diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/hdb/sound.h | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/engines/hdb/sound.h b/engines/hdb/sound.h index 8d98a45c8d..af037fc094 100644 --- a/engines/hdb/sound.h +++ b/engines/hdb/sound.h @@ -23,26 +23,26 @@ #ifndef HDB_SOUND_H #define HDB_SOUND_H -#define SFNAME_TITLE "jungle" -#define SFNAME_MENU "on_a_mission" -#define SFNAME_ROBO "low_techno" -#define SFNAME_MEXI "ambient_mexi_howl" -#define SFNAME_BASSO "amb_walkin_basso" -#define SFNAME_WIND "dangerous_wind" -#define SFNAME_INDUSTRO "industro_hunch" -#define SFNAME_JACKIN "jaround" -#define SFNAME_SNEAKERS "lost_my_sneakers" -#define SFNAME_QUIET "mysterious_quiet" -#define SFNAME_JEEBIES "jeebies5B" -#define SFNAME_VIBRACIOUS "vibracious_(dope_delivery_mix)" -#define SFNAME_ROMANTIC "romantic" -#define SFNAME_ARETHERE "AreWeThereYet_(extended)" +#define SFNAME_TITLE "jungle.mp3" +#define SFNAME_MENU "on_a_mission.mp3" +#define SFNAME_ROBO "low_techno.mp3" +#define SFNAME_MEXI "ambient_mexi_howl.mp3" +#define SFNAME_BASSO "amb_walkin_basso.mp3" +#define SFNAME_WIND "dangerous_wind.mp3" +#define SFNAME_INDUSTRO "industro_hunch.mp3" +#define SFNAME_JACKIN "jaround.mp3" +#define SFNAME_SNEAKERS "lost_my_sneakers.mp3" +#define SFNAME_QUIET "mysterious_quiet.mp3" +#define SFNAME_JEEBIES "jeebies5B.mp3" +#define SFNAME_VIBRACIOUS "vibracious_(dope_delivery_mix).mp3" +#define SFNAME_ROMANTIC "romantic.mp3" +#define SFNAME_ARETHERE "AreWeThereYet_(extended).mp3" -#define SFNAME_CORRIDOR "corridor(extended)" -#define SFNAME_MOKE "moke_a_doke_doke" -#define SFNAME_TILES "tilesache(extended)" -#define SFNAME_DARKVIB "vibracious_(Dark_Delivery_Mix)" -#define SFNAME_EXPER "experimentatus_(extended)" +#define SFNAME_CORRIDOR "corridor(extended).mp3" +#define SFNAME_MOKE "moke_a_doke_doke.mp3" +#define SFNAME_TILES "tilesache(extended).mp3" +#define SFNAME_DARKVIB "vibracious_(Dark_Delivery_Mix).mp3" +#define SFNAME_EXPER "experimentatus_(extended).mp3" #define FIRST_VOICE V00_AIRLOCK_01 #define NUM_VOICES ( LAST_SOUND - FIRST_VOICE ) |