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-rw-r--r--engines/zvision/scripting/actions.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/zvision/scripting/actions.cpp b/engines/zvision/scripting/actions.cpp
index b12ecf66ee..9a2f1d10ff 100644
--- a/engines/zvision/scripting/actions.cpp
+++ b/engines/zvision/scripting/actions.cpp
@@ -103,7 +103,7 @@ ActionAttenuate::ActionAttenuate(ZVision *engine, int32 slotkey, const Common::S
bool ActionAttenuate::execute() {
ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_key);
if (fx && fx->getType() == ScriptingEffect::SCRIPTING_EFFECT_AUDIO) {
- MusicNode *mus = (MusicNode *)fx;
+ MusicNodeBASE *mus = (MusicNodeBASE *)fx;
mus->setVolume(255 * (10000 - abs(_attenuation)) / 10000 );
}
return true;
@@ -154,7 +154,7 @@ bool ActionCrossfade::execute() {
if (_keyOne) {
ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_keyOne);
if (fx && fx->getType() == ScriptingEffect::SCRIPTING_EFFECT_AUDIO) {
- MusicNode *mus = (MusicNode *)fx;
+ MusicNodeBASE *mus = (MusicNodeBASE *)fx;
if (_oneStartVolume >= 0)
mus->setVolume((_oneStartVolume * 255) / 100);
@@ -165,7 +165,7 @@ bool ActionCrossfade::execute() {
if (_keyTwo) {
ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_keyTwo);
if (fx && fx->getType() == ScriptingEffect::SCRIPTING_EFFECT_AUDIO) {
- MusicNode *mus = (MusicNode *)fx;
+ MusicNodeBASE *mus = (MusicNodeBASE *)fx;
if (_twoStartVolume >= 0)
mus->setVolume((_twoStartVolume * 255) / 100);