diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/parallaction/animation.cpp | 2 | ||||
-rw-r--r-- | engines/parallaction/commands.cpp | 2 | ||||
-rw-r--r-- | engines/parallaction/parallaction.cpp | 4 | ||||
-rw-r--r-- | engines/parallaction/zone.cpp | 32 | ||||
-rw-r--r-- | engines/parallaction/zone.h | 9 |
5 files changed, 23 insertions, 26 deletions
diff --git a/engines/parallaction/animation.cpp b/engines/parallaction/animation.cpp index 73e8672f3d..67dc25994e 100644 --- a/engines/parallaction/animation.cpp +++ b/engines/parallaction/animation.cpp @@ -93,7 +93,7 @@ Animation *Parallaction::parseAnimation(Script& script, AnimationList &list, cha int16 _si = _zoneTypeNames->lookup(_tokens[1]); if (_si != -1) { vD0->_type |= 1 << (_si-1); - if ((vD0->type() != kZoneNone) && (vD0->type() != kZoneCommand)) { + if (((vD0->_type & 0xFFFF) != kZoneNone) && ((vD0->_type & 0xFFFF) != kZoneCommand)) { parseZoneTypeBlock(script, vD0); } } diff --git a/engines/parallaction/commands.cpp b/engines/parallaction/commands.cpp index e9a2354c8b..d53763dfa8 100644 --- a/engines/parallaction/commands.cpp +++ b/engines/parallaction/commands.cpp @@ -283,7 +283,7 @@ void Parallaction::runCommands(CommandList& list, Zone *z) { if (u->_zone != NULL) { u->_zone->_flags &= ~kFlagsRemove; u->_zone->_flags |= kFlagsActive; - if (u->_zone->type() == kZoneGet) { + if ((u->_zone->_type & 0xFFFF) == kZoneGet) { addJob(&jobDisplayDroppedItem, u->_zone, kPriority17 ); } } diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp index f21e6e9a5e..6095e43c40 100644 --- a/engines/parallaction/parallaction.cpp +++ b/engines/parallaction/parallaction.cpp @@ -561,7 +561,7 @@ Parallaction::InputData *Parallaction::translateInput() { return &_input; } - if (((_mouseButtons == kMouseLeftUp) && (_activeItem._id == 0) && ((_engineFlags & kEngineWalking) == 0)) && ((z == NULL) || (z->type() != kZoneCommand))) { + if (((_mouseButtons == kMouseLeftUp) && (_activeItem._id == 0) && ((_engineFlags & kEngineWalking) == 0)) && ((z == NULL) || ((z->_type & 0xFFFF) != kZoneCommand))) { _input._event = kEvWalk; return &_input; } @@ -584,7 +584,7 @@ Parallaction::InputData *Parallaction::translateInput() { return &_input; } - if ((_mouseButtons == kMouseLeftUp) && ((_activeItem._id != 0) || (z->type() == kZoneCommand))) { + if ((_mouseButtons == kMouseLeftUp) && ((_activeItem._id != 0) || ((z->_type & 0xFFFF) == kZoneCommand))) { _input._zone = z; if (z->_flags & kFlagsNoWalk) { diff --git a/engines/parallaction/zone.cpp b/engines/parallaction/zone.cpp index 43c3899e5b..176df5a9bc 100644 --- a/engines/parallaction/zone.cpp +++ b/engines/parallaction/zone.cpp @@ -121,8 +121,8 @@ void Parallaction::freeZones() { // but we need to check it separately here. The same workaround is applied in hitZone. if (((z->_top == -1) || ((z->_left == -2) && ( - ((z->type() == kZoneMerge) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj1)) != 0) || (isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj2)) != 0))) || - ((z->type() == kZoneGet) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.get->_icon)) != 0))) + (((z->_type & 0xFFFF) == kZoneMerge) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj1)) != 0) || (isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj2)) != 0))) || + (((z->_type & 0xFFFF) == kZoneGet) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.get->_icon)) != 0))) ))) && ((_engineFlags & kEngineQuit) == 0)) { @@ -152,7 +152,7 @@ void Parallaction::parseZoneTypeBlock(Script &script, Zone *z) { TypeData *u = &z->u; - switch (z->type()) { + switch (z->_type & 0xFFFF) { case kZoneExamine: // examine Zone alloc u->examine = new ExamineData; break; @@ -185,7 +185,7 @@ void Parallaction::parseZoneTypeBlock(Script &script, Zone *z) { do { - switch (z->type()) { + switch (z->_type & 0xFFFF) { case kZoneExamine: // examine Zone init if (!scumm_stricmp(_tokens[0], "file")) { u->examine->_filename = (char*)malloc(strlen(_tokens[1])+1); @@ -374,8 +374,10 @@ void Parallaction::displayItemComment(ExamineData *data) { uint16 Parallaction::runZone(Zone *z) { debugC(3, kDebugLocation, "runZone (%s)", z->_label._text); - debugC(3, kDebugLocation, "type = %x, id = %x",z->type(), z->boundId() >> 16); - switch(z->type()) { + uint16 subtype = z->_type & 0xFFFF; + + debugC(3, kDebugLocation, "type = %x, object = %x", subtype, (z->_type & 0xFFFF0000) >> 16); + switch(subtype) { case kZoneExamine: if (z->u.examine->_filename) { @@ -542,15 +544,15 @@ Zone *Parallaction::hitZone(uint32 type, uint16 x, uint16 y) { // WORKAROUND: this huge condition is needed because we made TypeData a collection of structs // instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine, // but we need to check it separately here. The same workaround is applied in freeZones. - if (((z->type() == kZoneMerge) && (((_si == z->u.merge->_obj1) && (_di == z->u.merge->_obj2)) || ((_si == z->u.merge->_obj2) && (_di == z->u.merge->_obj1)))) || - ((z->type() == kZoneGet) && ((_si == z->u.get->_icon) || (_di == z->u.get->_icon)))) { + if ((((z->_type & 0xFFFF) == kZoneMerge) && (((_si == z->u.merge->_obj1) && (_di == z->u.merge->_obj2)) || ((_si == z->u.merge->_obj2) && (_di == z->u.merge->_obj1)))) || + (((z->_type & 0xFFFF) == kZoneGet) && ((_si == z->u.get->_icon) || (_di == z->u.get->_icon)))) { // special Zone - if ((type == 0) && (z->boundId() == 0 == 0)) + if ((type == 0) && ((z->_type & 0xFFFF0000) == 0)) return z; if (z->_type == type) return z; - if (z->boundId() == type) + if ((z->_type & 0xFFFF0000) == type) return z; } @@ -570,11 +572,11 @@ Zone *Parallaction::hitZone(uint32 type, uint16 x, uint16 y) { } // normal Zone - if ((type == 0) && (z->boundId() == 0)) + if ((type == 0) && ((z->_type & 0xFFFF0000) == 0)) return z; if (z->_type == type) return z; - if (z->boundId() == type) + if ((z->_type & 0xFFFF0000) == type) return z; } @@ -590,8 +592,8 @@ Zone *Parallaction::hitZone(uint32 type, uint16 x, uint16 y) { _f = ((_di >= a->_top + a->height()) || (_di <= a->_top)) ? 0 : 1; // _f: vertical range _b = ((type != 0) || (a->_type == kZoneYou)) ? 0 : 1; // _b: (no type specified) AND (Animation is not the character) - _c = (a->boundId()) ? 0 : 1; // _c: Animation is not an object - _d = (a->boundId() != type) ? 0 : 1; // _d: Animation is an object of the same type + _c = (a->_type & 0xFFFF0000) ? 0 : 1; // _c: Animation is not an object + _d = ((a->_type & 0xFFFF0000) != type) ? 0 : 1; // _d: Animation is an object of the same type if ((_a != 0 && _e != 0 && _f != 0) && ((_b != 0 && _c != 0) || (a->_type == type) || (_d != 0))) { @@ -615,7 +617,7 @@ Zone::Zone() { Zone::~Zone() { // printf("~Zone(%s)\n", _label._text); - switch (type()) { + switch (_type & 0xFFFF) { case kZoneExamine: free(u.examine->_filename); free(u.examine->_description); diff --git a/engines/parallaction/zone.h b/engines/parallaction/zone.h index f52e4bdeb6..a2a852f31c 100644 --- a/engines/parallaction/zone.h +++ b/engines/parallaction/zone.h @@ -48,6 +48,7 @@ enum ZoneTypes { kZoneCommand = 0x800 }; + enum ZoneFlags { kFlagsClosed = 1, // Zone: door is closed / switch is off kFlagsActive = 2, // Zone/Animation: object is visible @@ -63,6 +64,7 @@ enum ZoneFlags { kFlagsNoWalk = 0x800 // Zone: character doesn't need to walk towards object to interact }; + #define NUM_ANSWERS 5 struct Command; @@ -212,13 +214,6 @@ struct Zone { void translate(int16 x, int16 y); virtual uint16 width() const; virtual uint16 height() const; - - uint32 type() { - return _type & 0xFFFF; - } - uint32 boundId() { - return (_type & 0xFFFF0000); - } }; typedef Zone* ZonePointer; |