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-rw-r--r--engines/hdb/ai-player.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/hdb/ai-player.cpp b/engines/hdb/ai-player.cpp
index 70e527fe3f..059da9dfc0 100644
--- a/engines/hdb/ai-player.cpp
+++ b/engines/hdb/ai-player.cpp
@@ -501,7 +501,9 @@ void aiPlayerDraw(AIEntity *e, int mx, int my) {
}
void aiGemAttackInit(AIEntity *e) {
- int xv[5] = {9, 0, 0, -1, 1}, yv[5] = {9, -1, 1, 0, 0};
+ static const int xv[5] = {9, 0, 0, -1, 1};
+ static const int yv[5] = {9, -1, 1, 0, 0};
+
e->moveSpeed = kPlayerMoveSpeed << 1;
g_hdb->_ai->setEntityGoal(e, e->tileX + xv[e->dir], e->tileY + yv[e->dir]);
e->state = STATE_MOVEDOWN; // so it will draw & animate