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-rw-r--r--engines/sci/console.cpp15
-rw-r--r--engines/sci/engine/kernel.h3
-rw-r--r--engines/sci/engine/kernel_tables.h5
-rw-r--r--engines/sci/engine/kgraphics32.cpp13
-rw-r--r--engines/sci/engine/savegame.cpp11
-rw-r--r--engines/sci/graphics/celobj32.cpp7
-rw-r--r--engines/sci/graphics/palette.h10
-rw-r--r--engines/sci/graphics/palette32.cpp234
-rw-r--r--engines/sci/graphics/palette32.h158
-rw-r--r--engines/sci/sci.cpp13
10 files changed, 336 insertions, 133 deletions
diff --git a/engines/sci/console.cpp b/engines/sci/console.cpp
index 2c74fe4b0c..6898745858 100644
--- a/engines/sci/console.cpp
+++ b/engines/sci/console.cpp
@@ -497,8 +497,10 @@ bool Console::cmdGetVersion(int argc, const char **argv) {
if (getSciVersion() <= SCI_VERSION_1_1) {
debugPrintf("kAnimate fastCast enabled: %s\n", g_sci->_gfxAnimate->isFastCastEnabled() ? "yes" : "no");
}
- debugPrintf("Uses palette merging: %s\n", g_sci->_gfxPalette16->isMerging() ? "yes" : "no");
- debugPrintf("Uses 16 bit color matching: %s\n", g_sci->_gfxPalette16->isUsing16bitColorMatch() ? "yes" : "no");
+ if (getSciVersion() < SCI_VERSION_2) {
+ debugPrintf("Uses palette merging: %s\n", g_sci->_gfxPalette16->isMerging() ? "yes" : "no");
+ debugPrintf("Uses 16 bit color matching: %s\n", g_sci->_gfxPalette16->isUsing16bitColorMatch() ? "yes" : "no");
+ }
debugPrintf("Resource volume version: %s\n", g_sci->getResMan()->getVolVersionDesc());
debugPrintf("Resource map version: %s\n", g_sci->getResMan()->getMapVersionDesc());
debugPrintf("Contains selector vocabulary (vocab.997): %s\n", hasVocab997 ? "yes" : "no");
@@ -1620,7 +1622,7 @@ bool Console::cmdParserNodes(int argc, const char **argv) {
bool Console::cmdSetPalette(int argc, const char **argv) {
if (argc < 2) {
- debugPrintf("Sets a palette resource\n");
+ debugPrintf("Sets a palette resource (SCI16)\n");
debugPrintf("Usage: %s <resourceId>\n", argv[0]);
debugPrintf("where <resourceId> is the number of the palette resource to set\n");
return true;
@@ -1628,6 +1630,13 @@ bool Console::cmdSetPalette(int argc, const char **argv) {
uint16 resourceId = atoi(argv[1]);
+#ifdef ENABLE_SCI32
+ if (getSciVersion() >= SCI_VERSION_2) {
+ debugPrintf("This SCI version does not support this command\n");
+ return true;
+ }
+#endif
+
_engine->_gfxPalette16->kernelSetFromResource(resourceId, true);
return true;
}
diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h
index 143903b96d..5ff4f932be 100644
--- a/engines/sci/engine/kernel.h
+++ b/engines/sci/engine/kernel.h
@@ -547,7 +547,8 @@ reg_t kMakeSaveCatName(EngineState *s, int argc, reg_t *argv);
reg_t kMakeSaveFileName(EngineState *s, int argc, reg_t *argv);
reg_t kSetScroll(EngineState *s, int argc, reg_t *argv);
-reg_t kPalCycle(EngineState *s, int argc, reg_t *argv);
+reg_t kPaletteSetFromResource32(EngineState *s, int argc, reg_t *argv);
+reg_t kPaletteFindColor32(EngineState *s, int argc, reg_t *argv);
reg_t kPaletteSetFade(EngineState *s, int argc, reg_t *argv);
reg_t kPalCycle(EngineState *s, int argc, reg_t *argv);
diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h
index 0e1262b299..8a1176eed8 100644
--- a/engines/sci/engine/kernel_tables.h
+++ b/engines/sci/engine/kernel_tables.h
@@ -291,12 +291,13 @@ static const SciKernelMapSubEntry kPalVary_subops[] = {
// version, subId, function-mapping, signature, workarounds
static const SciKernelMapSubEntry kPalette_subops[] = {
- { SIG_SCIALL, 1, MAP_CALL(PaletteSetFromResource), "i(i)", NULL },
+ { SIG_SCI16, 1, MAP_CALL(PaletteSetFromResource), "i(i)", NULL },
{ SIG_SCI16, 2, MAP_CALL(PaletteSetFlag), "iii", NULL },
{ SIG_SCI16, 3, MAP_CALL(PaletteUnsetFlag), "iii", kPaletteUnsetFlag_workarounds },
#ifdef ENABLE_SCI32
+ { SIG_SCI32, 1, MAP_CALL(PaletteSetFromResource32), "i(i)", NULL },
{ SIG_SCI32, 2, MAP_CALL(PaletteSetFade), "iii", NULL },
- { SIG_SCI32, 3, MAP_CALL(PaletteFindColor), "iii", NULL },
+ { SIG_SCI32, 3, MAP_CALL(PaletteFindColor32), "iii", NULL },
#endif
{ SIG_SCI16, 4, MAP_CALL(PaletteSetIntensity), "iii(i)", NULL },
{ SIG_SCI16, 5, MAP_CALL(PaletteFindColor), "iii", NULL },
diff --git a/engines/sci/engine/kgraphics32.cpp b/engines/sci/engine/kgraphics32.cpp
index f0c08d105b..9cfe53255b 100644
--- a/engines/sci/engine/kgraphics32.cpp
+++ b/engines/sci/engine/kgraphics32.cpp
@@ -790,6 +790,19 @@ reg_t kMorphOn(EngineState *s, int argc, reg_t *argv) {
return s->r_acc;
}
+reg_t kPaletteSetFromResource32(EngineState *s, int argc, reg_t *argv) {
+ const GuiResourceId paletteId = argv[0].toUint16();
+ g_sci->_gfxPalette32->loadPalette(paletteId);
+ return s->r_acc;
+}
+
+reg_t kPaletteFindColor32(EngineState *s, int argc, reg_t *argv) {
+ const uint8 r = argv[0].toUint16();
+ const uint8 g = argv[1].toUint16();
+ const uint8 b = argv[2].toUint16();
+ return make_reg(0, g_sci->_gfxPalette32->matchColor(r, g, b));
+}
+
reg_t kPaletteSetFade(EngineState *s, int argc, reg_t *argv) {
uint16 fromColor = argv[0].toUint16();
uint16 toColor = argv[1].toUint16();
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index 0972aec4a4..31fb848a2c 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -398,8 +398,13 @@ void EngineState::saveLoadWithSerializer(Common::Serializer &s) {
_segMan->saveLoadWithSerializer(s);
g_sci->_soundCmd->syncPlayList(s);
- // NOTE: This will be GfxPalette32 for SCI32 engine games
- g_sci->_gfxPalette16->saveLoadWithSerializer(s);
+
+#ifdef ENABLE_SCI32
+ if (getSciVersion() >= SCI_VERSION_2) {
+ g_sci->_gfxPalette32->saveLoadWithSerializer(s);
+ } else
+#endif
+ g_sci->_gfxPalette16->saveLoadWithSerializer(s);
}
void Vocabulary::saveLoadWithSerializer(Common::Serializer &s) {
@@ -767,7 +772,7 @@ void GfxPalette32::saveLoadWithSerializer(Common::Serializer &s) {
s.syncAsSint16LE(_varyFromColor);
s.syncAsSint16LE(_varyToColor);
s.syncAsUint16LE(_varyNumTimesPaused);
- s.syncAsByte(_versionUpdated);
+ s.syncAsByte(_needsUpdate);
s.syncAsSint32LE(_varyTime);
s.syncAsUint32LE(_varyLastTick);
diff --git a/engines/sci/graphics/celobj32.cpp b/engines/sci/graphics/celobj32.cpp
index da41879efe..48de054a31 100644
--- a/engines/sci/graphics/celobj32.cpp
+++ b/engines/sci/graphics/celobj32.cpp
@@ -570,12 +570,7 @@ uint8 CelObj::readPixel(uint16 x, const uint16 y, bool mirrorX) const {
void CelObj::submitPalette() const {
if (_hunkPaletteOffset) {
- Palette palette;
-
- byte *res = getResPointer();
- // NOTE: In SCI engine this uses HunkPalette::Init.
- // TODO: Use a better size value
- g_sci->_gfxPalette32->createFromData(res + _hunkPaletteOffset, 999999, &palette);
+ HunkPalette palette(getResPointer() + _hunkPaletteOffset);
g_sci->_gfxPalette32->submit(palette);
}
}
diff --git a/engines/sci/graphics/palette.h b/engines/sci/graphics/palette.h
index 7335dc59d0..2178de8a91 100644
--- a/engines/sci/graphics/palette.h
+++ b/engines/sci/graphics/palette.h
@@ -51,7 +51,7 @@ public:
bool setAmiga();
void modifyAmigaPalette(byte *data);
void setEGA();
- virtual void set(Palette *sciPal, bool force, bool forceRealMerge = false);
+ void set(Palette *sciPal, bool force, bool forceRealMerge = false);
bool insert(Palette *newPalette, Palette *destPalette);
bool merge(Palette *pFrom, bool force, bool forceRealMerge);
uint16 matchColor(byte r, byte g, byte b);
@@ -63,11 +63,11 @@ public:
void drewPicture(GuiResourceId pictureId);
- virtual bool kernelSetFromResource(GuiResourceId resourceId, bool force);
+ bool kernelSetFromResource(GuiResourceId resourceId, bool force);
void kernelSetFlag(uint16 fromColor, uint16 toColor, uint16 flag);
void kernelUnsetFlag(uint16 fromColor, uint16 toColor, uint16 flag);
void kernelSetIntensity(uint16 fromColor, uint16 toColor, uint16 intensity, bool setPalette);
- virtual int16 kernelFindColor(uint16 r, uint16 g, uint16 b);
+ int16 kernelFindColor(uint16 r, uint16 g, uint16 b);
bool kernelAnimate(byte fromColor, byte toColor, int speed);
void kernelAnimateSet();
reg_t kernelSave();
@@ -81,7 +81,7 @@ public:
int16 kernelPalVaryGetCurrentStep();
int16 kernelPalVaryChangeTarget(GuiResourceId resourceId);
void kernelPalVaryChangeTicks(uint16 ticks);
- virtual void kernelPalVaryPause(bool pause);
+ void kernelPalVaryPause(bool pause);
void kernelPalVaryDeinit();
void palVaryUpdate();
void palVaryPrepareForTransition();
@@ -89,7 +89,7 @@ public:
Palette _sysPalette;
- virtual void saveLoadWithSerializer(Common::Serializer &s);
+ void saveLoadWithSerializer(Common::Serializer &s);
void palVarySaveLoadPalette(Common::Serializer &s, Palette *palette);
byte findMacIconBarColor(byte r, byte g, byte b);
diff --git a/engines/sci/graphics/palette32.cpp b/engines/sci/graphics/palette32.cpp
index 0840e82a40..3a321bf0b1 100644
--- a/engines/sci/graphics/palette32.cpp
+++ b/engines/sci/graphics/palette32.cpp
@@ -27,19 +27,109 @@
#include "sci/sci.h"
#include "sci/event.h"
#include "sci/resource.h"
+#include "sci/util.h"
#include "sci/graphics/palette32.h"
#include "sci/graphics/remap32.h"
#include "sci/graphics/screen.h"
namespace Sci {
-GfxPalette32::GfxPalette32(ResourceManager *resMan, GfxScreen *screen)
- : GfxPalette(resMan, screen),
+#pragma mark HunkPalette
+
+HunkPalette::HunkPalette(byte *rawPalette) :
+ _version(0),
+ // NOTE: The header size in palettes is garbage. In at least KQ7 2.00b and
+ // Phant1, the 999.pal sets this value to 0. In most other palettes it is
+ // set to 14, but the *actual* size of the header structure used in SSCI is
+ // 13, which is reflected by `kHunkPaletteHeaderSize`.
+ // _headerSize(rawPalette[0]),
+ _numPalettes(rawPalette[10]),
+ _data(nullptr) {
+ assert(_numPalettes == 0 || _numPalettes == 1);
+ if (_numPalettes) {
+ _data = rawPalette;
+ _version = getEntryHeader().version;
+ }
+}
+
+void HunkPalette::setVersion(const uint32 version) {
+ if (_numPalettes != _data[10]) {
+ error("Invalid HunkPalette");
+ }
+
+ if (_numPalettes) {
+ const EntryHeader header = getEntryHeader();
+ if (header.version != _version) {
+ error("Invalid HunkPalette");
+ }
+
+ WRITE_SCI11ENDIAN_UINT32(getPalPointer() + kEntryVersionOffset, version);
+ _version = version;
+ }
+}
+
+const HunkPalette::EntryHeader HunkPalette::getEntryHeader() const {
+ const byte *const data = getPalPointer();
+
+ EntryHeader header;
+ header.startColor = data[10];
+ header.numColors = READ_SCI11ENDIAN_UINT16(data + 14);
+ header.used = data[16];
+ header.sharedUsed = data[17];
+ header.version = READ_SCI11ENDIAN_UINT32(data + kEntryVersionOffset);
+
+ return header;
+}
+
+const Palette HunkPalette::toPalette() const {
+ Palette outPalette;
+
+ for (int16 i = 0; i < ARRAYSIZE(outPalette.colors); ++i) {
+ outPalette.colors[i].used = false;
+ outPalette.colors[i].r = 0;
+ outPalette.colors[i].g = 0;
+ outPalette.colors[i].b = 0;
+ }
+
+ if (_numPalettes) {
+ const EntryHeader header = getEntryHeader();
+ byte *data = getPalPointer() + kEntryHeaderSize;
+
+ int16 end = header.startColor + header.numColors;
+ assert(end <= 256);
+
+ if (header.sharedUsed) {
+ for (int16 i = header.startColor; i < end; ++i) {
+ outPalette.colors[i].used = header.used;
+ outPalette.colors[i].r = *data++;
+ outPalette.colors[i].g = *data++;
+ outPalette.colors[i].b = *data++;
+ }
+ } else {
+ for (int16 i = header.startColor; i < end; ++i) {
+ outPalette.colors[i].used = *data++;
+ outPalette.colors[i].r = *data++;
+ outPalette.colors[i].g = *data++;
+ outPalette.colors[i].b = *data++;
+ }
+ }
+ }
+
+ return outPalette;
+}
+
+
+#pragma mark -
+#pragma mark GfxPalette32
+
+GfxPalette32::GfxPalette32(ResourceManager *resMan)
+ : _resMan(resMan),
// Palette versioning
_version(1),
- _versionUpdated(false),
- _sourcePalette(_sysPalette),
- _nextPalette(_sysPalette),
+ _needsUpdate(false),
+ _currentPalette(),
+ _sourcePalette(_currentPalette),
+ _nextPalette(_currentPalette),
// Clut
_clutTable(nullptr),
// Palette varying
@@ -59,13 +149,14 @@ GfxPalette32::GfxPalette32(ResourceManager *resMan, GfxScreen *screen)
for (int i = 0, len = ARRAYSIZE(_fadeTable); i < len; ++i) {
_fadeTable[i] = 100;
}
- // NOTE: In SCI engine, the palette manager constructor loads
- // the default palette, but in ScummVM this initialisation
- // is performed by SciEngine::run; see r49523 for details
+
+ loadPalette(999);
}
GfxPalette32::~GfxPalette32() {
+#ifdef ENABLE_SCI3_GAMES
unloadClut();
+#endif
varyOff();
cycleAllOff();
}
@@ -78,79 +169,64 @@ inline void mergePaletteInternal(Palette *const to, const Palette *const from) {
}
}
-void GfxPalette32::submit(Palette &palette) {
- // TODO: The resource manager in SCI32 retains raw data of palettes from
- // the ResourceManager (ResourceMgr) through SegManager (MemoryMgr), and
- // the version number for submitted palettes is set in the raw palette
- // data in memory as an int at an offset
- // `rawData + *rawData[0x0a] * 2 + 31`. However, ScummVM does not retain
- // resource data like this, so this versioning code, while accurate to
- // the original engine, does not do much.
- // (Hopefully this was an optimisation mechanism in SCI engine and not a
- // clever thing to keep the same palette submitted many times from
- // overwriting other palette entries.)
- if (palette.timestamp == _version) {
+void GfxPalette32::submit(const Palette &palette) {
+ const Palette oldSourcePalette(_sourcePalette);
+ mergePaletteInternal(&_sourcePalette, &palette);
+
+ if (!_needsUpdate && _sourcePalette != oldSourcePalette) {
+ ++_version;
+ _needsUpdate = true;
+ }
+}
+
+void GfxPalette32::submit(HunkPalette &hunkPalette) {
+ if (hunkPalette.getVersion() == _version) {
return;
}
- Palette oldSourcePalette(_sourcePalette);
+ const Palette oldSourcePalette(_sourcePalette);
+ const Palette palette = hunkPalette.toPalette();
mergePaletteInternal(&_sourcePalette, &palette);
- if (!_versionUpdated && _sourcePalette != oldSourcePalette) {
+ if (!_needsUpdate && oldSourcePalette != _sourcePalette) {
++_version;
- _versionUpdated = true;
+ _needsUpdate = true;
}
- // Technically this information is supposed to be persisted through a
- // HunkPalette object; right now it would just be lost once the temporary
- // palette was destroyed.
- palette.timestamp = _version;
+ hunkPalette.setVersion(_version);
}
-bool GfxPalette32::kernelSetFromResource(GuiResourceId resourceId, bool force) {
- // TODO: In SCI32, palettes that come from resources come in as
- // HunkPalette objects, not SOLPalette objects. The HunkPalettes
- // have some extra persistence stuff associated with them, such that
- // when they are passed to GfxPalette32::submit, they would get the
- // version number of GfxPalette32 assigned to them.
- Palette palette;
+bool GfxPalette32::loadPalette(const GuiResourceId resourceId) {
+ Resource *palResource = _resMan->findResource(ResourceId(kResourceTypePalette, resourceId), false);
- if (createPaletteFromResourceInternal(resourceId, &palette)) {
- submit(palette);
- return true;
+ if (!palResource) {
+ return false;
}
- return false;
+ HunkPalette palette(palResource->data);
+ submit(palette);
+ return true;
}
-// In SCI32 engine this method is SOLPalette::Match(Rgb24 *)
-// and is called as PaletteMgr.Current().Match(color)
-int16 GfxPalette32::kernelFindColor(uint16 r, uint16 g, uint16 b) {
- // SQ6 SCI32 engine takes the 16-bit r, g, b arguments from the
- // VM and puts them into al, ah, dl. For compatibility, make sure
- // to discard any high bits here too
- r = r & 0xFF;
- g = g & 0xFF;
- b = b & 0xFF;
+int16 GfxPalette32::matchColor(const uint8 r, const uint8 g, const uint8 b) {
int16 bestIndex = 0;
int bestDifference = 0xFFFFF;
int difference;
- // SQ6 DOS really does check only the first 236 entries
- for (int i = 0, channelDifference; i < 236; ++i) {
- difference = _sysPalette.colors[i].r - r;
+ for (int i = 0, channelDifference; i < g_sci->_gfxRemap32->getStartColor(); ++i) {
+ difference = _currentPalette.colors[i].r - r;
difference *= difference;
if (bestDifference <= difference) {
continue;
}
- channelDifference = _sysPalette.colors[i].g - g;
+ channelDifference = _currentPalette.colors[i].g - g;
difference += channelDifference * channelDifference;
if (bestDifference <= difference) {
continue;
}
- channelDifference = _sysPalette.colors[i].b - b;
+ channelDifference = _currentPalette.colors[i].b - b;
difference += channelDifference * channelDifference;
if (bestDifference <= difference) {
continue;
@@ -162,51 +238,39 @@ int16 GfxPalette32::kernelFindColor(uint16 r, uint16 g, uint16 b) {
return bestIndex;
}
-// TODO: set is overridden for the time being to send palettes coming from
-// various draw methods like GfxPicture::drawSci32Vga and GfxView::draw to
-// _nextPalette instead of _sysPalette. In the SCI32 engine, CelObj palettes
-// (which are stored as Hunk palettes) are submitted by GraphicsMgr::FrameOut
-// to PaletteMgr::Submit by way of calls to CelObj::SubmitPalette.
-// GfxPalette::set is very similar to GfxPalette32::submit, except that SCI32
-// does not do any fancy best-fit merging and so does not accept arguments
-// like `force` and `forceRealMerge`.
-void GfxPalette32::set(Palette *newPalette, bool force, bool forceRealMerge) {
- submit(*newPalette);
-}
-
bool GfxPalette32::updateForFrame() {
applyAll();
- _versionUpdated = false;
- return g_sci->_gfxRemap32->remapAllTables(_nextPalette != _sysPalette);
+ _needsUpdate = false;
+ return g_sci->_gfxRemap32->remapAllTables(_nextPalette != _currentPalette);
}
void GfxPalette32::updateFFrame() {
for (int i = 0; i < ARRAYSIZE(_nextPalette.colors); ++i) {
_nextPalette.colors[i] = _sourcePalette.colors[i];
}
- _versionUpdated = false;
- g_sci->_gfxRemap32->remapAllTables(_nextPalette != _sysPalette);
+ _needsUpdate = false;
+ g_sci->_gfxRemap32->remapAllTables(_nextPalette != _currentPalette);
}
void GfxPalette32::updateHardware() {
- if (_sysPalette == _nextPalette) {
+ if (_currentPalette == _nextPalette) {
return;
}
byte bpal[3 * 256];
- for (int i = 0; i < ARRAYSIZE(_sysPalette.colors); ++i) {
- _sysPalette.colors[i] = _nextPalette.colors[i];
+ for (int i = 0; i < ARRAYSIZE(_currentPalette.colors); ++i) {
+ _currentPalette.colors[i] = _nextPalette.colors[i];
// NOTE: If the brightness option in the user configuration file is set,
// SCI engine adjusts palette brightnesses here by mapping RGB values to values
// in some hard-coded brightness tables. There is no reason on modern hardware
// to implement this, unless it is discovered that some game uses a non-standard
// brightness setting by default
- if (_sysPalette.colors[i].used) {
- bpal[i * 3 ] = _sysPalette.colors[i].r;
- bpal[i * 3 + 1] = _sysPalette.colors[i].g;
- bpal[i * 3 + 2] = _sysPalette.colors[i].b;
+ if (_currentPalette.colors[i].used) {
+ bpal[i * 3 ] = _currentPalette.colors[i].r;
+ bpal[i * 3 + 1] = _currentPalette.colors[i].g;
+ bpal[i * 3 + 2] = _currentPalette.colors[i].b;
}
}
@@ -223,6 +287,7 @@ void GfxPalette32::applyAll() {
#pragma mark -
#pragma mark Colour look-up
+#ifdef ENABLE_SCI3_GAMES
bool GfxPalette32::loadClut(uint16 clutId) {
// loadClut() will load a color lookup table from a clu file and set
// the palette found in the file. This is to be used with Phantasmagoria 2.
@@ -272,27 +337,20 @@ void GfxPalette32::unloadClut() {
delete[] _clutTable;
_clutTable = nullptr;
}
+#endif
#pragma mark -
#pragma mark Varying
-inline bool GfxPalette32::createPaletteFromResourceInternal(const GuiResourceId paletteId, Palette *const out) const {
- Resource *palResource = _resMan->findResource(ResourceId(kResourceTypePalette, paletteId), false);
+inline Palette GfxPalette32::getPaletteFromResourceInternal(const GuiResourceId resourceId) const {
+ Resource *palResource = _resMan->findResource(ResourceId(kResourceTypePalette, resourceId), false);
if (!palResource) {
- return false;
+ error("Could not load vary target %d", resourceId);
}
- createFromData(palResource->data, palResource->size, out);
- return true;
-}
-
-inline Palette GfxPalette32::getPaletteFromResourceInternal(const GuiResourceId paletteId) const {
- Palette palette;
- if (!createPaletteFromResourceInternal(paletteId, &palette)) {
- error("Could not load vary target %d", paletteId);
- }
- return palette;
+ HunkPalette rawPalette(palResource->data);
+ return rawPalette.toPalette();
}
inline void GfxPalette32::setVaryTimeInternal(const int16 percent, const int time) {
diff --git a/engines/sci/graphics/palette32.h b/engines/sci/graphics/palette32.h
index 7dda53e5c1..6c773cc5c0 100644
--- a/engines/sci/graphics/palette32.h
+++ b/engines/sci/graphics/palette32.h
@@ -26,6 +26,118 @@
#include "sci/graphics/palette.h"
namespace Sci {
+
+/**
+ * HunkPalette represents a raw palette resource
+ * read from disk.
+ */
+class HunkPalette {
+public:
+ HunkPalette(byte *rawPalette);
+
+ /**
+ * Gets the version of the palette.
+ */
+ uint32 getVersion() const { return _version; }
+
+ /**
+ * Sets the version of the palette.
+ */
+ void setVersion(const uint32 version);
+
+ /**
+ * Converts the hunk palette to a standard
+ * palette.
+ */
+ const Palette toPalette() const;
+
+private:
+ enum {
+ /**
+ * The size of the HunkPalette header.
+ */
+ kHunkPaletteHeaderSize = 13,
+
+ /**
+ * The size of a palette entry header.
+ */
+ kEntryHeaderSize = 22,
+
+ /**
+ * The offset of the hunk palette version
+ * within the palette entry header.
+ */
+ kEntryVersionOffset = 18
+ };
+
+ /**
+ * The header for a palette inside the
+ * HunkPalette.
+ */
+ struct EntryHeader {
+ /**
+ * The start color.
+ */
+ uint8 startColor;
+
+ /**
+ * The number of palette colors in this
+ * entry.
+ */
+ uint16 numColors;
+
+ /**
+ * The default `used` flag.
+ */
+ bool used;
+
+ /**
+ * Whether or not all palette entries
+ * share the same `used` value in
+ * `defaultFlag`.
+ */
+ bool sharedUsed;
+
+ /**
+ * The palette version.
+ */
+ uint32 version;
+ };
+
+ /**
+ * The version number from the last time this
+ * palette was submitted to GfxPalette32.
+ */
+ uint32 _version;
+
+ /**
+ * The number of palettes stored in the hunk
+ * palette. In SCI32 games this is always 1.
+ */
+ uint8 _numPalettes;
+
+ /**
+ * The raw palette data for this hunk palette.
+ */
+ byte *_data;
+
+ /**
+ * Returns a struct that describes the palette
+ * held by this HunkPalette. The entry header
+ * is reconstructed on every call from the raw
+ * palette data.
+ */
+ const EntryHeader getEntryHeader() const;
+
+ /**
+ * Returns a pointer to the palette data within
+ * the hunk palette.
+ */
+ byte *getPalPointer() const {
+ return _data + kHunkPaletteHeaderSize + (2 * _numPalettes);
+ }
+};
+
enum PalCyclerDirection {
PalCycleBackward = 0,
PalCycleForward = 1
@@ -72,28 +184,29 @@ struct PalCycler {
uint16 numTimesPaused;
};
-class GfxPalette32 : public GfxPalette {
+class GfxPalette32 {
public:
- GfxPalette32(ResourceManager *resMan, GfxScreen *screen);
+ GfxPalette32(ResourceManager *resMan);
~GfxPalette32();
private:
- // NOTE: currentPalette in SCI engine is called _sysPalette
- // here.
+ ResourceManager *_resMan;
+
+ /**
+ * The currently displayed palette.
+ */
+ Palette _currentPalette;
/**
* The palette revision version. Increments once per game
- * loop that changes the source palette. TODO: Possibly
- * other areas also change _version, double-check once it
- * is all implemented.
+ * loop that changes the source palette.
*/
uint32 _version;
/**
- * Whether or not the palette manager version was updated
- * during this loop.
+ * Whether or not the hardware palette needs updating.
*/
- bool _versionUpdated;
+ bool _needsUpdate;
/**
* The unmodified source palette loaded by kPalette. Additional
@@ -104,7 +217,7 @@ private:
/**
* The palette to be used when the hardware is next updated.
- * On update, _nextPalette is transferred to _sysPalette.
+ * On update, _nextPalette is transferred to _currentPalette.
*/
Palette _nextPalette;
@@ -112,20 +225,29 @@ private:
Palette getPaletteFromResourceInternal(const GuiResourceId paletteId) const;
public:
- virtual void saveLoadWithSerializer(Common::Serializer &s) override;
+ void saveLoadWithSerializer(Common::Serializer &s);
inline const Palette &getNextPalette() const { return _nextPalette; };
- inline const Palette &getCurrentPalette() const { return _sysPalette; };
+ inline const Palette &getCurrentPalette() const { return _currentPalette; };
- bool kernelSetFromResource(GuiResourceId resourceId, bool force) override;
- int16 kernelFindColor(uint16 r, uint16 g, uint16 b) override;
- void set(Palette *newPalette, bool force, bool forceRealMerge = false) override;
+ /**
+ * Loads a palette into GfxPalette32 with the given resource
+ * ID.
+ */
+ bool loadPalette(const GuiResourceId resourceId);
+
+ /**
+ * Finds the nearest color in the current palette matching the
+ * given RGB value.
+ */
+ int16 matchColor(const uint8 r, const uint8 g, const uint8 b);
/**
* Submits a palette to display. Entries marked as “used” in the
* submitted palette are merged into the existing entries of
* _sourcePalette.
*/
- void submit(Palette &palette);
+ void submit(const Palette &palette);
+ void submit(HunkPalette &palette);
bool updateForFrame();
void updateFFrame();
@@ -213,7 +335,7 @@ public:
void kernelPalVarySetTarget(const GuiResourceId paletteId);
void kernelPalVarySetStart(const GuiResourceId paletteId);
void kernelPalVaryMergeStart(const GuiResourceId paletteId);
- virtual void kernelPalVaryPause(bool pause) override;
+ void kernelPalVaryPause(bool pause);
void setVary(const Palette *const targetPalette, const int16 percent, const int time, const int16 fromColor, const int16 toColor);
void setVaryPercent(const int16 percent, const int time, const int16 fromColor, const int16 fromColorAlternate);
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index cf03c50039..f9481bb301 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -167,9 +167,7 @@ SciEngine::~SciEngine() {
DebugMan.clearAllDebugChannels();
#ifdef ENABLE_SCI32
- // _gfxPalette32 is the same as _gfxPalette16
- // and will be destroyed when _gfxPalette16 is
- // destroyed
+ delete _gfxPalette32;
delete _gfxControls32;
delete _gfxPaint32;
delete _gfxText32;
@@ -717,8 +715,7 @@ void SciEngine::initGraphics() {
#ifdef ENABLE_SCI32
if (getSciVersion() >= SCI_VERSION_2) {
- _gfxPalette32 = new GfxPalette32(_resMan, _gfxScreen);
- _gfxPalette16 = _gfxPalette32;
+ _gfxPalette32 = new GfxPalette32(_resMan);
_gfxRemap32 = new GfxRemap32();
} else {
#endif
@@ -767,8 +764,10 @@ void SciEngine::initGraphics() {
}
#endif
- // Set default (EGA, amiga or resource 999) palette
- _gfxPalette16->setDefault();
+ if (getSciVersion() < SCI_VERSION_2) {
+ // Set default (EGA, amiga or resource 999) palette
+ _gfxPalette16->setDefault();
+ }
}
void SciEngine::initStackBaseWithSelector(Selector selector) {