_t +#include "common/array.h" // for Array +#include "common/mutex.h" // for StackLock, Mutex +#include "common/rect.h" // for Point, Rect (ptr only) +#include "common/scummsys.h" // for int16, int32, byte, uint16 +#include "sci/engine/vm_types.h" // for NULL_REG, reg_t +#include "sci/graphics/helpers.h" // for GuiResourceId +#include "sci/graphics/screen_item32.h" // for ScaleInfo, ScreenItem (ptr o... -namespace Audio { -class QueuingAudioStream; -} +namespace Common { class SeekableSubReadStreamEndian; } +namespace Sci { +class Plane; +class SegManager; -namespace Common { -class SeekableSubReadStreamEndian; -} +// Notes on Robot v5/v6 format: +// +// Robot is a packetized streaming AV format that encodes multiple bitmaps + +// positioning data, plus synchronised audio, for rendering in the SCI graphics +// system. +// +// Unlike traditional AV formats, Robot videos almost always require playback +// within the game engine because certain information (like the resolution of +// the Robot coordinates and the background for the video) is dependent on data +// that does not exist within the Robot file itself. +// +// The Robot container consists of a file header, an optional primer audio +// section, an optional colour palette, a frame seek index, a set of cuepoints, +// and variable-sized packets of compressed video+audio data. +// +// Integers in Robot files are coded using native endianness (LSB for x86 +// versions, MSB for 68k/PPC versions). +// +// Robot video coding is a relatively simple variable-length compression with no +// interframe compression. Each cel in a frame is constructed from multiple +// contiguous data blocks, each of which can be independently compressed with +// LZS or left uncompressed. An entire cel can also be line decimated, where +// lines are deleted from the source bitmap at compression time and are +// reconstructed by decompression using line doubling. Each cel also includes +// coordinates where it should be placed within the video frame, relative to the +// top-left corner of the frame. +// +// Audio coding is fixed-length, and all audio blocks except for the primer +// audio are the same size. Audio is encoded with Sierra SOL DPCM16 compression, +// and is split into two channels ('even' and 'odd'), each at a 11025Hz sample +// rate. The original signal is restored by interleaving samples from the two +// channels together. Channel packets are 'even' if they have an ''absolute +// position of audio'' that is evenly divisible by 2; otherwise, they are 'odd'. +// Because the channels use DPCM compression, there is an 8-byte runway at the +// start of every audio block that is never written to the output stream, which +// is used to move the signal to the correct location by the 9th sample. +// +// File header (v5/v6): +// +// byte | description +// 0 | signature 0x16 +// 1 | unused +// 2-5 | signature 'SOL\0' +// 6-7 | version (4, 5, and 6 are the only known versions) +// 8-9 | size of audio blocks +// 10-11 | primer is compressed flag +// 12-13 | unused +// 14-15 | total number of video frames +// 16-17 | embedded palette size, in bytes +// 18-19 | primer reserved size +// 20-21 | coordinate X-resolution (if 0, uses game coordinates) +// 22-23 | coordinate Y-resolution (if 0, uses game coordinates) +// 24 | if non-zero, Robot includes a palette +// 25 | if non-zero, Robot includes audio +// 26-27 | unused +// 28-29 | the frame rate, in frames per second +// 30-31 | coordinate conversion flag; if true, screen item coordinates +// | from the robot should be used as-is with NO conversion when +// | explicitly displaying a specific frame +// 32-33 | the maximum number of packets that can be skipped without causing +// | audio drop-out +// 34-35 | the maximum possible number of cels that will be displayed in any +// | frame of the robot +// 36-39 | the maximum possible size, in bytes, of the first fixed cel +// 40-43 | the maximum possible size, in bytes, of the second fixed cel +// 44-47 | the maximum possible size, in bytes, of the third fixed cel +// 48-51 | the maximum possible size, in bytes, of the fourth fixed cel +// 52-59 | unused +// +// If the ''file includes audio'' flag is false, seek ''primer reserved size'' +// bytes from the end of the file header to get past a padding zone. +// +// If the ''file includes audio'' flag is true, and the ''primer reserved size'' +// is not zero, the data immediately after the file header consists of an audio +// primer header plus compressed audio data: +// +// Audio primer header: +// +// byte | description +// 0-3 | the size, in bytes, of the entire primer audio section +// 4-5 | the compression format of the primer audio (must be zero) +// 6-9 | the size, in bytes, of the "even" primer +// 10-13 | the size, in bytes, of the "odd" primer +// +// If the combined sizes of the even and odd primers do not match the ''primer +// reserved size'', the next header block can be found ''primer reserved size'' +// bytes from the *start* of the audio primer header. +// +// Otherwise, if the Robot has audio, and the ''primer reserved size'' is zero, +// and the ''primer is compressed flag'' is set, the "even" primer size is +// 19922, the "odd" primer size is 21024, and the "even" and "odd" buffers +// should be zero-filled. +// +// Any other combination of these flags is an error. +// +// If the Robot has a palette, the next ''palette size'' bytes should be read +// as a SCI HunkPalette. Otherwise, seek ''palette size'' bytes from the current +// position to get to the frame index. +// +// The next section of the Robot is the video frame size index. In version 5 +// robots, read ''total number of frames'' 16-bit integers to get the size of +// the compressed video for each frame. For version 6 robots, use 32-bit +// integers. +// +// The next section of the Robot is the packet size index (combined compressed +// size of video + audio for each frame). In version 5 Robots, read ''total +// number of frames'' 16-bit integers. In version 6 robots, use 32-bit integers. +// +// The next section of the Robot is the cue times index. Read 256 32-bit +// integers, which represent the number of ticks from the start of playback that +// the given cue point falls on. +// +// The next section of the Robot is the cue values index. Read 256 16-bit +// integers, which represent the actual cue values that will be passed back to +// the game engine when a cue is requested. +// +// Finally, to get to the first frame packet, seek from the current position to +// the start of the next 2048-byte-aligned sector. +// +// Frame packet: +// +// byte | description +// 0..n | video data (size is in the ''video frame size index'') +// n+1.. | optional audio data (size is ''size of audio blocks'') +// +// Video data: +// +// byte | description +// 0-2 | number of cels in the frame (max 10) +// 3..n | cels +// +// Cel: +// +// 0-17 | cel header +// 18..n | data chunks +// +// Cel header: +// +// byte | description +// 0 | unused +// 1 | vertical scale factor, in percent decimation (100 = no decimation, +// | 50 = 50% of lines were removed) +// 2-3 | cel width +// 4-5 | cel height +// 6-9 | unused +// 10-11 | cel x-position, in Robot coordinates +// 12-13 | cel y-position, in Robot coordinates +// 14-15 | cel total data chunk size, in bytes +// 16-17 | number of data chunks +// +// Cel data chunk: +// +// 0-9 | cel data chunk header +// 10..n | cel data +// +// Cel data chunk header: +// +// byte | description +// 0-3 | compressed size +// 4-7 | decompressed size +// 8-9 | compression type (0 = LZS, 2 = uncompressed) +// +// Random frame seeking can be done by calculating the address of the frame +// packet by adding up the ''packet size index'' entries up to the current +// frame. This will normally disable audio playback, as audio data in a packet +// does not correspond to the video in the same packet. +// +// Audio data is placed immediately after the end of the video data in a packet, +// and consists of an audio header plus compressed audio data: +// +// Audio data: +// +// byte | description +// 0-7 | audio data header +// 8-15 | DPCM runway +// 16..n | compressed audio data +// +// Audio data header: +// +// byte | description +// 0-3 | absolute position of audio in the audio stream +// 4-7 | the size of the audio block, excluding the header +// +// When a block of audio is processed, first check to ensure that the +// decompressed audio block's `position * 2 + length * 4` runs past the end of +// the last packet of the same evenness/oddness. Discard the audio block +// entirely if data has already been written past the end of this block for this +// channel, or if the read head has already read past the end of this audio +// block. +// +// If the block is not discarded, apply DPCM decompression to the entire block, +// starting from beginning of the DPCM runway, using an initial sample value of +// 0. Then, copy every sample from the decompressed source outside of the DPCM +// runway into every *other* sample of the final audio buffer (1 -> 2, 2 -> 4, +// 3 -> 6, etc.). +// +// Finally, for any skipped samples where the opposing (even/odd) channel did +// not yet write, interpolate the skipped areas by adding together the +// neighbouring samples from this audio block and dividing by two. (This allows +// the audio quality to degrade to 11kHz in case it takes too long to decode all +// the frames in the stream). Interpolated samples must not be written on top of +// true data from the opposing channel. Audio from later packets must also not +// be written on top of data in the same channel that was already written by an +// earlier packet, in particular because the first 8 bytes of the next packet +// are garbage data used to move the waveform to the correct position (due to +// the use of DPCM compression). -namespace Sci { +#pragma mark - +#pragma mark RobotAudioStream + +/** + * A Robot audio stream is a simple loop buffer + * that accepts audio blocks from the Robot engine. + */ +class RobotAudioStream : public Audio::AudioStream { +public: + enum { + /** + * The sample rate used for all robot audio. + */ + kRobotSampleRate = 22050, + + /** + * Multiplier for the size of a packet that + * is being expanded by writing to every other + * byte of the target buffer. + */ + kEOSExpansion = 2 + }; + + /** + * Playback state information. Used for framerate + * calculation. + */ + struct StreamState { + /** + * The current position of the read head of + * the audio stream. + */ + int bytesPlaying; + + /** + * The sample rate of the audio stream. + * Always 22050. + */ + uint16 rate; + + /** + * The bit depth of the audio stream. + * Always 16. + */ + uint8 bits; + }; + + /** + * A single packet of compressed audio from a + * Robot data stream. + */ + struct RobotAudioPacket { + /** + * Raw DPCM-compressed audio data. + */ + byte *data; + + /** + * The size of the compressed audio data, + * in bytes. + */ + int dataSize; + + /** + * The uncompressed, file-relative position + * of this audio packet. + */ + int position; + + RobotAudioPacket(byte *data_, const int dataSize_, const int position_) : + data(data_), dataSize(dataSize_), position(position_) {} + }; + + RobotAudioStream(const int32 bufferSize); + virtual ~RobotAudioStream(); + + /** + * Adds a new audio packet to the stream. + * @returns `true` if the audio packet was fully + * consumed, otherwise `false`. + */ + bool addPacket(const RobotAudioPacket &packet); + + /** + * Prevents any additional audio packets from + * being added to the audio stream. + */ + void finish(); + + /** + * Returns the current status of the audio + * stream. + */ + StreamState getStatus() const; + +private: + Common::Mutex _mutex; + + /** + * Loop buffer for playback. Contains decompressed + * 16-bit PCM samples. + */ + byte *_loopBuffer; + + /** + * The size of the loop buffer, in bytes. + */ + int32 _loopBufferSize; + + /** + * The position of the read head within the loop + * buffer, in bytes. + */ + int32 _readHead; + + /** + * The lowest file position that can be buffered, + * in uncompressed bytes. + */ + int32 _readHeadAbs; + + /** + * The highest file position that can be buffered, + * in uncompressed bytes. + */ + int32 _maxWriteAbs; + + /** + * The highest file position, in uncompressed bytes, + * that has been written to the stream. + * Different from `_maxWriteAbs`, which is the highest + * uncompressed position which *can* be written right + * now. + */ + int32 _writeHeadAbs; + + /** + * The highest file position, in uncompressed bytes, + * that has been written to the even & odd sides of + * the stream. + * + * Index 0 corresponds to the 'even' side; index + * 1 correspond to the 'odd' side. + */ + int32 _jointMin[2]; + + /** + * When `true`, the stream is waiting for all primer + * blocks to be received before allowing playback to + * begin. + */ + bool _waiting; + + /** + * When `true`, the stream will accept no more audio + * blocks. + */ + bool _finished; + + /** + * The uncompressed position of the first packet of + * robot data. Used to decide whether all primer + * blocks have been received and the stream should + * be started. + */ + int32 _firstPacketPosition; + + /** + * Decompression buffer, used to temporarily store + * an uncompressed block of audio data. + */ + byte *_decompressionBuffer; + + /** + * The size of the decompression buffer, in bytes. + */ + int32 _decompressionBufferSize; + + /** + * The position of the packet currently in the + * decompression buffer. Used to avoid + * re-decompressing audio data that has already + * been decompressed during a partial packet read. + */ + int32 _decompressionBufferPosition; + + /** + * Calculates the absolute ranges for new fills + * into the loop buffer. + */ + void fillRobotBuffer(const RobotAudioPacket &packet, const int8 bufferIndex); + + /** + * Interpolates `numSamples` samples from the read + * head, if no true samples were written for one + * (or both) of the joint channels. + */ + void interpolateMissingSamples(const int32 numSamples); + +#pragma mark - +#pragma mark RobotAudioStream - AudioStream implementation +public: + int readBuffer(Audio::st_sample_t *outBuffer, int numSamples) override; + virtual bool isStereo() const override { return false; }; + virtual int getRate() const override { return 22050; }; + virtual bool endOfData() const override { + Common::StackLock lock(_mutex); + return _readHeadAbs >= _writeHeadAbs; + }; + virtual bool endOfStream() const override { + Common::StackLock lock(_mutex); + return _finished && endOfData(); + } +}; + +#pragma mark - +#pragma mark RobotDecoder + +/** + * RobotDecoder implements the logic required + * for Robot animations. + * + * @note A paused or finished RobotDecoder was + * classified as serializable in SCI3, but the + * save/load code would attempt to use uninitialised + * values, so it seems that robots were not ever + * actually able to be saved. + */ +class RobotDecoder { +public: + RobotDecoder(SegManager *segMan); + ~RobotDecoder(); + +private: + SegManager *_segMan; + +#pragma mark Constants +public: + /** + * The playback status of the robot. + */ + enum RobotStatus { + kRobotStatusUninitialized = 0, + kRobotStatusPlaying = 1, + kRobotStatusEnd = 2, + kRobotStatusPaused = 3 + }; + + enum { + // Special high value used to represent + // parameters that should be left unchanged + // when calling `showFrame` + kUnspecified = 50000 + }; + +private: + enum { + /** + * Maximum number of on-screen screen items. + */ + kScreenItemListSize = 10, + + /** + * Maximum number of queued audio blocks. + */ + kAudioListSize = 10, + + /** + * Maximum number of samples used for frame timing. + */ + kDelayListSize = 10, + + /** + * Maximum number of cues. + */ + kCueListSize = 256, + + /** + * Maximum number of 'fixed' cels that never + * change for the duration of a robot. + */ + kFixedCelListSize = 4, + + /** + * The size of a hunk palette in the Robot stream. + */ + kRawPaletteSize = 1200, + + /** + * The size of a frame of Robot data. This + * value was used to align the first block of + * data after the main Robot header to the next + * CD sector. + */ + kRobotFrameSize = 2048, + + /** + * The size of a block of zero-compressed + * audio. Used to fill audio when the size of + * an audio packet does not match the expected + * packet size. + */ + kRobotZeroCompressSize = 2048, -class RobotDecoder : public Video::VideoDecoder { + /** + * The size of the audio block header, in bytes. + * The audio block header consists of the + * compressed size of the audio in the record, + * plus the position of the audio in the + * compressed data stream. + */ + kAudioBlockHeaderSize = 8, + + /** + * The size of a Robot cel header, in bytes. + */ + kCelHeaderSize = 22, + + /** + * The maximum amount that the frame rate is + * allowed to drift from the nominal frame rate + * in order to correct for AV drift or slow + * playback. + */ + kMaxFrameRateDrift = 1 + }; + + /** + * The version number for the currently loaded + * robot. + * + * There are several known versions of robot: + * + * v2: before Nov 1994; no known examples + * v3: before Nov 1994; no known examples + * v4: Jan 1995; PQ:SWAT demo + * v5: Mar 1995; SCI2.1 and SCI3 games + * v6: SCI3 games + */ + uint16 _version; + +#pragma mark - +#pragma mark Initialisation +private: + /** + * Sets up the read stream for the robot. + */ + void initStream(const GuiResourceId robotId); + + /** + * Sets up the initial values for playback control. + */ + void initPlayback(); + + /** + * Sets up the initial values for audio decoding. + */ + void initAudio(); + + /** + * Sets up the initial values for video rendering. + */ + void initVideo(const int16 x, const int16 y, const int16 scale, const reg_t plane, const bool hasPalette, const uint16 paletteSize); + + /** + * Sets up the robot's data record and cue positions. + */ + void initRecordAndCuePositions(); + +#pragma mark - +#pragma mark Playback public: - RobotDecoder(bool isBigEndian); - virtual ~RobotDecoder(); + /** + * Opens a robot file for playback. + * Newly opened robots are paused by default. + */ + void open(const GuiResourceId robotId, const reg_t plane, const int16 priority, const int16 x, const int16 y, const int16 scale); - bool loadStream(Common::SeekableReadStream *stream); - bool load(GuiResourceId id); + /** + * Closes the currently open robot file. + */ void close(); - void setPos(uint16 x, uint16 y) { _pos = Common::Point(x, y); } - Common::Point getPos() const { return _pos; } + /** + * Pauses the robot. Once paused, the audio for a robot + * is disabled until the end of playback. + */ + void pause(); + + /** + * Resumes a paused robot. + */ + void resume(); + + /** + * Moves robot to the specified frame and pauses playback. + * + * @note Called DisplayFrame in SSCI. + */ + void showFrame(const uint16 frameNo, const uint16 newX, const uint16 newY, const uint16 newPriority); + + /** + * Retrieves the value associated with the + * current cue point. + */ + int16 getCue() const; + + /** + * Gets the currently displayed frame. + */ + int16 getFrameNo() const; + + /** + * Gets the playback status of the player. + */ + RobotStatus getStatus() const; + +private: + /** + * The read stream containing raw robot data. + */ + Common::SeekableSubReadStreamEndian *_stream; + + /** + * The current status of the player. + */ + RobotStatus _status; + + typedef Common::Array<int> PositionList; + + /** + * A map of frame numbers to byte offsets within `_stream`. + */ + PositionList _recordPositions; + + /** + * The offset of the Robot file within a + * resource bundle. + */ + int32 _fileOffset; + + /** + * A list of cue times that is updated to + * prevent earlier cue values from being + * given to the game more than once. + */ + mutable int32 _cueTimes[kCueListSize]; + + /** + * The original list of cue times from the + * raw Robot data. + */ + int32 _masterCueTimes[kCueListSize]; + + /** + * The list of values to provide to a game + * when a cue value is requested. + */ + int32 _cueValues[kCueListSize]; + + /** + * The current playback frame rate. + */ + int16 _frameRate; + + /** + * The nominal playback frame rate. + */ + int16 _normalFrameRate; + + /** + * The minimal playback frame rate. Used to + * correct for AV sync drift when the video + * is more than one frame ahead of the audio. + */ + int16 _minFrameRate; + + /** + * The maximum playback frame rate. Used to + * correct for AV sync drift when the video + * is more than one frame behind the audio. + */ + int16 _maxFrameRate; + + /** + * The maximum number of record blocks that + * can be skipped without causing audio to + * drop out. + */ + int16 _maxSkippablePackets; + + /** + * The currently displayed frame number. + */ + int _currentFrameNo; + + /** + * The last displayed frame number. + */ + int _previousFrameNo; + + /** + * The time, in ticks, when the robot was + * last started or resumed. + */ + int32 _startTime; + + /** + * The first frame displayed when the + * robot was resumed. + */ + int32 _startFrameNo; + + /** + * The last frame displayed when the robot + * was resumed. + */ + int32 _startingFrameNo; + + /** + * Seeks the raw data stream to the record for + * the given frame number. + */ + bool seekToFrame(const int frameNo); -protected: - void readNextPacket(); + /** + * Sets the start time and frame of the robot + * when the robot is started or resumed. + */ + void setRobotTime(const int frameNo); +#pragma mark - +#pragma mark Timing private: - class RobotVideoTrack : public FixedRateVideoTrack { + /** + * This class tracks the amount of time it takes for + * a frame of robot animation to be rendered. This + * information is used by the player to speculatively + * skip rendering of future frames to keep the + * animation in sync with the robot audio. + */ + class DelayTime { public: - RobotVideoTrack(int frameCount); - ~RobotVideoTrack(); - - uint16 getWidth() const; - uint16 getHeight() const; - Graphics::PixelFormat getPixelFormat() const; - int getCurFrame() const { return _curFrame; } - int getFrameCount() const { return _frameCount; } - const Graphics::Surface *decodeNextFrame() { return _surface; } - const byte *getPalette() const { _dirtyPalette = false; return _palette; } - bool hasDirtyPalette() const { return _dirtyPalette; } - - void readPaletteChunk(Common::SeekableSubReadStreamEndian *stream, uint16 chunkSize); - void calculateVideoDimensions(Common::SeekableSubReadStreamEndian *stream, uint32 *frameSizes); - Graphics::Surface *getSurface() { return _surface; } - void increaseCurFrame() { _curFrame++; } - - protected: - Common::Rational getFrameRate() const { return Common::Rational(60, 10); } + DelayTime(RobotDecoder *decoder); + + /** + * Starts performance timing. + */ + void startTiming(); + + /** + * Ends performance timing. + */ + void endTiming(); + + /** + * Returns whether or not timing is currently in + * progress. + */ + bool timingInProgress() const; + + /** + * Returns the median time, in ticks, of the + * currently stored timing samples. + */ + int predictedTicks() const; private: - int _frameCount; - int _curFrame; - byte _palette[256 * 3]; - mutable bool _dirtyPalette; - Graphics::Surface *_surface; + RobotDecoder *_decoder; + + /** + * The start time, in ticks, of the current timing + * loop. If no loop is in progress, the value is 0. + * + * @note This is slightly different than SSCI where + * the not-timing value was -1. + */ + uint32 _startTime; + + /** + * A sorted list containing the timing data for + * the last `kDelayListSize` frames, in ticks. + */ + int _delays[kDelayListSize]; + + /** + * A list of monotonically increasing identifiers + * used to identify and replace the oldest sample + * in the `_delays` array when finishing the + * next timing operation. + */ + uint _timestamps[kDelayListSize]; + + /** + * The identifier of the oldest timing. + */ + uint _oldestTimestamp; + + /** + * The identifier of the newest timing. + */ + uint _newestTimestamp; + + /** + * Sorts the list of timings. + */ + void sortList(); }; - class RobotAudioTrack : public AudioTrack { + /** + * Calculates the next frame number that needs + * to be rendered, using the timing data + * collected by DelayTime. + */ + uint16 calculateNextFrameNo(const uint32 extraTicks = 0) const; + + /** + * Calculates and returns the number of frames + * that should be rendered in `ticks` time, + * according to the current target frame rate + * of the robot. + */ + uint32 ticksToFrames(const uint32 ticks) const; + + /** + * Gets the current game time, in ticks. + */ + uint32 getTickCount() const; + + /** + * The performance timer for the robot. + */ + DelayTime _delayTime; + +#pragma mark - +#pragma mark Audio +private: + enum { + /** + * The number of ticks that should elapse + * between each AV sync check. + */ + kAudioSyncCheckInterval = 5 * 60 /* 5 seconds */ + }; + + /** + * The status of the audio track of a Robot + * animation. + */ + enum RobotAudioStatus { + kRobotAudioReady = 1, + kRobotAudioStopped = 2, + kRobotAudioPlaying = 3, + kRobotAudioPaused = 4, + kRobotAudioStopping = 5 + }; + +#pragma mark - +#pragma mark Audio - AudioList +private: + /** + * This class manages packetized audio playback + * for robots. + */ + class AudioList { public: - RobotAudioTrack(); - ~RobotAudioTrack(); + AudioList(); + + /** + * Starts playback of robot audio. + */ + void startAudioNow(); + + /** + * Stops playback of robot audio, allowing + * any queued audio to finish playing back. + */ + void stopAudio(); + + /** + * Stops playback of robot audio immediately. + */ + void stopAudioNow(); + + /** + * Submits as many blocks of audio as possible + * to the audio engine. + */ + void submitDriverMax(); + + /** + * Adds a new AudioBlock to the queue. + * + * @param position The absolute position of the + * audio for the block, in compressed bytes. + * @param size The size of the buffer. + * @param buffer A pointer to compressed audio + * data that will be copied into the new + * AudioBlock. + */ + void addBlock(const int position, const int size, const byte *buffer); - Audio::Mixer::SoundType getSoundType() const { return Audio::Mixer::kMusicSoundType; } + /** + * Immediately stops any active playback and + * purges all audio data in the audio list. + */ + void reset(); - void queueBuffer(byte *buffer, int size); + /** + * Pauses the robot audio channel in + * preparation for the first block of audio + * data to be read. + */ + void prepareForPrimer(); - protected: - Audio::AudioStream *getAudioStream() const; + /** + * Sets the audio offset which is used to + * offset the position of audio packets + * sent to the audio stream. + */ + void setAudioOffset(const int offset); + +#pragma mark - +#pragma mark Audio - AudioList - AudioBlock private: - Audio::QueuingAudioStream *_audioStream; + /** + * AudioBlock represents a block of audio + * from the Robot's audio track. + */ + class AudioBlock { + public: + AudioBlock(const int position, const int size, const byte *const data); + ~AudioBlock(); + + /** + * Submits the block of audio to the + * audio manager. + * @returns true if the block was fully + * read, or false if the block was not + * read or only partially read. + */ + bool submit(const int startOffset); + + private: + /** + * The absolute position, in compressed + * bytes, of this audio block's audio + * data in the audio stream. + */ + int _position; + + /** + * The compressed size, in bytes, of + * this audio block's audio data. + */ + int _size; + + /** + * A buffer containing raw + * SOL-compressed audio data. + */ + byte *_data; + }; + + /** + * The list of compressed audio blocks + * submitted for playback. + */ + AudioBlock *_blocks[kAudioListSize]; + + /** + * The number of blocks in `_blocks` that are + * ready to be submitted. + */ + uint8 _blocksSize; + + /** + * The index of the oldest submitted audio block. + */ + uint8 _oldestBlockIndex; + + /** + * The index of the newest submitted audio block. + */ + uint8 _newestBlockIndex; + + /** + * The offset used when sending packets to the + * audio stream. + */ + int _startOffset; + + /** + * The status of robot audio playback. + */ + RobotAudioStatus _status; + + /** + * Frees all audio blocks in the `_blocks` list. + */ + void freeAudioBlocks(); }; - struct RobotHeader { - // 6 bytes, identifier bytes - uint16 version; - uint16 audioChunkSize; - uint16 audioSilenceSize; - // 2 bytes, unknown - uint16 frameCount; - uint16 paletteDataSize; - uint16 unkChunkDataSize; - // 5 bytes, unknown - byte hasSound; - // 34 bytes, unknown - } _header; - - void readHeaderChunk(); - void readFrameSizesChunk(); - - Common::Point _pos; - bool _isBigEndian; - uint32 *_frameTotalSize; - - Common::SeekableSubReadStreamEndian *_fileStream; -}; + /** + * Whether or not this robot animation has + * an audio track. + */ + bool _hasAudio; + + /** + * The audio list for the current robot. + */ + AudioList _audioList; + + /** + * The size, in bytes, of a block of audio data, + * excluding the audio block header. + */ + uint16 _audioBlockSize; + + /** + * The expected size of a block of audio data, + * in bytes, excluding the audio block header. + */ + int16 _expectedAudioBlockSize; + + /** + * The number of compressed audio bytes that are + * needed per frame to fill the audio buffer + * without causing audio to drop out. + */ + int16 _audioRecordInterval; + + /** + * If true, primer audio buffers should be filled + * with silence instead of trying to read buffers + * from the Robot data. + */ + uint16 _primerZeroCompressFlag; + + /** + * The size, in bytes, of the primer audio in the + * Robot, including any extra alignment padding. + */ + uint16 _primerReservedSize; + + /** + * The combined size, in bytes, of the even and odd + * primer channels. + */ + int32 _totalPrimerSize; + + /** + * The absolute offset of the primer audio data in + * the robot data stream. + */ + int32 _primerPosition; + + /** + * The size, in bytes, of the even primer. + */ + int32 _evenPrimerSize; + + /** + * The size, in bytes, of the odd primer. + */ + int32 _oddPrimerSize; + + /** + * The absolute position in the audio stream of + * the first audio packet. + */ + int32 _firstAudioRecordPosition; -} // End of namespace Sci + /** + * A temporary buffer used to hold one frame of + * raw (DPCM-compressed) audio when reading audio + * records from the robot stream. + */ + byte *_audioBuffer; + /** + * The next tick count when AV sync should be + * checked and framerate adjustments made, if + * necessary. + */ + uint32 _checkAudioSyncTime; + + /** + * Primes the audio buffer with the first frame + * of audio data. + * + * @note `primeAudio` was `InitAudio` in SSCI + */ + bool primeAudio(const uint32 startTick); + + /** + * Reads primer data from the robot data stream + * and puts it into the given buffers. + */ + bool readPrimerData(byte *outEvenBuffer, byte *outOddBuffer); + + /** + * Reads audio data for the given frame number + * into the given buffer. + * + * @param outAudioPosition The position of the + * audio, in compressed bytes, in the data stream. + * @param outAudioSize The size of the audio data, + * in compressed bytes. + */ + bool readAudioDataFromRecord(const int frameNo, byte *outBuffer, int &outAudioPosition, int &outAudioSize); + + /** + * Submits part of the audio packet of the given + * frame to the audio list, starting `startPosition` + * bytes into the audio. + */ + bool readPartialAudioRecordAndSubmit(const int startFrame, const int startPosition); + +#pragma mark - +#pragma mark Rendering +public: + /** + * Puts the current dimensions of the robot, in game script + * coordinates, into the given rect, and returns the total + * number of frames in the robot animation. + */ + uint16 getFrameSize(Common::Rect &outRect) const; + + /** + * Pumps the robot player for the next frame of video. + * This is the main rendering function. + */ + void doRobot(); + + /** + * Submits any outstanding audio blocks that should + * be added to the queue before the robot frame + * becomes visible. + */ + void frameAlmostVisible(); + + /** + * Evaluates frame drift and makes modifications to + * the player in order to ensure that future frames + * will arrive on time. + */ + void frameNowVisible(); + + /** + * Scales a vertically compressed cel to its original + * uncompressed dimensions. + */ + void expandCel(byte *target, const byte* source, const int16 celWidth, const int16 celHeight) const; + + /** + * Sets the visual priority of the robot. + * @see Plane::_priority + */ + void setPriority(const int16 newPriority); + +private: + enum CompressionType { + kCompressionLZS = 0, + kCompressionNone = 2 + }; + + /** + * Describes the state of a Robot video cel. + */ + struct CelHandleInfo { + /** + * The persistence level of Robot cels. + */ + enum CelHandleLifetime { + kNoCel = 0, + kFrameLifetime = 1, + kRobotLifetime = 2 + }; + + /** + * A reg_t pointer to an in-memory + * bitmap containing the cel. + */ + reg_t bitmapId; + + /** + * The lifetime of the cel, either just + * for this frame or for the entire + * duration of the robot playback. + */ + CelHandleLifetime status; + + /** + * The size, in pixels, of the decompressed + * cel. + */ + int area; + + CelHandleInfo() : bitmapId(NULL_REG), status(kNoCel), area(0) {} + }; + + typedef Common::Array<ScreenItem *> RobotScreenItemList; + typedef Common::Array<CelHandleInfo> CelHandleList; + typedef Common::Array<int> VideoSizeList; + typedef Common::Array<uint> MaxCelAreaList; + typedef Common::Array<reg_t> FixedCelsList; + typedef Common::Array<Common::Point> CelPositionsList; + typedef Common::Array<byte> ScratchMemory; + + /** + * Renders a version 5/6 robot frame. + */ + void doVersion5(const bool shouldSubmitAudio = true); + + /** + * Creates screen items for a version 5/6 robot. + */ + void createCels5(const byte *rawVideoData, const int16 numCels, const bool usePalette); + + /** + * Creates a single screen item for a cel in a + * version 5/6 robot. + * + * Returns the size, in bytes, of the raw cel data. + */ + uint32 createCel5(const byte *rawVideoData, const int16 screenItemIndex, const bool usePalette); + + /** + * Preallocates memory for the next `numCels` cels + * in the robot data stream. + */ + void preallocateCelMemory(const byte *rawVideoData, const int16 numCels); + + /** + * The decompressor for LZS-compressed cels. + */ + DecompressorLZS _decompressor; + + /** + * The origin of the robot animation, in screen + * coordinates. + */ + Common::Point _position; + + /** + * Global scaling applied to the robot. + */ + ScaleInfo _scaleInfo; + + /** + * The native resolution of the robot. + */ + int16 _xResolution, _yResolution; + + /** + * Whether or not the coordinates read from robot + * data are high resolution. + */ + bool _isHiRes; + + /** + * The maximum number of cels that will be rendered + * on any given frame in this robot. Used for + * preallocation of cel memory. + */ + int16 _maxCelsPerFrame; + + /** + * The maximum areas, in pixels, for each of + * the fixed cels in the robot. Used for + * preallocation of cel memory. + */ + MaxCelAreaList _maxCelArea; + + /** + * The hunk palette to use when rendering the + * current frame, if the `usePalette` flag was set + * in the robot header. + */ + uint8 *_rawPalette; + + /** + * A list of the raw video data sizes, in bytes, + * for each frame of the robot. + */ + VideoSizeList _videoSizes; + + /** + * A list of cels that will be present for the + * entire duration of the robot animation. + */ + FixedCelsList _fixedCels; + + /** + * A list of handles for each cel in the current + * frame. + */ + CelHandleList _celHandles; + + /** + * Scratch memory used to temporarily store + * decompressed cel data for vertically squashed + * cels. + */ + ScratchMemory _celDecompressionBuffer; + + /** + * The size, in bytes, of the squashed cel + * decompression buffer. + */ + int _celDecompressionArea; + + /** + * If true, the robot just started playing and + * is awaiting output for the first frame. + */ + bool _syncFrame; + + /** + * Scratch memory used to store the compressed robot + * video data for the current frame. + */ + ScratchMemory _doVersion5Scratch; + + /** + * When set to a non-negative value, forces the next + * call to doRobot to render the given frame number + * instead of whatever frame would have normally been + * rendered. + */ + mutable int _cueForceShowFrame; + + /** + * The plane where the robot animation will be drawn. + */ + Plane *_plane; + + /** + * A list of pointers to ScreenItems used by the robot. + */ + RobotScreenItemList _screenItemList; + + /** + * The positions of the various screen items in this + * robot, in screen coordinates. + */ + Common::Array<int16> _screenItemX, _screenItemY; + + /** + * The raw position values from the cel header for + * each screen item currently on-screen. + */ + Common::Array<int16> _originalScreenItemX, _originalScreenItemY; + + /** + * The duration of the current robot, in frames. + */ + uint16 _numFramesTotal; + + /** + * The screen priority of the video. + * @see ScreenItem::_priority + */ + int16 _priority; + + /** + * The amount of visual vertical compression applied + * to the current cel. A value of 100 means no + * compression; a value above 100 indicates how much + * the cel needs to be scaled along the y-axis to + * return to its original dimensions. + */ + uint8 _verticalScaleFactor; +}; +} // end of namespace Sci #endif |