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-rw-r--r--engines/gnap/character.cpp19
1 files changed, 2 insertions, 17 deletions
diff --git a/engines/gnap/character.cpp b/engines/gnap/character.cpp
index 407ecb1b2b..36d849acbf 100644
--- a/engines/gnap/character.cpp
+++ b/engines/gnap/character.cpp
@@ -906,6 +906,7 @@ int PlayerGnap::getShowSequenceId(int index, int gridX, int gridY) {
sequenceId = 0x890;
break;
case 8:
+ case 12:
if (_idleFacing == kDirUpRight)
sequenceId = 0x87D;
else
@@ -918,23 +919,12 @@ int PlayerGnap::getShowSequenceId(int index, int gridX, int gridY) {
sequenceId = 0x897;
break;
case 10:
- if (_idleFacing == kDirUpRight)
- sequenceId = 0x87C;
- else
- sequenceId = 0x891;
- break;
case 11:
if (_idleFacing == kDirUpRight)
sequenceId = 0x87C;
else
sequenceId = 0x891;
break;
- case 12:
- if (_idleFacing == kDirUpRight)
- sequenceId = 0x87D;
- else
- sequenceId = 0x892;
- break;
case 13:
if (_idleFacing == kDirUpRight)
sequenceId = 0x888;
@@ -964,6 +954,7 @@ int PlayerGnap::getShowSequenceId(int index, int gridX, int gridY) {
sequenceId = 0x887;
break;
case 19:
+ case 25:
if (_idleFacing == kDirUpRight)
sequenceId = 0x87A;
else
@@ -999,12 +990,6 @@ int PlayerGnap::getShowSequenceId(int index, int gridX, int gridY) {
else
sequenceId = 0x89B;
break;
- case 25:
- if (_idleFacing == kDirUpRight)
- sequenceId = 0x87A;
- else
- sequenceId = 0x88F;
- break;
//Skip 26
//Skip 27
//Skip 28