diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/glk/level9/detection.cpp | 183 | ||||
-rw-r--r-- | engines/glk/level9/detection.h | 80 | ||||
-rw-r--r-- | engines/glk/level9/detection_tables.h | 773 | ||||
-rw-r--r-- | engines/glk/level9/level9.cpp | 3 | ||||
-rw-r--r-- | engines/glk/level9/level9.h | 3 | ||||
-rw-r--r-- | engines/glk/level9/level9_main.cpp | 4 | ||||
-rw-r--r-- | engines/glk/level9/level9_main.h | 3 | ||||
-rw-r--r-- | engines/glk/level9/os_glk.cpp | 1033 | ||||
-rw-r--r-- | engines/glk/level9/os_glk.h | 3 |
9 files changed, 1046 insertions, 1039 deletions
diff --git a/engines/glk/level9/detection.cpp b/engines/glk/level9/detection.cpp index 9904091d97..2648db85d6 100644 --- a/engines/glk/level9/detection.cpp +++ b/engines/glk/level9/detection.cpp @@ -22,6 +22,7 @@ #include "glk/level9/detection.h" #include "glk/level9/detection_tables.h" +#include "glk/level9/os_glk.h" #include "glk/blorb.h" #include "common/debug.h" #include "common/file.h" @@ -31,6 +32,176 @@ namespace Glk { namespace Level9 { +GameDetection::GameDetection(byte *&startData, size_t &fileSize) : + _startData(startData), _fileSize(fileSize), _crcInitialized(false), _gameName(nullptr) { + Common::fill(&_crcTable[0], &_crcTable[256], 0); +} + +gln_game_tableref_t GameDetection::gln_gameid_identify_game() { + uint16 length, crc; + byte checksum; + int is_version2; + gln_game_tableref_t game; + gln_patch_tableref_t patch; + + /* If the data file appears too short for a header, give up now. */ + if (_fileSize < 30) + return nullptr; + + /* + * Find the version of the game, and the length of game data. This logic + * is taken from L9cut, with calcword() replaced by simple byte comparisons. + * If the length exceeds the available data, fail. + */ + assert(_startData); + is_version2 = _startData[4] == 0x20 && _startData[5] == 0x00 + && _startData[10] == 0x00 && _startData[11] == 0x80 + && _startData[20] == _startData[22] + && _startData[21] == _startData[23]; + + length = is_version2 + ? _startData[28] | _startData[29] << BITS_PER_CHAR + : _startData[0] | _startData[1] << BITS_PER_CHAR; + if (length >= _fileSize) + return nullptr; + + /* Calculate or retrieve the checksum, in a version specific way. */ + if (is_version2) { + int index; + + checksum = 0; + for (index = 0; index < length + 1; index++) + checksum += _startData[index]; + } + else + checksum = _startData[length]; + + /* + * Generate a CRC for this data. When L9cut calculates a CRC, it's using a + * copy taken up to length + 1 and then padded with two NUL bytes, so we + * mimic that here. + */ + crc = gln_get_buffer_crc(_startData, length + 1, 2); + + /* + * See if this is a patched file. If it is, look up the game based on the + * original CRC and checksum. If not, use the current CRC and checksum. + */ + patch = gln_gameid_lookup_patch(length, checksum, crc); + game = gln_gameid_lookup_game(length, + patch ? patch->orig_checksum : checksum, + patch ? patch->orig_crc : crc, + false); + + /* If no game identified, retry without the CRC. This is guesswork. */ + if (!game) + game = gln_gameid_lookup_game(length, checksum, crc, true); + + return game; +} + +// CRC table initialization polynomial +static const uint16 GLN_CRC_POLYNOMIAL = 0xa001; + +uint16 GameDetection::gln_get_buffer_crc(const void *void_buffer, size_t length, size_t padding) { + + const char *buffer = (const char *)void_buffer; + uint16 crc; + size_t index; + + /* Build the static CRC lookup table on first call. */ + if (!_crcInitialized) { + for (index = 0; index < BYTE_MAX + 1; index++) { + int bit; + + crc = (uint16)index; + for (bit = 0; bit < BITS_PER_CHAR; bit++) + crc = crc & 1 ? GLN_CRC_POLYNOMIAL ^ (crc >> 1) : crc >> 1; + + _crcTable[index] = crc; + } + + _crcInitialized = true; + + /* CRC lookup table self-test, after is_initialized set -- recursion. */ + assert(gln_get_buffer_crc("123456789", 9, 0) == 0xbb3d); + } + + /* Start with zero in the crc, then update using table entries. */ + crc = 0; + for (index = 0; index < length; index++) + crc = _crcTable[(crc ^ buffer[index]) & BYTE_MAX] ^ (crc >> BITS_PER_CHAR); + + /* Add in any requested NUL padding bytes. */ + for (index = 0; index < padding; index++) + crc = _crcTable[crc & BYTE_MAX] ^ (crc >> BITS_PER_CHAR); + + return crc; +} + +gln_game_tableref_t GameDetection::gln_gameid_lookup_game(uint16 length, byte checksum, uint16 crc, int ignore_crc) const { + gln_game_tableref_t game; + + for (game = GLN_GAME_TABLE; game->length; game++) { + if (game->length == length && game->checksum == checksum + && (ignore_crc || game->crc == crc)) + break; + } + + return game->length ? game : nullptr; +} + +gln_patch_tableref_t GameDetection::gln_gameid_lookup_patch(uint16 length, byte checksum, uint16 crc) const { + gln_patch_tableref_t patch; + + for (patch = GLN_PATCH_TABLE; patch->length; patch++) { + if (patch->length == length && patch->patch_checksum == checksum + && patch->patch_crc == crc) + break; + } + + return patch->length ? patch : nullptr; +} + +const char *GameDetection::gln_gameid_get_game_name() { + /* + * If no game name yet known, attempt to identify the game. If it can't + * be identified, set the cached game name to "" -- this special value + * indicates that the game is an unknown one, but suppresses repeated + * attempts to identify it on successive calls. + */ + if (!_gameName) { + gln_game_tableref_t game; + + /* + * If the interpreter hasn't yet loaded a game, startdata is nullptr + * (uninitialized, global). In this case, we return nullptr, allowing + * for retries until a game is loaded. + */ + if (!_startData) + return nullptr; + + game = gln_gameid_identify_game(); + _gameName = game ? game->name : ""; + } + + /* Return the game's name, or nullptr if it was unidentifiable. */ + assert(_gameName); + return strlen(_gameName) > 0 ? _gameName : nullptr; +} + +/** + * Clear the saved game name, forcing a new lookup when next queried. This + * function should be called by actions that may cause the interpreter to + * change game file, for example os_set_filenumber(). + */ +void GameDetection::gln_gameid_game_name_reset() { + _gameName = nullptr; +} + + +/*----------------------------------------------------------------------*/ + void Level9MetaEngine::getSupportedGames(PlainGameList &games) { for (const PlainGameDescriptor *pd = LEVEL9_GAME_LIST; pd->gameId; ++pd) { games.push_back(*pd); @@ -62,7 +233,7 @@ bool Level9MetaEngine::detectGames(const Common::FSList &fslist, DetectedGames & continue; Common::String md5 = Common::computeStreamMD5AsString(gameFile, 5000); - size_t filesize = gameFile.size(); + size_t _fileSize = gameFile.size(); gameFile.seek(0); bool isBlorb = Blorb::isBlorb(gameFile, ID_ADRI); gameFile.close(); @@ -72,12 +243,12 @@ bool Level9MetaEngine::detectGames(const Common::FSList &fslist, DetectedGames & // Check for known games const GlkDetectionEntry *p = LEVEL9_GAMES; - while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) + while (p->_gameId && (md5 != p->_md5 || _fileSize != p->_filesize)) ++p; if (!p->_gameId) { const PlainGameDescriptor &desc = LEVEL9_GAME_LIST[0]; - gameList.push_back(GlkDetectedGame(desc.gameId, desc.description, filename, md5, filesize)); + gameList.push_back(GlkDetectedGame(desc.gameId, desc.description, filename, md5, _fileSize)); } else { PlainGameDescriptor gameDesc = findGame(p->_gameId); gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, p->_extra, filename, p->_language)); @@ -88,11 +259,7 @@ bool Level9MetaEngine::detectGames(const Common::FSList &fslist, DetectedGames & } void Level9MetaEngine::detectClashes(Common::StringMap &map) { - for (const PlainGameDescriptor *pd = LEVEL9_GAME_LIST; pd->gameId; ++pd) { - if (map.contains(pd->gameId)) - error("Duplicate game Id found - %s", pd->gameId); - map[pd->gameId] = ""; - } + // No implementation } } // End of namespace Level9 diff --git a/engines/glk/level9/detection.h b/engines/glk/level9/detection.h index 386e4755e9..9e8401bb44 100644 --- a/engines/glk/level9/detection.h +++ b/engines/glk/level9/detection.h @@ -31,6 +31,86 @@ namespace Glk { namespace Level9 { +struct gln_game_table_t { + const size_t length; ///< Datafile length in bytes + const byte checksum; ///< 8-bit checksum, last datafile byte + const uint16 crc; ///< 16-bit CRC, L9cut-internal + const char *const name; ///< Game title and platform +}; +typedef const gln_game_table_t *gln_game_tableref_t; + +struct gln_patch_table_t { + const size_t length; ///< Datafile length in bytes + const byte orig_checksum; ///< 8-bit checksum, last datafile byte + const uint16 orig_crc; ///< 16-bit CRC, L9cut-internal + const byte patch_checksum; ///< 8-bit checksum, last datafile byte + const uint16 patch_crc; ///< 16-bit CRC, L9cut-internal +}; +typedef const gln_patch_table_t *gln_patch_tableref_t; + +/** + * Detection manager for specific games + */ +class GameDetection { +private: + byte *&_startData; + size_t &_fileSize; + bool _crcInitialized; + uint16 _crcTable[256]; +public: + const char *_gameName; +public: + /** + * Constructor + */ + GameDetection(byte *&startData, size_t &fileSize); + + /** + * Identify a game from its data length, checksum, and CRC. Returns the + * entry of the game in the game table, or nullptr if not found. + * + * This function uses startdata and FileSize from the core interpreter. + * These aren't advertised symbols, so be warned. + */ + gln_game_tableref_t gln_gameid_identify_game(); + + /** + * Return the CRC of the bytes buffer[0..length-1]. + * + * This algorithm is selected to match the CRCs used in L9cut. Because of + * the odd way CRCs are padded when L9cut calculates the CRC, this function + * allows a count of NUL padding bytes to be included within the return CRC. + */ + uint16 gln_get_buffer_crc(const void *void_buffer, size_t length, size_t padding = 0); + + /* + * Look up and return game table and patch table entries given a game's + * length, checksum, and CRC. Returns the entry, or nullptr if not found. + */ + gln_game_tableref_t gln_gameid_lookup_game(uint16 length, byte checksum, uint16 crc, int ignore_crc) const; + + /** + * Look up and return patch table entries given a game's length, checksum, and CRC. + * Returns the entry, or nullptr if not found + */ + gln_patch_tableref_t gln_gameid_lookup_patch(uint16 length, byte checksum, uint16 crc) const; + + /** + * Return the name of the game, or nullptr if not identifiable. + * + * This function uses startdata from the core interpreter. This isn't an + * advertised symbol, so be warned. + */ + const char *gln_gameid_get_game_name(); + + /** + * Clear the saved game name, forcing a new lookup when next queried. This + * function should be called by actions that may cause the interpreter to + * change game file, for example os_set_filenumber(). + */ + void gln_gameid_game_name_reset(); +}; + /** * Meta engine for Level 9 interpreter */ diff --git a/engines/glk/level9/detection_tables.h b/engines/glk/level9/detection_tables.h index 12b3b0e136..dda4ce43ba 100644 --- a/engines/glk/level9/detection_tables.h +++ b/engines/glk/level9/detection_tables.h @@ -21,12 +21,781 @@ */ #include "engines/game.h" -#include "common/gui_options.h" -#include "common/language.h" + +/** + * Unlike other ScummVM GLK subengines, Level9 has a detection table that was already + * included in the Level9 interpreter. So it's used instead of a standard MD5-based list + */ namespace Glk { namespace Level9 { +/** + * The following game database is obtained from L9cut's l9data_d.h, and + * lets us find a game's name from its data CRC. Entries marked "WANTED" in + * l9data_d.h, and file commentary, have been removed for brevity, and the + * file has been reformatted (patchlevel data removed). + * + * The version of l9data_d.h used is 050 (22 Oct 2002). + */ +static const gln_game_table_t GLN_GAME_TABLE[] = { + {0x5323, 0xb7, 0x8af7, "Adventure Quest (Amstrad CPC/Spectrum)"}, + + {0x630e, 0x8d, 0x7d7d, "Dungeon Adventure (Amstrad CPC)"}, + {0x630e, 0xbe, 0x3374, "Dungeon Adventure (MSX)"}, + + {0x5eb9, 0x30, 0xe99a, "Lords of Time (Amstrad CPC)"}, + {0x5eb9, 0x5d, 0xc098, "Lords of Time (MSX)"}, + {0x5eb9, 0x6e, 0xc689, "Lords of Time (Spectrum)"}, + + {0x5fab, 0x5c, 0xa309, "Snowball (Amstrad CPC)"}, + {0x5fab, 0x2f, 0x8aa2, "Snowball (MSX)"}, + + {0x60c4, 0x28, 0x0154, "Return to Eden (Amstrad CPC/Commodore 64[v1])"}, + {0x6064, 0x01, 0x5b3c, "Return to Eden (BBC[v1])"}, + {0x6064, 0x95, 0x510c, "Return to Eden (Commodore 64[v2])"}, + {0x6064, 0xda, 0xe610, "Return to Eden (Commodore 64[v2] *corrupt*)"}, + {0x6064, 0xbd, 0x73ec, "Return to Eden (Atari *corrupt*)"}, + {0x6047, 0x6c, 0x17ab, "Return to Eden (BBC[v2])"}, + {0x5ca1, 0x33, 0x1c43, "Return to Eden (Spectrum[v1])"}, + {0x5cb7, 0x64, 0x0790, "Return to Eden (Spectrum[v2])"}, + {0x5cb7, 0xfe, 0x3533, "Return to Eden (MSX)"}, + + {0x34b3, 0x20, 0xccda, "Erik the Viking (BBC/Commodore 64)"}, + {0x34b3, 0x53, 0x8f00, "Erik the Viking (Spectrum)"}, + {0x34b3, 0xc7, 0x9058, "Erik the Viking (Amstrad CPC)"}, + + {0x63be, 0xd6, 0xcf5d, "Emerald Isle (Atari/Commodore 64/Amstrad CPC/Spectrum)"}, + {0x63be, 0x0a, 0x21ed, "Emerald Isle (MSX *corrupt*)"}, + {0x378c, 0x8d, 0x3a21, "Emerald Isle (BBC)"}, + + {0x506c, 0xf0, 0xba72, "Red Moon (BBC/Commodore 64/Amstrad CPC/MSX)"}, + {0x505d, 0x32, 0x2dcf, "Red Moon (Spectrum)"}, + + {0x772b, 0xcd, 0xa503, "Worm in Paradise (Spectrum 128)"}, + {0x546c, 0xb7, 0x9420, "Worm in Paradise (Spectrum 48)"}, + {0x6d84, 0xf9, 0x49ae, "Worm in Paradise (Commodore 64 *corrupt*)"}, + {0x6d84, 0xc8, 0x943f, "Worm in Paradise (Commodore 64 *fixed*)"}, + {0x6030, 0x47, 0x46ad, "Worm in Paradise (Amstrad CPC)"}, + {0x5828, 0xbd, 0xe7cb, "Worm in Paradise (BBC)"}, + + {0x7410, 0x5e, 0x60be, "Price of Magik (Spectrum 128)"}, + {0x5aa4, 0xc1, 0x10a0, "Price of Magik (Spectrum 48[v1])"}, + {0x5aa4, 0xc1, 0xeda4, "Price of Magik (Spectrum 48[v2])"}, + {0x6fc6, 0x14, 0xf9b6, "Price of Magik (Commodore 64)"}, + {0x5aa4, 0xc1, 0xbbf4, "Price of Magik (Amstrad CPC)"}, + {0x5671, 0xbc, 0xff35, "Price of Magik (BBC)"}, + + {0x76f4, 0x5e, 0x1fe5, "Colossal Adventure /JoD (Amiga/PC)"}, + {0x76f4, 0x5a, 0xcf4b, "Colossal Adventure /JoD (ST)"}, + {0x6e60, 0x83, 0x18e0, "Adventure Quest /JoD (Amiga/PC)"}, + {0x6e5c, 0xf6, 0xd356, "Adventure Quest /JoD (ST)"}, + {0x6f0c, 0x95, 0x1f64, "Dungeon Adventure /JoD (Amiga/PC/ST)"}, + + {0x6f70, 0x40, 0xbd91, "Colossal Adventure /JoD (MSX)"}, + + {0x6f6e, 0x78, 0x28cd, "Colossal Adventure /JoD (Spectrum 128)"}, + {0x6970, 0xd6, 0xa820, "Adventure Quest /JoD (Spectrum 128)"}, + {0x6de8, 0x4c, 0xd795, "Dungeon Adventure /JoD (Spectrum 128)"}, + + {0x6f4d, 0xcb, 0xe8f2, "Colossal Adventure /JoD (Amstrad CPC128[v1]/Spectrum +3)"}, + {0x6f6a, 0xa5, 0x8dd2, "Colossal Adventure /JoD (Amstrad CPC128[v2])"}, + {0x6968, 0x32, 0x0c01, "Adventure Quest /JoD (Amstrad CPC128/Spectrum +3)"}, + {0x6dc0, 0x63, 0x5d95, "Dungeon Adventure /JoD (Amstrad CPC128/Spectrum +3)"}, + + {0x5e31, 0x7c, 0xaa54, "Colossal Adventure /JoD (Amstrad CPC64)"}, + {0x5b50, 0x66, 0x1800, "Adventure Quest /JoD (Amstrad CPC64)"}, + {0x58a6, 0x24, 0xb50f, "Dungeon Adventure /JoD (Amstrad CPC64)"}, + + {0x6c8e, 0xb6, 0x9be3, "Colossal Adventure /JoD (Commodore 64)"}, + {0x63b6, 0x2e, 0xef38, "Adventure Quest /JoD (Commodore 64)"}, + {0x6bd2, 0x65, 0xa41f, "Dungeon Adventure /JoD (Commodore 64)"}, + + {0x5b16, 0x3b, 0xe2aa, "Colossal Adventure /JoD (Atari)"}, + {0x5b58, 0x50, 0x332e, "Adventure Quest /JoD (Atari)"}, + {0x593a, 0x80, 0x7a34, "Dungeon Adventure /JoD (Atari)"}, + + {0x5a8e, 0xf2, 0x7cca, "Colossal Adventure /JoD (Spectrum 48)"}, + {0x5ace, 0x11, 0xdc12, "Adventure Quest /JoD (Spectrum 48)"}, + {0x58a3, 0x38, 0x8ce4, "Dungeon Adventure /JoD (Spectrum 48)"}, + + {0x7b31, 0x6e, 0x2e2b, "Snowball /SD (Amiga/ST)"}, + {0x7d16, 0xe6, 0x5438, "Return to Eden /SD (Amiga/ST)"}, + {0x7cd9, 0x0c, 0x4df1, "Worm in Paradise /SD (Amiga/ST)"}, + + {0x7b2f, 0x70, 0x6955, "Snowball /SD (Mac/PC/Spectrum 128)"}, + {0x7b2f, 0x70, 0x6f6c, "Snowball /SD (Amstrad CPC/Spectrum +3)"}, + {0x7d14, 0xe8, 0xfbab, "Return to Eden /SD (PC)"}, + {0x7cff, 0xf8, 0x6044, "Return to Eden /SD (Amstrad CPC/Spectrum +3)"}, + {0x7cf8, 0x24, 0x9c1c, "Return to Eden /SD (Mac)"}, + {0x7c55, 0x18, 0xdaee, "Return to Eden /SD (Spectrum 128)"}, + {0x7cd7, 0x0e, 0x4feb, "Worm in Paradise /SD (Amstrad CPC/Mac/PC/Spectrum 128/Spectrum +3)"}, + + {0x7363, 0x65, 0xa0ab, "Snowball /SD (Commodore 64)"}, + {0x772f, 0xca, 0x8602, "Return to Eden /SD (Commodore 64)"}, + {0x788d, 0x72, 0x888a, "Worm in Paradise /SD (Commodore 64)"}, + + {0x6bf8, 0x3f, 0xc9f7, "Snowball /SD (Atari)"}, + {0x60f7, 0x68, 0xc2bc, "Return to Eden /SD (Atari)"}, + {0x6161, 0xf3, 0xe6d7, "Worm in Paradise /SD (Atari)"}, + + {0x67a3, 0x9d, 0x1d05, "Snowball /SD (Apple ][)"}, + {0x639c, 0x8b, 0x06e2, "Return to Eden /SD (Apple ][)"}, + {0x60dd, 0xf2, 0x5bb8, "Worm in Paradise /SD (Apple ][)"}, + + {0x6541, 0x02, 0x2e6c, "Snowball /SD (Spectrum 48)"}, + {0x5f43, 0xca, 0x828c, "Return to Eden /SD (Spectrum 48)"}, + {0x5ebb, 0xf1, 0x4dec, "Worm in Paradise /SD (Spectrum 48)"}, + + {0x8333, 0xb7, 0xe2ac, "Adrian Mole I, pt. 1 (Commodore 64)"}, + {0x844d, 0x50, 0x5353, "Adrian Mole I, pt. 2 (Commodore 64)"}, + {0x8251, 0x5f, 0x862a, "Adrian Mole I, pt. 3 (Commodore 64)"}, + {0x7a78, 0x5e, 0x6ea3, "Adrian Mole I, pt. 4 (Commodore 64)"}, + + {0x7c6f, 0x0f, 0xba24, "Adrian Mole I, pt. 1 (Amstrad CPC)"}, + + {0x72fa, 0x8b, 0x6f12, "Adrian Mole I, pt. 1 (Spectrum)"}, + {0x738e, 0x5b, 0x7e3d, "Adrian Mole I, pt. 2 (Spectrum)"}, + {0x7375, 0xe5, 0x3f3e, "Adrian Mole I, pt. 3 (Spectrum)"}, + {0x78d5, 0xe3, 0xcd7d, "Adrian Mole I, pt. 4 (Spectrum)"}, + + {0x3a31, 0xe5, 0x0bdb, "Adrian Mole I, pt. 1 (BBC)"}, + {0x37f1, 0x77, 0xd231, "Adrian Mole I, pt. 2 (BBC)"}, + {0x3900, 0x1c, 0x5d9a, "Adrian Mole I, pt. 3 (BBC)"}, + {0x3910, 0xac, 0x07f9, "Adrian Mole I, pt. 4 (BBC)"}, + {0x3ad6, 0xa7, 0x95d2, "Adrian Mole I, pt. 5 (BBC)"}, + {0x38a5, 0x0f, 0xdefc, "Adrian Mole I, pt. 6 (BBC)"}, + {0x361e, 0x7e, 0xfd9f, "Adrian Mole I, pt. 7 (BBC)"}, + {0x3934, 0x75, 0xe141, "Adrian Mole I, pt. 8 (BBC)"}, + {0x3511, 0xcc, 0xd829, "Adrian Mole I, pt. 9 (BBC)"}, + {0x38dd, 0x31, 0x2534, "Adrian Mole I, pt. 10 (BBC)"}, + {0x39c0, 0x44, 0x89df, "Adrian Mole I, pt. 11 (BBC)"}, + {0x3a12, 0x8f, 0xc2bd, "Adrian Mole I, pt. 12 (BBC)"}, + + {0x7931, 0xb9, 0xc51b, "Adrian Mole II, pt. 1 (Commodore 64/Amstrad CPC)"}, + {0x7cdf, 0xa5, 0x43e3, "Adrian Mole II, pt. 2 (Commodore 64/Amstrad CPC)"}, + {0x7a0c, 0x97, 0x4bea, "Adrian Mole II, pt. 3 (Commodore 64/Amstrad CPC)"}, + {0x7883, 0xe2, 0xee0e, "Adrian Mole II, pt. 4 (Commodore 64/Amstrad CPC)"}, + + {0x6841, 0x4a, 0x94e7, "Adrian Mole II, pt. 1 (Spectrum)"}, + {0x6bc0, 0x62, 0xab3d, "Adrian Mole II, pt. 2 (Spectrum)"}, + {0x692c, 0x21, 0x2015, "Adrian Mole II, pt. 3 (Spectrum)"}, + {0x670a, 0x94, 0xa2a6, "Adrian Mole II, pt. 4 (Spectrum)"}, + + {0x593a, 0xaf, 0x30e9, "Adrian Mole II, pt. 1 (BBC)"}, + {0x57e6, 0x8a, 0xc41a, "Adrian Mole II, pt. 2 (BBC)"}, + {0x5819, 0xcd, 0x1ba0, "Adrian Mole II, pt. 3 (BBC)"}, + {0x579b, 0xad, 0xa723, "Adrian Mole II, pt. 4 (BBC)"}, + + {0x765d, 0xcd, 0xfc02, "The Archers, pt. 1 (Commodore 64)"}, + {0x6e58, 0x07, 0xbffc, "The Archers, pt. 2 (Commodore 64)"}, + {0x7e98, 0x6a, 0x95e5, "The Archers, pt. 3 (Commodore 64)"}, + {0x81e2, 0xd5, 0xb278, "The Archers, pt. 4 (Commodore 64)"}, + + {0x6ce5, 0x58, 0x46de, "The Archers, pt. 1 (Spectrum)"}, + {0x68da, 0xc1, 0x3b8e, "The Archers, pt. 2 (Spectrum)"}, + {0x6c67, 0x9a, 0x9a6a, "The Archers, pt. 3 (Spectrum)"}, + {0x6d91, 0xb9, 0x12a7, "The Archers, pt. 4 (Spectrum)"}, + + {0x5834, 0x42, 0xcc9d, "The Archers, pt. 1 (BBC)"}, + {0x56dd, 0x51, 0xe582, "The Archers, pt. 2 (BBC)"}, + {0x5801, 0x53, 0xf2ef, "The Archers, pt. 3 (BBC)"}, + {0x54a4, 0x01, 0xc0ab, "The Archers, pt. 4 (BBC)"}, + + {0x579e, 0x97, 0x9faa, "Lords of Time /T&M GD (BBC)"}, + {0x5500, 0x50, 0xca75, "Red Moon /T&M GD (BBC)"}, + {0x579a, 0x2a, 0x9373, "Price of Magik /T&M GD (BBC)"}, + + {0x4fd2, 0x9d, 0x799a, "Lancelot, pt. 1 GD (BBC)"}, + {0x4dac, 0xa8, 0x86ed, "Lancelot, pt. 2 GD (BBC)"}, + {0x4f96, 0x22, 0x30f8, "Lancelot, pt. 3 GD (BBC)"}, + + {0x55ce, 0xa1, 0xba12, "Scapeghost, pt. 1 GD (BBC)"}, + {0x54a6, 0xa9, 0xc9f3, "Scapeghost, pt. 2 GD (BBC)"}, + {0x51bc, 0xe3, 0x89c3, "Scapeghost, pt. 3 GD (BBC)"}, + + {0x46ec, 0x64, 0x2300, "Knight Orc, pt. 1 GD (Amstrad CPC/Spectrum +3)"}, + {0x6140, 0x18, 0x4f66, "Knight Orc, pt. 2 GD (Amstrad CPC/Spectrum +3)"}, + {0x640e, 0xc1, 0xfc69, "Knight Orc, pt. 3 GD (Amstrad CPC/Spectrum +3)"}, + + {0x5ff0, 0xf8, 0x3a13, "Gnome Ranger, pt. 1 GD (Amstrad CPC/Spectrum +3)"}, + {0x6024, 0x01, 0xaaa9, "Gnome Ranger, pt. 2 GD (Amstrad CPC/Spectrum +3)"}, + {0x6036, 0x3d, 0x6c6c, "Gnome Ranger, pt. 3 GD (Amstrad CPC/Spectrum +3)"}, + + {0x69fe, 0x56, 0xecfb, "Lords of Time /T&M GD (Amstrad CPC/Spectrum +3)"}, + {0x6888, 0x8d, 0x7f6a, "Red Moon /T&M GD (Amstrad CPC/Spectrum +3)"}, + {0x5a50, 0xa9, 0xa5fa, "Price of Magik /T&M GD (Amstrad CPC/Spectrum +3)"}, + + {0x5c7a, 0x44, 0x460e, "Lancelot, pt. 1 GD (Amstrad CPC/Spectrum +3)"}, + {0x53a2, 0x1e, 0x2fae, "Lancelot, pt. 2 GD (Amstrad CPC/Spectrum +3)"}, + {0x5914, 0x22, 0x4a31, "Lancelot, pt. 3 GD (Amstrad CPC/Spectrum +3)"}, + + {0x5a38, 0xf7, 0x876e, "Ingrid's Back, pt. 1 GD (Amstrad CPC/Spectrum +3)"}, + {0x531a, 0xed, 0xcf3f, "Ingrid's Back, pt. 2 GD (Amstrad CPC/Spectrum +3)"}, + {0x57e4, 0x19, 0xb354, "Ingrid's Back, pt. 3 GD (Amstrad CPC/Spectrum +3)"}, + + {0x5cbc, 0xa5, 0x0dbe, "Scapeghost, pt. 1 GD (Amstrad CPC/Spectrum +3)"}, + {0x5932, 0x4e, 0xb2f5, "Scapeghost, pt. 2 GD (Amstrad CPC/Spectrum +3)"}, + {0x5860, 0x95, 0x3227, "Scapeghost, pt. 3 GD (Amstrad CPC/Spectrum +3)"}, + + {0x74e0, 0x92, 0x885e, "Knight Orc, pt. 1 GD (Spectrum 128)"}, + {0x6dbc, 0x97, 0x6f55, "Knight Orc, pt. 2 GD (Spectrum 128)"}, + {0x7402, 0x07, 0x385f, "Knight Orc, pt. 3 GD (Spectrum 128)"}, + + {0x52aa, 0xdf, 0x7b5b, "Gnome Ranger, pt. 1 GD (Spectrum 128)"}, + {0x6ffa, 0xdb, 0xdde2, "Gnome Ranger, pt. 2 GD (Spectrum 128)"}, + {0x723a, 0x69, 0x039b, "Gnome Ranger, pt. 3 GD (Spectrum 128)"}, + + {0x6f1e, 0xda, 0x2ce0, "Lords of Time /T&M GD (Spectrum 128)"}, + {0x6da0, 0xb8, 0x3802, "Red Moon /T&M GD (Spectrum 128)"}, + {0x6108, 0xdd, 0xefe7, "Price of Magik /T&M GD (Spectrum 128)"}, + + {0x768c, 0xe8, 0x8fc6, "Lancelot, pt. 1 GD (Spectrum 128)"}, + {0x76b0, 0x1d, 0x0fcd, "Lancelot, pt. 2 GD (Spectrum 128)"}, + {0x765e, 0x4f, 0x3b73, "Lancelot, pt. 3 GD (Spectrum 128)"}, + + {0x76a0, 0x3a, 0xb803, "Ingrid's Back, pt. 1 GD (Spectrum 128)"}, + {0x7674, 0x0b, 0xe92f, "Ingrid's Back, pt. 2 GD (Spectrum 128)"}, + {0x765e, 0xba, 0x086d, "Ingrid's Back, pt. 3 GD (Spectrum 128)"}, + + {0x762e, 0x82, 0x8848, "Scapeghost, pt. 1 GD (Spectrum 128)"}, + {0x5bd6, 0x35, 0x79ef, "Scapeghost, pt. 2 GD (Spectrum 128)"}, + {0x6fa8, 0xa4, 0x62c2, "Scapeghost, pt. 3 GD (Spectrum 128)"}, + + {0xbb93, 0x36, 0x6a05, "Knight Orc, pt. 1 (Amiga)"}, + {0xbb6e, 0xad, 0x4d40, "Knight Orc, pt. 1 (ST)"}, + {0xc58e, 0x4a, 0x4e9d, "Knight Orc, pt. 2 (Amiga/ST)"}, + {0xcb9a, 0x0f, 0x0804, "Knight Orc, pt. 3 (Amiga/ST)"}, + + {0xbb6e, 0xa6, 0x9753, "Knight Orc, pt. 1 (PC)"}, + {0xc58e, 0x43, 0xe9ce, "Knight Orc, pt. 2 (PC)"}, + {0xcb9a, 0x08, 0x6c36, "Knight Orc, pt. 3 (PC)"}, + + {0x898a, 0x43, 0xfc8b, "Knight Orc, pt. 1 (Apple ][)"}, + {0x8b9f, 0x61, 0x7288, "Knight Orc, pt. 2 (Apple ][)"}, + {0x8af9, 0x61, 0x7542, "Knight Orc, pt. 3 (Apple ][)"}, + + {0x8970, 0x6b, 0x3c7b, "Knight Orc, pt. 1 (Commodore 64 Gfx)"}, + {0x8b90, 0x4e, 0x098c, "Knight Orc, pt. 2 (Commodore 64 Gfx)"}, + {0x8aea, 0x4e, 0xca54, "Knight Orc, pt. 3 (Commodore 64 Gfx)"}, + + {0x86d0, 0xb7, 0xadbd, "Knight Orc, pt. 1 (Spectrum 48)"}, + {0x8885, 0x22, 0xe293, "Knight Orc, pt. 2 (Spectrum 48)"}, + {0x87e5, 0x0e, 0xdc33, "Knight Orc, pt. 3 (Spectrum 48)"}, + + {0xb1a9, 0x80, 0x5fb7, "Gnome Ranger, pt. 1 (Amiga/ST)"}, + {0xab9d, 0x31, 0xbe6d, "Gnome Ranger, pt. 2 (Amiga/ST)"}, + {0xae28, 0x87, 0xb6b6, "Gnome Ranger, pt. 3 (Amiga/ST)"}, + + {0xb0ec, 0xc2, 0x0053, "Gnome Ranger, pt. 1 (ST[v1])"}, + {0xaf82, 0x83, 0x19f7, "Gnome Ranger, pt. 2 (ST[v1])"}, + + {0xb1aa, 0xad, 0xaf47, "Gnome Ranger, pt. 1 (PC)"}, + {0xb19e, 0x92, 0x8f96, "Gnome Ranger, pt. 1 (ST[v2])"}, + {0xab8b, 0xbf, 0x31e6, "Gnome Ranger, pt. 2 (PC/ST[v2])"}, + {0xae16, 0x81, 0x8741, "Gnome Ranger, pt. 3 (PC/ST[v2])"}, + + {0xad41, 0xa8, 0x42c5, "Gnome Ranger, pt. 1 (Commodore 64 TO)"}, + {0xa735, 0xf7, 0x2e08, "Gnome Ranger, pt. 2 (Commodore 64 TO)"}, + {0xa9c0, 0x9e, 0x0d70, "Gnome Ranger, pt. 3 (Commodore 64 TO)"}, + + {0x908e, 0x0d, 0x58a7, "Gnome Ranger, pt. 1 (Commodore 64 Gfx)"}, + {0x8f6f, 0x0a, 0x411a, "Gnome Ranger, pt. 2 (Commodore 64 Gfx)"}, + {0x9060, 0xbb, 0xe75d, "Gnome Ranger, pt. 3 (Commodore 64 Gfx)"}, + + {0x8aab, 0xc0, 0xde5f, "Gnome Ranger, pt. 1 (Spectrum 48)"}, + {0x8ac8, 0x9a, 0xc89b, "Gnome Ranger, pt. 2 (Spectrum 48)"}, + {0x8a93, 0x4f, 0x10cc, "Gnome Ranger, pt. 3 (Spectrum 48)"}, + + {0xb57c, 0x44, 0x7779, "Lords of Time /T&M (PC)"}, + {0xa69e, 0x6c, 0xb268, "Red Moon /T&M (PC)"}, + {0xbac7, 0x7f, 0xddb2, "Price of Magik /T&M (PC)"}, + + {0xb579, 0x89, 0x3e89, "Lords of Time /T&M (ST)"}, + {0xa698, 0x41, 0xcaca, "Red Moon /T&M (ST)"}, + {0xbac4, 0x80, 0xa750, "Price of Magik /T&M (ST)"}, + + {0xb576, 0x2a, 0x7239, "Lords of Time /T&M (Amiga)"}, + {0xa692, 0xd1, 0x6a99, "Red Moon /T&M (Amiga)"}, + {0xbaca, 0x3a, 0x221b, "Price of Magik /T&M (Amiga)"}, + + {0xb563, 0x6a, 0x0c5c, "Lords of Time /T&M (Mac)"}, + {0xa67c, 0xb8, 0xff41, "Red Moon /T&M (Mac)"}, + {0xbab2, 0x87, 0x09f5, "Price of Magik /T&M (Mac)"}, + + {0xb38c, 0x37, 0x9f8e, "Lords of Time /T&M (Commodore 64 TO)"}, + {0xa4e2, 0xa6, 0x016d, "Red Moon /T&M (Commodore 64 TO)"}, + {0xb451, 0xa8, 0x2682, "Price of Magik /T&M (Commodore 64 TO)"}, + + {0x9070, 0x43, 0x45d4, "Lords of Time /T&M (Commodore 64 Gfx)"}, + {0x903f, 0x6b, 0x603e, "Red Moon /T&M (Commodore 64 Gfx)"}, + {0x8f51, 0xb2, 0x6c9a, "Price of Magik /T&M (Commodore 64 Gfx)"}, + + {0x8950, 0xa1, 0xbb16, "Lords of Time /T&M (Spectrum 48)"}, + {0x8813, 0x11, 0x22de, "Red Moon /T&M (Spectrum 48)"}, + {0x8a60, 0x2a, 0x29ed, "Price of Magik /T&M (Spectrum 48)"}, + + {0xb260, 0xe5, 0xc5b2, "Lords of Time /T&M (PC/ST *USA*)"}, + {0xa3a4, 0xdf, 0x6732, "Red Moon /T&M (PC/ST *USA*)"}, + {0xb7a0, 0x7e, 0x2226, "Price of Magik /T&M (PC/ST *USA*)"}, + + {0xb257, 0xf8, 0xfbd5, "Lords of Time /T&M (Amiga *USA*)"}, + {0xa398, 0x82, 0xd031, "Red Moon /T&M (Amiga *USA*)"}, + {0xb797, 0x1f, 0x84a9, "Price of Magik /T&M (Amiga *USA*)"}, + + {0x8d78, 0x3a, 0xba6e, "Lords of Time /T&M (Commodore 64 Gfx *USA*)"}, + {0x8d56, 0xd3, 0x146a, "Red Moon /T&M (Commodore 64 Gfx *USA*)"}, + {0x8c46, 0xf0, 0xcaf6, "Price of Magik /T&M (Commodore 64 Gfx *USA*)"}, + + {0xc0cf, 0x4e, 0xb7fa, "Lancelot, pt. 1 (Amiga/PC/ST)"}, + {0xd5e9, 0x6a, 0x4192, "Lancelot, pt. 2 (Amiga/PC/ST)"}, + {0xbb8f, 0x1a, 0x7487, "Lancelot, pt. 3 (Amiga/PC/ST)"}, + + {0xc0bd, 0x57, 0x6ef1, "Lancelot, pt. 1 (Mac)"}, + {0xd5d7, 0x99, 0x770b, "Lancelot, pt. 2 (Mac)"}, + {0xbb7d, 0x17, 0xbc42, "Lancelot, pt. 3 (Mac)"}, + + {0xb4c9, 0x94, 0xd784, "Lancelot, pt. 1 (Commodore 64 TO)"}, + {0xb729, 0x51, 0x8ee5, "Lancelot, pt. 2 (Commodore 64 TO)"}, + {0xb702, 0xe4, 0x1809, "Lancelot, pt. 3 (Commodore 64 TO)"}, + + {0x8feb, 0xba, 0xa800, "Lancelot, pt. 1 (Commodore 64 Gfx)"}, + {0x8f6b, 0xfa, 0x0f7e, "Lancelot, pt. 2 (Commodore 64 Gfx)"}, + {0x8f71, 0x2f, 0x0ddc, "Lancelot, pt. 3 (Commodore 64 Gfx)"}, + + {0x8ade, 0xf2, 0xfffb, "Lancelot, pt. 1 (Spectrum 48)"}, + {0x8b0e, 0xfb, 0x0bab, "Lancelot, pt. 2 (Spectrum 48)"}, + {0x8ab3, 0xc1, 0xcb62, "Lancelot, pt. 3 (Spectrum 48)"}, + + {0xbba4, 0x94, 0x0871, "Lancelot, pt. 1 (Amiga/PC *USA*)"}, + {0xd0c0, 0x56, 0x8c48, "Lancelot, pt. 2 (Amiga/PC *USA*)"}, + {0xb6ac, 0xc6, 0xaea0, "Lancelot, pt. 3 (Amiga/PC *USA*)"}, + + {0x8afc, 0x07, 0x8321, "Lancelot, pt. 1 (Commodore 64 Gfx *USA*)"}, + {0x8aec, 0x13, 0x6791, "Lancelot, pt. 2 (Commodore 64 Gfx *USA*)"}, + {0x8aba, 0x0d, 0x5602, "Lancelot, pt. 3 (Commodore 64 Gfx *USA*)"}, + + {0xd19b, 0xad, 0x306d, "Ingrid's Back, pt. 1 (PC)"}, + {0xc5a5, 0xfe, 0x3c98, "Ingrid's Back, pt. 2 (PC)"}, + {0xd7ae, 0x9e, 0x1878, "Ingrid's Back, pt. 3 (PC)"}, + + {0xd188, 0x13, 0xdc60, "Ingrid's Back, pt. 1 (Amiga)"}, + {0xc594, 0x03, 0xea95, "Ingrid's Back, pt. 2 (Amiga)"}, + {0xd79f, 0xb5, 0x1661, "Ingrid's Back, pt. 3 (Amiga)"}, + + {0xd183, 0x83, 0xef72, "Ingrid's Back, pt. 1 (ST)"}, + {0xc58f, 0x65, 0xf337, "Ingrid's Back, pt. 2 (ST)"}, + {0xd79a, 0x57, 0x49c5, "Ingrid's Back, pt. 3 (ST)"}, + + {0xb770, 0x03, 0x9a03, "Ingrid's Back, pt. 1 (Commodore 64 TO)"}, + {0xb741, 0xb6, 0x2aa5, "Ingrid's Back, pt. 2 (Commodore 64 TO)"}, + {0xb791, 0xa1, 0xd065, "Ingrid's Back, pt. 3 (Commodore 64 TO)"}, + + {0x9089, 0xce, 0xc5e2, "Ingrid's Back, pt. 1 (Commodore 64 Gfx)"}, + {0x908d, 0x80, 0x30c7, "Ingrid's Back, pt. 2 (Commodore 64 Gfx)"}, + {0x909e, 0x9f, 0xdecc, "Ingrid's Back, pt. 3 (Commodore 64 Gfx)"}, + + {0x8ab7, 0x68, 0xee57, "Ingrid's Back, pt. 1 (Spectrum 48)"}, + {0x8b1e, 0x84, 0x2538, "Ingrid's Back, pt. 2 (Spectrum 48)"}, + {0x8b1c, 0xa8, 0x9262, "Ingrid's Back, pt. 3 (Spectrum 48)"}, + + {0xbeab, 0x2d, 0x94d9, "Scapeghost, pt. 1 (Amiga)"}, + {0xc132, 0x14, 0x7adc, "Scapeghost, pt. 1 (Amiga *bak*)"}, + {0xbe94, 0xcc, 0x04b8, "Scapeghost, pt. 1 (PC/ST)"}, + {0x99bd, 0x65, 0x032e, "Scapeghost, pt. 2 (Amiga/PC/ST)"}, + {0xbcb6, 0x7a, 0x7d4f, "Scapeghost, pt. 3 (Amiga/PC/ST)"}, + + {0x9058, 0xcf, 0x9748, "Scapeghost, pt. 1 (Commodore 64 Gfx)"}, + {0x8f43, 0xc9, 0xeefd, "Scapeghost, pt. 2 (Commodore 64 Gfx)"}, + {0x90ac, 0x68, 0xb4a8, "Scapeghost, pt. 3 (Commodore 64 Gfx)"}, + + {0x8a21, 0xf4, 0xd9e4, "Scapeghost, pt. 1 (Spectrum 48)"}, + {0x8a12, 0xe3, 0xc2ff, "Scapeghost, pt. 2 (Spectrum 48)"}, + {0x8a16, 0xcc, 0x4f3b, "Scapeghost, pt. 3 (Spectrum 48)"}, + + {0x3ebb, 0x00, 0xf6dc, "Champion of the Raj (English) 1/2 GD (Amiga)"}, + {0x0fd8, 0x00, 0xf250, "Champion of the Raj (English) 2/2 GD (Amiga)"}, + + {0x3e8f, 0x00, 0x5599, "Champion of the Raj (English) 1/2 GD (ST)"}, + + {0x3e4f, 0x00, 0xb202, "Champion of the Raj (English) 1/2 GD (PC)"}, + {0x14a3, 0x00, 0xa288, "Champion of the Raj (English) 2/2 GD (PC)"}, + + {0x1929, 0x00, 0xd4b2, "Champion of the Raj (demo), 1/2 GD (ST)"}, + {0x40e0, 0x02, 0x080d, "Champion of the Raj (demo), 2/2 GD (ST)"}, + + {0x4872, 0x00, 0x9515, "Champion of the Raj (German) 1/2 GD (Amiga)"}, + {0x11f5, 0x00, 0xbf39, "Champion of the Raj (German) 2/2 GD (Amiga)"}, + + {0x4846, 0x00, 0xd9c1, "Champion of the Raj (German) 1/2 GD (ST)"}, + {0x11f5, 0x00, 0x7aa4, "Champion of the Raj (German) 2/2 GD (ST)"}, + + {0x110f, 0x00, 0x4b57, "Champion of the Raj (French) 2/2 GD (ST)"}, + + {0x0000, 0x00, 0x0000, nullptr} +}; + +/** + * The following patch database is obtained from L9cut's l9data_p.h, and + * allows CRCs from patched games to be translated into original CRCs for + * lookup in the game database above. Some file commentary has been removed + * for brevity, and unused patch fields deleted. + * + * The version of l9data_p.h used is 012 (22 May 2001). + */ +static const gln_patch_table_t GLN_PATCH_TABLE[] = { + /* Price of Magik (Spectrum128) */ + {0x7410, 0x5e, 0x60be, 0x70, 0x6cef}, + + /* Price of Magik (Commodore 64) */ + {0x6fc6, 0x14, 0xf9b6, 0x26, 0x3326}, + + /* Price of Magik (Spectrum48) */ + {0x5aa4, 0xc1, 0xeda4, 0xd3, 0xed35}, + {0x5aa4, 0xc1, 0xeda4, 0xc1, 0x8a65}, + + /* Colossal Adventure /JoD (Amiga/PC) */ + {0x76f4, 0x5e, 0x1fe5, 0xea, 0x1305}, + {0x76f4, 0x5e, 0x1fe5, 0xb5, 0x901f}, + {0x76f4, 0x5e, 0x1fe5, 0x5e, 0x6ea1}, + + /* Colossal Adventure /JoD (ST) */ + {0x76f4, 0x5a, 0xcf4b, 0xe6, 0x012a}, + {0x76f4, 0x5a, 0xcf4b, 0xb1, 0x40b1}, + + /* Adventure Quest /JoD (Amiga/PC) */ + {0x6e60, 0x83, 0x18e0, 0x4c, 0xcfb0}, + {0x6e60, 0x83, 0x18e0, 0xfa, 0x9b3b}, + {0x6e60, 0x83, 0x18e0, 0x83, 0x303d}, + + /* Adventure Quest /JoD (ST) */ + {0x6e5c, 0xf6, 0xd356, 0xbf, 0xede7}, + {0x6e5c, 0xf6, 0xd356, 0x6d, 0x662d}, + + /* Dungeon Adventure /JoD (Amiga/PC/ST) */ + {0x6f0c, 0x95, 0x1f64, 0x6d, 0x2443}, + {0x6f0c, 0x95, 0x1f64, 0x0c, 0x6066}, + {0x6f0c, 0x95, 0x1f64, 0x96, 0xdaca}, + {0x6f0c, 0x95, 0x1f64, 0x95, 0x848d}, + + /* Colossal Adventure /JoD (Spectrum128) */ + {0x6f6e, 0x78, 0x28cd, 0xf8, 0xda5f}, + {0x6f6e, 0x78, 0x28cd, 0x77, 0x5b4e}, + + /* Adventure Quest /JoD (Spectrum128) */ + {0x6970, 0xd6, 0xa820, 0x3b, 0x1870}, + {0x6970, 0xd6, 0xa820, 0xd5, 0x13c4}, + + /* Dungeon Adventure /JoD (Spectrum128) */ + {0x6de8, 0x4c, 0xd795, 0xa2, 0x3eea}, + {0x6de8, 0x4c, 0xd795, 0x4b, 0xad30}, + + /* Colossal Adventure /JoD (Amstrad CPC) */ + {0x6f4d, 0xcb, 0xe8f2, 0x4b, 0xb384}, + {0x6f4d, 0xcb, 0xe8f2, 0xca, 0x96e7}, + + /* Adventure Quest /JoD (Amstrad CPC) */ + {0x6968, 0x32, 0x0c01, 0x97, 0xdded}, + {0x6968, 0x32, 0x0c01, 0x31, 0xe8c2}, + + /* Dungeon Adventure /JoD (Amstrad CPC) */ + {0x6dc0, 0x63, 0x5d95, 0xb9, 0xc963}, + {0x6dc0, 0x63, 0x5d95, 0x62, 0x79f7}, + + /* Colossal Adventure /JoD (Commodore 64) */ + {0x6c8e, 0xb6, 0x9be3, 0x36, 0x6971}, + {0x6c8e, 0xb6, 0x9be3, 0xb5, 0xeba0}, + + /* Adventure Quest /JoD (Commodore 64) */ + {0x63b6, 0x2e, 0xef38, 0x93, 0x4e68}, + {0x63b6, 0x2e, 0xef38, 0x2d, 0x54dc}, + + /* Dungeon Adventure /JoD (Commodore 64) */ + {0x6bd2, 0x65, 0xa41f, 0xbb, 0x4260}, + {0x6bd2, 0x65, 0xa41f, 0x64, 0xdf5a}, + + /* Colossal Adventure /JoD (Spectrum48) */ + {0x5a8e, 0xf2, 0x7cca, 0x72, 0x8e58}, + {0x5a8e, 0xf2, 0x7cca, 0xf1, 0x0c89}, + {0x5a8e, 0xf2, 0x7cca, 0xf2, 0x2c96}, + + /* Adventure Quest /JoD (Spectrum48) */ + {0x5ace, 0x11, 0xdc12, 0x76, 0x8663}, + {0x5ace, 0x11, 0xdc12, 0x10, 0xa757}, + {0x5ace, 0x11, 0xdc12, 0x11, 0xf118}, + + /* Dungeon Adventure /JoD (Spectrum48) */ + {0x58a3, 0x38, 0x8ce4, 0x8e, 0xb61a}, + {0x58a3, 0x38, 0x8ce4, 0x37, 0x34c0}, + {0x58a3, 0x38, 0x8ce4, 0x38, 0xa1ee}, + + /* Snowball /SD (Amiga/ST) */ + {0x7b31, 0x6e, 0x2e2b, 0xe5, 0x6017}, + + /* Return to Eden /SD (Amiga/ST) */ + {0x7d16, 0xe6, 0x5438, 0x5d, 0xc770}, + + /* Worm in Paradise /SD (Amiga/ST) */ + {0x7cd9, 0x0c, 0x4df1, 0x83, 0xe997}, + + /* Snowball /SD (PC/Spectrum128) */ + {0x7b2f, 0x70, 0x6955, 0xe7, 0x0af4}, + {0x7b2f, 0x70, 0x6955, 0x70, 0x1179}, + + /* Return to Eden /SD (PC) */ + {0x7d14, 0xe8, 0xfbab, 0x5f, 0xeab9}, + {0x7d14, 0xe8, 0xfbab, 0xe8, 0xe216}, + + /* Return to Eden /SD (Amstrad CPC) */ + {0x7cff, 0xf8, 0x6044, 0x6f, 0xbb57}, + + /* Return to Eden /SD (Spectrum128) */ + {0x7c55, 0x18, 0xdaee, 0x8f, 0x01fd}, + + /* Worm in Paradise /SD (Amstrad CPC/PC/Spectrum128) */ + {0x7cd7, 0x0e, 0x4feb, 0x85, 0x4eae}, + {0x7cd7, 0x0e, 0x4feb, 0x0e, 0xb02c}, + + /* Snowball /SD (Commodore 64) */ + {0x7363, 0x65, 0xa0ab, 0xdc, 0xca6a}, + + /* Return to Eden /SD (Commodore 64) */ + {0x772f, 0xca, 0x8602, 0x41, 0x9bd0}, + + /* Worm in Paradise /SD (Commodore 64) */ + {0x788d, 0x72, 0x888a, 0xe9, 0x4cce}, + + /* Snowball /SD (Atari) */ + {0x6bf8, 0x3f, 0xc9f7, 0x96, 0x1908}, + + /* Return to Eden /SD (Atari) */ + {0x60f7, 0x68, 0xc2bc, 0xdf, 0xd3ae}, + + /* Worm in Paradise /SD (Atari) */ + {0x6161, 0xf3, 0xe6d7, 0x6a, 0xe232}, + + /* Snowball /SD (Spectrum48) */ + {0x6541, 0x02, 0x2e6c, 0x79, 0xb80c}, + {0x6541, 0x02, 0x2e6c, 0x02, 0x028a}, + + /* Return to Eden /SD (Spectrum48) */ + {0x5f43, 0xca, 0x828c, 0x41, 0x9f5e}, + {0x5f43, 0xca, 0x828c, 0xca, 0x6e1b}, + + /* Worm in Paradise /SD (Spectrum48) */ + {0x5ebb, 0xf1, 0x4dec, 0x68, 0x4909}, + {0x5ebb, 0xf1, 0x4dec, 0xf1, 0xcc1a}, + + /* Knight Orc, pt. 1 (Amiga) */ + {0xbb93, 0x36, 0x6a05, 0xad, 0xe52d}, + + /* Knight Orc, pt. 1 (ST) */ + {0xbb6e, 0xad, 0x4d40, 0x24, 0x3bcd}, + + /* Knight Orc, pt. 2 (Amiga/ST) */ + {0xc58e, 0x4a, 0x4e9d, 0xc1, 0xe2bf}, + + /* Knight Orc, pt. 3 (Amiga/ST) */ + {0xcb9a, 0x0f, 0x0804, 0x86, 0x6487}, + + /* Knight Orc, pt. 1 (PC) */ + {0xbb6e, 0xa6, 0x9753, 0x1d, 0x2e7f}, + {0xbb6e, 0xa6, 0x9753, 0xa6, 0x001d}, + + /* Knight Orc, pt. 2 (PC) */ + {0xc58e, 0x43, 0xe9ce, 0xba, 0x5e4c}, + {0xc58e, 0x43, 0xe9ce, 0x43, 0xa8f0}, + + /* Knight Orc, pt. 3 (PC) */ + {0xcb9a, 0x08, 0x6c36, 0x7f, 0xf0d4}, + {0xcb9a, 0x08, 0x6c36, 0x08, 0x2d08}, + + /* Knight Orc, pt. 1 (Commodore 64 Gfx) */ + {0x8970, 0x6b, 0x3c7b, 0xe2, 0xb6f3}, + + /* Knight Orc, pt. 1 (Spectrum48) */ + {0x86d0, 0xb7, 0xadbd, 0x2e, 0x43e1}, + + /* Gnome Ranger, pt. 1 (Amiga/ST) */ + {0xb1a9, 0x80, 0x5fb7, 0xf7, 0x5c6c}, + + /* Gnome Ranger, pt. 2 (Amiga/ST) */ + {0xab9d, 0x31, 0xbe6d, 0xa8, 0xcb96}, + + /* Gnome Ranger, pt. 3 (Amiga/ST) */ + {0xae28, 0x87, 0xb6b6, 0xfe, 0x760c}, + + /* Gnome Ranger, pt. 1 (PC) */ + {0xb1aa, 0xad, 0xaf47, 0x24, 0x5cfd}, + {0xb1aa, 0xad, 0xaf47, 0xad, 0xe0ed}, + + /* Gnome Ranger, pt. 1 (ST-var) */ + {0xb19e, 0x92, 0x8f96, 0x09, 0x798c}, + + /* Gnome Ranger, pt. 2 (PC/ST-var) */ + {0xab8b, 0xbf, 0x31e6, 0x36, 0x811c}, + {0xab8b, 0xbf, 0x31e6, 0xbf, 0x8ff3}, + + /* Gnome Ranger, pt. 3 (PC/ST-var) */ + {0xae16, 0x81, 0x8741, 0xf8, 0x47fb}, + {0xae16, 0x81, 0x8741, 0x81, 0xc8eb}, + + /* Gnome Ranger, pt. 1 (Commodore 64 TO) */ + {0xad41, 0xa8, 0x42c5, 0x1f, 0x7d1e}, + + /* Gnome Ranger, pt. 2 (Commodore 64 TO) */ + {0xa735, 0xf7, 0x2e08, 0x6e, 0x780e}, + + /* Gnome Ranger, pt. 3 (Commodore 64 TO) */ + {0xa9c0, 0x9e, 0x0d70, 0x15, 0x3e6b}, + + /* Gnome Ranger, pt. 1 (Commodore 64 Gfx) */ + {0x908e, 0x0d, 0x58a7, 0x84, 0xab1d}, + + /* Gnome Ranger, pt. 2 (Commodore 64 Gfx) */ + {0x8f6f, 0x0a, 0x411a, 0x81, 0x12bc}, + + /* Gnome Ranger, pt. 3 (Commodore 64 Gfx) */ + {0x9060, 0xbb, 0xe75d, 0x32, 0x14e7}, + + /* Lords of Time /T&M (PC) */ + {0xb57c, 0x44, 0x7779, 0xbb, 0x31a6}, + {0xb57c, 0x44, 0x7779, 0x44, 0xea72}, + + /* Red Moon /T&M (PC) */ + {0xa69e, 0x6c, 0xb268, 0xe3, 0x4cef}, + {0xa69e, 0x6c, 0xb268, 0x6c, 0x3799}, + + /* Price of Magik /T&M (PC) */ + {0xbac7, 0x7f, 0xddb2, 0xf6, 0x6ab3}, + {0xbac7, 0x7f, 0xddb2, 0x7f, 0x905c}, + + /* Lords of Time /T&M (ST) */ + {0xb579, 0x89, 0x3e89, 0x00, 0xa2b7}, + + /* Red Moon /T&M (ST) */ + {0xa698, 0x41, 0xcaca, 0xb8, 0xeeac}, + + /* Price of Magik /T&M (ST) */ + {0xbac4, 0x80, 0xa750, 0xf7, 0xe030}, + + /* Lords of Time /T&M (Amiga) */ + {0xb576, 0x2a, 0x7239, 0xa1, 0x2ea6}, + + /* Red Moon /T&M (Amiga) */ + {0xa692, 0xd1, 0x6a99, 0x48, 0x50ff}, + + /* Price of Magik /T&M (Amiga) */ + {0xbaca, 0x3a, 0x221b, 0xb1, 0x55bb}, + + /* Lords of Time /T&M (Commodore 64 TO) */ + {0xb38c, 0x37, 0x9f8e, 0xae, 0xc6b1}, + + /* Red Moon /T&M (Commodore 64 TO) */ + {0xa4e2, 0xa6, 0x016d, 0x1d, 0x31ab}, + + /* Price of Magik /T&M (Commodore 64 TO) */ + {0xb451, 0xa8, 0x2682, 0x1f, 0x5de2}, + + /* Lords of Time /T&M (Commodore 64 Gfx) */ + {0x9070, 0x43, 0x45d4, 0xba, 0x02eb}, + + /* Red Moon /T&M (Commodore 64 Gfx) */ + {0x903f, 0x6b, 0x603e, 0xe2, 0x9f59}, + + /* Price of Magik /T&M (Commodore 64 Gfx) */ + {0x8f51, 0xb2, 0x6c9a, 0x29, 0xde3b}, + + /* Lords of Time /T&M (Spectrum48) */ + {0x8950, 0xa1, 0xbb16, 0x18, 0x2828}, + {0x8950, 0xa1, 0xbb16, 0xa1, 0x1ea2}, + + /* Red Moon /T&M (Spectrum48) */ + {0x8813, 0x11, 0x22de, 0x88, 0x18b8}, + {0x8813, 0x11, 0x22de, 0x11, 0xd0cd}, + + /* Price of Magik /T&M (Spectrum48) */ + {0x8a60, 0x2a, 0x29ed, 0xa1, 0x5e4d}, + + /* Lancelot, pt. 1 (Amiga/PC/ST) */ + {0xc0cf, 0x4e, 0xb7fa, 0xc5, 0x4400}, + + /* Lancelot, pt. 2 (Amiga/PC/ST) */ + {0xd5e9, 0x6a, 0x4192, 0xe1, 0x3b1e}, + + /* Lancelot, pt. 3 (Amiga/PC/ST) */ + {0xbb8f, 0x1a, 0x7487, 0x91, 0x877d}, + + /* Lancelot, pt. 1 (Commodore 64 TO) */ + {0xb4c9, 0x94, 0xd784, 0x0b, 0x203e}, + + /* Lancelot, pt. 2 (Commodore 64 TO) */ + {0xb729, 0x51, 0x8ee5, 0xc8, 0xf1c9}, + + /* Lancelot, pt. 3 (Commodore 64 TO) */ + {0xb702, 0xe4, 0x1809, 0x5b, 0x25b2}, + + /* Lancelot, pt. 1 (Commodore 64 Gfx) */ + {0x8feb, 0xba, 0xa800, 0x31, 0x5bfa}, + + /* Lancelot, pt. 2 (Commodore 64 Gfx) */ + {0x8f6b, 0xfa, 0x0f7e, 0x71, 0x75f2}, + + /* Lancelot, pt. 3 (Commodore 64 Gfx) */ + {0x8f71, 0x2f, 0x0ddc, 0xa6, 0x3e87}, + + /* Ingrid's Back, pt. 1 (PC) */ + {0xd19b, 0xad, 0x306d, 0x24, 0x4504}, + {0xd19b, 0xad, 0x306d, 0xad, 0x878e}, + + /* Ingrid's Back, pt. 2 (PC) */ + {0xc5a5, 0xfe, 0x3c98, 0x75, 0x8950}, + {0xc5a5, 0xfe, 0x3c98, 0xfe, 0x8b7b}, + + /* Ingrid's Back, pt. 3 (PC) */ + {0xd7ae, 0x9e, 0x1878, 0x15, 0xadb0}, + {0xd7ae, 0x9e, 0x1878, 0x9e, 0xaf9b}, + + /* Ingrid's Back, pt. 1 (Amiga) */ + {0xd188, 0x13, 0xdc60, 0x8a, 0x755c}, + + /* Ingrid's Back, pt. 2 (Amiga) */ + {0xc594, 0x03, 0xea95, 0x7a, 0xb5a8}, + + /* Ingrid's Back, pt. 3 (Amiga) */ + {0xd79f, 0xb5, 0x1661, 0x2c, 0xbf5d}, + + /* Ingrid's Back, pt. 1 (ST) */ + {0xd183, 0x83, 0xef72, 0xfa, 0xb04f}, + + /* Ingrid's Back, pt. 2 (ST) */ + {0xc58f, 0x65, 0xf337, 0xdc, 0x900a}, + + /* Ingrid's Back, pt. 3 (ST) */ + {0xd79a, 0x57, 0x49c5, 0xce, 0xe0f9}, + + /* Ingrid's Back, pt. 1 (Commodore 64 TO) */ + {0xb770, 0x03, 0x9a03, 0x7a, 0xdc6a}, + + /* Ingrid's Back, pt. 2 (Commodore 64 TO) */ + {0xb741, 0xb6, 0x2aa5, 0x2d, 0x5a6c}, + + /* Ingrid's Back, pt. 3 (Commodore 64 TO) */ + {0xb791, 0xa1, 0xd065, 0x18, 0xaa0c}, + + /* Ingrid's Back, pt. 1 (Commodore 64 Gfx) */ + {0x9089, 0xce, 0xc5e2, 0x44, 0xeff4}, + + /* Ingrid's Back, pt. 2 (Commodore 64 Gfx) */ + {0x908d, 0x80, 0x30c7, 0xf6, 0x2a11}, + + /* Ingrid's Back, pt. 3 (Commodore 64 Gfx) */ + {0x909e, 0x9f, 0xdecc, 0x15, 0xf4da}, + + {0x0000, 0x00, 0x0000, 0x00, 0x0000}, +}; + + // TODO: The list of Level 9 games and detection entries needs to be filled out const PlainGameDescriptor LEVEL9_GAME_LIST[] = { { "level9", "Level 9 IF Game" }, diff --git a/engines/glk/level9/level9.cpp b/engines/glk/level9/level9.cpp index 7fe85ee485..31caeedaa1 100644 --- a/engines/glk/level9/level9.cpp +++ b/engines/glk/level9/level9.cpp @@ -29,7 +29,8 @@ namespace Level9 { Level9 *g_vm = nullptr; -Level9::Level9(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc) { +Level9::Level9(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc), + _detection(startdata, FileSize) { g_vm = this; } diff --git a/engines/glk/level9/level9.h b/engines/glk/level9/level9.h index 90c441e74f..ee7dbce83b 100644 --- a/engines/glk/level9/level9.h +++ b/engines/glk/level9/level9.h @@ -27,6 +27,7 @@ #include "common/serializer.h" #include "common/stack.h" #include "glk/glk_api.h" +#include "glk/level9/detection.h" namespace Glk { namespace Level9 { @@ -46,6 +47,8 @@ private: */ void deinitialize(); public: + GameDetection _detection; +public: /** * Constructor */ diff --git a/engines/glk/level9/level9_main.cpp b/engines/glk/level9/level9_main.cpp index 2ce60a5fed..b4ab1a85f5 100644 --- a/engines/glk/level9/level9_main.cpp +++ b/engines/glk/level9/level9_main.cpp @@ -77,8 +77,8 @@ enum L9GfxTypes { GFX_V2, GFX_V3A, GFX_V3B, GFX_V3C }; /* Global Variables */ L9BYTE *startfile, *pictureaddress, *picturedata; -L9BYTE *startdata; -L9UINT32 FileSize, picturesize; +byte *startdata; +size_t FileSize, picturesize; L9BYTE *L9Pointers[12]; L9BYTE *absdatablock, *list2ptr, *list3ptr, *list9startptr, *acodeptr; diff --git a/engines/glk/level9/level9_main.h b/engines/glk/level9/level9_main.h index ec04db376a..95d9f18338 100644 --- a/engines/glk/level9/level9_main.h +++ b/engines/glk/level9/level9_main.h @@ -86,6 +86,9 @@ struct Bitmap { #define L9SETWORD(x,val) WRITE_LE_UINT16(x, val) #define L9SETDWORD(x,val) WRITE_LE_UINT32(x, val) +extern byte *startdata; +extern size_t FileSize; + extern void level9_initialize(); /* routines provided by os dependent code */ diff --git a/engines/glk/level9/os_glk.cpp b/engines/glk/level9/os_glk.cpp index 586b80840c..ab171c300c 100644 --- a/engines/glk/level9/os_glk.cpp +++ b/engines/glk/level9/os_glk.cpp @@ -20,6 +20,7 @@ * */ +#include "glk/level9/os_glk.h" #include "glk/level9/level9_main.h" #include "glk/level9/level9.h" #include "common/textconsole.h" @@ -27,9 +28,6 @@ namespace Glk { namespace Level9 { -#define BYTE_MAX 0xff -#define BITS_PER_CHAR 8 - /*---------------------------------------------------------------------*/ /* Module variables, miscellaneous other stuff */ /*---------------------------------------------------------------------*/ @@ -83,7 +81,6 @@ typedef L9UINT32 gln_uint32; extern void save(); extern void restore(); extern gln_bool Cheating; -extern gln_byte *startdata; extern gln_uint32 FileSize; /* Forward declarations of event wait and other miscellaneous functions. */ @@ -285,1022 +282,6 @@ int gln_strcasecmp(const char *s1, const char *s2) { } /*---------------------------------------------------------------------*/ -/* Glk port CRC functions */ -/*---------------------------------------------------------------------*/ - -/* CRC table initialization polynomial. */ -static const gln_uint16 GLN_CRC_POLYNOMIAL = 0xa001; - - -/* - * gln_get_buffer_crc() - * - * Return the CRC of the bytes buffer[0..length-1]. - * - * This algorithm is selected to match the CRCs used in L9cut. Because of - * the odd way CRCs are padded when L9cut calculates the CRC, this function - * allows a count of NUL padding bytes to be included within the return CRC. - */ -static gln_uint16 gln_get_buffer_crc(const void *void_buffer, size_t length, size_t padding) { - static int is_initialized = FALSE; - static gln_uint16 crc_table[BYTE_MAX + 1]; - - const char *buffer = (const char *) void_buffer; - gln_uint16 crc; - size_t index; - - /* Build the static CRC lookup table on first call. */ - if (!is_initialized) { - for (index = 0; index < BYTE_MAX + 1; index++) { - int bit; - - crc = (gln_uint16) index; - for (bit = 0; bit < BITS_PER_CHAR; bit++) - crc = crc & 1 ? GLN_CRC_POLYNOMIAL ^ (crc >> 1) : crc >> 1; - - crc_table[index] = crc; - } - - is_initialized = TRUE; - - /* CRC lookup table self-test, after is_initialized set -- recursion. */ - assert(gln_get_buffer_crc("123456789", 9, 0) == 0xbb3d); - } - - /* Start with zero in the crc, then update using table entries. */ - crc = 0; - for (index = 0; index < length; index++) - crc = crc_table[(crc ^ buffer[index]) & BYTE_MAX] ^ (crc >> BITS_PER_CHAR); - - /* Add in any requested NUL padding bytes. */ - for (index = 0; index < padding; index++) - crc = crc_table[crc & BYTE_MAX] ^ (crc >> BITS_PER_CHAR); - - return crc; -} - - -/*---------------------------------------------------------------------*/ -/* Glk port game identification data and identification functions */ -/*---------------------------------------------------------------------*/ - -/* - * The game's name, suitable for printing out on a status line, or other - * location where game information is relevant. It's generated on demand, - * and may be re-requested when, say, the game changes, perhaps by moving to - * the next part of a multipart game. - */ -static const char *gln_gameid_game_name = nullptr; - - -/* - * The following game database is obtained from L9cut's l9data_d.h, and - * lets us find a game's name from its data CRC. Entries marked "WANTED" in - * l9data_d.h, and file commentary, have been removed for brevity, and the - * file has been reformatted (patchlevel data removed). - * - * The version of l9data_d.h used is 050 (22 Oct 2002). - */ -struct gln_game_table_t { - const gln_uint16 length; /* Datafile length in bytes */ - const gln_byte checksum; /* 8-bit checksum, last datafile byte */ - const gln_uint16 crc; /* 16-bit CRC, L9cut-internal */ - const char *const name; /* Game title and platform */ -}; -typedef const gln_game_table_t *gln_game_tableref_t; - -static const gln_game_table_t GLN_GAME_TABLE[] = { - {0x5323, 0xb7, 0x8af7, "Adventure Quest (Amstrad CPC/Spectrum)"}, - - {0x630e, 0x8d, 0x7d7d, "Dungeon Adventure (Amstrad CPC)"}, - {0x630e, 0xbe, 0x3374, "Dungeon Adventure (MSX)"}, - - {0x5eb9, 0x30, 0xe99a, "Lords of Time (Amstrad CPC)"}, - {0x5eb9, 0x5d, 0xc098, "Lords of Time (MSX)"}, - {0x5eb9, 0x6e, 0xc689, "Lords of Time (Spectrum)"}, - - {0x5fab, 0x5c, 0xa309, "Snowball (Amstrad CPC)"}, - {0x5fab, 0x2f, 0x8aa2, "Snowball (MSX)"}, - - {0x60c4, 0x28, 0x0154, "Return to Eden (Amstrad CPC/Commodore 64[v1])"}, - {0x6064, 0x01, 0x5b3c, "Return to Eden (BBC[v1])"}, - {0x6064, 0x95, 0x510c, "Return to Eden (Commodore 64[v2])"}, - {0x6064, 0xda, 0xe610, "Return to Eden (Commodore 64[v2] *corrupt*)"}, - {0x6064, 0xbd, 0x73ec, "Return to Eden (Atari *corrupt*)"}, - {0x6047, 0x6c, 0x17ab, "Return to Eden (BBC[v2])"}, - {0x5ca1, 0x33, 0x1c43, "Return to Eden (Spectrum[v1])"}, - {0x5cb7, 0x64, 0x0790, "Return to Eden (Spectrum[v2])"}, - {0x5cb7, 0xfe, 0x3533, "Return to Eden (MSX)"}, - - {0x34b3, 0x20, 0xccda, "Erik the Viking (BBC/Commodore 64)"}, - {0x34b3, 0x53, 0x8f00, "Erik the Viking (Spectrum)"}, - {0x34b3, 0xc7, 0x9058, "Erik the Viking (Amstrad CPC)"}, - - { - 0x63be, 0xd6, 0xcf5d, - "Emerald Isle (Atari/Commodore 64/Amstrad CPC/Spectrum)" - }, - {0x63be, 0x0a, 0x21ed, "Emerald Isle (MSX *corrupt*)"}, - {0x378c, 0x8d, 0x3a21, "Emerald Isle (BBC)"}, - - {0x506c, 0xf0, 0xba72, "Red Moon (BBC/Commodore 64/Amstrad CPC/MSX)"}, - {0x505d, 0x32, 0x2dcf, "Red Moon (Spectrum)"}, - - {0x772b, 0xcd, 0xa503, "Worm in Paradise (Spectrum 128)"}, - {0x546c, 0xb7, 0x9420, "Worm in Paradise (Spectrum 48)"}, - {0x6d84, 0xf9, 0x49ae, "Worm in Paradise (Commodore 64 *corrupt*)"}, - {0x6d84, 0xc8, 0x943f, "Worm in Paradise (Commodore 64 *fixed*)"}, - {0x6030, 0x47, 0x46ad, "Worm in Paradise (Amstrad CPC)"}, - {0x5828, 0xbd, 0xe7cb, "Worm in Paradise (BBC)"}, - - {0x7410, 0x5e, 0x60be, "Price of Magik (Spectrum 128)"}, - {0x5aa4, 0xc1, 0x10a0, "Price of Magik (Spectrum 48[v1])"}, - {0x5aa4, 0xc1, 0xeda4, "Price of Magik (Spectrum 48[v2])"}, - {0x6fc6, 0x14, 0xf9b6, "Price of Magik (Commodore 64)"}, - {0x5aa4, 0xc1, 0xbbf4, "Price of Magik (Amstrad CPC)"}, - {0x5671, 0xbc, 0xff35, "Price of Magik (BBC)"}, - - {0x76f4, 0x5e, 0x1fe5, "Colossal Adventure /JoD (Amiga/PC)"}, - {0x76f4, 0x5a, 0xcf4b, "Colossal Adventure /JoD (ST)"}, - {0x6e60, 0x83, 0x18e0, "Adventure Quest /JoD (Amiga/PC)"}, - {0x6e5c, 0xf6, 0xd356, "Adventure Quest /JoD (ST)"}, - {0x6f0c, 0x95, 0x1f64, "Dungeon Adventure /JoD (Amiga/PC/ST)"}, - - {0x6f70, 0x40, 0xbd91, "Colossal Adventure /JoD (MSX)"}, - - {0x6f6e, 0x78, 0x28cd, "Colossal Adventure /JoD (Spectrum 128)"}, - {0x6970, 0xd6, 0xa820, "Adventure Quest /JoD (Spectrum 128)"}, - {0x6de8, 0x4c, 0xd795, "Dungeon Adventure /JoD (Spectrum 128)"}, - - { - 0x6f4d, 0xcb, 0xe8f2, - "Colossal Adventure /JoD (Amstrad CPC128[v1]/Spectrum +3)" - }, - {0x6f6a, 0xa5, 0x8dd2, "Colossal Adventure /JoD (Amstrad CPC128[v2])"}, - {0x6968, 0x32, 0x0c01, "Adventure Quest /JoD (Amstrad CPC128/Spectrum +3)"}, - {0x6dc0, 0x63, 0x5d95, "Dungeon Adventure /JoD (Amstrad CPC128/Spectrum +3)"}, - - {0x5e31, 0x7c, 0xaa54, "Colossal Adventure /JoD (Amstrad CPC64)"}, - {0x5b50, 0x66, 0x1800, "Adventure Quest /JoD (Amstrad CPC64)"}, - {0x58a6, 0x24, 0xb50f, "Dungeon Adventure /JoD (Amstrad CPC64)"}, - - {0x6c8e, 0xb6, 0x9be3, "Colossal Adventure /JoD (Commodore 64)"}, - {0x63b6, 0x2e, 0xef38, "Adventure Quest /JoD (Commodore 64)"}, - {0x6bd2, 0x65, 0xa41f, "Dungeon Adventure /JoD (Commodore 64)"}, - - {0x5b16, 0x3b, 0xe2aa, "Colossal Adventure /JoD (Atari)"}, - {0x5b58, 0x50, 0x332e, "Adventure Quest /JoD (Atari)"}, - {0x593a, 0x80, 0x7a34, "Dungeon Adventure /JoD (Atari)"}, - - {0x5a8e, 0xf2, 0x7cca, "Colossal Adventure /JoD (Spectrum 48)"}, - {0x5ace, 0x11, 0xdc12, "Adventure Quest /JoD (Spectrum 48)"}, - {0x58a3, 0x38, 0x8ce4, "Dungeon Adventure /JoD (Spectrum 48)"}, - - {0x7b31, 0x6e, 0x2e2b, "Snowball /SD (Amiga/ST)"}, - {0x7d16, 0xe6, 0x5438, "Return to Eden /SD (Amiga/ST)"}, - {0x7cd9, 0x0c, 0x4df1, "Worm in Paradise /SD (Amiga/ST)"}, - - {0x7b2f, 0x70, 0x6955, "Snowball /SD (Mac/PC/Spectrum 128)"}, - {0x7b2f, 0x70, 0x6f6c, "Snowball /SD (Amstrad CPC/Spectrum +3)"}, - {0x7d14, 0xe8, 0xfbab, "Return to Eden /SD (PC)"}, - {0x7cff, 0xf8, 0x6044, "Return to Eden /SD (Amstrad CPC/Spectrum +3)"}, - {0x7cf8, 0x24, 0x9c1c, "Return to Eden /SD (Mac)"}, - {0x7c55, 0x18, 0xdaee, "Return to Eden /SD (Spectrum 128)"}, - { - 0x7cd7, 0x0e, 0x4feb, - "Worm in Paradise /SD (Amstrad CPC/Mac/PC/Spectrum 128/Spectrum +3)" - }, - - {0x7363, 0x65, 0xa0ab, "Snowball /SD (Commodore 64)"}, - {0x772f, 0xca, 0x8602, "Return to Eden /SD (Commodore 64)"}, - {0x788d, 0x72, 0x888a, "Worm in Paradise /SD (Commodore 64)"}, - - {0x6bf8, 0x3f, 0xc9f7, "Snowball /SD (Atari)"}, - {0x60f7, 0x68, 0xc2bc, "Return to Eden /SD (Atari)"}, - {0x6161, 0xf3, 0xe6d7, "Worm in Paradise /SD (Atari)"}, - - {0x67a3, 0x9d, 0x1d05, "Snowball /SD (Apple ][)"}, - {0x639c, 0x8b, 0x06e2, "Return to Eden /SD (Apple ][)"}, - {0x60dd, 0xf2, 0x5bb8, "Worm in Paradise /SD (Apple ][)"}, - - {0x6541, 0x02, 0x2e6c, "Snowball /SD (Spectrum 48)"}, - {0x5f43, 0xca, 0x828c, "Return to Eden /SD (Spectrum 48)"}, - {0x5ebb, 0xf1, 0x4dec, "Worm in Paradise /SD (Spectrum 48)"}, - - {0x8333, 0xb7, 0xe2ac, "Adrian Mole I, pt. 1 (Commodore 64)"}, - {0x844d, 0x50, 0x5353, "Adrian Mole I, pt. 2 (Commodore 64)"}, - {0x8251, 0x5f, 0x862a, "Adrian Mole I, pt. 3 (Commodore 64)"}, - {0x7a78, 0x5e, 0x6ea3, "Adrian Mole I, pt. 4 (Commodore 64)"}, - - {0x7c6f, 0x0f, 0xba24, "Adrian Mole I, pt. 1 (Amstrad CPC)"}, - - {0x72fa, 0x8b, 0x6f12, "Adrian Mole I, pt. 1 (Spectrum)"}, - {0x738e, 0x5b, 0x7e3d, "Adrian Mole I, pt. 2 (Spectrum)"}, - {0x7375, 0xe5, 0x3f3e, "Adrian Mole I, pt. 3 (Spectrum)"}, - {0x78d5, 0xe3, 0xcd7d, "Adrian Mole I, pt. 4 (Spectrum)"}, - - {0x3a31, 0xe5, 0x0bdb, "Adrian Mole I, pt. 1 (BBC)"}, - {0x37f1, 0x77, 0xd231, "Adrian Mole I, pt. 2 (BBC)"}, - {0x3900, 0x1c, 0x5d9a, "Adrian Mole I, pt. 3 (BBC)"}, - {0x3910, 0xac, 0x07f9, "Adrian Mole I, pt. 4 (BBC)"}, - {0x3ad6, 0xa7, 0x95d2, "Adrian Mole I, pt. 5 (BBC)"}, - {0x38a5, 0x0f, 0xdefc, "Adrian Mole I, pt. 6 (BBC)"}, - {0x361e, 0x7e, 0xfd9f, "Adrian Mole I, pt. 7 (BBC)"}, - {0x3934, 0x75, 0xe141, "Adrian Mole I, pt. 8 (BBC)"}, - {0x3511, 0xcc, 0xd829, "Adrian Mole I, pt. 9 (BBC)"}, - {0x38dd, 0x31, 0x2534, "Adrian Mole I, pt. 10 (BBC)"}, - {0x39c0, 0x44, 0x89df, "Adrian Mole I, pt. 11 (BBC)"}, - {0x3a12, 0x8f, 0xc2bd, "Adrian Mole I, pt. 12 (BBC)"}, - - {0x7931, 0xb9, 0xc51b, "Adrian Mole II, pt. 1 (Commodore 64/Amstrad CPC)"}, - {0x7cdf, 0xa5, 0x43e3, "Adrian Mole II, pt. 2 (Commodore 64/Amstrad CPC)"}, - {0x7a0c, 0x97, 0x4bea, "Adrian Mole II, pt. 3 (Commodore 64/Amstrad CPC)"}, - {0x7883, 0xe2, 0xee0e, "Adrian Mole II, pt. 4 (Commodore 64/Amstrad CPC)"}, - - {0x6841, 0x4a, 0x94e7, "Adrian Mole II, pt. 1 (Spectrum)"}, - {0x6bc0, 0x62, 0xab3d, "Adrian Mole II, pt. 2 (Spectrum)"}, - {0x692c, 0x21, 0x2015, "Adrian Mole II, pt. 3 (Spectrum)"}, - {0x670a, 0x94, 0xa2a6, "Adrian Mole II, pt. 4 (Spectrum)"}, - - {0x593a, 0xaf, 0x30e9, "Adrian Mole II, pt. 1 (BBC)"}, - {0x57e6, 0x8a, 0xc41a, "Adrian Mole II, pt. 2 (BBC)"}, - {0x5819, 0xcd, 0x1ba0, "Adrian Mole II, pt. 3 (BBC)"}, - {0x579b, 0xad, 0xa723, "Adrian Mole II, pt. 4 (BBC)"}, - - {0x765d, 0xcd, 0xfc02, "The Archers, pt. 1 (Commodore 64)"}, - {0x6e58, 0x07, 0xbffc, "The Archers, pt. 2 (Commodore 64)"}, - {0x7e98, 0x6a, 0x95e5, "The Archers, pt. 3 (Commodore 64)"}, - {0x81e2, 0xd5, 0xb278, "The Archers, pt. 4 (Commodore 64)"}, - - {0x6ce5, 0x58, 0x46de, "The Archers, pt. 1 (Spectrum)"}, - {0x68da, 0xc1, 0x3b8e, "The Archers, pt. 2 (Spectrum)"}, - {0x6c67, 0x9a, 0x9a6a, "The Archers, pt. 3 (Spectrum)"}, - {0x6d91, 0xb9, 0x12a7, "The Archers, pt. 4 (Spectrum)"}, - - {0x5834, 0x42, 0xcc9d, "The Archers, pt. 1 (BBC)"}, - {0x56dd, 0x51, 0xe582, "The Archers, pt. 2 (BBC)"}, - {0x5801, 0x53, 0xf2ef, "The Archers, pt. 3 (BBC)"}, - {0x54a4, 0x01, 0xc0ab, "The Archers, pt. 4 (BBC)"}, - - {0x579e, 0x97, 0x9faa, "Lords of Time /T&M GD (BBC)"}, - {0x5500, 0x50, 0xca75, "Red Moon /T&M GD (BBC)"}, - {0x579a, 0x2a, 0x9373, "Price of Magik /T&M GD (BBC)"}, - - {0x4fd2, 0x9d, 0x799a, "Lancelot, pt. 1 GD (BBC)"}, - {0x4dac, 0xa8, 0x86ed, "Lancelot, pt. 2 GD (BBC)"}, - {0x4f96, 0x22, 0x30f8, "Lancelot, pt. 3 GD (BBC)"}, - - {0x55ce, 0xa1, 0xba12, "Scapeghost, pt. 1 GD (BBC)"}, - {0x54a6, 0xa9, 0xc9f3, "Scapeghost, pt. 2 GD (BBC)"}, - {0x51bc, 0xe3, 0x89c3, "Scapeghost, pt. 3 GD (BBC)"}, - - {0x46ec, 0x64, 0x2300, "Knight Orc, pt. 1 GD (Amstrad CPC/Spectrum +3)"}, - {0x6140, 0x18, 0x4f66, "Knight Orc, pt. 2 GD (Amstrad CPC/Spectrum +3)"}, - {0x640e, 0xc1, 0xfc69, "Knight Orc, pt. 3 GD (Amstrad CPC/Spectrum +3)"}, - - {0x5ff0, 0xf8, 0x3a13, "Gnome Ranger, pt. 1 GD (Amstrad CPC/Spectrum +3)"}, - {0x6024, 0x01, 0xaaa9, "Gnome Ranger, pt. 2 GD (Amstrad CPC/Spectrum +3)"}, - {0x6036, 0x3d, 0x6c6c, "Gnome Ranger, pt. 3 GD (Amstrad CPC/Spectrum +3)"}, - - {0x69fe, 0x56, 0xecfb, "Lords of Time /T&M GD (Amstrad CPC/Spectrum +3)"}, - {0x6888, 0x8d, 0x7f6a, "Red Moon /T&M GD (Amstrad CPC/Spectrum +3)"}, - {0x5a50, 0xa9, 0xa5fa, "Price of Magik /T&M GD (Amstrad CPC/Spectrum +3)"}, - - {0x5c7a, 0x44, 0x460e, "Lancelot, pt. 1 GD (Amstrad CPC/Spectrum +3)"}, - {0x53a2, 0x1e, 0x2fae, "Lancelot, pt. 2 GD (Amstrad CPC/Spectrum +3)"}, - {0x5914, 0x22, 0x4a31, "Lancelot, pt. 3 GD (Amstrad CPC/Spectrum +3)"}, - - {0x5a38, 0xf7, 0x876e, "Ingrid's Back, pt. 1 GD (Amstrad CPC/Spectrum +3)"}, - {0x531a, 0xed, 0xcf3f, "Ingrid's Back, pt. 2 GD (Amstrad CPC/Spectrum +3)"}, - {0x57e4, 0x19, 0xb354, "Ingrid's Back, pt. 3 GD (Amstrad CPC/Spectrum +3)"}, - - {0x5cbc, 0xa5, 0x0dbe, "Scapeghost, pt. 1 GD (Amstrad CPC/Spectrum +3)"}, - {0x5932, 0x4e, 0xb2f5, "Scapeghost, pt. 2 GD (Amstrad CPC/Spectrum +3)"}, - {0x5860, 0x95, 0x3227, "Scapeghost, pt. 3 GD (Amstrad CPC/Spectrum +3)"}, - - {0x74e0, 0x92, 0x885e, "Knight Orc, pt. 1 GD (Spectrum 128)"}, - {0x6dbc, 0x97, 0x6f55, "Knight Orc, pt. 2 GD (Spectrum 128)"}, - {0x7402, 0x07, 0x385f, "Knight Orc, pt. 3 GD (Spectrum 128)"}, - - {0x52aa, 0xdf, 0x7b5b, "Gnome Ranger, pt. 1 GD (Spectrum 128)"}, - {0x6ffa, 0xdb, 0xdde2, "Gnome Ranger, pt. 2 GD (Spectrum 128)"}, - {0x723a, 0x69, 0x039b, "Gnome Ranger, pt. 3 GD (Spectrum 128)"}, - - {0x6f1e, 0xda, 0x2ce0, "Lords of Time /T&M GD (Spectrum 128)"}, - {0x6da0, 0xb8, 0x3802, "Red Moon /T&M GD (Spectrum 128)"}, - {0x6108, 0xdd, 0xefe7, "Price of Magik /T&M GD (Spectrum 128)"}, - - {0x768c, 0xe8, 0x8fc6, "Lancelot, pt. 1 GD (Spectrum 128)"}, - {0x76b0, 0x1d, 0x0fcd, "Lancelot, pt. 2 GD (Spectrum 128)"}, - {0x765e, 0x4f, 0x3b73, "Lancelot, pt. 3 GD (Spectrum 128)"}, - - {0x76a0, 0x3a, 0xb803, "Ingrid's Back, pt. 1 GD (Spectrum 128)"}, - {0x7674, 0x0b, 0xe92f, "Ingrid's Back, pt. 2 GD (Spectrum 128)"}, - {0x765e, 0xba, 0x086d, "Ingrid's Back, pt. 3 GD (Spectrum 128)"}, - - {0x762e, 0x82, 0x8848, "Scapeghost, pt. 1 GD (Spectrum 128)"}, - {0x5bd6, 0x35, 0x79ef, "Scapeghost, pt. 2 GD (Spectrum 128)"}, - {0x6fa8, 0xa4, 0x62c2, "Scapeghost, pt. 3 GD (Spectrum 128)"}, - - {0xbb93, 0x36, 0x6a05, "Knight Orc, pt. 1 (Amiga)"}, - {0xbb6e, 0xad, 0x4d40, "Knight Orc, pt. 1 (ST)"}, - {0xc58e, 0x4a, 0x4e9d, "Knight Orc, pt. 2 (Amiga/ST)"}, - {0xcb9a, 0x0f, 0x0804, "Knight Orc, pt. 3 (Amiga/ST)"}, - - {0xbb6e, 0xa6, 0x9753, "Knight Orc, pt. 1 (PC)"}, - {0xc58e, 0x43, 0xe9ce, "Knight Orc, pt. 2 (PC)"}, - {0xcb9a, 0x08, 0x6c36, "Knight Orc, pt. 3 (PC)"}, - - {0x898a, 0x43, 0xfc8b, "Knight Orc, pt. 1 (Apple ][)"}, - {0x8b9f, 0x61, 0x7288, "Knight Orc, pt. 2 (Apple ][)"}, - {0x8af9, 0x61, 0x7542, "Knight Orc, pt. 3 (Apple ][)"}, - - {0x8970, 0x6b, 0x3c7b, "Knight Orc, pt. 1 (Commodore 64 Gfx)"}, - {0x8b90, 0x4e, 0x098c, "Knight Orc, pt. 2 (Commodore 64 Gfx)"}, - {0x8aea, 0x4e, 0xca54, "Knight Orc, pt. 3 (Commodore 64 Gfx)"}, - - {0x86d0, 0xb7, 0xadbd, "Knight Orc, pt. 1 (Spectrum 48)"}, - {0x8885, 0x22, 0xe293, "Knight Orc, pt. 2 (Spectrum 48)"}, - {0x87e5, 0x0e, 0xdc33, "Knight Orc, pt. 3 (Spectrum 48)"}, - - {0xb1a9, 0x80, 0x5fb7, "Gnome Ranger, pt. 1 (Amiga/ST)"}, - {0xab9d, 0x31, 0xbe6d, "Gnome Ranger, pt. 2 (Amiga/ST)"}, - {0xae28, 0x87, 0xb6b6, "Gnome Ranger, pt. 3 (Amiga/ST)"}, - - {0xb0ec, 0xc2, 0x0053, "Gnome Ranger, pt. 1 (ST[v1])"}, - {0xaf82, 0x83, 0x19f7, "Gnome Ranger, pt. 2 (ST[v1])"}, - - {0xb1aa, 0xad, 0xaf47, "Gnome Ranger, pt. 1 (PC)"}, - {0xb19e, 0x92, 0x8f96, "Gnome Ranger, pt. 1 (ST[v2])"}, - {0xab8b, 0xbf, 0x31e6, "Gnome Ranger, pt. 2 (PC/ST[v2])"}, - {0xae16, 0x81, 0x8741, "Gnome Ranger, pt. 3 (PC/ST[v2])"}, - - {0xad41, 0xa8, 0x42c5, "Gnome Ranger, pt. 1 (Commodore 64 TO)"}, - {0xa735, 0xf7, 0x2e08, "Gnome Ranger, pt. 2 (Commodore 64 TO)"}, - {0xa9c0, 0x9e, 0x0d70, "Gnome Ranger, pt. 3 (Commodore 64 TO)"}, - - {0x908e, 0x0d, 0x58a7, "Gnome Ranger, pt. 1 (Commodore 64 Gfx)"}, - {0x8f6f, 0x0a, 0x411a, "Gnome Ranger, pt. 2 (Commodore 64 Gfx)"}, - {0x9060, 0xbb, 0xe75d, "Gnome Ranger, pt. 3 (Commodore 64 Gfx)"}, - - {0x8aab, 0xc0, 0xde5f, "Gnome Ranger, pt. 1 (Spectrum 48)"}, - {0x8ac8, 0x9a, 0xc89b, "Gnome Ranger, pt. 2 (Spectrum 48)"}, - {0x8a93, 0x4f, 0x10cc, "Gnome Ranger, pt. 3 (Spectrum 48)"}, - - {0xb57c, 0x44, 0x7779, "Lords of Time /T&M (PC)"}, - {0xa69e, 0x6c, 0xb268, "Red Moon /T&M (PC)"}, - {0xbac7, 0x7f, 0xddb2, "Price of Magik /T&M (PC)"}, - - {0xb579, 0x89, 0x3e89, "Lords of Time /T&M (ST)"}, - {0xa698, 0x41, 0xcaca, "Red Moon /T&M (ST)"}, - {0xbac4, 0x80, 0xa750, "Price of Magik /T&M (ST)"}, - - {0xb576, 0x2a, 0x7239, "Lords of Time /T&M (Amiga)"}, - {0xa692, 0xd1, 0x6a99, "Red Moon /T&M (Amiga)"}, - {0xbaca, 0x3a, 0x221b, "Price of Magik /T&M (Amiga)"}, - - {0xb563, 0x6a, 0x0c5c, "Lords of Time /T&M (Mac)"}, - {0xa67c, 0xb8, 0xff41, "Red Moon /T&M (Mac)"}, - {0xbab2, 0x87, 0x09f5, "Price of Magik /T&M (Mac)"}, - - {0xb38c, 0x37, 0x9f8e, "Lords of Time /T&M (Commodore 64 TO)"}, - {0xa4e2, 0xa6, 0x016d, "Red Moon /T&M (Commodore 64 TO)"}, - {0xb451, 0xa8, 0x2682, "Price of Magik /T&M (Commodore 64 TO)"}, - - {0x9070, 0x43, 0x45d4, "Lords of Time /T&M (Commodore 64 Gfx)"}, - {0x903f, 0x6b, 0x603e, "Red Moon /T&M (Commodore 64 Gfx)"}, - {0x8f51, 0xb2, 0x6c9a, "Price of Magik /T&M (Commodore 64 Gfx)"}, - - {0x8950, 0xa1, 0xbb16, "Lords of Time /T&M (Spectrum 48)"}, - {0x8813, 0x11, 0x22de, "Red Moon /T&M (Spectrum 48)"}, - {0x8a60, 0x2a, 0x29ed, "Price of Magik /T&M (Spectrum 48)"}, - - {0xb260, 0xe5, 0xc5b2, "Lords of Time /T&M (PC/ST *USA*)"}, - {0xa3a4, 0xdf, 0x6732, "Red Moon /T&M (PC/ST *USA*)"}, - {0xb7a0, 0x7e, 0x2226, "Price of Magik /T&M (PC/ST *USA*)"}, - - {0xb257, 0xf8, 0xfbd5, "Lords of Time /T&M (Amiga *USA*)"}, - {0xa398, 0x82, 0xd031, "Red Moon /T&M (Amiga *USA*)"}, - {0xb797, 0x1f, 0x84a9, "Price of Magik /T&M (Amiga *USA*)"}, - - {0x8d78, 0x3a, 0xba6e, "Lords of Time /T&M (Commodore 64 Gfx *USA*)"}, - {0x8d56, 0xd3, 0x146a, "Red Moon /T&M (Commodore 64 Gfx *USA*)"}, - {0x8c46, 0xf0, 0xcaf6, "Price of Magik /T&M (Commodore 64 Gfx *USA*)"}, - - {0xc0cf, 0x4e, 0xb7fa, "Lancelot, pt. 1 (Amiga/PC/ST)"}, - {0xd5e9, 0x6a, 0x4192, "Lancelot, pt. 2 (Amiga/PC/ST)"}, - {0xbb8f, 0x1a, 0x7487, "Lancelot, pt. 3 (Amiga/PC/ST)"}, - - {0xc0bd, 0x57, 0x6ef1, "Lancelot, pt. 1 (Mac)"}, - {0xd5d7, 0x99, 0x770b, "Lancelot, pt. 2 (Mac)"}, - {0xbb7d, 0x17, 0xbc42, "Lancelot, pt. 3 (Mac)"}, - - {0xb4c9, 0x94, 0xd784, "Lancelot, pt. 1 (Commodore 64 TO)"}, - {0xb729, 0x51, 0x8ee5, "Lancelot, pt. 2 (Commodore 64 TO)"}, - {0xb702, 0xe4, 0x1809, "Lancelot, pt. 3 (Commodore 64 TO)"}, - - {0x8feb, 0xba, 0xa800, "Lancelot, pt. 1 (Commodore 64 Gfx)"}, - {0x8f6b, 0xfa, 0x0f7e, "Lancelot, pt. 2 (Commodore 64 Gfx)"}, - {0x8f71, 0x2f, 0x0ddc, "Lancelot, pt. 3 (Commodore 64 Gfx)"}, - - {0x8ade, 0xf2, 0xfffb, "Lancelot, pt. 1 (Spectrum 48)"}, - {0x8b0e, 0xfb, 0x0bab, "Lancelot, pt. 2 (Spectrum 48)"}, - {0x8ab3, 0xc1, 0xcb62, "Lancelot, pt. 3 (Spectrum 48)"}, - - {0xbba4, 0x94, 0x0871, "Lancelot, pt. 1 (Amiga/PC *USA*)"}, - {0xd0c0, 0x56, 0x8c48, "Lancelot, pt. 2 (Amiga/PC *USA*)"}, - {0xb6ac, 0xc6, 0xaea0, "Lancelot, pt. 3 (Amiga/PC *USA*)"}, - - {0x8afc, 0x07, 0x8321, "Lancelot, pt. 1 (Commodore 64 Gfx *USA*)"}, - {0x8aec, 0x13, 0x6791, "Lancelot, pt. 2 (Commodore 64 Gfx *USA*)"}, - {0x8aba, 0x0d, 0x5602, "Lancelot, pt. 3 (Commodore 64 Gfx *USA*)"}, - - {0xd19b, 0xad, 0x306d, "Ingrid's Back, pt. 1 (PC)"}, - {0xc5a5, 0xfe, 0x3c98, "Ingrid's Back, pt. 2 (PC)"}, - {0xd7ae, 0x9e, 0x1878, "Ingrid's Back, pt. 3 (PC)"}, - - {0xd188, 0x13, 0xdc60, "Ingrid's Back, pt. 1 (Amiga)"}, - {0xc594, 0x03, 0xea95, "Ingrid's Back, pt. 2 (Amiga)"}, - {0xd79f, 0xb5, 0x1661, "Ingrid's Back, pt. 3 (Amiga)"}, - - {0xd183, 0x83, 0xef72, "Ingrid's Back, pt. 1 (ST)"}, - {0xc58f, 0x65, 0xf337, "Ingrid's Back, pt. 2 (ST)"}, - {0xd79a, 0x57, 0x49c5, "Ingrid's Back, pt. 3 (ST)"}, - - {0xb770, 0x03, 0x9a03, "Ingrid's Back, pt. 1 (Commodore 64 TO)"}, - {0xb741, 0xb6, 0x2aa5, "Ingrid's Back, pt. 2 (Commodore 64 TO)"}, - {0xb791, 0xa1, 0xd065, "Ingrid's Back, pt. 3 (Commodore 64 TO)"}, - - {0x9089, 0xce, 0xc5e2, "Ingrid's Back, pt. 1 (Commodore 64 Gfx)"}, - {0x908d, 0x80, 0x30c7, "Ingrid's Back, pt. 2 (Commodore 64 Gfx)"}, - {0x909e, 0x9f, 0xdecc, "Ingrid's Back, pt. 3 (Commodore 64 Gfx)"}, - - {0x8ab7, 0x68, 0xee57, "Ingrid's Back, pt. 1 (Spectrum 48)"}, - {0x8b1e, 0x84, 0x2538, "Ingrid's Back, pt. 2 (Spectrum 48)"}, - {0x8b1c, 0xa8, 0x9262, "Ingrid's Back, pt. 3 (Spectrum 48)"}, - - {0xbeab, 0x2d, 0x94d9, "Scapeghost, pt. 1 (Amiga)"}, - {0xc132, 0x14, 0x7adc, "Scapeghost, pt. 1 (Amiga *bak*)"}, - {0xbe94, 0xcc, 0x04b8, "Scapeghost, pt. 1 (PC/ST)"}, - {0x99bd, 0x65, 0x032e, "Scapeghost, pt. 2 (Amiga/PC/ST)"}, - {0xbcb6, 0x7a, 0x7d4f, "Scapeghost, pt. 3 (Amiga/PC/ST)"}, - - {0x9058, 0xcf, 0x9748, "Scapeghost, pt. 1 (Commodore 64 Gfx)"}, - {0x8f43, 0xc9, 0xeefd, "Scapeghost, pt. 2 (Commodore 64 Gfx)"}, - {0x90ac, 0x68, 0xb4a8, "Scapeghost, pt. 3 (Commodore 64 Gfx)"}, - - {0x8a21, 0xf4, 0xd9e4, "Scapeghost, pt. 1 (Spectrum 48)"}, - {0x8a12, 0xe3, 0xc2ff, "Scapeghost, pt. 2 (Spectrum 48)"}, - {0x8a16, 0xcc, 0x4f3b, "Scapeghost, pt. 3 (Spectrum 48)"}, - - {0x3ebb, 0x00, 0xf6dc, "Champion of the Raj (English) 1/2 GD (Amiga)"}, - {0x0fd8, 0x00, 0xf250, "Champion of the Raj (English) 2/2 GD (Amiga)"}, - - {0x3e8f, 0x00, 0x5599, "Champion of the Raj (English) 1/2 GD (ST)"}, - - {0x3e4f, 0x00, 0xb202, "Champion of the Raj (English) 1/2 GD (PC)"}, - {0x14a3, 0x00, 0xa288, "Champion of the Raj (English) 2/2 GD (PC)"}, - - {0x1929, 0x00, 0xd4b2, "Champion of the Raj (demo), 1/2 GD (ST)"}, - {0x40e0, 0x02, 0x080d, "Champion of the Raj (demo), 2/2 GD (ST)"}, - - {0x4872, 0x00, 0x9515, "Champion of the Raj (German) 1/2 GD (Amiga)"}, - {0x11f5, 0x00, 0xbf39, "Champion of the Raj (German) 2/2 GD (Amiga)"}, - - {0x4846, 0x00, 0xd9c1, "Champion of the Raj (German) 1/2 GD (ST)"}, - {0x11f5, 0x00, 0x7aa4, "Champion of the Raj (German) 2/2 GD (ST)"}, - - {0x110f, 0x00, 0x4b57, "Champion of the Raj (French) 2/2 GD (ST)"}, - - {0x0000, 0x00, 0x0000, nullptr} -}; - - -/* - * The following patch database is obtained from L9cut's l9data_p.h, and - * allows CRCs from patched games to be translated into original CRCs for - * lookup in the game database above. Some file commentary has been removed - * for brevity, and unused patch fields deleted. - * - * The version of l9data_p.h used is 012 (22 May 2001). - */ -struct gln_patch_table_t { - const gln_uint16 length; /* Datafile length in bytes */ - const gln_byte orig_checksum; /* 8-bit checksum, last datafile byte */ - const gln_uint16 orig_crc; /* 16-bit CRC, L9cut-internal */ - const gln_byte patch_checksum; /* 8-bit checksum, last datafile byte */ - const gln_uint16 patch_crc; /* 16-bit CRC, L9cut-internal */ -}; -typedef const gln_patch_table_t *gln_patch_tableref_t; - -static const gln_patch_table_t GLN_PATCH_TABLE[] = { - /* Price of Magik (Spectrum128) */ - {0x7410, 0x5e, 0x60be, 0x70, 0x6cef}, - - /* Price of Magik (Commodore 64) */ - {0x6fc6, 0x14, 0xf9b6, 0x26, 0x3326}, - - /* Price of Magik (Spectrum48) */ - {0x5aa4, 0xc1, 0xeda4, 0xd3, 0xed35}, - {0x5aa4, 0xc1, 0xeda4, 0xc1, 0x8a65}, - - /* Colossal Adventure /JoD (Amiga/PC) */ - {0x76f4, 0x5e, 0x1fe5, 0xea, 0x1305}, - {0x76f4, 0x5e, 0x1fe5, 0xb5, 0x901f}, - {0x76f4, 0x5e, 0x1fe5, 0x5e, 0x6ea1}, - - /* Colossal Adventure /JoD (ST) */ - {0x76f4, 0x5a, 0xcf4b, 0xe6, 0x012a}, - {0x76f4, 0x5a, 0xcf4b, 0xb1, 0x40b1}, - - /* Adventure Quest /JoD (Amiga/PC) */ - {0x6e60, 0x83, 0x18e0, 0x4c, 0xcfb0}, - {0x6e60, 0x83, 0x18e0, 0xfa, 0x9b3b}, - {0x6e60, 0x83, 0x18e0, 0x83, 0x303d}, - - /* Adventure Quest /JoD (ST) */ - {0x6e5c, 0xf6, 0xd356, 0xbf, 0xede7}, - {0x6e5c, 0xf6, 0xd356, 0x6d, 0x662d}, - - /* Dungeon Adventure /JoD (Amiga/PC/ST) */ - {0x6f0c, 0x95, 0x1f64, 0x6d, 0x2443}, - {0x6f0c, 0x95, 0x1f64, 0x0c, 0x6066}, - {0x6f0c, 0x95, 0x1f64, 0x96, 0xdaca}, - {0x6f0c, 0x95, 0x1f64, 0x95, 0x848d}, - - /* Colossal Adventure /JoD (Spectrum128) */ - {0x6f6e, 0x78, 0x28cd, 0xf8, 0xda5f}, - {0x6f6e, 0x78, 0x28cd, 0x77, 0x5b4e}, - - /* Adventure Quest /JoD (Spectrum128) */ - {0x6970, 0xd6, 0xa820, 0x3b, 0x1870}, - {0x6970, 0xd6, 0xa820, 0xd5, 0x13c4}, - - /* Dungeon Adventure /JoD (Spectrum128) */ - {0x6de8, 0x4c, 0xd795, 0xa2, 0x3eea}, - {0x6de8, 0x4c, 0xd795, 0x4b, 0xad30}, - - /* Colossal Adventure /JoD (Amstrad CPC) */ - {0x6f4d, 0xcb, 0xe8f2, 0x4b, 0xb384}, - {0x6f4d, 0xcb, 0xe8f2, 0xca, 0x96e7}, - - /* Adventure Quest /JoD (Amstrad CPC) */ - {0x6968, 0x32, 0x0c01, 0x97, 0xdded}, - {0x6968, 0x32, 0x0c01, 0x31, 0xe8c2}, - - /* Dungeon Adventure /JoD (Amstrad CPC) */ - {0x6dc0, 0x63, 0x5d95, 0xb9, 0xc963}, - {0x6dc0, 0x63, 0x5d95, 0x62, 0x79f7}, - - /* Colossal Adventure /JoD (Commodore 64) */ - {0x6c8e, 0xb6, 0x9be3, 0x36, 0x6971}, - {0x6c8e, 0xb6, 0x9be3, 0xb5, 0xeba0}, - - /* Adventure Quest /JoD (Commodore 64) */ - {0x63b6, 0x2e, 0xef38, 0x93, 0x4e68}, - {0x63b6, 0x2e, 0xef38, 0x2d, 0x54dc}, - - /* Dungeon Adventure /JoD (Commodore 64) */ - {0x6bd2, 0x65, 0xa41f, 0xbb, 0x4260}, - {0x6bd2, 0x65, 0xa41f, 0x64, 0xdf5a}, - - /* Colossal Adventure /JoD (Spectrum48) */ - {0x5a8e, 0xf2, 0x7cca, 0x72, 0x8e58}, - {0x5a8e, 0xf2, 0x7cca, 0xf1, 0x0c89}, - {0x5a8e, 0xf2, 0x7cca, 0xf2, 0x2c96}, - - /* Adventure Quest /JoD (Spectrum48) */ - {0x5ace, 0x11, 0xdc12, 0x76, 0x8663}, - {0x5ace, 0x11, 0xdc12, 0x10, 0xa757}, - {0x5ace, 0x11, 0xdc12, 0x11, 0xf118}, - - /* Dungeon Adventure /JoD (Spectrum48) */ - {0x58a3, 0x38, 0x8ce4, 0x8e, 0xb61a}, - {0x58a3, 0x38, 0x8ce4, 0x37, 0x34c0}, - {0x58a3, 0x38, 0x8ce4, 0x38, 0xa1ee}, - - /* Snowball /SD (Amiga/ST) */ - {0x7b31, 0x6e, 0x2e2b, 0xe5, 0x6017}, - - /* Return to Eden /SD (Amiga/ST) */ - {0x7d16, 0xe6, 0x5438, 0x5d, 0xc770}, - - /* Worm in Paradise /SD (Amiga/ST) */ - {0x7cd9, 0x0c, 0x4df1, 0x83, 0xe997}, - - /* Snowball /SD (PC/Spectrum128) */ - {0x7b2f, 0x70, 0x6955, 0xe7, 0x0af4}, - {0x7b2f, 0x70, 0x6955, 0x70, 0x1179}, - - /* Return to Eden /SD (PC) */ - {0x7d14, 0xe8, 0xfbab, 0x5f, 0xeab9}, - {0x7d14, 0xe8, 0xfbab, 0xe8, 0xe216}, - - /* Return to Eden /SD (Amstrad CPC) */ - {0x7cff, 0xf8, 0x6044, 0x6f, 0xbb57}, - - /* Return to Eden /SD (Spectrum128) */ - {0x7c55, 0x18, 0xdaee, 0x8f, 0x01fd}, - - /* Worm in Paradise /SD (Amstrad CPC/PC/Spectrum128) */ - {0x7cd7, 0x0e, 0x4feb, 0x85, 0x4eae}, - {0x7cd7, 0x0e, 0x4feb, 0x0e, 0xb02c}, - - /* Snowball /SD (Commodore 64) */ - {0x7363, 0x65, 0xa0ab, 0xdc, 0xca6a}, - - /* Return to Eden /SD (Commodore 64) */ - {0x772f, 0xca, 0x8602, 0x41, 0x9bd0}, - - /* Worm in Paradise /SD (Commodore 64) */ - {0x788d, 0x72, 0x888a, 0xe9, 0x4cce}, - - /* Snowball /SD (Atari) */ - {0x6bf8, 0x3f, 0xc9f7, 0x96, 0x1908}, - - /* Return to Eden /SD (Atari) */ - {0x60f7, 0x68, 0xc2bc, 0xdf, 0xd3ae}, - - /* Worm in Paradise /SD (Atari) */ - {0x6161, 0xf3, 0xe6d7, 0x6a, 0xe232}, - - /* Snowball /SD (Spectrum48) */ - {0x6541, 0x02, 0x2e6c, 0x79, 0xb80c}, - {0x6541, 0x02, 0x2e6c, 0x02, 0x028a}, - - /* Return to Eden /SD (Spectrum48) */ - {0x5f43, 0xca, 0x828c, 0x41, 0x9f5e}, - {0x5f43, 0xca, 0x828c, 0xca, 0x6e1b}, - - /* Worm in Paradise /SD (Spectrum48) */ - {0x5ebb, 0xf1, 0x4dec, 0x68, 0x4909}, - {0x5ebb, 0xf1, 0x4dec, 0xf1, 0xcc1a}, - - /* Knight Orc, pt. 1 (Amiga) */ - {0xbb93, 0x36, 0x6a05, 0xad, 0xe52d}, - - /* Knight Orc, pt. 1 (ST) */ - {0xbb6e, 0xad, 0x4d40, 0x24, 0x3bcd}, - - /* Knight Orc, pt. 2 (Amiga/ST) */ - {0xc58e, 0x4a, 0x4e9d, 0xc1, 0xe2bf}, - - /* Knight Orc, pt. 3 (Amiga/ST) */ - {0xcb9a, 0x0f, 0x0804, 0x86, 0x6487}, - - /* Knight Orc, pt. 1 (PC) */ - {0xbb6e, 0xa6, 0x9753, 0x1d, 0x2e7f}, - {0xbb6e, 0xa6, 0x9753, 0xa6, 0x001d}, - - /* Knight Orc, pt. 2 (PC) */ - {0xc58e, 0x43, 0xe9ce, 0xba, 0x5e4c}, - {0xc58e, 0x43, 0xe9ce, 0x43, 0xa8f0}, - - /* Knight Orc, pt. 3 (PC) */ - {0xcb9a, 0x08, 0x6c36, 0x7f, 0xf0d4}, - {0xcb9a, 0x08, 0x6c36, 0x08, 0x2d08}, - - /* Knight Orc, pt. 1 (Commodore 64 Gfx) */ - {0x8970, 0x6b, 0x3c7b, 0xe2, 0xb6f3}, - - /* Knight Orc, pt. 1 (Spectrum48) */ - {0x86d0, 0xb7, 0xadbd, 0x2e, 0x43e1}, - - /* Gnome Ranger, pt. 1 (Amiga/ST) */ - {0xb1a9, 0x80, 0x5fb7, 0xf7, 0x5c6c}, - - /* Gnome Ranger, pt. 2 (Amiga/ST) */ - {0xab9d, 0x31, 0xbe6d, 0xa8, 0xcb96}, - - /* Gnome Ranger, pt. 3 (Amiga/ST) */ - {0xae28, 0x87, 0xb6b6, 0xfe, 0x760c}, - - /* Gnome Ranger, pt. 1 (PC) */ - {0xb1aa, 0xad, 0xaf47, 0x24, 0x5cfd}, - {0xb1aa, 0xad, 0xaf47, 0xad, 0xe0ed}, - - /* Gnome Ranger, pt. 1 (ST-var) */ - {0xb19e, 0x92, 0x8f96, 0x09, 0x798c}, - - /* Gnome Ranger, pt. 2 (PC/ST-var) */ - {0xab8b, 0xbf, 0x31e6, 0x36, 0x811c}, - {0xab8b, 0xbf, 0x31e6, 0xbf, 0x8ff3}, - - /* Gnome Ranger, pt. 3 (PC/ST-var) */ - {0xae16, 0x81, 0x8741, 0xf8, 0x47fb}, - {0xae16, 0x81, 0x8741, 0x81, 0xc8eb}, - - /* Gnome Ranger, pt. 1 (Commodore 64 TO) */ - {0xad41, 0xa8, 0x42c5, 0x1f, 0x7d1e}, - - /* Gnome Ranger, pt. 2 (Commodore 64 TO) */ - {0xa735, 0xf7, 0x2e08, 0x6e, 0x780e}, - - /* Gnome Ranger, pt. 3 (Commodore 64 TO) */ - {0xa9c0, 0x9e, 0x0d70, 0x15, 0x3e6b}, - - /* Gnome Ranger, pt. 1 (Commodore 64 Gfx) */ - {0x908e, 0x0d, 0x58a7, 0x84, 0xab1d}, - - /* Gnome Ranger, pt. 2 (Commodore 64 Gfx) */ - {0x8f6f, 0x0a, 0x411a, 0x81, 0x12bc}, - - /* Gnome Ranger, pt. 3 (Commodore 64 Gfx) */ - {0x9060, 0xbb, 0xe75d, 0x32, 0x14e7}, - - /* Lords of Time /T&M (PC) */ - {0xb57c, 0x44, 0x7779, 0xbb, 0x31a6}, - {0xb57c, 0x44, 0x7779, 0x44, 0xea72}, - - /* Red Moon /T&M (PC) */ - {0xa69e, 0x6c, 0xb268, 0xe3, 0x4cef}, - {0xa69e, 0x6c, 0xb268, 0x6c, 0x3799}, - - /* Price of Magik /T&M (PC) */ - {0xbac7, 0x7f, 0xddb2, 0xf6, 0x6ab3}, - {0xbac7, 0x7f, 0xddb2, 0x7f, 0x905c}, - - /* Lords of Time /T&M (ST) */ - {0xb579, 0x89, 0x3e89, 0x00, 0xa2b7}, - - /* Red Moon /T&M (ST) */ - {0xa698, 0x41, 0xcaca, 0xb8, 0xeeac}, - - /* Price of Magik /T&M (ST) */ - {0xbac4, 0x80, 0xa750, 0xf7, 0xe030}, - - /* Lords of Time /T&M (Amiga) */ - {0xb576, 0x2a, 0x7239, 0xa1, 0x2ea6}, - - /* Red Moon /T&M (Amiga) */ - {0xa692, 0xd1, 0x6a99, 0x48, 0x50ff}, - - /* Price of Magik /T&M (Amiga) */ - {0xbaca, 0x3a, 0x221b, 0xb1, 0x55bb}, - - /* Lords of Time /T&M (Commodore 64 TO) */ - {0xb38c, 0x37, 0x9f8e, 0xae, 0xc6b1}, - - /* Red Moon /T&M (Commodore 64 TO) */ - {0xa4e2, 0xa6, 0x016d, 0x1d, 0x31ab}, - - /* Price of Magik /T&M (Commodore 64 TO) */ - {0xb451, 0xa8, 0x2682, 0x1f, 0x5de2}, - - /* Lords of Time /T&M (Commodore 64 Gfx) */ - {0x9070, 0x43, 0x45d4, 0xba, 0x02eb}, - - /* Red Moon /T&M (Commodore 64 Gfx) */ - {0x903f, 0x6b, 0x603e, 0xe2, 0x9f59}, - - /* Price of Magik /T&M (Commodore 64 Gfx) */ - {0x8f51, 0xb2, 0x6c9a, 0x29, 0xde3b}, - - /* Lords of Time /T&M (Spectrum48) */ - {0x8950, 0xa1, 0xbb16, 0x18, 0x2828}, - {0x8950, 0xa1, 0xbb16, 0xa1, 0x1ea2}, - - /* Red Moon /T&M (Spectrum48) */ - {0x8813, 0x11, 0x22de, 0x88, 0x18b8}, - {0x8813, 0x11, 0x22de, 0x11, 0xd0cd}, - - /* Price of Magik /T&M (Spectrum48) */ - {0x8a60, 0x2a, 0x29ed, 0xa1, 0x5e4d}, - - /* Lancelot, pt. 1 (Amiga/PC/ST) */ - {0xc0cf, 0x4e, 0xb7fa, 0xc5, 0x4400}, - - /* Lancelot, pt. 2 (Amiga/PC/ST) */ - {0xd5e9, 0x6a, 0x4192, 0xe1, 0x3b1e}, - - /* Lancelot, pt. 3 (Amiga/PC/ST) */ - {0xbb8f, 0x1a, 0x7487, 0x91, 0x877d}, - - /* Lancelot, pt. 1 (Commodore 64 TO) */ - {0xb4c9, 0x94, 0xd784, 0x0b, 0x203e}, - - /* Lancelot, pt. 2 (Commodore 64 TO) */ - {0xb729, 0x51, 0x8ee5, 0xc8, 0xf1c9}, - - /* Lancelot, pt. 3 (Commodore 64 TO) */ - {0xb702, 0xe4, 0x1809, 0x5b, 0x25b2}, - - /* Lancelot, pt. 1 (Commodore 64 Gfx) */ - {0x8feb, 0xba, 0xa800, 0x31, 0x5bfa}, - - /* Lancelot, pt. 2 (Commodore 64 Gfx) */ - {0x8f6b, 0xfa, 0x0f7e, 0x71, 0x75f2}, - - /* Lancelot, pt. 3 (Commodore 64 Gfx) */ - {0x8f71, 0x2f, 0x0ddc, 0xa6, 0x3e87}, - - /* Ingrid's Back, pt. 1 (PC) */ - {0xd19b, 0xad, 0x306d, 0x24, 0x4504}, - {0xd19b, 0xad, 0x306d, 0xad, 0x878e}, - - /* Ingrid's Back, pt. 2 (PC) */ - {0xc5a5, 0xfe, 0x3c98, 0x75, 0x8950}, - {0xc5a5, 0xfe, 0x3c98, 0xfe, 0x8b7b}, - - /* Ingrid's Back, pt. 3 (PC) */ - {0xd7ae, 0x9e, 0x1878, 0x15, 0xadb0}, - {0xd7ae, 0x9e, 0x1878, 0x9e, 0xaf9b}, - - /* Ingrid's Back, pt. 1 (Amiga) */ - {0xd188, 0x13, 0xdc60, 0x8a, 0x755c}, - - /* Ingrid's Back, pt. 2 (Amiga) */ - {0xc594, 0x03, 0xea95, 0x7a, 0xb5a8}, - - /* Ingrid's Back, pt. 3 (Amiga) */ - {0xd79f, 0xb5, 0x1661, 0x2c, 0xbf5d}, - - /* Ingrid's Back, pt. 1 (ST) */ - {0xd183, 0x83, 0xef72, 0xfa, 0xb04f}, - - /* Ingrid's Back, pt. 2 (ST) */ - {0xc58f, 0x65, 0xf337, 0xdc, 0x900a}, - - /* Ingrid's Back, pt. 3 (ST) */ - {0xd79a, 0x57, 0x49c5, 0xce, 0xe0f9}, - - /* Ingrid's Back, pt. 1 (Commodore 64 TO) */ - {0xb770, 0x03, 0x9a03, 0x7a, 0xdc6a}, - - /* Ingrid's Back, pt. 2 (Commodore 64 TO) */ - {0xb741, 0xb6, 0x2aa5, 0x2d, 0x5a6c}, - - /* Ingrid's Back, pt. 3 (Commodore 64 TO) */ - {0xb791, 0xa1, 0xd065, 0x18, 0xaa0c}, - - /* Ingrid's Back, pt. 1 (Commodore 64 Gfx) */ - {0x9089, 0xce, 0xc5e2, 0x44, 0xeff4}, - - /* Ingrid's Back, pt. 2 (Commodore 64 Gfx) */ - {0x908d, 0x80, 0x30c7, 0xf6, 0x2a11}, - - /* Ingrid's Back, pt. 3 (Commodore 64 Gfx) */ - {0x909e, 0x9f, 0xdecc, 0x15, 0xf4da}, - - {0x0000, 0x00, 0x0000, 0x00, 0x0000}, -}; - - -/* - * gln_gameid_lookup_game() - * gln_gameid_lookup_patch() - * - * Look up and return game table and patch table entries given a game's - * length, checksum, and CRC. Returns the entry, or nullptr if not found. - */ -static gln_game_tableref_t gln_gameid_lookup_game(gln_uint16 length, gln_byte checksum, - gln_uint16 crc, int ignore_crc) { - gln_game_tableref_t game; - - for (game = GLN_GAME_TABLE; game->length; game++) { - if (game->length == length && game->checksum == checksum - && (ignore_crc || game->crc == crc)) - break; - } - - return game->length ? game : nullptr; -} - -static gln_patch_tableref_t gln_gameid_lookup_patch(gln_uint16 length, gln_byte checksum, - gln_uint16 crc) { - gln_patch_tableref_t patch; - - for (patch = GLN_PATCH_TABLE; patch->length; patch++) { - if (patch->length == length && patch->patch_checksum == checksum - && patch->patch_crc == crc) - break; - } - - return patch->length ? patch : nullptr; -} - - -/* - * gln_gameid_identify_game() - * - * Identify a game from its data length, checksum, and CRC. Returns the - * entry of the game in the game table, or nullptr if not found. - * - * This function uses startdata and FileSize from the core interpreter. - * These aren't advertised symbols, so be warned. - */ -static gln_game_tableref_t gln_gameid_identify_game() { - gln_uint16 length, crc; - gln_byte checksum; - int is_version2; - gln_game_tableref_t game; - gln_patch_tableref_t patch; - - /* If the data file appears too short for a header, give up now. */ - if (FileSize < 30) - return nullptr; - - /* - * Find the version of the game, and the length of game data. This logic - * is taken from L9cut, with calcword() replaced by simple byte comparisons. - * If the length exceeds the available data, fail. - */ - assert(startdata); - is_version2 = startdata[4] == 0x20 && startdata[5] == 0x00 - && startdata[10] == 0x00 && startdata[11] == 0x80 - && startdata[20] == startdata[22] - && startdata[21] == startdata[23]; - - length = is_version2 - ? startdata[28] | startdata[29] << BITS_PER_CHAR - : startdata[0] | startdata[1] << BITS_PER_CHAR; - if (length >= FileSize) - return nullptr; - - /* Calculate or retrieve the checksum, in a version specific way. */ - if (is_version2) { - int index; - - checksum = 0; - for (index = 0; index < length + 1; index++) - checksum += startdata[index]; - } else - checksum = startdata[length]; - - /* - * Generate a CRC for this data. When L9cut calculates a CRC, it's using a - * copy taken up to length + 1 and then padded with two NUL bytes, so we - * mimic that here. - */ - crc = gln_get_buffer_crc(startdata, length + 1, 2); - - /* - * See if this is a patched file. If it is, look up the game based on the - * original CRC and checksum. If not, use the current CRC and checksum. - */ - patch = gln_gameid_lookup_patch(length, checksum, crc); - game = gln_gameid_lookup_game(length, - patch ? patch->orig_checksum : checksum, - patch ? patch->orig_crc : crc, - FALSE); - - /* If no game identified, retry without the CRC. This is guesswork. */ - if (!game) - game = gln_gameid_lookup_game(length, checksum, crc, TRUE); - - return game; -} - - -/* - * gln_gameid_get_game_name() - * - * Return the name of the game, or nullptr if not identifiable. - * - * This function uses startdata from the core interpreter. This isn't an - * advertised symbol, so be warned. - */ -static const char *gln_gameid_get_game_name() { - /* - * If no game name yet known, attempt to identify the game. If it can't - * be identified, set the cached game name to "" -- this special value - * indicates that the game is an unknown one, but suppresses repeated - * attempts to identify it on successive calls. - */ - if (!gln_gameid_game_name) { - gln_game_tableref_t game; - - /* - * If the interpreter hasn't yet loaded a game, startdata is nullptr - * (uninitialized, global). In this case, we return nullptr, allowing - * for retries until a game is loaded. - */ - if (!startdata) - return nullptr; - - game = gln_gameid_identify_game(); - gln_gameid_game_name = game ? game->name : ""; - } - - /* Return the game's name, or nullptr if it was unidentifiable. */ - assert(gln_gameid_game_name); - return strlen(gln_gameid_game_name) > 0 ? gln_gameid_game_name : nullptr; -} - - -/* - * gln_gameid_game_name_reset() - * - * Clear the saved game name, forcing a new lookup when next queried. This - * function should be called by actions that may cause the interpreter to - * change game file, for example os_set_filenumber(). - */ -static void gln_gameid_game_name_reset() { - gln_gameid_game_name = nullptr; -} - - -/*---------------------------------------------------------------------*/ /* Glk port bitmap picture functions */ /*---------------------------------------------------------------------*/ @@ -3307,7 +2288,7 @@ static void gln_status_update() { * Try to establish a game identity to display; if none, use a standard * message instead. */ - game_name = gln_gameid_get_game_name(); + game_name = g_vm->_detection._gameName; g_vm->glk_put_string(game_name ? game_name : "ScummVM GLK Level 9 Game"); g_vm->glk_set_window(gln_main_window); @@ -3333,7 +2314,7 @@ static void gln_status_print() { const char *game_name; /* Get the current game name, and do nothing if none available. */ - game_name = gln_gameid_get_game_name(); + game_name = g_vm->_detection._gameName; if (game_name) { gln_uint16 new_crc; @@ -3341,7 +2322,7 @@ static void gln_status_print() { * If not the first call and the game identity string has not changed, * again, do nothing. */ - new_crc = gln_get_buffer_crc(game_name, strlen(game_name), 0); + new_crc = g_vm->_detection.gln_get_buffer_crc(game_name, strlen(game_name)); if (!is_initialized || new_crc != crc) { int index; @@ -5445,7 +4426,7 @@ gln_bool os_get_game_file(char *newname, int size) { } /* Encourage game name re-lookup, and return success. */ - gln_gameid_game_name_reset(); + g_vm->_detection.gln_gameid_game_name_reset(); gln_watchdog_tick(); return TRUE; } @@ -5502,7 +4483,7 @@ void os_set_filenumber(char *newname, int size, int file_number) { gln_standout_string("\n\n"); /* Encourage game name re-lookup, and return. */ - gln_gameid_game_name_reset(); + g_vm->_detection.gln_gameid_game_name_reset(); gln_watchdog_tick(); } @@ -5788,7 +4769,7 @@ void gln_main(const char *filename) { * of the game. So we have to encourage a re-lookup of the game name * at this point. */ - gln_gameid_game_name_reset(); + g_vm->_detection.gln_gameid_game_name_reset(); /* Load the game, sending in any established graphics file. */ int errNum = 0; diff --git a/engines/glk/level9/os_glk.h b/engines/glk/level9/os_glk.h index a10a640a56..d617fb37c3 100644 --- a/engines/glk/level9/os_glk.h +++ b/engines/glk/level9/os_glk.h @@ -26,6 +26,9 @@ namespace Glk { namespace Level9 { +#define BYTE_MAX 0xff +#define BITS_PER_CHAR 8 + extern bool gln_graphics_enabled; extern bool gln_graphics_possible; |