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-rw-r--r--engines/parallaction/detection.cpp29
1 files changed, 3 insertions, 26 deletions
diff --git a/engines/parallaction/detection.cpp b/engines/parallaction/detection.cpp
index 006ebacf14..09f6fa5e2e 100644
--- a/engines/parallaction/detection.cpp
+++ b/engines/parallaction/detection.cpp
@@ -220,34 +220,11 @@ static const PARALLACTIONGameDescription gameDescriptions[] = {
}
-static const ADParams detectionParams = {
- // Pointer to ADGameDescription or its superset structure
- (const byte *)Parallaction::gameDescriptions,
- // Size of that superset structure
- sizeof(Parallaction::PARALLACTIONGameDescription),
- // Number of bytes to compute MD5 sum for
- 5000,
- // List of all engine gameid
- parallactionGames,
- // Structure for autoupgrading obsolete gameids
- 0,
- // Name of single gameid (optional)
- 0,
- // List of files for file-based fallback detection (optional)
- 0,
- // Flags
- 0,
- // Additional GUI options (for every game}
- Common::GUIO_NOLAUNCHLOAD,
- // Maximum directory depth
- 1,
- // List of directory globs
- 0
-};
-
class ParallactionMetaEngine : public AdvancedMetaEngine {
public:
- ParallactionMetaEngine() : AdvancedMetaEngine(detectionParams) {}
+ ParallactionMetaEngine() : AdvancedMetaEngine(Parallaction::gameDescriptions, sizeof(Parallaction::PARALLACTIONGameDescription), parallactionGames) {
+ params.guioptions = Common::GUIO_NOLAUNCHLOAD;
+ }
virtual const char *getName() const {
return "Parallaction";