diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/pink/constants.h | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/engines/pink/constants.h b/engines/pink/constants.h index 7afb166839..a2e5bf45f3 100644 --- a/engines/pink/constants.h +++ b/engines/pink/constants.h @@ -153,45 +153,45 @@ enum { kSampleRate = 22050 }; -static const char *kPinkGame = "PinkGame"; - -static const char *kPokus = "pokus"; -static const char *kPeril = "peril"; - -static const char *kCloseAction = "Close"; -static const char *kIdleAction = "Idle"; -static const char *kOpenAction = "Open"; -static const char *kPlayAction = "Play"; -static const char *kShowAction = "Show"; -static const char *kHideAction = "Hide"; - -static const char *kInventoryWindowActor = "InventoryWindow"; -static const char *kInventoryItemActor = "InventoryItem"; -static const char *kInventoryRightArrowActor = "InventoryRightArrow"; -static const char *kInventoryLeftArrowActor = "InventoryLeftArrow"; - -static const char *kCursorNameExitUp = "ExitUp"; -static const char *kCursorNameExitLeft = "ExitLeft"; -static const char *kCursorNameExitRight = "ExitRight"; -static const char *kCursorNameExitForward = "ExitForward"; -static const char *kCursorNameExitBackWards = "ExitBackwards"; - -static const char *kClickable = "Clickable"; -static const char *kCursor = "Cursor"; - -static const char *kFoodPuzzle = "FoodPuzzle"; -static const char *kJackson = "Jackson"; -static const char *kBolted = "Bolted"; -static const char *kDrunkLocation = "DrunkLocation"; -static const char *kDrunk = "Drunk"; - -static const char *kFirstRound = "15.1"; -static const char *kSecondRound = "15.2"; -static const char *kThirdRound = "15.3"; - -static const char *kBoy = "Boy"; -static const char *kSirBaldley = "SirBaldley"; -static const char *kBoyBlocked = "BoyBlocked"; +static const char * const kPinkGame = "PinkGame"; + +static const char * const kPokus = "pokus"; +static const char * const kPeril = "peril"; + +static const char * const kCloseAction = "Close"; +static const char * const kIdleAction = "Idle"; +static const char * const kOpenAction = "Open"; +static const char * const kPlayAction = "Play"; +static const char * const kShowAction = "Show"; +static const char * const kHideAction = "Hide"; + +static const char * const kInventoryWindowActor = "InventoryWindow"; +static const char * const kInventoryItemActor = "InventoryItem"; +static const char * const kInventoryRightArrowActor = "InventoryRightArrow"; +static const char * const kInventoryLeftArrowActor = "InventoryLeftArrow"; + +static const char * const kCursorNameExitUp = "ExitUp"; +static const char * const kCursorNameExitLeft = "ExitLeft"; +static const char * const kCursorNameExitRight = "ExitRight"; +static const char * const kCursorNameExitForward = "ExitForward"; +static const char * const kCursorNameExitBackWards = "ExitBackwards"; + +static const char * const kClickable = "Clickable"; +static const char * const kCursor = "Cursor"; + +static const char * const kFoodPuzzle = "FoodPuzzle"; +static const char * const kJackson = "Jackson"; +static const char * const kBolted = "Bolted"; +static const char * const kDrunkLocation = "DrunkLocation"; +static const char * const kDrunk = "Drunk"; + +static const char * const kFirstRound = "15.1"; +static const char * const kSecondRound = "15.2"; +static const char * const kThirdRound = "15.3"; + +static const char * const kBoy = "Boy"; +static const char * const kSirBaldley = "SirBaldley"; +static const char * const kBoyBlocked = "BoyBlocked"; } // End of namespace Pink |