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-rw-r--r--engines/mads/compression.cpp5
-rw-r--r--engines/mads/font.cpp283
-rw-r--r--engines/mads/font.h106
-rw-r--r--engines/mads/game.cpp39
-rw-r--r--engines/mads/game.h46
-rw-r--r--engines/mads/graphics.cpp30
-rw-r--r--engines/mads/graphics.h36
-rw-r--r--engines/mads/mads.cpp17
-rw-r--r--engines/mads/mads.h4
-rw-r--r--engines/mads/module.mk6
-rw-r--r--engines/mads/msurface.cpp13
-rw-r--r--engines/mads/resources.h7
-rw-r--r--engines/mads/user_interface.cpp43
-rw-r--r--engines/mads/user_interface.h46
14 files changed, 668 insertions, 13 deletions
diff --git a/engines/mads/compression.cpp b/engines/mads/compression.cpp
index f8df5a5e43..b5e24dfc5e 100644
--- a/engines/mads/compression.cpp
+++ b/engines/mads/compression.cpp
@@ -25,6 +25,8 @@
namespace MADS {
const char *const madsPackString = "MADSPACK";
+const char *const FabInputExceededError = "FabDecompressor - Passed end of input buffer during decompression";
+const char *const FabOutputExceededError = "FabDecompressor - Decompressed data exceeded specified size";
bool MadsPack::isCompressed(Common::SeekableReadStream *stream) {
// Check whether the passed stream is packed
@@ -94,9 +96,6 @@ MadsPack::~MadsPack() {
//--------------------------------------------------------------------------
-const char *FabInputExceededError = "FabDecompressor - Passed end of input buffer during decompression";
-const char *FabOutputExceededError = "FabDecompressor - Decompressed data exceeded specified size";
-
void FabDecompressor::decompress(const byte *srcData, int srcSize, byte *destData, int destSize) {
byte copyLen, copyOfsShift, copyOfsMask, copyLenMask;
unsigned long copyOfs;
diff --git a/engines/mads/font.cpp b/engines/mads/font.cpp
new file mode 100644
index 0000000000..b7400ed337
--- /dev/null
+++ b/engines/mads/font.cpp
@@ -0,0 +1,283 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+#include "mads/mads.h"
+#include "mads/compression.h"
+#include "mads/font.h"
+#include "mads/msurface.h"
+
+namespace MADS {
+
+Font *Font::init(MADSEngine *vm) {
+ if (vm->getGameFeatures() & GF_MADS) {
+ return new FontMADS(vm);
+ } else {
+ return new FontM4(vm);
+ }
+}
+
+Font::Font(MADSEngine *vm) : _vm(vm) {
+ _sysFont = true;
+
+ _fontColors[0] = _vm->_palette->BLACK;
+ _fontColors[1] = _vm->_palette->WHITE;
+ _fontColors[2] = _vm->_palette->BLACK;
+ _fontColors[3] = _vm->_palette->DARK_GRAY;
+}
+
+Font::~Font() {
+ if (!_sysFont) {
+ delete[] _charWidths;
+ delete[] _charOffs;
+ delete[] _charData;
+ }
+}
+
+void Font::setColor(uint8 color) {
+ if (_sysFont)
+ _fontColors[1] = color;
+ else
+ _fontColors[3] = color;
+}
+
+void Font::setColors(uint8 alt1, uint8 alt2, uint8 foreground) {
+ if (_sysFont)
+ _fontColors[1] = foreground;
+ else {
+ _fontColors[1] = alt1;
+ _fontColors[2] = alt2;
+ _fontColors[3] = foreground;
+ }
+}
+
+int Font::write(MSurface *surface, const Common::String &msg, const Common::Point &pt, int width, int spaceWidth, uint8 colors[]) {
+
+ /*TODO
+ if (custom_ascii_converter) { // if there is a function to convert the extended ASCII characters
+ custom_ascii_converter(out_string); // call it with the string
+ }
+ */
+
+ if (width > 0)
+ width = MIN(surface->width(), pt.x + width);
+ else
+ width = surface->width();
+
+ int x = pt.x + 1;
+ int y = pt.y + 1;
+
+ int skipY = 0;
+ if (y < 0) {
+ skipY = -y;
+ y = 0;
+ }
+
+ int height = MAX(0, _maxHeight - skipY);
+ if (height == 0)
+ return x;
+
+ int bottom = y + height - 1;
+ if (bottom > surface->height() - 1) {
+ height -= MIN(height, bottom - (surface->height() - 1));
+ }
+
+ if (height <= 0)
+ return x;
+
+ byte *destPtr = surface->getBasePtr(x, y);
+ uint8 *oldDestPtr = destPtr;
+
+ int xPos = x;
+
+ const char *text = msg.c_str();
+ while (*text) {
+ char theChar = (*text++) & 0x7F;
+ int charWidth = _charWidths[theChar];
+
+ if (charWidth > 0) {
+
+ if (xPos + charWidth >= width)
+ return xPos;
+
+ uint8 *charData = &_charData[_charOffs[theChar]];
+ int bpp = getBpp(charWidth);
+
+ if (skipY != 0)
+ charData += bpp * skipY;
+
+ for (int i = 0; i < height; i++) {
+ for (int j = 0; j < bpp; j++) {
+ if (*charData & 0xc0)
+ *destPtr = colors[(*charData & 0xc0) >> 6];
+ destPtr++;
+ if (*charData & 0x30)
+ *destPtr = colors[(*charData & 0x30) >> 4];
+ destPtr++;
+ if (*charData & 0x0C)
+ *destPtr = colors[(*charData & 0x0C) >> 2];
+ destPtr++;
+ if (*charData & 0x03)
+ *destPtr = colors[*charData & 0x03];
+ destPtr++;
+ charData++;
+ }
+
+ destPtr += surface->width() - bpp * 4;
+
+ }
+
+ destPtr = oldDestPtr + charWidth + spaceWidth;
+ oldDestPtr = destPtr;
+
+ }
+
+ xPos += charWidth + spaceWidth;
+
+ }
+
+ surface->freeData();
+ return xPos;
+
+}
+
+int Font::getWidth(const Common::String &msg, int spaceWidth) {
+ /*
+ if (custom_ascii_converter) { // if there is a function to convert the extended ASCII characters
+ custom_ascii_converter(out_string); // call it with the string
+ }
+ */
+ int width = 0;
+ const char *text = msg.c_str();
+
+ while (*text)
+ width += _charWidths[*text++ & 0x7F] + spaceWidth;
+ return width;
+}
+
+/*------------------------------------------------------------------------*/
+
+void FontMADS::setFont(const Common::String &filename) {
+ if (!_filename.empty() && (filename == _filename))
+ // Already using specified font, so don't bother reloading
+ return;
+
+ _sysFont = false;
+ _filename = filename;
+
+ MadsPack fontData(filename, _vm);
+ Common::SeekableReadStream *fontFile = fontData.getItemStream(0);
+
+ _maxHeight = fontFile->readByte();
+ _maxWidth = fontFile->readByte();
+
+ _charWidths = new uint8[128];
+ // Char data is shifted by 1
+ _charWidths[0] = 0;
+ fontFile->read(_charWidths + 1, 127);
+ fontFile->readByte(); // remainder
+
+ _charOffs = new uint16[128];
+
+ uint startOffs = 2 + 128 + 256;
+ uint fontSize = fontFile->size() - startOffs;
+
+ // Char data is shifted by 1
+ _charOffs[0] = 0;
+ for (int i = 1; i < 128; i++)
+ _charOffs[i] = fontFile->readUint16LE() - startOffs;
+ fontFile->readUint16LE(); // remainder
+
+ _charData = new uint8[fontSize];
+ fontFile->read(_charData, fontSize);
+
+ delete fontFile;
+}
+
+int FontMADS::getBpp(int charWidth) {
+ if (charWidth > 12)
+ return 4;
+ else if (charWidth > 8)
+ return 3;
+ else if (charWidth > 4)
+ return 2;
+ else
+ return 1;
+}
+
+/*------------------------------------------------------------------------*/
+
+void FontM4::setFont(const Common::String &filename) {
+ if (!_filename.empty() && (filename == _filename))
+ // Already using specified font, so don't bother reloading
+ return;
+
+ _sysFont = false;
+ _filename = filename;
+
+ Common::SeekableReadStream *fontFile = _vm->_resources->openFile(filename);
+
+ if (fontFile->readUint32LE() != MKTAG('F', 'O', 'N', 'T')) {
+ warning("Font: FONT tag expected");
+ return;
+ }
+
+ _maxHeight = fontFile->readByte();
+ _maxWidth = fontFile->readByte();
+ uint fontSize = fontFile->readUint32LE();
+
+ //printf("Font::Font: _maxWidth = %d, _maxHeight = %d, fontSize = %d\n", _maxWidth, _maxHeight, fontSize);
+
+ if (fontFile->readUint32LE() != MKTAG('W', 'I', 'D', 'T')) {
+ warning("Font: WIDT tag expected");
+ return;
+ }
+
+ _charWidths = new uint8[256];
+ fontFile->read(_charWidths, 256);
+
+ if (fontFile->readUint32LE() != MKTAG('O', 'F', 'F', 'S')) {
+ warning("Font: OFFS tag expected\n");
+ return;
+ }
+
+ _charOffs = new uint16[256];
+
+ for (int i = 0; i < 256; i++)
+ _charOffs[i] = fontFile->readUint16LE();
+
+ if (fontFile->readUint32LE() != MKTAG('P', 'I', 'X', 'S')) {
+ warning("Font: PIXS tag expected\n");
+ return;
+ }
+
+ _charData = new uint8[fontSize];
+ fontFile->read(_charData, fontSize);
+
+ _vm->_resources->toss(filename);
+}
+
+int FontM4::getBpp(int charWidth) {
+ return charWidth / 4 + 1;
+}
+
+} // End of namespace MADS
diff --git a/engines/mads/font.h b/engines/mads/font.h
new file mode 100644
index 0000000000..d36be80830
--- /dev/null
+++ b/engines/mads/font.h
@@ -0,0 +1,106 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef MADS_FONT_H
+#define MADS_FONT_H
+
+#include "common/scummsys.h"
+#include "common/util.h"
+#include "common/endian.h"
+#include "mads/msurface.h"
+
+namespace MADS {
+
+#define FONT_MENU "fontmenu.fnt"
+#define FONT_INTERFACE "fontintr.fnt"
+#define FONT_TINY "small.fnt"
+#define FONT_SMALL "small.fnt"
+#define FONT_MEDIUM "medium.fnt"
+#define FONT_LINE "fontline.fnt"
+#define FONT_CONVERSATION "fontconv.fnt"
+#define FONT_4X6 "4x6pp.fnt"
+#define FONT_5X6 "5x6pp.fnt"
+
+#define FONT_CONVERSATION_MADS "fontconv.ff"
+#define FONT_INTERFACE_MADS "fontintr.ff"
+#define FONT_MAIN_MADS "fontmain.ff"
+#define FONT_MENU_MADS "fontmenu.ff" // Not in Rex (uses bitmap files for menu strings)
+#define FONT_MISC_MADS "fontmisc.ff"
+#define FONT_TELE_MADS "fonttele.ff" // Not in Phantom
+#define FONT_PHAN_MADS "fontphan.ff" // Phantom only
+
+class MADSEngine;
+
+class Font {
+protected:
+ MADSEngine *_vm;
+
+ uint8 _maxWidth, _maxHeight;
+ uint8 *_charWidths;
+ uint16 *_charOffs;
+ uint8 *_charData;
+ bool _sysFont;
+ Common::String _filename;
+ uint8 _fontColors[4];
+
+protected:
+ Font(MADSEngine *vm);
+
+ virtual void setFont(const Common::String &filename) = 0;
+ virtual int getBpp(int charWidth) = 0;
+public:
+ static Font *init(MADSEngine *vm);
+public:
+ virtual ~Font();
+
+ void setColor(uint8 color);
+ void setColors(uint8 alt1, uint8 alt2, uint8 foreground);
+
+ int getWidth(const Common::String &msg, int spaceWidth = -1);
+ int getHeight() const { return _maxHeight; }
+ int write(MSurface *surface, const Common::String &msg, const Common::Point &pt, int width, int spaceWidth, uint8 colors[]);
+ int writeString(MSurface *surface, const Common::String &msg, const Common::Point &pt, int width = 0, int spaceWidth = -1) {
+ return write(surface, msg, pt, width, spaceWidth, _fontColors);
+ }
+};
+
+class FontMADS: public Font {
+ friend class Font;
+protected:
+ virtual void setFont(const Common::String &filename);
+ virtual int getBpp(int charWidth);
+
+ FontMADS(MADSEngine *vm): Font(vm) {}
+};
+
+class FontM4: public Font {
+ friend class Font;
+protected:
+ virtual void setFont(const Common::String &filename);
+ virtual int getBpp(int charWidth);
+
+ FontM4(MADSEngine *vm): Font(vm) {}
+};
+
+} // End of namespace MADS
+
+#endif /* MADS_FONT_H */
diff --git a/engines/mads/game.cpp b/engines/mads/game.cpp
new file mode 100644
index 0000000000..491117f977
--- /dev/null
+++ b/engines/mads/game.cpp
@@ -0,0 +1,39 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+#include "mads/mads.h"
+#include "mads/game.h"
+#include "mads/graphics.h"
+#include "mads/msurface.h"
+
+namespace MADS {
+
+Game *Game::init(MADSEngine *vm) {
+ return new Game(vm);
+}
+
+Game::Game(MADSEngine *vm): _vm(vm), _surface(MSurface::init(
+ MADS_SCREEN_WIDTH, MADS_SCREEN_HEIGHT - MADS_INTERFACE_HEIGHT)) {
+}
+
+} // End of namespace MADS
diff --git a/engines/mads/game.h b/engines/mads/game.h
new file mode 100644
index 0000000000..190dc883d2
--- /dev/null
+++ b/engines/mads/game.h
@@ -0,0 +1,46 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef MADS_GAME_H
+#define MADS_GAME_H
+
+#include "common/scummsys.h"
+
+namespace MADS {
+
+class MADSEngine;
+
+class Game {
+private:
+ MADSEngine *_vm;
+ MSurface *_surface;
+
+ Game(MADSEngine *vm);
+public:
+ static Game *init(MADSEngine *vm);
+public:
+ ~Game();
+};
+
+} // End of namespace MADS
+
+#endif /* MADS_GAME_H */
diff --git a/engines/mads/graphics.cpp b/engines/mads/graphics.cpp
new file mode 100644
index 0000000000..267785b76b
--- /dev/null
+++ b/engines/mads/graphics.cpp
@@ -0,0 +1,30 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+#include "mads/mads.h"
+#include "mads/graphics.h"
+
+namespace MADS {
+
+
+} // End of namespace MADS
diff --git a/engines/mads/graphics.h b/engines/mads/graphics.h
new file mode 100644
index 0000000000..87cd8be3c9
--- /dev/null
+++ b/engines/mads/graphics.h
@@ -0,0 +1,36 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef MADS_GRAPHICS_H
+#define MADS_GRAPHICS_H
+
+#include "common/scummsys.h"
+
+namespace MADS {
+
+#define MADS_SCREEN_WIDTH 320
+#define MADS_SCREEN_HEIGHT 200
+#define MADS_INTERFACE_HEIGHT 44
+
+} // End of namespace MADS
+
+#endif /* MADS_GRAPHICS_H */
diff --git a/engines/mads/mads.cpp b/engines/mads/mads.cpp
index 9998bc02e9..0ddb6bf401 100644
--- a/engines/mads/mads.cpp
+++ b/engines/mads/mads.cpp
@@ -26,6 +26,7 @@
#include "common/events.h"
#include "engines/util.h"
#include "mads/mads.h"
+#include "mads/graphics.h"
#include "mads/resources.h"
#include "mads/sound.h"
#include "mads/msurface.h"
@@ -40,17 +41,24 @@ MADSEngine::MADSEngine(OSystem *syst, const MADSGameDescription *gameDesc) :
_easyMouse = true;
_invObjectStill = false;
_textWindowStill = false;
+
+ _events = nullptr;
+ _font = nullptr;
_palette = nullptr;
_resources = nullptr;
_screen = nullptr;
_sound = nullptr;
+ _userInterface = nullptr;
}
MADSEngine::~MADSEngine() {
delete _events;
+ delete _font;
+ delete _palette;
delete _resources;
delete _screen;
delete _sound;
+ delete _userInterface;
}
void MADSEngine::initialise() {
@@ -63,13 +71,18 @@ void MADSEngine::initialise() {
MSprite::setVm(this);
_events = new EventsManager(this);
+ _palette = new Palette(this);
+ _font = Font::init(this);
_resources = new ResourcesManager(this);
- _screen = MSurface::init();
+ _screen = MSurface::init(true);
_sound = new SoundManager(this, _mixer);
+ _userInterface = UserInterface::init(this);
+
+ _screen->empty();
}
Common::Error MADSEngine::run() {
- initGraphics(320, 200, false);
+ initGraphics(MADS_SCREEN_WIDTH, MADS_SCREEN_HEIGHT, false);
initialise();
Common::Event e;
diff --git a/engines/mads/mads.h b/engines/mads/mads.h
index 8ca181ea02..86a5499e62 100644
--- a/engines/mads/mads.h
+++ b/engines/mads/mads.h
@@ -31,9 +31,11 @@
#include "engines/engine.h"
#include "graphics/surface.h"
#include "mads/events.h"
+#include "mads/font.h"
#include "mads/msurface.h"
#include "mads/resources.h"
#include "mads/sound.h"
+#include "mads/user_interface.h"
/**
* This is the namespace of the MADS engine.
@@ -88,10 +90,12 @@ protected:
virtual bool hasFeature(EngineFeature f) const;
public:
EventsManager *_events;
+ Font *_font;
Palette *_palette;
ResourcesManager *_resources;
MSurface *_screen;
SoundManager *_sound;
+ UserInterface *_userInterface;
public:
MADSEngine(OSystem *syst, const MADSGameDescription *gameDesc);
diff --git a/engines/mads/module.mk b/engines/mads/module.mk
index 7ac919f246..d2ae9ea4cf 100644
--- a/engines/mads/module.mk
+++ b/engines/mads/module.mk
@@ -4,6 +4,9 @@ MODULE_OBJS := \
compression.o \
detection.o \
events.o \
+ font.o \
+ game.o \
+ graphics.o \
mads.o \
msprite.o \
msurface.o \
@@ -11,7 +14,8 @@ MODULE_OBJS := \
resources.o \
sound.o \
sound_nebular.o \
- sprite.o
+ sprite.o \
+ user_interface.o
# This module can be built as a plugin
ifeq ($(ENABLE_MADS), DYNAMIC_PLUGIN)
diff --git a/engines/mads/msurface.cpp b/engines/mads/msurface.cpp
index 810f9326f7..eca3f76ad9 100644
--- a/engines/mads/msurface.cpp
+++ b/engines/mads/msurface.cpp
@@ -21,10 +21,11 @@
*/
#include "engines/util.h"
-#include "mads/mads.h"
#include "mads/compression.h"
-#include "mads/msurface.h"
+#include "mads/graphics.h"
+#include "mads/mads.h"
#include "mads/msprite.h"
+#include "mads/msurface.h"
namespace MADS {
@@ -370,8 +371,8 @@ void MSurfaceMADS::loadCodes(Common::SeekableReadStream *source) {
return;
}
- uint16 widthVal = 320;
- uint16 heightVal = 156;
+ uint16 widthVal = MADS_SCREEN_WIDTH;
+ uint16 heightVal = MADS_SCREEN_HEIGHT - MADS_INTERFACE_HEIGHT;
byte *walkMap = new byte[source->size()];
create(widthVal, heightVal);
@@ -536,8 +537,8 @@ void MSurfaceMADS::loadInterface(int index, RGBList **palData) {
// Chunk 1, data
intStream = intFile.getItemStream(1);
- create(320, 44);
- intStream->read(pixels, 320 * 44);
+ create(MADS_SCREEN_WIDTH, MADS_INTERFACE_HEIGHT);
+ intStream->read(pixels, MADS_SCREEN_WIDTH * MADS_INTERFACE_HEIGHT);
delete intStream;
}
diff --git a/engines/mads/resources.h b/engines/mads/resources.h
index 6eee0eac88..68bb475aee 100644
--- a/engines/mads/resources.h
+++ b/engines/mads/resources.h
@@ -25,6 +25,7 @@
#include "common/scummsys.h"
#include "common/stream.h"
+#include "common/str.h"
namespace MADS {
@@ -39,11 +40,15 @@ public:
/**
* Return a named resource
*/
- Common::SeekableReadStream *get(const Common::String &resourceName) {
+ Common::SeekableReadStream *get(const Common::String &resourceName, bool loadFlag = false) {
// TODO
return nullptr;
}
+ Common::SeekableReadStream *openFile(const Common::String &resourceName) {
+ return get(resourceName, false);
+ }
+
/**
* Release a previously loaded resource
*/
diff --git a/engines/mads/user_interface.cpp b/engines/mads/user_interface.cpp
new file mode 100644
index 0000000000..2af134a8ee
--- /dev/null
+++ b/engines/mads/user_interface.cpp
@@ -0,0 +1,43 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+#include "mads/mads.h"
+#include "mads/graphics.h"
+#include "mads/user_interface.h"
+#include "mads/msurface.h"
+
+namespace MADS {
+
+UserInterface *UserInterface::init(MADSEngine *vm) {
+ return new UserInterface(vm);
+}
+
+UserInterface::UserInterface(MADSEngine *vm): _vm(vm), _surface(
+ MSurface::init(MADS_SCREEN_WIDTH, MADS_INTERFACE_HEIGHT)) {
+}
+
+UserInterface::~UserInterface() {
+ delete _surface;
+}
+
+} // End of namespace MADS
diff --git a/engines/mads/user_interface.h b/engines/mads/user_interface.h
new file mode 100644
index 0000000000..838638ba0b
--- /dev/null
+++ b/engines/mads/user_interface.h
@@ -0,0 +1,46 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef MADS_USER_INTERFACE_H
+#define MADS_USER_INTERFACE_H
+
+#include "common/scummsys.h"
+
+namespace MADS {
+
+class MADSEngine;
+
+class UserInterface {
+private:
+ MADSEngine *_vm;
+ MSurface *_surface;
+
+ UserInterface(MADSEngine *vm);
+public:
+ static UserInterface *init(MADSEngine *vm);
+public:
+ ~UserInterface();
+};
+
+} // End of namespace MADS
+
+#endif /* MADS_USER_INTERFACE_H */