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-rw-r--r--engines/scumm/imuse/imuse.cpp27
-rw-r--r--engines/scumm/imuse/imuse_internal.h10
-rw-r--r--engines/scumm/imuse/imuse_part.cpp3
-rw-r--r--engines/scumm/imuse/imuse_player.cpp47
-rw-r--r--engines/scumm/imuse/sysex_scumm.cpp8
5 files changed, 73 insertions, 22 deletions
diff --git a/engines/scumm/imuse/imuse.cpp b/engines/scumm/imuse/imuse.cpp
index fe23b88e52..7d971f5ca4 100644
--- a/engines/scumm/imuse/imuse.cpp
+++ b/engines/scumm/imuse/imuse.cpp
@@ -99,8 +99,9 @@ IMuseInternal::~IMuseInternal() {
}
}
-byte *IMuseInternal::findStartOfSound(int sound) {
+byte *IMuseInternal::findStartOfSound(int sound, int ct) {
int32 size, pos;
+ static uint32 id[] = { 'MThd', 'FORM', 'MDhd', 'MDpg' };
byte *ptr = g_scumm->_res->_types[rtSound][sound]._address;
@@ -110,10 +111,11 @@ byte *IMuseInternal::findStartOfSound(int sound) {
}
// Check for old-style headers first, like 'RO'
+ int trFlag = (kMThd | kFORM);
if (ptr[0] == 'R' && ptr[1] == 'O'&& ptr[2] != 'L')
- return ptr;
+ return ct == trFlag ? ptr : 0;
if (ptr[4] == 'S' && ptr[5] == 'O')
- return ptr + 4;
+ return ct == trFlag ? ptr + 4 : 0;
ptr += 4;
size = READ_BE_UINT32(ptr);
@@ -124,12 +126,16 @@ byte *IMuseInternal::findStartOfSound(int sound) {
size = 48; // Arbitrary; we should find our tag within the first 48 bytes of the resource
pos = 0;
while (pos < size) {
- if (!memcmp(ptr + pos, "MThd", 4) || !memcmp(ptr + pos, "FORM", 4))
- return ptr + pos;
+ for (int i = 0; i < ARRAYSIZE(id); ++i) {
+ if ((ct & (1 << i)) && (READ_BE_UINT32(ptr + pos) == id[i]))
+ return ptr + pos;
+ }
++pos; // We could probably iterate more intelligently
}
- debug(3, "IMuseInternal::findStartOfSound(): Failed to align on sound %d", sound);
+ if (ct == (kMThd | kFORM))
+ debug(3, "IMuseInternal::findStartOfSound(): Failed to align on sound %d", sound);
+
return 0;
}
@@ -556,7 +562,7 @@ bool IMuseInternal::startSound_internal(int sound, int offset) {
return false;
}
- void *ptr = findStartOfSound(sound);
+ byte *ptr = findStartOfSound(sound);
if (!ptr) {
debug(2, "IMuseInternal::startSound(): Couldn't find sound %d", sound);
return false;
@@ -576,8 +582,11 @@ bool IMuseInternal::startSound_internal(int sound, int offset) {
// Bug #590511 and Patch #607175 (which was reversed to fix
// an FOA regression: Bug #622606).
Player *player = findActivePlayer(sound);
- if (!player)
- player = allocate_player(128);
+ if (!player) {
+ ptr = findStartOfSound(sound, IMuseInternal::kMDhd);
+ player = allocate_player(ptr ? (READ_BE_UINT32(&ptr[4]) && ptr[10] ? ptr[10] : 128) : 128);
+ }
+
if (!player)
return false;
diff --git a/engines/scumm/imuse/imuse_internal.h b/engines/scumm/imuse/imuse_internal.h
index ec60b22509..8808a3655a 100644
--- a/engines/scumm/imuse/imuse_internal.h
+++ b/engines/scumm/imuse/imuse_internal.h
@@ -229,6 +229,7 @@ protected:
// Sequencer part
int start_seq_sound(int sound, bool reset_vars = true);
+ void loadStartParameters(int sound);
int query_param(int param);
public:
@@ -445,7 +446,14 @@ protected:
static void midiTimerCallback(void *data);
void on_timer(MidiDriver *midi);
- byte *findStartOfSound(int sound);
+ enum ChunkType {
+ kMThd = 1,
+ kFORM = 2,
+ kMDhd = 4, // Used in MI2 and INDY4. Contain certain start parameters (priority, volume, etc. ) for the player.
+ kMDpg = 8 // These chunks exist in DOTT and SAMNMAX. They don't get processed, however.
+ };
+
+ byte *findStartOfSound(int sound, int ct = (kMThd | kFORM));
bool isMT32(int sound);
bool isMIDI(int sound);
int get_queue_sound_status(int sound) const;
diff --git a/engines/scumm/imuse/imuse_part.cpp b/engines/scumm/imuse/imuse_part.cpp
index 808af23dde..5df8407a96 100644
--- a/engines/scumm/imuse/imuse_part.cpp
+++ b/engines/scumm/imuse/imuse_part.cpp
@@ -137,7 +137,8 @@ void Part::set_pan(int8 pan) {
}
void Part::set_transpose(int8 transpose) {
- _transpose_eff = transpose_clamp((_transpose = transpose) + _player->getTranspose(), -24, 24);
+ _transpose = transpose;
+ _transpose_eff = (_transpose == -128) ? 0 : transpose_clamp(_transpose + _player->getTranspose(), -24, 24);
sendPitchBend();
}
diff --git a/engines/scumm/imuse/imuse_player.cpp b/engines/scumm/imuse/imuse_player.cpp
index e7ee935130..0b084f3116 100644
--- a/engines/scumm/imuse/imuse_player.cpp
+++ b/engines/scumm/imuse/imuse_player.cpp
@@ -90,7 +90,7 @@ Player::~Player() {
}
bool Player::startSound(int sound, MidiDriver *midi) {
- void *ptr;
+ byte *ptr;
int i;
// Not sure what the old code was doing,
@@ -108,13 +108,8 @@ bool Player::startSound(int sound, MidiDriver *midi) {
_active = true;
_midi = midi;
_id = sound;
- _priority = 0x80;
- _volume = 0x7F;
- _vol_chan = 0xFFFF;
- _vol_eff = (_se->get_channel_volume(0xFFFF) << 7) >> 7;
- _pan = 0;
- _transpose = 0;
- _detune = 0;
+
+ loadStartParameters(sound);
for (i = 0; i < ARRAYSIZE(_parameterFaders); ++i)
_parameterFaders[i].init();
@@ -125,7 +120,7 @@ bool Player::startSound(int sound, MidiDriver *midi) {
_midi = NULL;
return false;
}
-
+
debugC(DEBUG_IMUSE, "Starting music %d", sound);
return true;
}
@@ -199,11 +194,43 @@ int Player::start_seq_sound(int sound, bool reset_vars) {
_parser->property(MidiParser::mpSmartJump, 1);
_parser->loadMusic(ptr, 0);
_parser->setTrack(_track_index);
- setSpeed(reset_vars ? 128 : _speed);
+
+ ptr = _se->findStartOfSound(sound, IMuseInternal::kMDhd);
+ setSpeed(reset_vars ? (ptr ? (READ_BE_UINT32(&ptr[4]) && ptr[15] ? ptr[15] : 128) : 128) : _speed);
return 0;
}
+void Player::loadStartParameters(int sound) {
+ _priority = 0x80;
+ _volume = 0x7F;
+ _vol_chan = 0xFFFF;
+ _vol_eff = (_se->get_channel_volume(0xFFFF) << 7) >> 7;
+ _pan = 0;
+ _transpose = 0;
+ _detune = 0;
+
+ byte *ptr = _se->findStartOfSound(sound, IMuseInternal::kMDhd);
+ uint32 size = 0;
+
+ if (ptr) {
+ ptr += 4;
+ size = READ_BE_UINT32(ptr);
+ ptr += 4;
+
+ // MDhd chunks don't get used in MI1 and contain only zeroes.
+ // We check for volume, priority and speed settings of zero here.
+ if (size && (ptr[2] | ptr[3] | ptr[7])) {
+ _priority = ptr[2];
+ _volume = ptr[3];
+ _pan = ptr[4];
+ _transpose = ptr[5];
+ _detune = ptr[6];
+ setSpeed(ptr[7]);
+ }
+ }
+}
+
void Player::uninit_parts() {
assert(!_parts || _parts->_player == this);
diff --git a/engines/scumm/imuse/sysex_scumm.cpp b/engines/scumm/imuse/sysex_scumm.cpp
index 6ab71c2fa5..4eb3bee93c 100644
--- a/engines/scumm/imuse/sysex_scumm.cpp
+++ b/engines/scumm/imuse/sysex_scumm.cpp
@@ -64,6 +64,11 @@ void sysexHandler_Scumm(Player *player, const byte *msg, uint16 len) {
// BYTE 14: Pitchbend range(lower 4 bits) [bug #1088045]
// BYTE 15: Program(upper 4 bits)
// BYTE 16: Program(lower 4 bits)
+
+ // athrxx (05-21-2011):
+ // BYTE 9, 10: Transpose (if set to 0x80, this means that part->_transpose_eff will be 0 (also ignoring player->_transpose)
+ // BYTE 11, 12: Detune
+
part = player->getPart(p[0] & 0x0F);
if (part) {
part->set_onoff(p[2] & 0x01);
@@ -71,7 +76,8 @@ void sysexHandler_Scumm(Player *player, const byte *msg, uint16 len) {
part->set_pri(p[4]);
part->volume((p[5] & 0x0F) << 4 |(p[6] & 0x0F));
part->set_pan((p[7] & 0x0F) << 4 | (p[8] & 0x0F));
- part->_percussion = player->_isMIDI ? ((p[9] & 0x08) > 0) : false;
+ part->_percussion = player->_isMIDI ? ((p[9] & 0x08) > 0) : false;
+ part->set_transpose((p[9] & 0x0F) << 4 | (p[10] & 0x0F));
part->set_detune((p[11] & 0x0F) << 4 | (p[12] & 0x0F));
part->pitchBendFactor((p[13] & 0x0F) << 4 | (p[14] & 0x0F));
if (part->_percussion) {