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-rw-r--r--engines/toltecs/menu.cpp2
-rw-r--r--engines/toltecs/movie.cpp3
-rw-r--r--engines/toltecs/script.cpp274
3 files changed, 139 insertions, 140 deletions
diff --git a/engines/toltecs/menu.cpp b/engines/toltecs/menu.cpp
index 00a0372e99..7e7349802d 100644
--- a/engines/toltecs/menu.cpp
+++ b/engines/toltecs/menu.cpp
@@ -118,7 +118,7 @@ void MenuSystem::handleEvents() {
Common::Event event;
Common::EventManager *eventMan = _vm->_system->getEventManager();
while (eventMan->pollEvent(event)) {
- switch (event.type) {
+ switch (event.type) {
case Common::EVENT_KEYDOWN:
handleKeyDown(event.kbd);
break;
diff --git a/engines/toltecs/movie.cpp b/engines/toltecs/movie.cpp
index 054683b63e..28021950a7 100644
--- a/engines/toltecs/movie.cpp
+++ b/engines/toltecs/movie.cpp
@@ -268,7 +268,7 @@ bool MoviePlayer::handleInput() {
Common::Event event;
Common::EventManager *eventMan = g_system->getEventManager();
while (eventMan->pollEvent(event)) {
- switch (event.type) {
+ switch (event.type) {
case Common::EVENT_KEYDOWN:
if (event.kbd.keycode == Common::KEYCODE_ESCAPE)
return false;
@@ -279,7 +279,6 @@ bool MoviePlayer::handleInput() {
case Common::EVENT_QUIT:
_vm->quitGame();
return false;
- break;
default:
break;
}
diff --git a/engines/toltecs/script.cpp b/engines/toltecs/script.cpp
index e5fc865f5b..107f4ea11e 100644
--- a/engines/toltecs/script.cpp
+++ b/engines/toltecs/script.cpp
@@ -490,57 +490,57 @@ void ScriptInterpreter::execScriptFunction(uint16 index) {
VarType ScriptInterpreter::getGameVarType(uint variable) {
switch (variable) {
- case 0: return vtByte;
- case 1: return vtWord;
- case 2: return vtWord;
- case 3: return vtByte;
- case 4: return vtWord;
- case 5: return vtWord;
- case 6: return vtWord;
- case 7: return vtWord;
- case 8: return vtWord;
- case 9: return vtWord;
- case 10: return vtWord;
- case 11: return vtWord;
- case 12: return vtByte;
- case 13: return vtWord;
- case 14: return vtWord;
- case 15: return vtWord;
- case 16: return vtWord;
- case 17: return vtWord;
- case 18: return vtWord;
- case 19: return vtWord;
- case 20: return vtWord;
- case 21: return vtWord;
- default:
- error("Invalid game variable");
+ case 0: return vtByte;
+ case 1: return vtWord;
+ case 2: return vtWord;
+ case 3: return vtByte;
+ case 4: return vtWord;
+ case 5: return vtWord;
+ case 6: return vtWord;
+ case 7: return vtWord;
+ case 8: return vtWord;
+ case 9: return vtWord;
+ case 10: return vtWord;
+ case 11: return vtWord;
+ case 12: return vtByte;
+ case 13: return vtWord;
+ case 14: return vtWord;
+ case 15: return vtWord;
+ case 16: return vtWord;
+ case 17: return vtWord;
+ case 18: return vtWord;
+ case 19: return vtWord;
+ case 20: return vtWord;
+ case 21: return vtWord;
+ default:
+ error("Invalid game variable");
}
}
const char *getVarName(uint variable) {
switch (variable) {
- case 0: return "mouseDisabled";
- case 1: return "mouseY";
- case 2: return "mouseX";
- case 3: return "mouseButton";
- case 4: return "verbLineY";
- case 5: return "verbLineX";
- case 6: return "verbLineWidth";
- case 7: return "verbLineCount";
- case 8: return "verbLineNum";
- case 9: return "talkTextItemNum";
- case 10: return "talkTextY";
- case 11: return "talkTextX";
- case 12: return "talkTextFontColor";
- case 13: return "cameraY";
- case 14: return "cameraX";
- case 15: return "walkSpeedY";
- case 16: return "walkSpeedX";
- case 17: return "flag01";
- case 18: return "sceneResIndex";
- case 19: return "guiHeight";
- case 20: return "sceneHeight";
- case 21: return "sceneWidth";
+ case 0: return "mouseDisabled";
+ case 1: return "mouseY";
+ case 2: return "mouseX";
+ case 3: return "mouseButton";
+ case 4: return "verbLineY";
+ case 5: return "verbLineX";
+ case 6: return "verbLineWidth";
+ case 7: return "verbLineCount";
+ case 8: return "verbLineNum";
+ case 9: return "talkTextItemNum";
+ case 10: return "talkTextY";
+ case 11: return "talkTextX";
+ case 12: return "talkTextFontColor";
+ case 13: return "cameraY";
+ case 14: return "cameraX";
+ case 15: return "walkSpeedY";
+ case 16: return "walkSpeedX";
+ case 17: return "flag01";
+ case 18: return "sceneResIndex";
+ case 19: return "guiHeight";
+ case 20: return "sceneHeight";
+ case 21: return "sceneWidth";
}
return "(invalid)";
}
@@ -549,31 +549,31 @@ int16 ScriptInterpreter::getGameVar(uint variable) {
debug(0, "ScriptInterpreter::getGameVar(%d{%s})", variable, getVarName(variable));
switch (variable) {
- case 0: return _vm->_mouseDisabled;
- case 1: return _vm->_mouseY;
- case 2: return _vm->_mouseX;
- case 3: return _vm->_mouseButton;
- case 4: return _vm->_screen->_verbLineY;
- case 5: return _vm->_screen->_verbLineX;
- case 6: return _vm->_screen->_verbLineWidth;
- case 7: return _vm->_screen->_verbLineCount;
- case 8: return _vm->_screen->_verbLineNum;
- case 9: return _vm->_screen->_talkTextItemNum;
- case 10: return _vm->_screen->_talkTextY;
- case 11: return _vm->_screen->_talkTextX;
- case 12: return _vm->_screen->_talkTextFontColor;
- case 13: return _vm->_cameraY;
- case 14: return _vm->_cameraX;
- case 15: return _vm->_walkSpeedY;
- case 16: return _vm->_walkSpeedX;
- case 17: return _vm->_flag01;
- case 18: return _vm->_sceneResIndex;
- case 19: return _vm->_guiHeight;
- case 20: return _vm->_sceneHeight;
- case 21: return _vm->_sceneWidth;
- default:
- warning("Getting unimplemented game variable %s (%d)", getVarName(variable), variable);
- return 0;
+ case 0: return _vm->_mouseDisabled;
+ case 1: return _vm->_mouseY;
+ case 2: return _vm->_mouseX;
+ case 3: return _vm->_mouseButton;
+ case 4: return _vm->_screen->_verbLineY;
+ case 5: return _vm->_screen->_verbLineX;
+ case 6: return _vm->_screen->_verbLineWidth;
+ case 7: return _vm->_screen->_verbLineCount;
+ case 8: return _vm->_screen->_verbLineNum;
+ case 9: return _vm->_screen->_talkTextItemNum;
+ case 10: return _vm->_screen->_talkTextY;
+ case 11: return _vm->_screen->_talkTextX;
+ case 12: return _vm->_screen->_talkTextFontColor;
+ case 13: return _vm->_cameraY;
+ case 14: return _vm->_cameraX;
+ case 15: return _vm->_walkSpeedY;
+ case 16: return _vm->_walkSpeedX;
+ case 17: return _vm->_flag01;
+ case 18: return _vm->_sceneResIndex;
+ case 19: return _vm->_guiHeight;
+ case 20: return _vm->_sceneHeight;
+ case 21: return _vm->_sceneWidth;
+ default:
+ warning("Getting unimplemented game variable %s (%d)", getVarName(variable), variable);
+ return 0;
}
}
@@ -581,72 +581,72 @@ void ScriptInterpreter::setGameVar(uint variable, int16 value) {
debug(0, "ScriptInterpreter::setGameVar(%d{%s}, %d)", variable, getVarName(variable), value);
switch (variable) {
- case 0:
- _vm->_mouseDisabled = value;
- CursorMan.showMouse(value == 0);
- break;
- case 3:
- _vm->_mouseButton = value;
- break;
- case 4:
- _vm->_screen->_verbLineY = value;
- break;
- case 5:
- _vm->_screen->_verbLineX = value;
- break;
- case 6:
- _vm->_screen->_verbLineWidth = value;
- break;
- case 7:
- _vm->_screen->_verbLineCount = value;
- break;
- case 8:
- _vm->_screen->_verbLineNum = value;
- break;
- case 9:
- _vm->_screen->_talkTextItemNum = value;
- break;
- case 10:
- _vm->_screen->_talkTextY = value;
- break;
- case 11:
- _vm->_screen->_talkTextX = value;
- break;
- case 12:
- _vm->_screen->_talkTextFontColor = value;
- break;
- case 13:
- _vm->_cameraY = value;
- break;
- case 14:
- _vm->_cameraX = value;
- break;
- case 15:
- _vm->_walkSpeedY = value;
- break;
- case 16:
- _vm->_walkSpeedX = value;
- break;
- case 17:
- _vm->_flag01 = value != 0;
- break;
- case 18:
- _vm->_sceneResIndex = value;
- break;
- case 19:
- _vm->_guiHeight = value;
- break;
- case 20:
- _vm->_sceneHeight = value;
- break;
- case 21:
- _vm->_sceneWidth = value;
- break;
- case 1:
- case 2:
- default:
- warning("Setting unimplemented game variable %s (%d) to %d", getVarName(variable), variable, value);
- break;
+ case 0:
+ _vm->_mouseDisabled = value;
+ CursorMan.showMouse(value == 0);
+ break;
+ case 3:
+ _vm->_mouseButton = value;
+ break;
+ case 4:
+ _vm->_screen->_verbLineY = value;
+ break;
+ case 5:
+ _vm->_screen->_verbLineX = value;
+ break;
+ case 6:
+ _vm->_screen->_verbLineWidth = value;
+ break;
+ case 7:
+ _vm->_screen->_verbLineCount = value;
+ break;
+ case 8:
+ _vm->_screen->_verbLineNum = value;
+ break;
+ case 9:
+ _vm->_screen->_talkTextItemNum = value;
+ break;
+ case 10:
+ _vm->_screen->_talkTextY = value;
+ break;
+ case 11:
+ _vm->_screen->_talkTextX = value;
+ break;
+ case 12:
+ _vm->_screen->_talkTextFontColor = value;
+ break;
+ case 13:
+ _vm->_cameraY = value;
+ break;
+ case 14:
+ _vm->_cameraX = value;
+ break;
+ case 15:
+ _vm->_walkSpeedY = value;
+ break;
+ case 16:
+ _vm->_walkSpeedX = value;
+ break;
+ case 17:
+ _vm->_flag01 = value != 0;
+ break;
+ case 18:
+ _vm->_sceneResIndex = value;
+ break;
+ case 19:
+ _vm->_guiHeight = value;
+ break;
+ case 20:
+ _vm->_sceneHeight = value;
+ break;
+ case 21:
+ _vm->_sceneWidth = value;
+ break;
+ case 1:
+ case 2:
+ default:
+ warning("Setting unimplemented game variable %s (%d) to %d", getVarName(variable), variable, value);
+ break;
}
}