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-rw-r--r--engines/agos/agos.cpp2
-rw-r--r--engines/agos/animation.cpp2
-rw-r--r--engines/agos/res.cpp4
-rw-r--r--engines/agos/script.cpp2
-rw-r--r--engines/agos/sound.cpp2
-rw-r--r--engines/agos/zones.cpp2
6 files changed, 7 insertions, 7 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp
index 65f53dcff4..7266c75474 100644
--- a/engines/agos/agos.cpp
+++ b/engines/agos/agos.cpp
@@ -551,7 +551,7 @@ AGOSEngine::AGOSEngine(OSystem *system, const AGOSGameDescription *gd)
SearchMan.addSubDirectoryMatching(gameDataDir, "execute");
// Add default file directories for Amiga/Macintosh
- // verisons of Simon the Sorcerer 2
+ // versions of Simon the Sorcerer 2
SearchMan.addSubDirectoryMatching(gameDataDir, "voices");
// Add default file directories for Amiga & Macintosh
diff --git a/engines/agos/animation.cpp b/engines/agos/animation.cpp
index 8e242d02c4..83682d567b 100644
--- a/engines/agos/animation.cpp
+++ b/engines/agos/animation.cpp
@@ -287,7 +287,7 @@ void MoviePlayerDXA::copyFrameToBuffer(byte *dst, uint x, uint y, uint pitch) {
void MoviePlayerDXA::playVideo() {
// Most of the videos included in the Amiga version, reduced the
- // resoluton to 384 x 280, so require the screen to be cleared,
+ // resolution to 384 x 280, so require the screen to be cleared,
// before starting playing those videos.
if (getWidth() == 384 && getHeight() == 280) {
_vm->clearSurfaces();
diff --git a/engines/agos/res.cpp b/engines/agos/res.cpp
index e3e9d09f3b..4d91d1a8e1 100644
--- a/engines/agos/res.cpp
+++ b/engines/agos/res.cpp
@@ -817,9 +817,9 @@ void AGOSEngine::loadVGAVideoFile(uint16 id, uint8 type, bool useError) {
if ((getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) &&
id == 2 && type == 2) {
- // WORKAROUND: For the exta long strings in foreign languages
+ // WORKAROUND: For the extra long strings in foreign languages
// Allocate more space for text to cope with foreign languages that use
- // up more space than english. I hope 6400 bytes are enough. This number
+ // up more space than English. I hope 6400 bytes are enough. This number
// is base on: 2 (lines) * 320 (screen width) * 10 (textheight) -- olki
extraBuffer += 6400;
}
diff --git a/engines/agos/script.cpp b/engines/agos/script.cpp
index c6aa4c9246..6f809d9e2d 100644
--- a/engines/agos/script.cpp
+++ b/engines/agos/script.cpp
@@ -264,7 +264,7 @@ void AGOSEngine::o_add() {
uint var = getVarWrapper();
writeVariable(var, readVariable(var) + getVarOrWord());
- // WORKAROUND: The converation of the male in Vid-Phone Booth at Dave's Space Bar
+ // WORKAROUND: The conversation of the male in Vid-Phone Booth at Dave's Space Bar
// is based on variable 116, but stops due to a missing option (37).
if (getGameType() == GType_FF && _currentTable->id == 10538 && readVariable(116) == 37)
writeVariable(116, 38);
diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp
index a87df0591c..1e299a06ed 100644
--- a/engines/agos/sound.cpp
+++ b/engines/agos/sound.cpp
@@ -190,7 +190,7 @@ bool LoopingAudioStream::endOfData() const {
#pragma mark -
static void convertVolume(int &vol) {
- // DirectSound was orginally used, which specifies volume
+ // DirectSound was originally used, which specifies volume
// and panning differently than ScummVM does, using a logarithmic scale
// rather than a linear one.
//
diff --git a/engines/agos/zones.cpp b/engines/agos/zones.cpp
index 6eace448cc..1644213579 100644
--- a/engines/agos/zones.cpp
+++ b/engines/agos/zones.cpp
@@ -76,7 +76,7 @@ void AGOSEngine::loadZone(uint16 zoneNum, bool useError) {
return;
}
- // Loading order is important due to resource managment
+ // Loading order is important due to resource management
if (getPlatform() == Common::kPlatformAmiga && getGameType() == GType_WW &&
zoneTable[zoneNum] == 3) {