diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sword1/sword1.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp index aa5ffafe2a..b20a49fce4 100644 --- a/engines/sword1/sword1.cpp +++ b/engines/sword1/sword1.cpp @@ -83,13 +83,13 @@ GameDescriptor Engine_SWORD1_findGameID(const char *gameid) { void Sword1CheckDirectory(const FSList &fslist, bool *filesFound) { for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (!file->isDirectory()) { - const char *fileName = file->displayName().c_str(); + const char *fileName = file->name().c_str(); for (int cnt = 0; cnt < NUM_FILES_TO_CHECK; cnt++) if (scumm_stricmp(fileName, g_filesToCheck[cnt]) == 0) filesFound[cnt] = true; } else { for (int cnt = 0; cnt < ARRAYSIZE(g_dirNames); cnt++) - if (scumm_stricmp(file->displayName().c_str(), g_dirNames[cnt]) == 0) { + if (scumm_stricmp(file->name().c_str(), g_dirNames[cnt]) == 0) { FSList fslist2; if (file->listDir(fslist2, FilesystemNode::kListFilesOnly)) Sword1CheckDirectory(fslist2, filesFound); |