diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes9.cpp | 60 |
1 files changed, 25 insertions, 35 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes9.cpp b/engines/tsage/blue_force/blueforce_scenes9.cpp index 088f5da0af..e39746a9fe 100644 --- a/engines/tsage/blue_force/blueforce_scenes9.cpp +++ b/engines/tsage/blue_force/blueforce_scenes9.cpp @@ -83,36 +83,30 @@ bool Scene900::Object1::startAction(CursorType action, Event &event) { return true; } break; - case CURSOR_1000: - if (BF_GLOBALS._events.getCursor() == 26){ - if (BF_GLOBALS._v4CEC0 == 2) { - SceneItem::display2(900, 14); - return true; + case INV_WAREHOUSE_KEYS: + if (BF_GLOBALS._v4CEC0 == 2) { + SceneItem::display2(900, 14); + } else { + if (BF_GLOBALS._v4CEC0 == 0) { + if (!BF_GLOBALS.getFlag(fGotPointsForUnlockGate)) { + BF_GLOBALS.setFlag(fGotPointsForUnlockGate); + BF_GLOBALS._uiElements.addScore(30); + } + BF_GLOBALS._v4CEC0 = 1; } else { - if (BF_GLOBALS._v4CEC0 == 0) { - if (!BF_GLOBALS.getFlag(fGotPointsForUnlockGate)) { - BF_GLOBALS.setFlag(fGotPointsForUnlockGate); + if (!BF_GLOBALS.getFlag(fGotPointsForLockGate)) { + if (BF_GLOBALS._bookmark == bEndDayThree) { + BF_GLOBALS.setFlag(fGotPointsForLockGate); BF_GLOBALS._uiElements.addScore(30); } - BF_GLOBALS._v4CEC0 = 1; - } else { - if (!BF_GLOBALS.getFlag(fGotPointsForLockGate)) { - if (BF_GLOBALS._bookmark == bEndDayThree) { - BF_GLOBALS.setFlag(fGotPointsForLockGate); - BF_GLOBALS._uiElements.addScore(30); - } - } - BF_GLOBALS._v4CEC0 = 0; } - scene->_sceneMode = 9004; - BF_GLOBALS._player.disableControl(); - scene->setAction(&scene->_sequenceManager1, scene, 9004, &BF_GLOBALS._player, NULL); - return true; + BF_GLOBALS._v4CEC0 = 0; } - } else { - return false; + scene->_sceneMode = 9004; + BF_GLOBALS._player.disableControl(); + scene->setAction(&scene->_sequenceManager1, scene, 9004, &BF_GLOBALS._player, NULL); } - break; + return true; default: return NamedObject::startAction(action, event); } @@ -136,18 +130,14 @@ bool Scene900::Object2::startAction(CursorType action, Event &event) { } else return NamedObject::startAction(action, event); break; - case CURSOR_1000: - if (BF_GLOBALS._events.getCursor() == 26) { - if (BF_GLOBALS._v4CEC0 == 2) { - BF_GLOBALS._player.disableControl(); - scene->_sceneMode = 9012; - scene->setAction(&scene->_sequenceManager1, scene, 9012, &BF_GLOBALS._player, &scene->_object2, NULL); - } else - SceneItem::display2(900, 5); - return true; + case INV_WAREHOUSE_KEYS: + if (BF_GLOBALS._v4CEC0 == 2) { + BF_GLOBALS._player.disableControl(); + scene->_sceneMode = 9012; + scene->setAction(&scene->_sequenceManager1, scene, 9012, &BF_GLOBALS._player, &scene->_object2, NULL); } else - return false; - break; + SceneItem::display2(900, 5); + return true; default: return NamedObject::startAction(action, event); } |