diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/griffon/state.h | 100 |
1 files changed, 50 insertions, 50 deletions
diff --git a/engines/griffon/state.h b/engines/griffon/state.h index c479f9dd53..ac8ccb111d 100644 --- a/engines/griffon/state.h +++ b/engines/griffon/state.h @@ -1,50 +1,50 @@ -/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- *
- * Originally written by Syn9 in FreeBASIC with SDL
- * http://syn9.thehideoutgames.com/index_backup.php
- *
- * Ported to plain C for GCW-Zero handheld by Dmitry Smagin
- * http://github.com/dmitrysmagin/griffon_legend
- *
- *
- * Programming/Graphics: Daniel "Syn9" Kennedy
- * Music/Sound effects: David Turner
- *
- * Beta testing and gameplay design help:
- * Deleter, Cha0s, Aether Fox, and Kiz
- *
- */
-
-#ifndef GRIFFON_STATE_H
-#define GRIFFON_STATE_H
-
-namespace Griffon {
-
-extern char player_sav[];
-
-int state_load(int slotnum);
-int state_load_player(int slotnum);
-int state_save(int slotnum);
-
-} // end of namespace Griffon
-
-#endif
+/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * + * Originally written by Syn9 in FreeBASIC with SDL + * http://syn9.thehideoutgames.com/index_backup.php + * + * Ported to plain C for GCW-Zero handheld by Dmitry Smagin + * http://github.com/dmitrysmagin/griffon_legend + * + * + * Programming/Graphics: Daniel "Syn9" Kennedy + * Music/Sound effects: David Turner + * + * Beta testing and gameplay design help: + * Deleter, Cha0s, Aether Fox, and Kiz + * + */ + +#ifndef GRIFFON_STATE_H +#define GRIFFON_STATE_H + +namespace Griffon { + +extern char player_sav[]; + +int state_load(int slotnum); +int state_load_player(int slotnum); +int state_save(int slotnum); + +} // end of namespace Griffon + +#endif |