diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/prince/hero.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/prince/hero.cpp b/engines/prince/hero.cpp index e6ddc1fed7..ad682cfb18 100644 --- a/engines/prince/hero.cpp +++ b/engines/prince/hero.cpp @@ -322,7 +322,7 @@ void Hero::showHeroShadow(Graphics::Surface *heroFrame) { break; } } - if(j == 0) { + if (j == 0) { break; } if (shadowHeroY < 0) { @@ -344,7 +344,7 @@ void Hero::showHeroShadow(Graphics::Surface *heroFrame) { shadBitMask = 128; shadBitAddr++; } else { - shadBitMask = shadBitMask >> 1; + shadBitMask >>= 1; } } } @@ -416,7 +416,7 @@ void Hero::showHeroShadow(Graphics::Surface *heroFrame) { shadBitMaskCopyTrans = 128; shadBitAddrCopyTrans++; } else { - shadBitMaskCopyTrans = shadBitMaskCopyTrans >> 1; + shadBitMaskCopyTrans >>= 1; } //okok backgroundDiff++; @@ -426,7 +426,7 @@ void Hero::showHeroShadow(Graphics::Surface *heroFrame) { shadowHero = (byte *)makeShadow->getBasePtr(shadowHeroX, shadowHeroY); } //byebyebye - if (shadWallDown == 0 && shadWDFlag == true) { + if (!shadWallDown && shadWDFlag) { shadWallDown = shadPosX; shadWallBitAddr = shadBitAddr; shadWallDestAddr = (byte *)_graph->_frontScreen->getBasePtr(_shadDrawX + diffX, _shadDrawY + diffY); @@ -465,7 +465,7 @@ void Hero::showHeroShadow(Graphics::Surface *heroFrame) { shadBitMaskWallCopyTrans = 128; shadBitAddrWallCopyTrans++; } else { - shadBitMaskWallCopyTrans= shadBitMaskWallCopyTrans >> 1; + shadBitMaskWallCopyTrans >>= 1; } //okok backgroundDiffWall++; @@ -502,7 +502,7 @@ void Hero::showHeroShadow(Graphics::Surface *heroFrame) { shadBitMask = 1; shadBitAddr--; } else { - shadBitMask = shadBitMask << 1; + shadBitMask <<= 1; } diffX--; } else if (*shadowLineStart > *(shadowLineStart - 4)) { @@ -512,7 +512,7 @@ void Hero::showHeroShadow(Graphics::Surface *heroFrame) { shadBitMask = 128; shadBitAddr++; } else { - shadBitMask = shadBitMask >> 1; + shadBitMask >>= 1; } diffX++; } @@ -526,7 +526,7 @@ void Hero::showHeroShadow(Graphics::Surface *heroFrame) { background = (byte *)_graph->_frontScreen->getBasePtr(_shadDrawX + diffX, _shadDrawY + diffY); shadowHero = (byte *)makeShadow->getBasePtr(shadowHeroX, shadowHeroY); } - //koniec_bajki + //koniec_bajki - end_of_a_story } makeShadow->free(); delete makeShadow; |