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-rw-r--r--engines/hdb/sound.cpp3
-rw-r--r--engines/hdb/sound.h3
2 files changed, 3 insertions, 3 deletions
diff --git a/engines/hdb/sound.cpp b/engines/hdb/sound.cpp
index 752f80f529..ce515aee15 100644
--- a/engines/hdb/sound.cpp
+++ b/engines/hdb/sound.cpp
@@ -1413,8 +1413,7 @@ bool Sound::init() {
_soundCache[index2].loaded = false;
_soundCache[index2].name = soundList[index].name;
_soundCache[index2].luaName = soundList[index].luaName;
- // FIXME: Create an intuitive way to include #166
- if (index2 < SND_UNLOCKED_ITEM || index == 166)
+ if (index2 <= SND_UNLOCKED_ITEM || index == SND_BEEPBEEPBEEP)
_soundCache[index2].ext = -1; // WAV
else
_soundCache[index2].ext = 1; // MP3
diff --git a/engines/hdb/sound.h b/engines/hdb/sound.h
index af037fc094..464663af35 100644
--- a/engines/hdb/sound.h
+++ b/engines/hdb/sound.h
@@ -167,7 +167,6 @@ enum SoundType {
SND_GET_SLUG,
SND_GUY_DROWN,
SND_GUY_GRABBED,
- SND_BEEPBEEPBEEP,
SND_PANIC,
SND_PANIC_COUNT,
SND_PANIC_DEATH,
@@ -234,6 +233,8 @@ enum SoundType {
SONG_DARKVIB,
SONG_EXPER,
+ SND_BEEPBEEPBEEP,
+
V00_AIRLOCK_01,
V00_ARNIE_01,