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-rw-r--r--engines/agi/configure.engine3
-rw-r--r--engines/agos/configure.engine4
-rw-r--r--engines/avalanche/configure.engine3
-rw-r--r--engines/cge/configure.engine3
-rw-r--r--engines/cine/configure.engine3
-rw-r--r--engines/composer/configure.engine3
-rw-r--r--engines/configure.engines57
-rw-r--r--engines/cruise/configure.engine3
-rw-r--r--engines/draci/configure.engine3
-rw-r--r--engines/drascula/configure.engine3
-rw-r--r--engines/dreamweb/configure.engine3
-rw-r--r--engines/engines.mk263
-rw-r--r--engines/fullpipe/configure.engine3
-rw-r--r--engines/gob/configure.engine3
-rw-r--r--engines/groovie/configure.engine4
-rw-r--r--engines/groovie/font.cpp4
-rw-r--r--engines/groovie/font.h6
-rw-r--r--engines/hopkins/configure.engine3
-rw-r--r--engines/hugo/configure.engine3
-rw-r--r--engines/kyra/configure.engine5
-rw-r--r--engines/lastexpress/configure.engine3
-rw-r--r--engines/lure/configure.engine3
-rw-r--r--engines/made/configure.engine3
-rw-r--r--engines/mohawk/configure.engine6
-rw-r--r--engines/mortevielle/configure.engine3
-rw-r--r--engines/neverhood/configure.engine3
-rw-r--r--engines/parallaction/configure.engine3
-rw-r--r--engines/pegasus/configure.engine3
-rw-r--r--engines/plugins_table.h130
-rw-r--r--engines/queen/configure.engine3
-rw-r--r--engines/saga/configure.engine5
-rw-r--r--engines/sci/configure.engine4
-rw-r--r--engines/scumm/configure.engine5
-rw-r--r--engines/sky/configure.engine3
-rw-r--r--engines/sword1/configure.engine3
-rw-r--r--engines/sword2/configure.engine3
-rw-r--r--engines/sword25/configure.engine3
-rw-r--r--engines/teenagent/configure.engine3
-rw-r--r--engines/testbed/configure.engine3
-rw-r--r--engines/tinsel/configure.engine3
-rw-r--r--engines/toltecs/configure.engine3
-rw-r--r--engines/tony/configure.engine3
-rw-r--r--engines/toon/configure.engine3
-rw-r--r--engines/touche/configure.engine3
-rw-r--r--engines/tsage/configure.engine3
-rw-r--r--engines/tucker/configure.engine3
-rw-r--r--engines/wintermute/base/font/base_font_truetype.cpp23
-rw-r--r--engines/wintermute/base/font/base_font_truetype.h3
-rw-r--r--engines/wintermute/base/scriptables/script_ext_string.cpp18
-rw-r--r--engines/wintermute/configure.engine3
-rw-r--r--engines/wintermute/dctypes.h3
-rw-r--r--engines/wintermute/utils/string_util.cpp247
-rw-r--r--engines/wintermute/utils/string_util.h5
-rw-r--r--engines/zvision/configure.engine3
54 files changed, 240 insertions, 660 deletions
diff --git a/engines/agi/configure.engine b/engines/agi/configure.engine
new file mode 100644
index 0000000000..fad659f86d
--- /dev/null
+++ b/engines/agi/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine agi "AGI" yes
diff --git a/engines/agos/configure.engine b/engines/agos/configure.engine
new file mode 100644
index 0000000000..3ae1fb16f2
--- /dev/null
+++ b/engines/agos/configure.engine
@@ -0,0 +1,4 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine agos "AGOS" yes "agos2" "AGOS 1 games"
+add_engine agos2 "AGOS 2 games" yes
diff --git a/engines/avalanche/configure.engine b/engines/avalanche/configure.engine
new file mode 100644
index 0000000000..28d6a558db
--- /dev/null
+++ b/engines/avalanche/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine avalanche "Lord Avalot d'Argent" no
diff --git a/engines/cge/configure.engine b/engines/cge/configure.engine
new file mode 100644
index 0000000000..72af1197be
--- /dev/null
+++ b/engines/cge/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine cge "CGE" yes
diff --git a/engines/cine/configure.engine b/engines/cine/configure.engine
new file mode 100644
index 0000000000..2b7e2085fa
--- /dev/null
+++ b/engines/cine/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine cine "Cinematique evo 1" yes
diff --git a/engines/composer/configure.engine b/engines/composer/configure.engine
new file mode 100644
index 0000000000..71a79acb5d
--- /dev/null
+++ b/engines/composer/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine composer "Magic Composer" yes
diff --git a/engines/configure.engines b/engines/configure.engines
deleted file mode 100644
index ec7d4667ca..0000000000
--- a/engines/configure.engines
+++ /dev/null
@@ -1,57 +0,0 @@
-# This file is included from the main "configure" script
-# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
-add_engine scumm "SCUMM" yes "scumm_7_8 he" "v0-v6 games"
-add_engine scumm_7_8 "v7 & v8 games" yes
-add_engine he "HE71+ games" yes
-add_engine agi "AGI" yes
-add_engine agos "AGOS" yes "agos2" "AGOS 1 games"
-add_engine agos2 "AGOS 2 games" yes
-add_engine avalanche "Lord Avalot d'Argent" no
-add_engine cge "CGE" yes
-add_engine cine "Cinematique evo 1" yes
-add_engine composer "Magic Composer" yes
-add_engine cruise "Cinematique evo 2" yes
-add_engine draci "Dragon History" yes
-add_engine drascula "Drascula: The Vampire Strikes Back" yes
-add_engine dreamweb "Dreamweb" yes
-add_engine fullpipe "Full Pipe" no
-add_engine gob "Gobli*ns" yes
-add_engine groovie "Groovie" yes "groovie2" "7th Guest"
-add_engine groovie2 "Groovie 2 games" no "" "" "jpeg"
-add_engine hopkins "Hopkins FBI" yes "" "" "16bit"
-add_engine hugo "Hugo Trilogy" yes
-add_engine kyra "Kyra" yes "lol eob" "Legend of Kyrandia 1-3"
-add_engine lol "Lands of Lore" yes
-add_engine eob "Eye of the Beholder" yes
-add_engine lastexpress "The Last Express" no "" "" "16bit"
-add_engine lure "Lure of the Temptress" yes
-add_engine made "MADE" yes
-add_engine mohawk "Mohawk" yes "cstime myst riven" "Living Books"
-add_engine mortevielle "Mortevielle" no
-add_engine cstime "Where in Time is Carmen Sandiego?" no
-add_engine riven "Riven: The Sequel to Myst" no "" "" "16bit"
-add_engine myst "Myst" no "" "" "16bit"
-add_engine neverhood "Neverhood" no
-add_engine parallaction "Parallaction" yes
-add_engine pegasus "The Journeyman Project: Pegasus Prime" yes "" "" "16bit"
-add_engine queen "Flight of the Amazon Queen" yes
-add_engine saga "SAGA" yes "ihnm saga2" "ITE"
-add_engine ihnm "IHNM" yes
-add_engine saga2 "SAGA 2 games" no
-add_engine sci "SCI" yes "sci32" "SCI 0-1.1 games"
-add_engine sci32 "SCI32 games" no
-add_engine sky "Beneath a Steel Sky" yes
-add_engine sword1 "Broken Sword" yes
-add_engine sword2 "Broken Sword II" yes
-add_engine sword25 "Broken Sword 2.5" no "" "" "png zlib 16bit"
-add_engine teenagent "Teen Agent" yes
-add_engine testbed "TestBed: the Testing framework" no
-add_engine tinsel "Tinsel" yes
-add_engine toltecs "3 Skulls of the Toltecs" yes
-add_engine toon "Toonstruck" yes
-add_engine touche "Touche: The Adventures of the Fifth Musketeer" yes
-add_engine tony "Tony Tough and the Night of Roasted Moths" yes "" "" "16bit"
-add_engine tsage "TsAGE" yes
-add_engine tucker "Bud Tucker in Double Trouble" yes
-add_engine wintermute "Wintermute" no "" "" "jpeg png zlib vorbis 16bit"
-add_engine zvision "ZVision" no "" "" "freetype2 16bit"
diff --git a/engines/cruise/configure.engine b/engines/cruise/configure.engine
new file mode 100644
index 0000000000..925da25370
--- /dev/null
+++ b/engines/cruise/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine cruise "Cinematique evo 2" yes
diff --git a/engines/draci/configure.engine b/engines/draci/configure.engine
new file mode 100644
index 0000000000..09022b06f5
--- /dev/null
+++ b/engines/draci/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine draci "Dragon History" yes
diff --git a/engines/drascula/configure.engine b/engines/drascula/configure.engine
new file mode 100644
index 0000000000..b9b76638fd
--- /dev/null
+++ b/engines/drascula/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine drascula "Drascula: The Vampire Strikes Back" yes
diff --git a/engines/dreamweb/configure.engine b/engines/dreamweb/configure.engine
new file mode 100644
index 0000000000..27506e650f
--- /dev/null
+++ b/engines/dreamweb/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine dreamweb "Dreamweb" yes
diff --git a/engines/engines.mk b/engines/engines.mk
deleted file mode 100644
index cfde77321d..0000000000
--- a/engines/engines.mk
+++ /dev/null
@@ -1,263 +0,0 @@
-ifdef ENABLE_SCUMM
-DEFINES += -DENABLE_SCUMM=$(ENABLE_SCUMM)
-MODULES += engines/scumm
-
-ifdef ENABLE_SCUMM_7_8
-DEFINES += -DENABLE_SCUMM_7_8
-endif
-
-ifdef ENABLE_HE
-DEFINES += -DENABLE_HE
-endif
-
-endif
-
-ifdef ENABLE_AGI
-DEFINES += -DENABLE_AGI=$(ENABLE_AGI)
-MODULES += engines/agi
-endif
-
-ifdef ENABLE_AGOS
-DEFINES += -DENABLE_AGOS=$(ENABLE_AGOS)
-MODULES += engines/agos
-
-ifdef ENABLE_AGOS2
-DEFINES += -DENABLE_AGOS2
-endif
-endif
-
-ifdef ENABLE_AVALANCHE
-DEFINES += -DENABLE_AVALANCHE=$(ENABLE_AVALANCHE)
-MODULES += engines/avalanche
-endif
-
-ifdef ENABLE_CGE
-DEFINES += -DENABLE_CGE=$(ENABLE_CGE)
-MODULES += engines/cge
-endif
-
-ifdef ENABLE_CINE
-DEFINES += -DENABLE_CINE=$(ENABLE_CINE)
-MODULES += engines/cine
-endif
-
-ifdef ENABLE_COMPOSER
-DEFINES += -DENABLE_COMPOSER=$(ENABLE_COMPOSER)
-MODULES += engines/composer
-endif
-
-ifdef ENABLE_CRUISE
-DEFINES += -DENABLE_CRUISE=$(ENABLE_CRUISE)
-MODULES += engines/cruise
-endif
-
-ifdef ENABLE_DRACI
-DEFINES += -DENABLE_DRACI=$(ENABLE_DRACI)
-MODULES += engines/draci
-endif
-
-ifdef ENABLE_DRASCULA
-DEFINES += -DENABLE_DRASCULA=$(ENABLE_DRASCULA)
-MODULES += engines/drascula
-endif
-
-ifdef ENABLE_DREAMWEB
-DEFINES += -DENABLE_DREAMWEB=$(ENABLE_DREAMWEB)
-MODULES += engines/dreamweb
-endif
-
-ifdef ENABLE_FULLPIPE
-DEFINES += -DENABLE_FULLPIPE=$(ENABLE_FULLPIPE)
-MODULES += engines/fullpipe
-endif
-
-ifdef ENABLE_GOB
-DEFINES += -DENABLE_GOB=$(ENABLE_GOB)
-MODULES += engines/gob
-endif
-
-ifdef ENABLE_GROOVIE
-DEFINES += -DENABLE_GROOVIE=$(ENABLE_GROOVIE)
-MODULES += engines/groovie
-
-ifdef ENABLE_GROOVIE2
-DEFINES += -DENABLE_GROOVIE2
-endif
-endif
-
-ifdef ENABLE_HOPKINS
-DEFINES += -DENABLE_HOPKINS=$(ENABLE_HOPKINS)
-MODULES += engines/hopkins
-endif
-
-ifdef ENABLE_HUGO
-DEFINES += -DENABLE_HUGO=$(ENABLE_HUGO)
-MODULES += engines/hugo
-endif
-
-ifdef ENABLE_KYRA
-DEFINES += -DENABLE_KYRA=$(ENABLE_KYRA)
-MODULES += engines/kyra
-
-ifdef ENABLE_LOL
-DEFINES += -DENABLE_LOL
-endif
-
-ifdef ENABLE_EOB
-DEFINES += -DENABLE_EOB
-endif
-endif
-
-ifdef ENABLE_LASTEXPRESS
-DEFINES += -DENABLE_LASTEXPRESS=$(ENABLE_LASTEXPRESS)
-MODULES += engines/lastexpress
-endif
-
-ifdef ENABLE_LURE
-DEFINES += -DENABLE_LURE=$(ENABLE_LURE)
-MODULES += engines/lure
-endif
-
-ifdef ENABLE_MADE
-DEFINES += -DENABLE_MADE=$(ENABLE_MADE)
-MODULES += engines/made
-endif
-
-ifdef ENABLE_MOHAWK
-DEFINES += -DENABLE_MOHAWK=$(ENABLE_MOHAWK)
-MODULES += engines/mohawk
-
-ifdef ENABLE_CSTIME
-DEFINES += -DENABLE_CSTIME
-endif
-
-ifdef ENABLE_MYST
-DEFINES += -DENABLE_MYST
-endif
-
-ifdef ENABLE_RIVEN
-DEFINES += -DENABLE_RIVEN
-endif
-endif
-
-ifdef ENABLE_MORTEVIELLE
-DEFINES += -DENABLE_MORTEVIELLE=$(ENABLE_MORTEVIELLE)
-MODULES += engines/mortevielle
-endif
-
-ifdef ENABLE_NEVERHOOD
-DEFINES += -DENABLE_NEVERHOOD=$(ENABLE_NEVERHOOD)
-MODULES += engines/neverhood
-endif
-
-ifdef ENABLE_PARALLACTION
-DEFINES += -DENABLE_PARALLACTION=$(ENABLE_PARALLACTION)
-MODULES += engines/parallaction
-endif
-
-ifdef ENABLE_PEGASUS
-DEFINES += -DENABLE_PEGASUS=$(ENABLE_PEGASUS)
-MODULES += engines/pegasus
-endif
-
-ifdef ENABLE_QUEEN
-DEFINES += -DENABLE_QUEEN=$(ENABLE_QUEEN)
-MODULES += engines/queen
-endif
-
-ifdef ENABLE_SAGA
-DEFINES += -DENABLE_SAGA=$(ENABLE_SAGA)
-MODULES += engines/saga
-
-ifdef ENABLE_IHNM
-DEFINES += -DENABLE_IHNM
-endif
-
-ifdef ENABLE_SAGA2
-DEFINES += -DENABLE_SAGA2
-endif
-endif
-
-ifdef ENABLE_SCI
-DEFINES += -DENABLE_SCI=$(ENABLE_SCI)
-MODULES += engines/sci
-
-ifdef ENABLE_SCI32
-DEFINES += -DENABLE_SCI32
-endif
-endif
-
-ifdef ENABLE_SKY
-DEFINES += -DENABLE_SKY=$(ENABLE_SKY)
-MODULES += engines/sky
-endif
-
-ifdef ENABLE_SWORD1
-DEFINES += -DENABLE_SWORD1=$(ENABLE_SWORD1)
-MODULES += engines/sword1
-endif
-
-ifdef ENABLE_SWORD2
-DEFINES += -DENABLE_SWORD2=$(ENABLE_SWORD2)
-MODULES += engines/sword2
-endif
-
-ifdef ENABLE_SWORD25
-DEFINES += -DENABLE_SWORD25=$(ENABLE_SWORD25)
-MODULES += engines/sword25
-endif
-
-ifdef ENABLE_TESTBED
-DEFINES += -DENABLE_TESTBED=$(ENABLE_TESTBED)
-MODULES += engines/testbed
-endif
-
-ifdef ENABLE_TEENAGENT
-DEFINES += -DENABLE_TEENAGENT=$(ENABLE_TEENAGENT)
-MODULES += engines/teenagent
-endif
-
-ifdef ENABLE_TINSEL
-DEFINES += -DENABLE_TINSEL=$(ENABLE_TINSEL)
-MODULES += engines/tinsel
-endif
-
-ifdef ENABLE_TOLTECS
-DEFINES += -DENABLE_TOLTECS=$(ENABLE_TOLTECS)
-MODULES += engines/toltecs
-endif
-
-ifdef ENABLE_TONY
-DEFINES += -DENABLE_TONY=$(ENABLE_TONY)
-MODULES += engines/tony
-endif
-
-ifdef ENABLE_TOON
-DEFINES += -DENABLE_TOON=$(ENABLE_TOON)
-MODULES += engines/toon
-endif
-
-ifdef ENABLE_TOUCHE
-DEFINES += -DENABLE_TOUCHE=$(ENABLE_TOUCHE)
-MODULES += engines/touche
-endif
-
-ifdef ENABLE_TSAGE
-DEFINES += -DENABLE_TSAGE=$(ENABLE_TSAGE)
-MODULES += engines/tsage
-endif
-
-ifdef ENABLE_TUCKER
-DEFINES += -DENABLE_TUCKER=$(ENABLE_TUCKER)
-MODULES += engines/tucker
-endif
-
-ifdef ENABLE_WINTERMUTE
-DEFINES += -DENABLE_WINTERMUTE=$(ENABLE_WINTERMUTE)
-MODULES += engines/wintermute
-endif
-
-ifdef ENABLE_ZVISION
-DEFINES += -DENABLE_ZVISION=$(ENABLE_ZVISION)
-MODULES += engines/zvision
-endif
diff --git a/engines/fullpipe/configure.engine b/engines/fullpipe/configure.engine
new file mode 100644
index 0000000000..fce5951e26
--- /dev/null
+++ b/engines/fullpipe/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine fullpipe "Full Pipe" no
diff --git a/engines/gob/configure.engine b/engines/gob/configure.engine
new file mode 100644
index 0000000000..8e012f5815
--- /dev/null
+++ b/engines/gob/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine gob "Gobli*ns" yes
diff --git a/engines/groovie/configure.engine b/engines/groovie/configure.engine
new file mode 100644
index 0000000000..84e95a70df
--- /dev/null
+++ b/engines/groovie/configure.engine
@@ -0,0 +1,4 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine groovie "Groovie" yes "groovie2" "7th Guest"
+add_engine groovie2 "Groovie 2 games" no "" "" "jpeg"
diff --git a/engines/groovie/font.cpp b/engines/groovie/font.cpp
index d29c22dd02..a55d8fad95 100644
--- a/engines/groovie/font.cpp
+++ b/engines/groovie/font.cpp
@@ -112,7 +112,7 @@ bool T7GFont::load(Common::SeekableReadStream &stream) {
return true;
}
-void T7GFont::drawChar(Graphics::Surface *dst, byte chr, int x, int y, uint32 color) const {
+void T7GFont::drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const {
// We ignore the color, as the font is already colored
const Glyph *glyph = getGlyph(chr);
const byte *src = glyph->pixels;
@@ -125,7 +125,7 @@ void T7GFont::drawChar(Graphics::Surface *dst, byte chr, int x, int y, uint32 co
}
}
-const T7GFont::Glyph *T7GFont::getGlyph(byte chr) const {
+const T7GFont::Glyph *T7GFont::getGlyph(uint32 chr) const {
assert (chr < 128);
byte numGlyph = _mapChar2Glyph[chr];
diff --git a/engines/groovie/font.h b/engines/groovie/font.h
index 20aaa4cf23..49cf4b7b06 100644
--- a/engines/groovie/font.h
+++ b/engines/groovie/font.h
@@ -37,8 +37,8 @@ public:
int getFontHeight() const { return _maxHeight; }
int getMaxCharWidth() const { return _maxWidth; }
- int getCharWidth(byte chr) const { return getGlyph(chr)->width; }
- void drawChar(Graphics::Surface *dst, byte chr, int x, int y, uint32 color) const;
+ int getCharWidth(uint32 chr) const { return getGlyph(chr)->width; }
+ void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const;
private:
int _maxHeight, _maxWidth;
@@ -55,7 +55,7 @@ private:
byte _mapChar2Glyph[128];
Glyph *_glyphs;
- const Glyph *getGlyph(byte chr) const;
+ const Glyph *getGlyph(uint32 chr) const;
};
} // End of Groovie namespace
diff --git a/engines/hopkins/configure.engine b/engines/hopkins/configure.engine
new file mode 100644
index 0000000000..c38ecd4cd2
--- /dev/null
+++ b/engines/hopkins/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine hopkins "Hopkins FBI" yes "" "" "16bit"
diff --git a/engines/hugo/configure.engine b/engines/hugo/configure.engine
new file mode 100644
index 0000000000..9ab5c54e1e
--- /dev/null
+++ b/engines/hugo/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine hugo "Hugo Trilogy" yes
diff --git a/engines/kyra/configure.engine b/engines/kyra/configure.engine
new file mode 100644
index 0000000000..b7d6334fcc
--- /dev/null
+++ b/engines/kyra/configure.engine
@@ -0,0 +1,5 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine kyra "Kyra" yes "lol eob" "Legend of Kyrandia 1-3"
+add_engine lol "Lands of Lore" yes
+add_engine eob "Eye of the Beholder" yes
diff --git a/engines/lastexpress/configure.engine b/engines/lastexpress/configure.engine
new file mode 100644
index 0000000000..807b1a088b
--- /dev/null
+++ b/engines/lastexpress/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine lastexpress "The Last Express" no "" "" "16bit"
diff --git a/engines/lure/configure.engine b/engines/lure/configure.engine
new file mode 100644
index 0000000000..e9f92893e3
--- /dev/null
+++ b/engines/lure/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine lure "Lure of the Temptress" yes
diff --git a/engines/made/configure.engine b/engines/made/configure.engine
new file mode 100644
index 0000000000..2266712338
--- /dev/null
+++ b/engines/made/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine made "MADE" yes
diff --git a/engines/mohawk/configure.engine b/engines/mohawk/configure.engine
new file mode 100644
index 0000000000..fa9d15cffc
--- /dev/null
+++ b/engines/mohawk/configure.engine
@@ -0,0 +1,6 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine mohawk "Mohawk" yes "cstime myst riven" "Living Books"
+add_engine cstime "Where in Time is Carmen Sandiego?" no
+add_engine riven "Riven: The Sequel to Myst" no "" "" "16bit"
+add_engine myst "Myst" no "" "" "16bit"
diff --git a/engines/mortevielle/configure.engine b/engines/mortevielle/configure.engine
new file mode 100644
index 0000000000..14d6479e7a
--- /dev/null
+++ b/engines/mortevielle/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine mortevielle "Mortevielle" no
diff --git a/engines/neverhood/configure.engine b/engines/neverhood/configure.engine
new file mode 100644
index 0000000000..0767a631f9
--- /dev/null
+++ b/engines/neverhood/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine neverhood "Neverhood" no
diff --git a/engines/parallaction/configure.engine b/engines/parallaction/configure.engine
new file mode 100644
index 0000000000..babca4579f
--- /dev/null
+++ b/engines/parallaction/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine parallaction "Parallaction" yes
diff --git a/engines/pegasus/configure.engine b/engines/pegasus/configure.engine
new file mode 100644
index 0000000000..ed7e295287
--- /dev/null
+++ b/engines/pegasus/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine pegasus "The Journeyman Project: Pegasus Prime" yes "" "" "16bit"
diff --git a/engines/plugins_table.h b/engines/plugins_table.h
deleted file mode 100644
index 38cd43ac74..0000000000
--- a/engines/plugins_table.h
+++ /dev/null
@@ -1,130 +0,0 @@
-// This file is being included by "base/plugins.cpp"
-#if PLUGIN_ENABLED_STATIC(SCUMM)
-LINK_PLUGIN(SCUMM)
-#endif
-#if PLUGIN_ENABLED_STATIC(AGI)
-LINK_PLUGIN(AGI)
-#endif
-#if PLUGIN_ENABLED_STATIC(AGOS)
-LINK_PLUGIN(AGOS)
-#endif
-#if PLUGIN_ENABLED_STATIC(AVALANCHE)
-LINK_PLUGIN(AVALANCHE)
-#endif
-#if PLUGIN_ENABLED_STATIC(CGE)
-LINK_PLUGIN(CGE)
-#endif
-#if PLUGIN_ENABLED_STATIC(CINE)
-LINK_PLUGIN(CINE)
-#endif
-#if PLUGIN_ENABLED_STATIC(COMPOSER)
-LINK_PLUGIN(COMPOSER)
-#endif
-#if PLUGIN_ENABLED_STATIC(CRUISE)
-LINK_PLUGIN(CRUISE)
-#endif
-#if PLUGIN_ENABLED_STATIC(DRACI)
-LINK_PLUGIN(DRACI)
-#endif
-#if PLUGIN_ENABLED_STATIC(DRASCULA)
-LINK_PLUGIN(DRASCULA)
-#endif
-#if PLUGIN_ENABLED_STATIC(DREAMWEB)
-LINK_PLUGIN(DREAMWEB)
-#endif
-#if PLUGIN_ENABLED_STATIC(FULLPIPE)
-LINK_PLUGIN(FULLPIPE)
-#endif
-#if PLUGIN_ENABLED_STATIC(GOB)
-LINK_PLUGIN(GOB)
-#endif
-#if PLUGIN_ENABLED_STATIC(GROOVIE)
-LINK_PLUGIN(GROOVIE)
-#endif
-#if PLUGIN_ENABLED_STATIC(HOPKINS)
-LINK_PLUGIN(HOPKINS)
-#endif
-#if PLUGIN_ENABLED_STATIC(HUGO)
-LINK_PLUGIN(HUGO)
-#endif
-#if PLUGIN_ENABLED_STATIC(KYRA)
-LINK_PLUGIN(KYRA)
-#endif
-#if PLUGIN_ENABLED_STATIC(MORTEVIELLE)
-LINK_PLUGIN(MORTEVIELLE)
-#endif
-#if PLUGIN_ENABLED_STATIC(LASTEXPRESS)
-LINK_PLUGIN(LASTEXPRESS)
-#endif
-#if PLUGIN_ENABLED_STATIC(LURE)
-LINK_PLUGIN(LURE)
-#endif
-#if PLUGIN_ENABLED_STATIC(MADE)
-LINK_PLUGIN(MADE)
-#endif
-#if PLUGIN_ENABLED_STATIC(MOHAWK)
-LINK_PLUGIN(MOHAWK)
-#endif
-#if PLUGIN_ENABLED_STATIC(NEVERHOOD)
-LINK_PLUGIN(NEVERHOOD)
-#endif
-#if PLUGIN_ENABLED_STATIC(PARALLACTION)
-LINK_PLUGIN(PARALLACTION)
-#endif
-#if PLUGIN_ENABLED_STATIC(PEGASUS)
-LINK_PLUGIN(PEGASUS)
-#endif
-#if PLUGIN_ENABLED_STATIC(QUEEN)
-LINK_PLUGIN(QUEEN)
-#endif
-#if PLUGIN_ENABLED_STATIC(SAGA)
-LINK_PLUGIN(SAGA)
-#endif
-#if PLUGIN_ENABLED_STATIC(SCI)
-LINK_PLUGIN(SCI)
-#endif
-#if PLUGIN_ENABLED_STATIC(SKY)
-LINK_PLUGIN(SKY)
-#endif
-#if PLUGIN_ENABLED_STATIC(SWORD1)
-LINK_PLUGIN(SWORD1)
-#endif
-#if PLUGIN_ENABLED_STATIC(SWORD2)
-LINK_PLUGIN(SWORD2)
-#endif
-#if PLUGIN_ENABLED_STATIC(SWORD25)
-LINK_PLUGIN(SWORD25)
-#endif
-#if PLUGIN_ENABLED_STATIC(TEENAGENT)
-LINK_PLUGIN(TEENAGENT)
-#endif
-#if PLUGIN_ENABLED_STATIC(TESTBED)
-LINK_PLUGIN(TESTBED)
-#endif
-#if PLUGIN_ENABLED_STATIC(TINSEL)
-LINK_PLUGIN(TINSEL)
-#endif
-#if PLUGIN_ENABLED_STATIC(TOLTECS)
-LINK_PLUGIN(TOLTECS)
-#endif
-#if PLUGIN_ENABLED_STATIC(TONY)
-LINK_PLUGIN(TONY)
-#endif
-#if PLUGIN_ENABLED_STATIC(TOON)
-LINK_PLUGIN(TOON)
-#endif
-#if PLUGIN_ENABLED_STATIC(TSAGE)
-LINK_PLUGIN(TSAGE)
-#endif
-#if PLUGIN_ENABLED_STATIC(TOUCHE)
-LINK_PLUGIN(TOUCHE)
-#endif
-#if PLUGIN_ENABLED_STATIC(TUCKER)
-LINK_PLUGIN(TUCKER)
-#endif
-#if PLUGIN_ENABLED_STATIC(WINTERMUTE)
-LINK_PLUGIN(WINTERMUTE)
-#endif
-#if PLUGIN_ENABLED_STATIC(ZVISION)
-LINK_PLUGIN(ZVISION)
-#endif
diff --git a/engines/queen/configure.engine b/engines/queen/configure.engine
new file mode 100644
index 0000000000..c8766743f9
--- /dev/null
+++ b/engines/queen/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine queen "Flight of the Amazon Queen" yes
diff --git a/engines/saga/configure.engine b/engines/saga/configure.engine
new file mode 100644
index 0000000000..99e2ab367b
--- /dev/null
+++ b/engines/saga/configure.engine
@@ -0,0 +1,5 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine saga "SAGA" yes "ihnm saga2" "ITE"
+add_engine ihnm "IHNM" yes
+add_engine saga2 "SAGA 2 games" no
diff --git a/engines/sci/configure.engine b/engines/sci/configure.engine
new file mode 100644
index 0000000000..d1c45a4654
--- /dev/null
+++ b/engines/sci/configure.engine
@@ -0,0 +1,4 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine sci "SCI" yes "sci32" "SCI 0-1.1 games"
+add_engine sci32 "SCI32 games" no
diff --git a/engines/scumm/configure.engine b/engines/scumm/configure.engine
new file mode 100644
index 0000000000..e1de788061
--- /dev/null
+++ b/engines/scumm/configure.engine
@@ -0,0 +1,5 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine scumm "SCUMM" yes "scumm_7_8 he" "v0-v6 games"
+add_engine scumm_7_8 "v7 & v8 games" yes
+add_engine he "HE71+ games" yes
diff --git a/engines/sky/configure.engine b/engines/sky/configure.engine
new file mode 100644
index 0000000000..32b84849cb
--- /dev/null
+++ b/engines/sky/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine sky "Beneath a Steel Sky" yes
diff --git a/engines/sword1/configure.engine b/engines/sword1/configure.engine
new file mode 100644
index 0000000000..0578d176a9
--- /dev/null
+++ b/engines/sword1/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine sword1 "Broken Sword" yes
diff --git a/engines/sword2/configure.engine b/engines/sword2/configure.engine
new file mode 100644
index 0000000000..7153605433
--- /dev/null
+++ b/engines/sword2/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine sword2 "Broken Sword II" yes
diff --git a/engines/sword25/configure.engine b/engines/sword25/configure.engine
new file mode 100644
index 0000000000..1729bbeb33
--- /dev/null
+++ b/engines/sword25/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine sword25 "Broken Sword 2.5" no "" "" "png zlib 16bit"
diff --git a/engines/teenagent/configure.engine b/engines/teenagent/configure.engine
new file mode 100644
index 0000000000..223a0e884c
--- /dev/null
+++ b/engines/teenagent/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine teenagent "Teen Agent" yes
diff --git a/engines/testbed/configure.engine b/engines/testbed/configure.engine
new file mode 100644
index 0000000000..c0a68c8eb8
--- /dev/null
+++ b/engines/testbed/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine testbed "TestBed: the Testing framework" no
diff --git a/engines/tinsel/configure.engine b/engines/tinsel/configure.engine
new file mode 100644
index 0000000000..c0f3e0a18d
--- /dev/null
+++ b/engines/tinsel/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine tinsel "Tinsel" yes
diff --git a/engines/toltecs/configure.engine b/engines/toltecs/configure.engine
new file mode 100644
index 0000000000..be5533efa2
--- /dev/null
+++ b/engines/toltecs/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine toltecs "3 Skulls of the Toltecs" yes
diff --git a/engines/tony/configure.engine b/engines/tony/configure.engine
new file mode 100644
index 0000000000..f85f45d158
--- /dev/null
+++ b/engines/tony/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine tony "Tony Tough and the Night of Roasted Moths" yes "" "" "16bit"
diff --git a/engines/toon/configure.engine b/engines/toon/configure.engine
new file mode 100644
index 0000000000..00c98f7d8a
--- /dev/null
+++ b/engines/toon/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine toon "Toonstruck" yes
diff --git a/engines/touche/configure.engine b/engines/touche/configure.engine
new file mode 100644
index 0000000000..777578e623
--- /dev/null
+++ b/engines/touche/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine touche "Touche: The Adventures of the Fifth Musketeer" yes
diff --git a/engines/tsage/configure.engine b/engines/tsage/configure.engine
new file mode 100644
index 0000000000..2b8edf8266
--- /dev/null
+++ b/engines/tsage/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine tsage "TsAGE" yes
diff --git a/engines/tucker/configure.engine b/engines/tucker/configure.engine
new file mode 100644
index 0000000000..06676cf0a4
--- /dev/null
+++ b/engines/tucker/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine tucker "Bud Tucker in Double Trouble" yes
diff --git a/engines/wintermute/base/font/base_font_truetype.cpp b/engines/wintermute/base/font/base_font_truetype.cpp
index d6f09141c9..b879e789e3 100644
--- a/engines/wintermute/base/font/base_font_truetype.cpp
+++ b/engines/wintermute/base/font/base_font_truetype.cpp
@@ -121,7 +121,7 @@ int BaseFontTT::getTextWidth(const byte *text, int maxLength) {
}
if (maxLength >= 0 && textStr.size() > (uint32)maxLength) {
- textStr = Common::String(textStr.c_str(), (uint32)maxLength);
+ textStr = WideString(textStr.c_str(), (uint32)maxLength);
}
//text = text.substr(0, MaxLength); // TODO: Remove
@@ -155,19 +155,19 @@ void BaseFontTT::drawText(const byte *text, int x, int y, int width, TTextAlign
return;
}
- WideString textStr = (const char *)text;
+ WideString textStr;
// TODO: Why do we still insist on Widestrings everywhere?
- /* if (_gameRef->_textEncoding == TEXT_UTF8) text = StringUtil::Utf8ToWide((char *)Text);
- else text = StringUtil::AnsiToWide((char *)Text);*/
// HACK: J.U.L.I.A. uses CP1252, we need to fix that,
// And we still don't have any UTF8-support.
- if (_gameRef->_textEncoding != TEXT_UTF8) {
+ if (_gameRef->_textEncoding == TEXT_UTF8) {
+ textStr = StringUtil::utf8ToWide((const char *)text);
+ } else {
textStr = StringUtil::ansiToWide((const char *)text);
}
if (maxLength >= 0 && textStr.size() > (uint32)maxLength) {
- textStr = Common::String(textStr.c_str(), (uint32)maxLength);
+ textStr = WideString(textStr.c_str(), (uint32)maxLength);
}
//text = text.substr(0, MaxLength); // TODO: Remove
@@ -248,7 +248,7 @@ BaseSurface *BaseFontTT::renderTextToTexture(const WideString &text, int width,
//TextLineList lines;
// TODO: Use WideString-conversion here.
//WrapText(text, width, maxHeight, lines);
- Common::Array<Common::String> lines;
+ Common::Array<WideString> lines;
_font->wordWrapText(text, width, lines);
while (maxHeight > 0 && lines.size() * _lineHeight > maxHeight) {
@@ -267,7 +267,8 @@ BaseSurface *BaseFontTT::renderTextToTexture(const WideString &text, int width,
alignment = Graphics::kTextAlignRight;
}
- debugC(kWintermuteDebugFont, "%s %d %d %d %d", text.c_str(), RGBCOLGetR(_layers[0]->_color), RGBCOLGetG(_layers[0]->_color), RGBCOLGetB(_layers[0]->_color), RGBCOLGetA(_layers[0]->_color));
+ // TODO: This debug call does not work with WideString because text.c_str() returns an uint32 array.
+ //debugC(kWintermuteDebugFont, "%s %d %d %d %d", text.c_str(), RGBCOLGetR(_layers[0]->_color), RGBCOLGetG(_layers[0]->_color), RGBCOLGetB(_layers[0]->_color), RGBCOLGetA(_layers[0]->_color));
// void drawString(Surface *dst, const Common::String &str, int x, int y, int w, uint32 color, TextAlign align = kTextAlignLeft, int deltax = 0, bool useEllipsis = true) const;
Graphics::Surface *surface = new Graphics::Surface();
if (_deletableFont) { // We actually have a TTF
@@ -276,7 +277,7 @@ BaseSurface *BaseFontTT::renderTextToTexture(const WideString &text, int width,
surface->create((uint16)width, (uint16)(_lineHeight * lines.size()), Graphics::PixelFormat(2, 5, 5, 5, 1, 11, 6, 1, 0));
}
uint32 useColor = 0xffffffff;
- Common::Array<Common::String>::iterator it;
+ Common::Array<WideString>::iterator it;
int heightOffset = 0;
for (it = lines.begin(); it != lines.end(); ++it) {
_font->drawString(surface, *it, 0, heightOffset, width, useColor, alignment);
@@ -647,9 +648,9 @@ void BaseFontTT::measureText(const WideString &text, int maxWidth, int maxHeight
//TextLineList lines;
if (maxWidth >= 0) {
- Common::Array<Common::String> lines;
+ Common::Array<WideString> lines;
_font->wordWrapText(text, maxWidth, lines);
- Common::Array<Common::String>::iterator it;
+ Common::Array<WideString>::iterator it;
textWidth = 0;
for (it = lines.begin(); it != lines.end(); ++it) {
textWidth = MAX(textWidth, _font->getStringWidth(*it));
diff --git a/engines/wintermute/base/font/base_font_truetype.h b/engines/wintermute/base/font/base_font_truetype.h
index 7a96cdf1b7..edb41a155f 100644
--- a/engines/wintermute/base/font/base_font_truetype.h
+++ b/engines/wintermute/base/font/base_font_truetype.h
@@ -56,9 +56,8 @@ private:
bool _marked;
uint32 _lastUsed;
- BaseCachedTTFontText() {
+ BaseCachedTTFontText() : _text() {
//_text = L"";
- _text = "";
_width = _maxHeight = _maxLength = -1;
_align = TAL_LEFT;
_surface = nullptr;
diff --git a/engines/wintermute/base/scriptables/script_ext_string.cpp b/engines/wintermute/base/scriptables/script_ext_string.cpp
index b6d284442d..65bec03bc1 100644
--- a/engines/wintermute/base/scriptables/script_ext_string.cpp
+++ b/engines/wintermute/base/scriptables/script_ext_string.cpp
@@ -298,21 +298,13 @@ bool SXString::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
uint32 start = 0;
for(uint32 i = 0; i < str.size() + 1; i++) {
- char ch = str.c_str()[i];
- if(ch=='\0' || delims.contains(ch))
- {
- char *part = new char[i - start + 1];
- if(i != start) {
- Common::strlcpy(part, str.c_str() + start, i - start + 1);
- part[i - start] = '\0';
+ uint32 ch = str[i];
+ if (ch =='\0' || delims.contains(ch)) {
+ if (i != start) {
+ parts.push_back(WideString(str.c_str() + start, i - start + 1));
} else {
- part[0] = '\0';
+ parts.push_back(WideString());
}
- val = new ScValue(_gameRef, part);
- array->push(val);
- delete[] part;
- delete val;
- val = nullptr;
start = i + 1;
}
}
diff --git a/engines/wintermute/configure.engine b/engines/wintermute/configure.engine
new file mode 100644
index 0000000000..673549b46b
--- /dev/null
+++ b/engines/wintermute/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine wintermute "Wintermute" no "" "" "jpeg png zlib vorbis 16bit"
diff --git a/engines/wintermute/dctypes.h b/engines/wintermute/dctypes.h
index b40322147f..4371ee4889 100644
--- a/engines/wintermute/dctypes.h
+++ b/engines/wintermute/dctypes.h
@@ -31,6 +31,7 @@
#include "common/str.h"
+#include "common/ustr.h"
#include "common/list.h"
#include "common/array.h"
@@ -41,7 +42,7 @@ namespace Wintermute {
//typedef std::wstring WideString;
typedef Common::String AnsiString;
typedef Common::String Utf8String;
-typedef Common::String WideString; // NB: Not actually true I presume.
+typedef Common::U32String WideString;
typedef Common::List<WideString> WideStringList;
typedef Common::List<AnsiString> AnsiStringList;
diff --git a/engines/wintermute/utils/string_util.cpp b/engines/wintermute/utils/string_util.cpp
index d5d6c7f702..702dd04c27 100644
--- a/engines/wintermute/utils/string_util.cpp
+++ b/engines/wintermute/utils/string_util.cpp
@@ -48,201 +48,96 @@ bool StringUtil::compareNoCase(const AnsiString &str1, const AnsiString &str2) {
return (str1lc == str2lc);
}*/
-Common::String StringUtil::substituteUtf8Characters(Common::String &str) {
- uint strSize = str.size();
- Common::String punctuation("!\"#$%&'()*+,-./:;<=>?@[\\]^_`{|}~");
-
- if (isAscii(str))
- return str;
-
- for (uint32 i = 0; i < strSize; i++) {
- if (!Common::isAlnum(str[i]) && str[i] != ' ' && !punctuation.contains(str[i])) {
- // Replace some UTF-8 characters with (almost) equivalent ANSII ones
- if ((byte)str[i] == 0xc2 && i + 1 < str.size() && (byte)str[i + 1] == 0xa9) {
- // UTF-8 copyright character, substitute with 'c'
- str.deleteChar(i);
- str.setChar('c', i);
- strSize--;
- }
- }
- }
-
- return str;
-}
-
-bool StringUtil::isAscii(const Common::String &str) {
- Common::String punctuation("!\"#$%&'()*+,-./:;<=>?@[\\]^_`{|}~");
-
- for (uint32 i = 0; i < str.size(); i++) {
- if (!Common::isAlnum(str[i]) && str[i] != ' ' && !punctuation.contains(str[i]))
- return false;
- }
-
- return true;
-}
-
//////////////////////////////////////////////////////////////////////////
WideString StringUtil::utf8ToWide(const Utf8String &Utf8Str) {
- // WORKAROUND: Since wide strings aren't supported yet, we make this function
- // work at least with ASCII strings. This should cover all English versions.
- Common::String asciiString = Utf8Str;
- asciiString = substituteUtf8Characters(asciiString);
- if (isAscii(asciiString)) {
- // No special (UTF-8) characters found, just return the string
- return asciiString;
- } else {
- warning("String contains special (UTF-8) characters: '%s'", Utf8Str.c_str());
- }
-
- error("StringUtil::Utf8ToWide - WideString not supported yet for UTF-8 characters");
-
- /* size_t WideSize = Utf8Str.size();
-
- if (sizeof(wchar_t) == 2) {
- wchar_t *WideStringNative = new wchar_t[WideSize + 1];
-
- const UTF8 *SourceStart = reinterpret_cast<const UTF8 *>(Utf8Str.c_str());
- const UTF8 *SourceEnd = SourceStart + WideSize;
+ size_t wideSize = Utf8Str.size();
- UTF16 *TargetStart = reinterpret_cast<UTF16 *>(WideStringNative);
- UTF16 *TargetEnd = TargetStart + WideSize + 1;
+ uint32 *wideStringNative = new uint32[wideSize + 1];
- ConversionResult res = ConvertUTF8toUTF16(&SourceStart, SourceEnd, &TargetStart, TargetEnd, strictConversion);
- if (res != conversionOK) {
- delete[] WideStringNative;
- return L"";
- }
- *TargetStart = 0;
- WideString ResultString(WideStringNative);
- delete[] WideStringNative;
+ const UTF8 *sourceStart = reinterpret_cast<const UTF8 *>(Utf8Str.c_str());
+ const UTF8 *sourceEnd = sourceStart + wideSize;
- return ResultString;
- } else if (sizeof(wchar_t) == 4) {
- wchar_t *WideStringNative = new wchar_t[WideSize + 1];
+ UTF32 *targetStart = reinterpret_cast<UTF32 *>(wideStringNative);
+ UTF32 *targetEnd = targetStart + wideSize;
- const UTF8 *SourceStart = reinterpret_cast<const UTF8 *>(Utf8Str.c_str());
- const UTF8 *SourceEnd = SourceStart + WideSize;
-
- UTF32 *TargetStart = reinterpret_cast<UTF32 *>(WideStringNative);
- UTF32 *TargetEnd = TargetStart + WideSize;
-
- ConversionResult res = ConvertUTF8toUTF32(&SourceStart, SourceEnd, &TargetStart, TargetEnd, strictConversion);
- if (res != conversionOK) {
- delete[] WideStringNative;
- return L"";
- }
- *TargetStart = 0;
- WideString ResultString(WideStringNative);
- delete[] WideStringNative;
-
- return ResultString;
- } else {
- return L"";
- }*/
- return "";
+ ConversionResult res = ConvertUTF8toUTF32(&sourceStart, sourceEnd, &targetStart, targetEnd, strictConversion);
+ if (res != conversionOK) {
+ delete[] wideStringNative;
+ return WideString();
+ }
+ *targetStart = 0;
+ WideString resultString(wideStringNative);
+ delete[] wideStringNative;
+ return resultString;
}
//////////////////////////////////////////////////////////////////////////
Utf8String StringUtil::wideToUtf8(const WideString &WideStr) {
- // WORKAROUND: Since UTF-8 strings aren't supported yet, we make this function
- // work at least with ASCII strings. This should cover all English versions.
- Common::String asciiString = WideStr;
- asciiString = substituteUtf8Characters(asciiString);
- if (isAscii(asciiString)) {
- // No special (UTF-8) characters found, just return the string
- return asciiString;
- } else {
- warning("String contains special (UTF-8) characters: '%s'", WideStr.c_str());
- }
+ size_t wideSize = WideStr.size();
- error("StringUtil::wideToUtf8 - WideString not supported yet for UTF-8 characters");
-
- /* size_t WideSize = WideStr.length();
+ size_t utf8Size = 4 * wideSize + 1;
+ char *utf8StringNative = new char[utf8Size];
- if (sizeof(wchar_t) == 2) {
- size_t utf8Size = 3 * WideSize + 1;
- char *utf8StringNative = new char[Utf8Size];
+ const UTF32 *sourceStart = reinterpret_cast<const UTF32 *>(WideStr.c_str());
+ const UTF32 *sourceEnd = sourceStart + wideSize;
- const UTF16 *SourceStart = reinterpret_cast<const UTF16 *>(WideStr.c_str());
- const UTF16 *SourceEnd = SourceStart + WideSize;
+ UTF8 *targetStart = reinterpret_cast<UTF8 *>(utf8StringNative);
+ UTF8 *targetEnd = targetStart + utf8Size;
- UTF8 *TargetStart = reinterpret_cast<UTF8 *>(Utf8StringNative);
- UTF8 *TargetEnd = TargetStart + Utf8Size;
-
- ConversionResult res = ConvertUTF16toUTF8(&SourceStart, SourceEnd, &TargetStart, TargetEnd, strictConversion);
- if (res != conversionOK) {
- delete[] Utf8StringNative;
- return (Utf8String)"";
- }
- *TargetStart = 0;
- Utf8String ResultString(Utf8StringNative);
- delete[] Utf8StringNative;
- return ResultString;
- } else if (sizeof(wchar_t) == 4) {
- size_t utf8Size = 4 * WideSize + 1;
- char *utf8StringNative = new char[Utf8Size];
-
- const UTF32 *SourceStart = reinterpret_cast<const UTF32 *>(WideStr.c_str());
- const UTF32 *SourceEnd = SourceStart + WideSize;
-
- UTF8 *TargetStart = reinterpret_cast<UTF8 *>(Utf8StringNative);
- UTF8 *TargetEnd = TargetStart + Utf8Size;
-
- ConversionResult res = ConvertUTF32toUTF8(&SourceStart, SourceEnd, &TargetStart, TargetEnd, strictConversion);
- if (res != conversionOK) {
- delete[] Utf8StringNative;
- return (Utf8String)"";
- }
- *TargetStart = 0;
- Utf8String ResultString(Utf8StringNative);
- delete[] Utf8StringNative;
- return ResultString;
- } else {
- return (Utf8String)"";
- }*/
- return "";
+ ConversionResult res = ConvertUTF32toUTF8(&sourceStart, sourceEnd, &targetStart, targetEnd, strictConversion);
+ if (res != conversionOK) {
+ delete[] utf8StringNative;
+ return Utf8String();
+ }
+ *targetStart = 0;
+ Utf8String resultString(utf8StringNative);
+ delete[] utf8StringNative;
+ return resultString;
}
//////////////////////////////////////////////////////////////////////////
WideString StringUtil::ansiToWide(const AnsiString &str) {
- // TODO: This function gets called a lot, so warnings like these drown out the usefull information
- Common::String converted = "";
- uint32 index = 0;
- while (index != str.size()) {
- byte c = str[index];
- if (c == 146) {
- converted += (char)39; // Replace right-quote with apostrophe
- } else if (c == 133) {
- converted += Common::String("..."); // Replace ...-symbol with ...
+ WideString result;
+ for (AnsiString::const_iterator i = str.begin(), end = str.end(); i != end; ++i) {
+ const byte c = *i;
+ if (c < 0x80 || c >= 0xA0) {
+ result += c;
} else {
- converted += c;
+ uint32 utf32 = _ansiToUTF32[c - 0x80];
+ if (utf32) {
+ result += utf32;
+ } else {
+ // It's an invalid CP1252 character...
+ }
}
- index++;
}
- // using default os locale!
-
- /* setlocale(LC_CTYPE, "");
- size_t wideSize = mbstowcs(NULL, str.c_str(), 0) + 1;
- wchar_t *wstr = new wchar_t[WideSize];
- mbstowcs(wstr, str.c_str(), WideSize);
- WideString ResultString(wstr);
- delete[] wstr;
- return ResultString;*/
- return WideString(converted);
+ return result;
}
//////////////////////////////////////////////////////////////////////////
AnsiString StringUtil::wideToAnsi(const WideString &wstr) {
- // using default os locale!
- // TODO: This function gets called a lot, so warnings like these drown out the usefull information
- /* setlocale(LC_CTYPE, "");
- size_t wideSize = wcstombs(NULL, wstr.c_str(), 0) + 1;
- char *str = new char[WideSize];
- wcstombs(str, wstr.c_str(), WideSize);
- AnsiString ResultString(str);
- delete[] str;
- return ResultString;*/
- return AnsiString(wstr);
+ AnsiString result;
+ for (WideString::const_iterator i = wstr.begin(), end = wstr.end(); i != end; ++i) {
+ const uint32 c = *i;
+ if (c < 0x80 || (c >= 0xA0 && c <= 0xFF)) {
+ result += c;
+ } else {
+ uint32 ansi = 0xFFFFFFFF;
+ for (uint j = 0; j < ARRAYSIZE(_ansiToUTF32); ++j) {
+ if (_ansiToUTF32[j] == c) {
+ ansi = j + 0x80;
+ break;
+ }
+ }
+
+ if (ansi != 0xFFFFFFFF) {
+ result += ansi;
+ } else {
+ // There's no valid CP1252 code for this character...
+ }
+ }
+ }
+ return result;
}
//////////////////////////////////////////////////////////////////////////
@@ -256,12 +151,7 @@ bool StringUtil::isUtf8BOM(const byte *buffer, uint32 bufferSize) {
//////////////////////////////////////////////////////////////////////////
int StringUtil::indexOf(const WideString &str, const WideString &toFind, size_t startFrom) {
- const char *index = strstr(str.c_str(), toFind.c_str());
- if (index == nullptr) {
- return -1;
- } else {
- return index - str.c_str();
- }
+ return str.find(toFind, startFrom);
}
Common::String StringUtil::encodeSetting(const Common::String &str) {
@@ -282,5 +172,10 @@ AnsiString StringUtil::toString(int val) {
return Common::String::format("%d", val);
}
+// Mapping of CP1252 characters 0x80...0x9F into UTF-32
+uint32 StringUtil::_ansiToUTF32[32] = {
+ 0x20AC, 0x0000, 0x201A, 0x0192, 0x201E, 0x2026, 0x2020, 0x2021, 0x02C6, 0x2030, 0x0160, 0x2039, 0x0152, 0x0000, 0x017D, 0x0000,
+ 0x0000, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, 0x02DC, 0x2122, 0x0161, 0x203A, 0x0153, 0x0000, 0x017E, 0x0178
+};
} // End of namespace Wintermute
diff --git a/engines/wintermute/utils/string_util.h b/engines/wintermute/utils/string_util.h
index 05931beb79..14c40fcb2b 100644
--- a/engines/wintermute/utils/string_util.h
+++ b/engines/wintermute/utils/string_util.h
@@ -37,8 +37,6 @@ class StringUtil {
public:
static bool compareNoCase(const AnsiString &str1, const AnsiString &str2);
//static bool compareNoCase(const WideString &str1, const WideString &str2);
- static bool isAscii(const Common::String &str);
- static Common::String substituteUtf8Characters(Common::String &str);
static WideString utf8ToWide(const Utf8String &Utf8Str);
static Utf8String wideToUtf8(const WideString &WideStr);
static WideString ansiToWide(const AnsiString &str);
@@ -51,6 +49,9 @@ public:
static Common::String decodeSetting(const Common::String &str);
static AnsiString toString(int val);
+
+private:
+ static uint32 _ansiToUTF32[32];
};
} // End of namespace Wintermute
diff --git a/engines/zvision/configure.engine b/engines/zvision/configure.engine
new file mode 100644
index 0000000000..02e31943af
--- /dev/null
+++ b/engines/zvision/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine zvision "ZVision" no "" "" "freetype2 16bit"