diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/fullpipe/fullpipe.cpp | 3 | ||||
-rw-r--r-- | engines/fullpipe/fullpipe.h | 5 | ||||
-rw-r--r-- | engines/fullpipe/mgm.cpp | 4 | ||||
-rw-r--r-- | engines/fullpipe/motion.cpp | 8 | ||||
-rw-r--r-- | engines/fullpipe/scene.cpp | 6 |
5 files changed, 17 insertions, 9 deletions
diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp index c2aae9ba88..cef3d5ce74 100644 --- a/engines/fullpipe/fullpipe.cpp +++ b/engines/fullpipe/fullpipe.cpp @@ -24,6 +24,7 @@ #include "common/archive.h" #include "common/config-manager.h" +#include "common/debug-channels.h" #include "audio/mixer.h" #include "engines/util.h" @@ -199,6 +200,8 @@ FullpipeEngine::~FullpipeEngine() { } void FullpipeEngine::initialize() { + DebugMan.addDebugChannel(kDebugPathfinding, "path", "Pathfinding"); + _globalMessageQueueList = new GlobalMessageQueueList; _behaviorManager = new BehaviorManager; diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h index fba61aa13b..afd4fd91d4 100644 --- a/engines/fullpipe/fullpipe.h +++ b/engines/fullpipe/fullpipe.h @@ -48,6 +48,11 @@ namespace Fullpipe { enum FullpipeGameFeatures { }; +enum AccessDebugChannels { + kDebugPathfinding = 1 << 0, + kDebugDrawing = 1 << 1 +}; + class BehaviorManager; class BaseModalObject; class GameLoader; diff --git a/engines/fullpipe/mgm.cpp b/engines/fullpipe/mgm.cpp index ca2ec060e2..b5c7124092 100644 --- a/engines/fullpipe/mgm.cpp +++ b/engines/fullpipe/mgm.cpp @@ -155,7 +155,7 @@ void MGM::rebuildTables(int objId) { if (!obj) return; - warning("WWW rebuild. idx: %d, size: %d", idx, obj->_staticsList.size() * obj->_staticsList.size()); + debugC(1, kDebugPathfinding, "WWW rebuild. idx: %d, size: %d", idx, obj->_staticsList.size() * obj->_staticsList.size()); for (uint i = 0; i < obj->_staticsList.size(); i++) { _items[idx]->statics.push_back((Statics *)obj->_staticsList[i]); @@ -583,7 +583,7 @@ int MGM::refreshOffsets(int objectId, int idx1, int idx2) { int from = getStaticsIndexById(idx, idx1); int to = getStaticsIndexById(idx, idx2); - warning("WWW 6, want idx: %d, off: %d", idx, from + to * _items[idx]->statics.size()); + debugC(1, kDebugPathfinding, "WWW 6, want idx: %d, off: %d", idx, from + to * _items[idx]->statics.size()); MGMSubItem *sub = _items[idx]->subItems[from + to * _items[idx]->statics.size()]; if (sub->movement) { diff --git a/engines/fullpipe/motion.cpp b/engines/fullpipe/motion.cpp index 81424db93a..f0304467cf 100644 --- a/engines/fullpipe/motion.cpp +++ b/engines/fullpipe/motion.cpp @@ -186,7 +186,7 @@ MessageQueue *MctlCompound::startMove(StaticANIObject *ani, int sourceX, int sou if (sourceIdx == -1) return 0; - warning("WWW 2"); + debugC(1, kDebugPathfinding, "WWW 2"); if (idx == sourceIdx) return _motionControllers[idx]->_motionControllerObj->startMove(ani, sourceX, sourceY, fuzzyMatch, staticsId); @@ -1634,7 +1634,7 @@ int MovGraph2::getItemSubIndexByMGM(int index, StaticANIObject *ani) { int min = 0; for (int i = 0; i < 4; i++) { - warning("WWW 5"); + debugC(1, kDebugPathfinding, "WWW 5"); int tmp = _mgm.refreshOffsets(ani->_id, ani->_statics->_staticsId, _items2[index]->_subItems[i]._staticsId1); if (tmp >= 0 && (minidx == -1 || tmp < min)) { @@ -2052,7 +2052,7 @@ MessageQueue *MovGraph2::startMove(StaticANIObject *ani, int xpos, int ypos, int if (ani->_flags & 0x100) return 0; - warning("WWW 3"); + debugC(1, kDebugPathfinding, "WWW 3"); MessageQueue *mq = doWalkTo(ani, xpos, ypos, fuzzyMatch, staticsId); if (!mq) @@ -2121,7 +2121,7 @@ MessageQueue *MovGraph2::doWalkTo(StaticANIObject *obj, int xpos, int ypos, int bool subMgm = false; if (idxsub == -1) { - warning("WWW 4"); + debugC(1, kDebugPathfinding, "WWW 4"); idxsub = getItemSubIndexByMGM(idx, obj); subMgm = true; diff --git a/engines/fullpipe/scene.cpp b/engines/fullpipe/scene.cpp index 5a3fbe34b6..067fbff76c 100644 --- a/engines/fullpipe/scene.cpp +++ b/engines/fullpipe/scene.cpp @@ -654,7 +654,7 @@ void Scene::drawContent(int minPri, int maxPri, bool drawBg) { g_fp->_globalPalette = _palette->_data; } - debug(1, "Scene::drawContent(>%d, <%d, %d)", minPri, maxPri, drawBg); + debugC(1, kDebugDrawing, "Scene::drawContent(>%d, <%d, %d)", minPri, maxPri, drawBg); if (_picObjList.size() > 2) { // We need to z-sort them objectList_sortByPriority(_picObjList, true); @@ -666,11 +666,11 @@ void Scene::drawContent(int minPri, int maxPri, bool drawBg) { if (maxPri == -1) maxPri = 60000; - debug(1, "-> Scene::drawContent(>%d, <%d, %d)", minPri, maxPri, drawBg); + debugC(1, kDebugDrawing, "-> Scene::drawContent(>%d, <%d, %d)", minPri, maxPri, drawBg); Common::Point point; - debug(1, "_bigPict: %d objlist: %d", _bigPictureArray1Count, _picObjList.size()); + debugC(1, kDebugDrawing, "_bigPict: %d objlist: %d", _bigPictureArray1Count, _picObjList.size()); if (drawBg && _bigPictureArray1Count && _picObjList.size()) { |