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-rw-r--r--engines/sci/sound/music.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/sci/sound/music.cpp b/engines/sci/sound/music.cpp
index f78f1466af..1808cf367f 100644
--- a/engines/sci/sound/music.cpp
+++ b/engines/sci/sound/music.cpp
@@ -70,10 +70,9 @@ void SciMusic::init() {
Common::Platform platform = g_sci->getPlatform();
uint32 deviceFlags = MDT_PCSPK | MDT_PCJR | MDT_ADLIB | MDT_MIDI;
- // Default to MIDI in SCI2.1+ games, as many don't have AdLib support.
- // Also, default to MIDI for Windows versions of SCI1.1 games, as their
+ // Default to MIDI for Windows versions of SCI1.1 games, as their
// soundtrack is written for GM.
- if (getSciVersion() >= SCI_VERSION_2_1_EARLY || g_sci->_features->useAltWinGMSound())
+ if (g_sci->_features->useAltWinGMSound())
deviceFlags |= MDT_PREFER_GM;
// Currently our CMS implementation only supports SCI1(.1)