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-rw-r--r--engines/lilliput/lilliput.cpp42
-rw-r--r--engines/lilliput/lilliput.h6
2 files changed, 24 insertions, 24 deletions
diff --git a/engines/lilliput/lilliput.cpp b/engines/lilliput/lilliput.cpp
index 217c3ca4e1..4699d02982 100644
--- a/engines/lilliput/lilliput.cpp
+++ b/engines/lilliput/lilliput.cpp
@@ -792,7 +792,7 @@ void LilliputEngine::prepareGameArea() {
}
void LilliputEngine::displayRefreshScreen() {
- debugC(2, kDebugEngineTBC, "displayRefreshScreen()");
+ debugC(2, kDebugEngine, "displayRefreshScreen()");
if (_displayMap == 1) {
bool forceReturnFl = false;
@@ -1303,7 +1303,7 @@ void LilliputEngine::renderCharacters(byte *buf, Common::Point pos) {
Common::Point characterPos = Common::Point(_characterDisplayX[index], _characterDisplayY[index]);
if (index == _scriptHandler->_talkingCharacter)
- sub1546F(characterPos);
+ displaySpeechBubbleTail(characterPos);
if (_byte16552 != 1) {
byte flag = _characterDirectionArray[index];
@@ -1330,8 +1330,8 @@ void LilliputEngine::renderCharacters(byte *buf, Common::Point pos) {
renderCharacters(buf, pos);
}
-void LilliputEngine::sub1546F(Common::Point displayPos) {
- debugC(2, kDebugEngineTBC, "sub1546F(%d, %d)", displayPos.x, displayPos.y);
+void LilliputEngine::displaySpeechBubbleTail(Common::Point displayPos) {
+ debugC(2, kDebugEngine, "displaySpeechBubbleTail(%d, %d)", displayPos.x, displayPos.y);
int orgX = displayPos.x + 8;
int orgY = displayPos.y;
@@ -1340,25 +1340,25 @@ void LilliputEngine::sub1546F(Common::Point displayPos) {
int x = orgX;
int y = orgY;
do {
- sub15498(Common::Point(x, y), var2);
+ displaySpeechBubbleTailLine(Common::Point(x, y), var2);
--x;
- y >>= 1;
+ y /= 2;
} while (y != 0);
x = orgX + 1;
- y = orgY >> 1;
+ y = orgY / 2;
while (y != 0) {
- sub15498(Common::Point(x, y), var2);
+ displaySpeechBubbleTailLine(Common::Point(x, y), var2);
++x;
- y >>= 1;
+ y /= 2;
}
}
-void LilliputEngine::sub15498(Common::Point pos, int var2) {
- debugC(2, kDebugEngineTBC, "sub15498(%d - %d, %d)", pos.x, pos.y, var2);
+void LilliputEngine::displaySpeechBubbleTailLine(Common::Point pos, int var2) {
+ debugC(2, kDebugEngine, "displaySpeechBubbleTailLine(%d - %d, %d)", pos.x, pos.y, var2);
- int index = pos.x + ((var2 & 0xFF) << 8) + (var2 >> 8);
+ int index = pos.x + (var2 * 256);
for (int i = 1 + pos.y - var2; i > 0; i--) {
_savedSurfaceGameArea1[index] = 17;
index += 256;
@@ -1412,7 +1412,7 @@ byte LilliputEngine::sub16799(int index, Common::Point param1) {
if (var3.x != -1) {
if ((var3.x != _scriptHandler->_array16123PosX[index]) || (var3.y != _scriptHandler->_array1614BPosY[index])) {
- sub1693A(index);
+ sub1693A_chooseDirections(index);
_scriptHandler->_array12811[index] -= (param1.x & 0x0F);
return 3;
}
@@ -1428,7 +1428,7 @@ byte LilliputEngine::sub16799(int index, Common::Point param1) {
_characterDirectionArray[index] = getDirection(pos1, pos2);
- sub1693A(index);
+ sub1693A_chooseDirections(index);
_scriptHandler->_array12811[index] -= (param1.x & 0x0F);
return 3;
@@ -1508,8 +1508,8 @@ void LilliputEngine::sub167EF(int index) {
return;
}
-void LilliputEngine::sub1693A(int index) {
- debugC(2, kDebugEngineTBC, "sub1693A(%d)", index);
+void LilliputEngine::sub1693A_chooseDirections(int index) {
+ debugC(2, kDebugEngine, "sub1693A_chooseDirections(%d)", index);
static const int16 mapArrayMove[4] = {4, -256, 256, -4};
@@ -1522,7 +1522,7 @@ void LilliputEngine::sub1693A(int index) {
_array1692B[var2] -= 8;
byte byte16939 = 0;
- int mapIndex = ((((_word16937Pos.y << 8) >> 2) + _word16937Pos.x) << 2);
+ int mapIndex = ((_word16937Pos.y * 64) + _word16937Pos.x) * 4;
int mapIndexDiff = 0;
int retVal = 0;
for (int i = 3; i >= 0; i--) {
@@ -1546,7 +1546,7 @@ void LilliputEngine::sub1693A(int index) {
if (byte16939 != 0)
_array1692B[_characterDirectionArray[index]] += 3;
- int tmpVal = -97;
+ int tmpVal = -99;
for (int i = 3; i >= 0; i--) {
if (tmpVal < _array1692B[i]) {
retVal = i;
@@ -1676,7 +1676,7 @@ void LilliputEngine::numberToString(int param1) {
}
void LilliputEngine::sub16626() {
- debugC(2, kDebugEngineTBC, "sub16626()");
+ debugC(2, kDebugEngine, "sub16626()");
int index = _numCharacters - 1;
byte result;
@@ -1688,9 +1688,9 @@ void LilliputEngine::sub16626() {
uint16 index2 = _scriptHandler->_array12811[index] + (index * 16);
Common::Point var1 = _scriptHandler->_array12311[index2];
- int16 var2 = var1.x / 16;
- //warning(" step %d : var1 x:%d y:%d var:%d", _scriptHandler->_array12811[index], var1.x, var1.y, var2 / 2);
+ // /8, then /2 as the function array is a word array
+ int16 var2 = var1.x / 16;
switch (var2) {
case 0:
diff --git a/engines/lilliput/lilliput.h b/engines/lilliput/lilliput.h
index 4027cdfc03..1ac14a0732 100644
--- a/engines/lilliput/lilliput.h
+++ b/engines/lilliput/lilliput.h
@@ -293,8 +293,8 @@ public:
bool isMouseOverHotspot(Common::Point mousePos, Common::Point hotspotPos);
void sub131B2(Common::Point pos, bool &forceReturnFl);
void sub131FC(Common::Point pos);
- void sub1546F(Common::Point displayPos);
- void sub15498(Common::Point pos, int var2);
+ void displaySpeechBubbleTail(Common::Point displayPos);
+ void displaySpeechBubbleTailLine(Common::Point pos, int var2);
void displaySpeechLine(int vgaIndex, byte *srcBuf, int &bufIndex);
void checkMapClosing(bool &forceReturnFl);
void turnCharacter1(int index);
@@ -312,7 +312,7 @@ public:
byte sub1675D(int index, Common::Point var1);
byte sub16729(int index, Common::Point var1);
byte sub166F7(int index, Common::Point var1, int tmpVal);
- void sub1693A(int index);
+ void sub1693A_chooseDirections(int index);
void initGame(const LilliputGameDescription *gd);
byte *loadVGA(Common::String filename, int fileSize, bool loadPal);